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Guild Wars 2

Guild Wars 2 

General Discussion  » What is there to do at 80?

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90 posts found
  Superduper69

Novice Member

Joined: 2/24/12
Posts: 376

3/12/12 10:02:09 AM#41

At lvl 80 u will be doing same things that you have been doing since level 1. PVP, W V W V W, dungeon crawling and dynamic events.

  DiSpLiFF

Novice Member

Joined: 5/19/09
Posts: 611

3/12/12 10:06:10 AM#42
Originally posted by William12

same as every other game

 

run dungeons

grind PVP

 

except no raids.

sums it up quite nicely

  Cognito

Apprentice Member

Joined: 8/13/10
Posts: 199

Follow the Four!

3/12/12 10:08:19 AM#43
Originally posted by Superduper69

At lvl 80 u will be doing same things that you have been doing since level 1. PVP, W V W V W, dungeon crawling and dynamic events.

 

Damn. Then there better be a LOT of content to cover if we are going to be running them from level 1 and continue after we hit cap.

Put through the personal paces of my crippled fingers.

  L0C0Man

Advanced Member

Joined: 1/30/09
Posts: 919

3/12/12 10:08:28 AM#44
Originally posted by Cognito

I thought the PvP and WvWvW was available at all levels? From what I have seen your character is scaled up to 80 when you enter "The Mist".

Though I guess I'm kind of missing the point, as PvP and WvWvW will be the main source of gameplay when you do hit level 80...

It's available at all levels, however that doesn't mean everyone is the same.

IIRC in structured PvP (AKA Battlegrounds) everyone's gear and skills are normalized so that everyone is the same. Not so in WvW, you're upgraded to level 80, but your skills and gear will be the same than your current level. So that basically means that if you enter WvW at level 1 you won't be one shot like you would in other MMOs, but a "true" level 80 will still have the advantage since he'll have better gear and will have unlocked more skills to use.

What can men do against such reckless hate?

  Superduper69

Novice Member

Joined: 2/24/12
Posts: 376

3/12/12 10:09:49 AM#45
Originally posted by L0C0Man
Originally posted by Cognito

I thought the PvP and WvWvW was available at all levels? From what I have seen your character is scaled up to 80 when you enter "The Mist".

Though I guess I'm kind of missing the point, as PvP and WvWvW will be the main source of gameplay when you do hit level 80...

It's available at all levels, however that doesn't mean everyone is the same.

IIRC in structured PvP (AKA Battlegrounds) everyone's gear and skills are normalized so that everyone is the same. Not so in WvW, you're upgraded to level 80, but your skills and gear will be the same than your current level. So that basically means that if you enter WvW at level 1 you won't be one shot like you would in other MMOs, but a "true" level 80 will still have the advantage since he'll have better gear and will have unlocked more skills to use.

Please explain.

  Cognito

Apprentice Member

Joined: 8/13/10
Posts: 199

Follow the Four!

3/12/12 10:11:00 AM#46
Originally posted by L0C0Man
Originally posted by Cognito

I thought the PvP and WvWvW was available at all levels? From what I have seen your character is scaled up to 80 when you enter "The Mist".

Though I guess I'm kind of missing the point, as PvP and WvWvW will be the main source of gameplay when you do hit level 80...

It's available at all levels, however that doesn't mean everyone is the same.

IIRC in structured PvP (AKA Battlegrounds) everyone's gear and skills are normalized so that everyone is the same. Not so in WvW, you're upgraded to level 80, but your skills and gear will be the same than your current level. So that basically means that if you enter WvW at level 1 you won't be one shot like you would in other MMOs, but a "true" level 80 will still have the advantage since he'll have better gear and will have unlocked more skills to use.

Ahh - that clears it up a bit. Thanks.

Put through the personal paces of my crippled fingers.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

3/12/12 10:11:57 AM#47
Originally posted by Superduper69
Originally posted by L0C0Man
Originally posted by Cognito

I thought the PvP and WvWvW was available at all levels? From what I have seen your character is scaled up to 80 when you enter "The Mist".

Though I guess I'm kind of missing the point, as PvP and WvWvW will be the main source of gameplay when you do hit level 80...

It's available at all levels, however that doesn't mean everyone is the same.

IIRC in structured PvP (AKA Battlegrounds) everyone's gear and skills are normalized so that everyone is the same. Not so in WvW, you're upgraded to level 80, but your skills and gear will be the same than your current level. So that basically means that if you enter WvW at level 1 you won't be one shot like you would in other MMOs, but a "true" level 80 will still have the advantage since he'll have better gear and will have unlocked more skills to use.

Please explain.

I think it's going to be almost exactly how WZs work in SWTOR.  You get statistically buffed to max level, but you don't get the max level gear, and you are stuck with the skills you already had.

Are you team Azeroth, team Tyria, or team Jacob?

  Superduper69

Novice Member

Joined: 2/24/12
Posts: 376

3/12/12 10:13:45 AM#48
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by L0C0Man
Originally posted by Cognito

I thought the PvP and WvWvW was available at all levels? From what I have seen your character is scaled up to 80 when you enter "The Mist".

Though I guess I'm kind of missing the point, as PvP and WvWvW will be the main source of gameplay when you do hit level 80...

It's available at all levels, however that doesn't mean everyone is the same.

IIRC in structured PvP (AKA Battlegrounds) everyone's gear and skills are normalized so that everyone is the same. Not so in WvW, you're upgraded to level 80, but your skills and gear will be the same than your current level. So that basically means that if you enter WvW at level 1 you won't be one shot like you would in other MMOs, but a "true" level 80 will still have the advantage since he'll have better gear and will have unlocked more skills to use.

Please explain.

I think it's going to be almost exactly how WZs work in SWTOR.  You get statistically buffed to max level, but you don't get the max level gear, and you are stuck with the skills you already had.

I thought there was no such thing as better gear in GW2?

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

3/12/12 10:15:20 AM#49
Originally posted by Superduper69
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by L0C0Man
Originally posted by Cognito

I thought the PvP and WvWvW was available at all levels? From what I have seen your character is scaled up to 80 when you enter "The Mist".

Though I guess I'm kind of missing the point, as PvP and WvWvW will be the main source of gameplay when you do hit level 80...

It's available at all levels, however that doesn't mean everyone is the same.

IIRC in structured PvP (AKA Battlegrounds) everyone's gear and skills are normalized so that everyone is the same. Not so in WvW, you're upgraded to level 80, but your skills and gear will be the same than your current level. So that basically means that if you enter WvW at level 1 you won't be one shot like you would in other MMOs, but a "true" level 80 will still have the advantage since he'll have better gear and will have unlocked more skills to use.

Please explain.

I think it's going to be almost exactly how WZs work in SWTOR.  You get statistically buffed to max level, but you don't get the max level gear, and you are stuck with the skills you already had.

I thought there was no such thing as better gear in GW2?

Hmmm, I never had that impression.  If you watch some of the videos, you can see them getting gear loot drops that seem remarkably similar to loot in other MMO's.  GW1 had better gear as well.  I think it's just not so much of a focus as it is in gear-grind MMO's is all.

Are you team Azeroth, team Tyria, or team Jacob?

  IPolygon

Advanced Member

Joined: 11/20/11
Posts: 707

3/12/12 10:16:20 AM#50
Originally posted by Cognito
Originally posted by Superduper69

At lvl 80 u will be doing same things that you have been doing since level 1. PVP, W V W V W, dungeon crawling and dynamic events.

 

Damn. Then there better be a LOT of content to cover if we are going to be running them from level 1 and continue after we hit cap.

They said there will be around 1500 DEs on release and it's known the game will have about 25 zones. That makes around 60 quests on release per zone. Once you've seen enough and all DEs, you can jump into the dungeons and play them repeatedly too, because DEs also occur in dungeons. There's a lot of variety in the game and systems to refresh the experience.

  Superduper69

Novice Member

Joined: 2/24/12
Posts: 376

3/12/12 10:18:18 AM#51
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by L0C0Man
Originally posted by Cognito

I thought the PvP and WvWvW was available at all levels? From what I have seen your character is scaled up to 80 when you enter "The Mist".

Though I guess I'm kind of missing the point, as PvP and WvWvW will be the main source of gameplay when you do hit level 80...

It's available at all levels, however that doesn't mean everyone is the same.

IIRC in structured PvP (AKA Battlegrounds) everyone's gear and skills are normalized so that everyone is the same. Not so in WvW, you're upgraded to level 80, but your skills and gear will be the same than your current level. So that basically means that if you enter WvW at level 1 you won't be one shot like you would in other MMOs, but a "true" level 80 will still have the advantage since he'll have better gear and will have unlocked more skills to use.

Please explain.

I think it's going to be almost exactly how WZs work in SWTOR.  You get statistically buffed to max level, but you don't get the max level gear, and you are stuck with the skills you already had.

I thought there was no such thing as better gear in GW2?

Hmmm, I never had that impression.  If you watch some of the videos, you can see them getting gear loot drops that seem remarkably similar to loot in other MMO's.  GW1 had better gear as well.  I think it's just not so much of a focus as it is in gear-grind MMO's is all.

The impression i got mostly from articles and posts here is that GW2 offer better gear only in terms of asthetics and no advantage what so ever in PVE or PVP since everyone is equal and only thign that differentiates players is skills on your hot bar. Did i miss something here?

  Cognito

Apprentice Member

Joined: 8/13/10
Posts: 199

Follow the Four!

3/12/12 10:18:46 AM#52
Originally posted by IPolygon
Originally posted by Cognito
Originally posted by Superduper69

At lvl 80 u will be doing same things that you have been doing since level 1. PVP, W V W V W, dungeon crawling and dynamic events.

 

Damn. Then there better be a LOT of content to cover if we are going to be running them from level 1 and continue after we hit cap.

They said there will be around 1500 DEs on release and it's known the game will have about 25 zones. That makes around 60 quests on release per zone. Once you've seen enough and all DEs, you can jump into the dungeons and play them repeatedly to to DEs also affecting them. There's a lot of variety in the game and systems to refresh the experience.

Very nice!

Didn't know this, and it has certainly raised my hype for the game!

Put through the personal paces of my crippled fingers.

  nomss

Apprentice Member

Joined: 7/21/10
Posts: 1488

3/12/12 10:22:49 AM#53
Originally posted by IPolygon
Originally posted by Cognito
Originally posted by Superduper69

At lvl 80 u will be doing same things that you have been doing since level 1. PVP, W V W V W, dungeon crawling and dynamic events.

 

Damn. Then there better be a LOT of content to cover if we are going to be running them from level 1 and continue after we hit cap.

They said there will be around 1500 DEs on release and it's known the game will have about 25 zones. That makes around 60 quests on release per zone. Once you've seen enough and all DEs, you can jump into the dungeons and play them repeatedly to to DEs also affecting them. There's a lot of variety in the game and systems to refresh the experience.

TOR's PVE got boring after 1 class.

Guild Wars 2's 50 minutes game play video:
http://n4g.com/news/592585/guild-wars-2-50-minutes-of-pure-gameplay
Everything We Know about GW2:
http://www.mmorpg.com/discussion2.cfm/thread/287180/page/1

  nomss

Apprentice Member

Joined: 7/21/10
Posts: 1488

3/12/12 10:23:39 AM#54
Originally posted by Superduper69
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by L0C0Man
Originally posted by Cognito

I thought the PvP and WvWvW was available at all levels? From what I have seen your character is scaled up to 80 when you enter "The Mist".

Though I guess I'm kind of missing the point, as PvP and WvWvW will be the main source of gameplay when you do hit level 80...

It's available at all levels, however that doesn't mean everyone is the same.

IIRC in structured PvP (AKA Battlegrounds) everyone's gear and skills are normalized so that everyone is the same. Not so in WvW, you're upgraded to level 80, but your skills and gear will be the same than your current level. So that basically means that if you enter WvW at level 1 you won't be one shot like you would in other MMOs, but a "true" level 80 will still have the advantage since he'll have better gear and will have unlocked more skills to use.

Please explain.

I think it's going to be almost exactly how WZs work in SWTOR.  You get statistically buffed to max level, but you don't get the max level gear, and you are stuck with the skills you already had.

I thought there was no such thing as better gear in GW2?

Hmmm, I never had that impression.  If you watch some of the videos, you can see them getting gear loot drops that seem remarkably similar to loot in other MMO's.  GW1 had better gear as well.  I think it's just not so much of a focus as it is in gear-grind MMO's is all.

The impression i got mostly from articles and posts here is that GW2 offer better gear only in terms of asthetics and no advantage what so ever in PVE or PVP since everyone is equal and only thign that differentiates players is skills on your hot bar. Did i miss something here?

Yes.

Guild Wars 2's 50 minutes game play video:
http://n4g.com/news/592585/guild-wars-2-50-minutes-of-pure-gameplay
Everything We Know about GW2:
http://www.mmorpg.com/discussion2.cfm/thread/287180/page/1

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

3/12/12 10:23:58 AM#55
Originally posted by Superduper69
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by L0C0Man
Originally posted by Cognito

....

I thought there was no such thing as better gear in GW2?

Hmmm, I never had that impression.  If you watch some of the videos, you can see them getting gear loot drops that seem remarkably similar to loot in other MMO's.  GW1 had better gear as well.  I think it's just not so much of a focus as it is in gear-grind MMO's is all.

The impression i got mostly from articles and posts here is that GW2 offer better gear only in terms of asthetics and no advantage what so ever in PVE or PVP since everyone is equal and only thign that differentiates players is skills on your hot bar. Did i miss something here?

Well, here's how I see it, and I could be wrong...

In the structured PvP, you have instant access to all skills, gear, and max level stats no matter what level you are.  I think you are allowed to choose your gear from a variety of high level selections.  So gear will have an influence in structured PvP, but it won't be due to grinding, it will just be due to your choices.

In PvE and WvW, I think it's a pretty standard gear-wise.  You do stuff, and you get gear as loot or karma/gold that you can spend on gear.  There's also crafting skills that let you make gear just like other MMO's.  The only thing I think is absent is the whole end-game gear grind thing.  So maybe gear plays less of an important role at end-game, but it's definitely there.

Are you team Azeroth, team Tyria, or team Jacob?

  Findariel

Spotlight Poster

Joined: 1/20/05
Posts: 216

3/12/12 10:28:19 AM#56
Originally posted by jondifool
Originally posted by Dreadblade

We know this how, I mean that is a pretty bold statement for a game that is not even in public beta test as of yet. Just saying.......... I mean have you played this game yet?

 On the other hand , that could be the reason that GW2 is actual on peoples radar. Taking fiontars statements one by one!

GW2 provides more fundamental design innovation than all the major MMOs since WoW was released, combined; and that is not overly enthusiastic hyperbole.

that must be absolutly true ! I could be missing something, but i isn't it a statement general accepted,(though we discuss if inovate is the right word).  And that means it most be others job to prove it wrong, and until that accept it. Anyway anyone can look it up themself. None have had a convincing thread about GW2 not being in that position so far here.

Well I'm sorry I'm still not sure if GW2 is really that innovative. If you take into account all the lesser and bigger things like WAR Rift EVE Aion and such have put into the game world.

Also like i put in another post: will there be an incentive to do all the things possible? If you make only 1% of a game's content interesting because the rest isn't as fun, rewarding or useful - people will still only do that 1%. Be it for unique rewards, neccessary reputation or monetary gold/hour rewards. And for instance achivements as being an incentive to do things because there's no other reason to re-visit certain comtent is a poor game mechanic in my opinion.

The effects of the abolishion of the "trinity" also remain yet to be seen. If some classes/builds are the most effective, even if the roles are different from tank/dps/healer, you'll still have people looking for perfect setups. All the classes may be hybrids but some will still be better at certain tasks -whatever they may be - than others. And the more difficult dungeons will become, the more people will want to have "the best" team composition.

I'll definitely play GW2 and it'll probably be my favourite mmorpg for a long time (just as GW1 was) but I still don't see anything tangible that convinces me that makes GW2 really stand out from the rest of the mmorpg pack for what innovation is concerned. I'd more expect it to be a very smooth, balanced, intuitive and awesomely pretty game.

  Superduper69

Novice Member

Joined: 2/24/12
Posts: 376

3/12/12 10:28:39 AM#57
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by L0C0Man
Originally posted by Cognito

....

I thought there was no such thing as better gear in GW2?

Hmmm, I never had that impression.  If you watch some of the videos, you can see them getting gear loot drops that seem remarkably similar to loot in other MMO's.  GW1 had better gear as well.  I think it's just not so much of a focus as it is in gear-grind MMO's is all.

The impression i got mostly from articles and posts here is that GW2 offer better gear only in terms of asthetics and no advantage what so ever in PVE or PVP since everyone is equal and only thign that differentiates players is skills on your hot bar. Did i miss something here?

Well, here's how I see it, and I could be wrong...

In the structured PvP, you have instant access to all skills, gear, and max level stats no matter what level you are.  I think you are allowed to choose your gear from a variety of high level selections.  So gear will have an influence in structured PvP, but it won't be due to grinding, it will just be due to your choices.

In PvE and WvW, I think it's a pretty standard gear-wise.  You do stuff, and you get gear as loot or karma/gold that you can spend on gear.  There's also crafting skills that let you make gear just like other MMO's.  The only thing I think is absent is the whole end-game gear grind thing.  So maybe gear plays less of an important role at end-game, but it's definitely there.

EVen though we are just speculating it is an interesting point to note because iw as under impression that raiding or no raiding GW2 offers only armors which are better in asthetic and doesn"t give any advantage over other players.

  L0C0Man

Advanced Member

Joined: 1/30/09
Posts: 919

3/12/12 10:29:55 AM#58
Originally posted by Superduper69

I thought there was no such thing as better gear in GW2?

Again from what I've read (not into beta, not even interested on it, prefer to experience the game at first when it releases), once you reach level 80 it's very easy to get, if not have it already, the best gear you can get, stat-wise, and the difference between different gear sets is mostly cosmetic. However, that doesn't mean that the gear you get at level 80 isn't better than the gear you had at level 1, and in WvW you enter wearing the same gear you're using in PvE (so at level 1 you'll be a level 80 wearing level 1 gear)

Also probably (this is me speculating) gear will be simmilarly good, but geared for different playstyles. Like in GW1, for example, I'm playing a dervish (still very n00b on it), and I've seen scithes (the dervish weapon of choice) with very melee oriented stats that require me to have higher amount of point invested on scithe skill, while other with more magic oriented stats required me to have more points in mistycism or air or earth prayers.

Maybe this is what we'll see here, maybe there are two warrior swords (for example) that are just as good, but one might increase the damage your bleeds do, while the other might make them last longer, for example, or weapons that need you to have a set number of trait points invested in a specific area and so on, or maybe weapons/gear with stats/bonuses that need you to have a specific trait for it to take effect. Again, this is just me guessing.

What can men do against such reckless hate?

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

3/12/12 10:32:31 AM#59
Originally posted by Superduper69
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by Creslin321
Originally posted by Superduper69
Originally posted by L0C0Man
Originally posted by Cognito

....

I thought there was no such thing as better gear in GW2?

Hmmm, I never had that impression.  If you watch some of the videos, you can see them getting gear loot drops that seem remarkably similar to loot in other MMO's.  GW1 had better gear as well.  I think it's just not so much of a focus as it is in gear-grind MMO's is all.

The impression i got mostly from articles and posts here is that GW2 offer better gear only in terms of asthetics and no advantage what so ever in PVE or PVP since everyone is equal and only thign that differentiates players is skills on your hot bar. Did i miss something here?

Well, here's how I see it, and I could be wrong...

In the structured PvP, you have instant access to all skills, gear, and max level stats no matter what level you are.  I think you are allowed to choose your gear from a variety of high level selections.  So gear will have an influence in structured PvP, but it won't be due to grinding, it will just be due to your choices.

In PvE and WvW, I think it's a pretty standard gear-wise.  You do stuff, and you get gear as loot or karma/gold that you can spend on gear.  There's also crafting skills that let you make gear just like other MMO's.  The only thing I think is absent is the whole end-game gear grind thing.  So maybe gear plays less of an important role at end-game, but it's definitely there.

EVen though we are just speculating it is an interesting point to note because iw as under impression that raiding or no raiding GW2 offers only armors which are better in asthetic and doesn"t give any advantage over other players.

You're probably thinking about the structured PvP that is built to be "fair" where everyone has the same stuff and no one has an advantage.  The rest of the game however, is not fair.  High levels will most definitely have an advantage in WvW and PvE from their better gear and greater range of skills.

Are you team Azeroth, team Tyria, or team Jacob?

  WhiteLantern

Novice Member

Joined: 1/27/10
Posts: 2779

3/12/12 10:33:32 AM#60

Play something else while you wait for more content to be released? It's not like you have a sub to maintain, afterall.

 

I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

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