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Mortal Online

Mortal Online 

General Discussion  » What can i accept if i going back?

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154 posts found
  deathshroud

Advanced Member

Joined: 11/06/10
Posts: 1388

3/11/12 7:59:14 PM#121

http://oi40.tinypic.com/esm7ac.jpg

 

http://oi44.tinypic.com/9tmhk8.jpg

 

http://oi43.tinypic.com/p4vw8.jpg

 

Some pics i took ingame of MO on medium grpahics settings.

there are 2 types of mmo, imitators and innovaters.

  raff01

Novice Member

Joined: 7/06/10
Posts: 524

3/12/12 5:19:57 AM#122
Originally posted by deathshroud

http://oi40.tinypic.com/esm7ac.jpg

 

http://oi44.tinypic.com/9tmhk8.jpg

 

http://oi43.tinypic.com/p4vw8.jpg

 

Some pics i took ingame of MO on medium grpahics settings.

Then again, only a few places in MO have a bit of detail to them. MO has a great graphic engine but no detail or work.

MO seems more like an amateurish auto generated 3D terrain where they are slowly addind detail.

But even yet, areas with detail to them don't have much interactivity to them, as in something special to do there.

That was one of the things I really loved about EQ, back in the days, you would find a random place where there seems to be something, regardless how random and remote it was, and you would always wonder what special there was about it, and this was exciting because in EQ, every place HAD something special about it, wether there was a part of a quest, a quest to start, a specific rare spawn that drops a special loot, a special NPC that sells something...

Here in MO sometimes, you see something, but there's no meaning to it, nothing to do but just look at it.

  indiramourn

Advanced Member

Joined: 12/13/05
Posts: 881

MMOs require more reasoning and imagination than most stereotypically ''adult'' activities.

3/12/12 10:41:25 AM#123

For some other, higher resolution Wurm screenshots look here: http://wurmonline.com/forum/index.php?action=gallery;cat=14

I actually find the graphics quite immersive.  But Wurm is not just a hardcore PvP game (though there are PvP full loot servers).

  nortoni

Novice Member

Joined: 12/11/07
Posts: 47

Find the enemy; attack, kill

3/12/12 10:41:27 AM#124

The game is just infuriatingly broken and shows no signs of being fixed; so much so it leads me to believe it isn't fixable.

And yet it is still the only thing even close to a decent sandbox.  It points in the right general direction but just can't seem to figure out how to go there.

In the end, I could probably live with the broken mechanics if I felt the Staff were fair.  I haven't seen it that way so I quit playing it. 

Still if it is free to try then why not?  People change.  Sometimes.  Hope for the best.

Its about me

  phantomghost

Novice Member

Joined: 11/05/11
Posts: 604

"Kill me, my man kills you, that's how you lose."

3/12/12 10:48:40 AM#125

If you go back, the first thing that will happen is you will eventually move away from a city.

 

Then you will run into a guild named AQ

 

They will do one of a few things:

 

1. Kill you because they only exploit to get good, and can only kill new players.

2. Demand you take off your pants.

3. Offer you money for your pants.

4. Kill you and only take your pants.

You can attack them they do suck... but their exploited gear will give them quite an upperhand.  Not to mention there will be 3-10 of them and probably 1 of you.... which 1 of you assuming you played for a good 15-20minutes can easily kill 2 of them.

Besides the fact that there is really nothing to do except pvp with the exploiters, the game is very boring.  It was more fun when the game actually crashed 50x a day, but now the game is just simply one sided and boring.

It takes maybe 1-2 days to get your attributes maxed to where you want them and get 1050/1100 of your primary skills leveled.  It will take longer if you decide to craft though.

"I see they watchin' me and takin' notes on my moves, Run up on me it's all I want I ain't got nothin' to lose."

  deathshroud

Advanced Member

Joined: 11/06/10
Posts: 1388

3/12/12 12:31:59 PM#126
Originally posted by phantomghost

If you go back, the first thing that will happen is you will eventually move away from a city.

 

Then you will run into a guild named AQ

 

They will do one of a few things:

 

1. Kill you because they only exploit to get good, and can only kill new players.

2. Demand you take off your pants.

3. Offer you money for your pants.

4. Kill you and only take your pants.

You can attack them they do suck... but their exploited gear will give them quite an upperhand.  Not to mention there will be 3-10 of them and probably 1 of you.... which 1 of you assuming you played for a good 15-20minutes can easily kill 2 of them.

Besides the fact that there is really nothing to do except pvp with the exploiters, the game is very boring.  It was more fun when the game actually crashed 50x a day, but now the game is just simply one sided and boring.

It takes maybe 1-2 days to get your attributes maxed to where you want them and get 1050/1100 of your primary skills leveled.  It will take longer if you decide to craft though.

 aq quit the game... so your argument is invalid.

there are 2 types of mmo, imitators and innovaters.

  Toferio

Apprentice Member

Joined: 11/26/09
Posts: 1455

3/12/12 4:24:24 PM#127
Originally posted by raff01
Originally posted by deathshroud

 

 

MO seems more like an amateurish auto generated 3D terrain where they are slowly addind detail.

MOs terrain IS autogenerated, with them editing by hand most important places. But yeah, it kinda lacks a lot of details, foliage and points of interests.

  phantomghost

Novice Member

Joined: 11/05/11
Posts: 604

"Kill me, my man kills you, that's how you lose."

3/12/12 4:25:48 PM#128
aq quit the game... so your argument is invalid.

So they quit within the last 5 days then...

Wouldn't expect such a drastic change from the last time I logged on.

 

And then if that is true.

 

Then you can log on and expect to see maybe 3 people for hours/days/weeks/months/years.

"I see they watchin' me and takin' notes on my moves, Run up on me it's all I want I ain't got nothin' to lose."

  Norpan

Novice Member

Joined: 12/08/11
Posts: 349

3/12/12 4:36:28 PM#129
Originally posted by phantomghost
aq quit the game... so your argument is invalid.

So they quit within the last 5 days then...

Wouldn't expect such a drastic change from the last time I logged on.

 

And then if that is true.

 

Then you can log on and expect to see maybe 3 people for hours/days/weeks/months/years.

Ehh, no. Most of them quit weeks ago. You sure ain´t up to date with what´s going on ingame. That´s for sure. See 3 people for hours? Yeah, maybe if you run around lost in the jungle. Other then that, the population is really good atm. And AQ leaving has opnened up the political game even more, and new peeps can get involved even more if they choose to do so.

  amadman

Novice Member

Joined: 5/19/10
Posts: 19

3/12/12 6:02:01 PM#130

There are still a few AQ running around. I have seen them myself. They put up a stone again and you can see the list in the Chronicles. Sure it is a lot less than it used to show but I think many on the old list were inactive anyway.

 

"In MO, even the haters are hardcore!" - ltank

  Betel

Apprentice Member

Joined: 11/08/10
Posts: 396

3/12/12 11:49:10 PM#131
Originally posted by Norpan

Ehh, no. Most of them quit weeks ago. You sure ain´t up to date with what´s going on ingame. That´s for sure. See 3 people for hours? Yeah, maybe if you run around lost in the jungle. Other then that, the population is really good atm. And AQ leaving has opnened up the political game even more, and new peeps can get involved even more if they choose to do so.

 

The only fact we know about MO's population is that is has fallen every quarter since launch. We will have to wait for the next financial figures to know if that trend has changed, and you have no information to the contrary. Claims of "really good" population have been made before and have been wrong every single time (unless you count lower and lower player numbers as good of course).

 

 

 

 

  Norpan

Novice Member

Joined: 12/08/11
Posts: 349

3/13/12 3:30:55 AM#132
Originally posted by Betel
Originally posted by Norpan

Ehh, no. Most of them quit weeks ago. You sure ain´t up to date with what´s going on ingame. That´s for sure. See 3 people for hours? Yeah, maybe if you run around lost in the jungle. Other then that, the population is really good atm. And AQ leaving has opnened up the political game even more, and new peeps can get involved even more if they choose to do so.

 

The only fact we know about MO's population is that is has fallen every quarter since launch. We will have to wait for the next financial figures to know if that trend has changed, and you have no information to the contrary. Claims of "really good" population have been made before and have been wrong every single time (unless you count lower and lower player numbers as good of course).

I don´t know who has made those claims before, but I go with what I see, and I´ve played the game since BETA. And this is as close to as good as it was in release. You really only have to travel through Nave and visit some cities to figure this out. Having most of AQ leave, and you don´t notice any difference is only one example. But you have to have played the game through it´s ups and downs to notice the difference. Not be here and do the "crusade against SV"-forum war...

And I promise to never type on MO forum here again if the numbers are lower next financial report than last time.

  Betel

Apprentice Member

Joined: 11/08/10
Posts: 396

3/13/12 11:31:21 AM#133
Originally posted by Norpan

I don´t know who has made those claims before, but I go with what I see, and I´ve played the game since BETA.

It was you (among others) making those claims -

 http://www.mmorpg.com/discussion2.cfm/post/4599346#4599346

Oh and you have not played since beta, as in another post you claim to have quit and only come back for TC.

 

And this is as close to as good as it was in release.

You have no evidence of that and fellow players are saying you are flat out wrong. Even former supporters such as Deathshroud.

You really only have to travel through Nave and visit some cities to figure this out. Having most of AQ leave, and you don´t notice any difference is only one example.

You have evidence for increased numbers? No you don't and all the evidence says MO's population is in a death spiral.

 

But you have to have played the game through it´s ups and downs to notice the difference. Not be here and do the "crusade against SV"-forum war...

You didn't play the game either till TC. And all I need to do to know how MO is doing with population is to read SV's own financial reports, which show this game has lost customers and money since launch with no sign of that changing.

As for the "crusade" comment, combating the lies from SV's viral marketing team is not a forum war but a public service :)

And I promise to never type on MO forum here again if the numbers are lower next financial report than last time.

Deal

 

  RainBringer

Novice Member

Joined: 4/04/11
Posts: 163

Airstrikes - verb: to campaign against hikes in rocket and/or missile fuel prices.

3/13/12 12:14:54 PM#134
Originally posted by Betel
Originally posted by Norpan

I don´t know who has made those claims before, but I go with what I see, and I´ve played the game since BETA.

It was you (among others) making those claims -

 http://www.mmorpg.com/discussion2.cfm/post/4599346#4599346

Oh and you have not played since beta, as in another post you claim to have quit and only come back for TC.

 

 

That is a very good point.

If a poster cannot even truthfully tell others for how long he has played this game and seeks to deceive his way out just to throw around some "vet" weight for the points he has to make then theres a high chance that anything else that he posts are also lies and mistruths as well.

I too vauely remember him saying that he quit MO during beta for some reason or the other (like 99% of the people who did) and recently came back after the TC patch launched. Well enough theres that post in his own words in the quoted thread.

 

I would like to see how Norpan weasels his way out of this one, since this lie pretty much invalidates his entire argument on this thread. This here is a good example for the OP and anyone else interested in the current state of MO, to see how fanboys inflate their pro-SV opinions using any underhanded methods possible. Truth be told, there might just be around 20odd more players subscribed to MO compared to last quarterly but posters like Norpan and that other guy, who claims MO got 20k (22k+) subs without any proof, just make you doubt and second guess if this minorly minor "boom" in population has actually happened or not. Ironically, the best way such people can voice their support for MO is by staying quiet without posting, since more harm than good is done by tunnel-vision impaired propaganda propagation.

Gullible are the fanboys; How blind is their sight!

  raff01

Novice Member

Joined: 7/06/10
Posts: 524

3/14/12 3:59:06 AM#135

 

  Norpan

Novice Member

Joined: 12/08/11
Posts: 349

3/14/12 5:32:23 AM#136
Originally posted by RainBringer
Originally posted by Betel
Originally posted by Norpan

I don´t know who has made those claims before, but I go with what I see, and I´ve played the game since BETA.

It was you (among others) making those claims -

 http://www.mmorpg.com/discussion2.cfm/post/4599346#4599346

Oh and you have not played since beta, as in another post you claim to have quit and only come back for TC.

 

 

That is a very good point.

If a poster cannot even truthfully tell others for how long he has played this game and seeks to deceive his way out just to throw around some "vet" weight for the points he has to make then theres a high chance that anything else that he posts are also lies and mistruths as well.

I too vauely remember him saying that he quit MO during beta for some reason or the other (like 99% of the people who did) and recently came back after the TC patch launched. Well enough theres that post in his own words in the quoted thread.

 

I would like to see how Norpan weasels his way out of this one, since this lie pretty much invalidates his entire argument on this thread. This here is a good example for the OP and anyone else interested in the current state of MO, to see how fanboys inflate their pro-SV opinions using any underhanded methods possible. Truth be told, there might just be around 20odd more players subscribed to MO compared to last quarterly but posters like Norpan and that other guy, who claims MO got 20k (22k+) subs without any proof, just make you doubt and second guess if this minorly minor "boom" in population has actually happened or not. Ironically, the best way such people can voice their support for MO is by staying quiet without posting, since more harm than good is done by tunnel-vision impaired propaganda propagation.

Let me quote myself from the very same link, since you guys don´t seem to be able to read.

"I can also say this for my own. From the time I returned to MO after the TC was introduced, I´ve had 5 friends trying the free trail. And they have ALL bought the game within a day. And I´ve played the game off and on from BETA, and now it´s more populated then in a long time".

Where does it say I quit before TC? I never quit playing MO. I´ve been subbed since BETA.  I however took a break around a month before TC. And I´ve taken longer and shorter breaks like that also, when vacations etc hit. I don´t sit and play MO 24/7. I actually have a life outside MO. Believe it or not. Trying to say that I quit in BETA and came back for TC... Please. Need to get some reading comprehension first before you make up facts. But nice try.

And let´s just wait and see what the next numbers show then. Cause you guys that don´t play only goes on old numbers, and us that play see the numbers raise, and it WILL show in the next report. My offer to stop writing here if it´s lower stands. To bad I can´t get you guys in on it to. ;) But I know what you will say already. "It´s only because of Awakening that the numbers are higher. Wait a month and everyone will have left etc". Let´s see who of you will write this first... I´m gonna come back here and quote myself then as well...

  Betel

Apprentice Member

Joined: 11/08/10
Posts: 396

3/14/12 11:44:23 AM#137

You said you had played since beta. You quite clearly, by your own words, have not. You stopped playing sometime between launch and TC and only returned once TC was released. Both of your statements cannot be true, which one is it?

Also, why did you stop playing (for a length of time that is unknown, and your word is unreliable) when you keep trying to tell others to play the game?

As for why your word is unreliable, you said you didn't know who was trying to claim increasing population when it was YOU months ago. Can you explain that, against the background of pro-SV posters constantly doing the same thing and being proven wrong every single time?


Awakening may spike subs, but not in any meaningful way. There will still be less players than at launch or at the release of Dawn. The game is dying and the sooner this stain on MMO's is gone the better.

 

  Caldrin

Hard Core Member

Joined: 10/02/04
Posts: 4033

3/14/12 12:02:04 PM#138

Recently started playing this after playing darkfall for over a year..

I am really enjoynig the change of pace in the combat mechanics.. Darkfall was more of a FPS arena style combat really fast pased good fun as well but it has other issues like the devs and certain features they are talknig about adding thats basically gonna carebear the game..

Anyway really enjoying MO at the moment i still suck in combat but im sure ill get the hang of it, seems to be tons of people in the main cities and tons of stuff to do..

Got 3 characters now, my main melee fighter guy, weapon crafter and miner. I choose melee combat as thats what i like but there are archers and mages all over the place and they can do tons of damage so its not all about the melee..

MO has bugs yes but nearly every MMORPG has, the dev team is pretty small so i expect things to get fixed at a slower pace no issues with that at all. Saying that the performance of the game is really good on my system and have no fps problems at all.

At the end of the day MO is a FFA PVP sandbox game and its not going to be for everyone and will never be super popular because the majority of people cant handle being killed and ahving everything taken off them.

If its not your type of game its pointless posting and complaining about it..

Also from what i have been reading on the forums the population has been growing slowly since one of the big guild was wiped off the server.. now being only a month old i cant really comment on that but there are always nearly always 20-30 people in the main towns during EU prime time and even more when the US players get on.. then more people scattered aronud the world.. Seems active enough and i run into PVP quite a bit.. seems a lot more active than Darkfall was when i stopped playing on EU last month.

My 3D models
http://dragon3d.webs.com/

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3541

Hipster

3/14/12 12:08:07 PM#139
Originally posted by Caldrin

Recently started playing this after playing darkfall for over a year..

I am really enjoynig the change of pace in the combat mechanics.. Darkfall was more of a FPS arena style combat really fast pased good fun as well but it has other issues like the devs and certain features they are talknig about adding thats basically gonna carebear the game..

Anyway really enjoying MO at the moment i still suck in combat but im sure ill get the hang of it, seems to be tons of people in the main cities and tons of stuff to do..

Got 3 characters now, my main melee fighter guy, weapon crafter and miner. I choose melee combat as thats what i like but there are archers and mages all over the place and they can do tons of damage so its not all about the melee..

MO has bugs yes but nearly every MMORPG has, the dev team is pretty small so i expect things to get fixed at a slower pace no issues with that at all. Saying that the performance of the game is really good on my system and have no fps problems at all.

At the end of the day MO is a FFA PVP sandbox game and its not going to be for everyone and will never be super popular because the majority of people cant handle being killed and ahving everything taken off them.

If its not your type of game its pointless posting and complaining about it..

 

 

I wonder what people will make of your post, it's not often there is a sensible post on the MO forum.
  Betel

Apprentice Member

Joined: 11/08/10
Posts: 396

3/14/12 12:15:31 PM#140

That is exactly my kind of game and has been for 15 years. The simple fact is MO is a terrible product and game, an opinion shared by 99% of the people who have tried it. It has nothing to do with "not being hardcore enough", it's simpy that SV cannot code and have released something which can barely be described as a game given the amount of bugs it has.

 

To take combat as an example, since you mention it, it has been broken since launch. Prediction is still not fixed and you cannot fight near buildings without massive warping and desync. It is simply not good enough even for a free game never mind one that charges premium prices for such a shoddy product.

 

Another pro-SV poster saying population is on the rise too, when even Deathshroud says it is not true, and every other time the same tired line has been trotted it has been clearly wrong. A new script is needed methinks.

 

 

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