| 73 posts found | |
|---|---|
|
Zeroxin
Elite Member
Joined: 6/21/06
My words are not here to sway you,they are here to make you understand. |
3/11/12 9:48:29 PM#41
Originally posted by Tacomeat It seems you think you can only wield Dual Axes when you can actually wield Dual Axes and a Greatsword. The trait system also allows you to modify your setup in a way that allows you to do what you want to do. Just looky here; http://www.gw2tools.com/#t-w-aaaaa:aaa.aaa.aaa.aaa.aaa You can do things like make your axe bleed people on crit (dual strike gives fury, fury gives precision, precision increases crit chance), make your character move faster while wielding melee weapons and even immobilize people when you cripple them (throw axe cripples the enemies it hits). The combat system goes a lot deeper than you think man. These traits I selected are probably some of the things you are looking for http://www.gw2tools.com/#t-w-fNaff:Zaa.YZa.aaa.daa.daa This is not a game. |
|
3/11/12 9:56:52 PM#42
Originally posted by Tacomeat Well if you want to use 2 axes you dont need to worry about being kited 1 of the warrior axe skill involves throwing axes at the target (ranged attack) if i remember correctly, Also you can use your 3 utility spots and u can put speed increase skills. Axe skill are based for max dmg (burst dmg) over anything else. |
|
|
3/11/12 10:05:45 PM#43
Originally posted by Tacomeat I think its around 20 seconds cooldown (thought i heard it somewhere in a video could be wrong) from switching weapons im a fairly certain that warriors get a trait that reduces the cooldown on weapon swapping. |
|
|
3/11/12 10:09:13 PM#44
OP want all weapons to behave the same? Sounds boring to me, sorry OP but there are other games like that for you. |
|
|
3/11/12 10:12:30 PM#45
I actually love that your abilities/skills change pending on the weapon you use. To me it adds some variance and interest to the gameplay rather than a negative or flaw. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
|
|
3/11/12 10:19:28 PM#46
Originally posted by sanshi44 It's not quite that simple. Depends a lot on class, talents, etc. current. For the warrior, I think you can get weapon swaps down to like ~10second cooldown or so. For other classes it's higher. - As for going greatsword to close the game, then switching to dual axes.. You're switching between 2 weapon sets that function very similarly. You gain the skill combo from whirling axe (which spams projectiles when used inside a field), but you are carrying a lot of redundant skills (both have cripples, heavy damage output, and AoE. Also both lack conditions). Might be better to switch between either GS and dual swords, or GS and a ranged weapon, or GS and hammers / maces to give you more versatility. Then you could either use one for kiters / conditions, then switch to the other for DPS / burst. |
|
|
3/11/12 10:23:25 PM#47
Originally posted by Loke666 I think where he's coming from, is in some games where weapons are mostly just stat sticks, you get to choose your weapon for it's aesthetics quite a bit more than you will in a system like w/ GW2. For example, if you like some of the skills a certain weapon has (it's playstyle), but you don't like the look of swinging that weapon, you are kinda screwed. For example, there are certain weapons I will probably not use as much when I make my warrior, because I don't like the look of them, even if their playstyle seems interesting. Now, lucky for me I actually enjoy playing different playstyles quite frequently, so it's not as much of an issue; but if someone has a playstyle that fit's dual axes, but they like the look of a warrior w/ 2 swords, or a sword & shield, then they are kinda SOL. Again, it's kind of a minor issue for most people, and is almost purely an aesthetics issue, but it is still a con to the system put in place. Personally I think the pros far outway the cons, but for some that may not be the case. |
|
Originally posted by aesperus Exactly.
|
|
|
3/11/12 11:02:14 PM#49
Originally posted by Tacomeat I certainly won't adapt. I am VERY particular about the type of weapons I wield. For example, I usually gravitate towards bladed weapons. I won't complain about it though, since it's always been that way with games for me. Sometimes the type of class I like to play is a powerhouse, while in other games they are gimpish hybrids. Either way, I won't budge from what I like to play or how I play. I'm a skilled player, so I usually find a way of coping. In most games the class I like to play/weapons I prefer to use only really shine in group cooperative play, which I'm fine with, because I think in most games PvP is balanced with grouping in mind. We'll see though. |
|
|
3/11/12 11:13:34 PM#50
Originally posted by Tacomeat From what I've seen/heard... Instant and Instant would be my guess.
|
|
|
3/12/12 1:25:39 AM#51
Originally posted by Mors-Subita Correct me if I'm wrong but I believe no-CD weapon switching is one of the perks of being a warrior, isn't it? |
|
|
3/12/12 2:05:13 AM#52
Originally posted by Pilnkplonk Currently there is a CD for weapon switching even for warriors. There is actually a minor trait to decrease the weapon switching CD. |
|
|
3/12/12 3:57:23 AM#53
I'm confused. I see two possible cases for this thread, in one the OP is misinformed and I can help clear that up. The other... uh, wow... people looking for things to complain about are really scraping the barrel, now. Benefit of the doubt... Okay, assuming you're talking about what I think you are. No, each weapon you get allows you to unlock the skills for that weapon. If you unlock a set of skills for your first weapon, you're not stuck with those skills. Each weapon has five skills for you to unlock, and then you can switch back and forth freely. The skills you learn first won't impede you in any way. So if you learn sword skills first, but then you decide you want to use a mace, you can switch to a mace and not be penalised for that. If you were thinking that learning how to use a sword first would penalise you/lock you into using a sword, then no, it won't. I'm glad I could help clear that up. Scraping the barrel... I'm... I'm sorry... let me know if I'm understanding this right... I want a dagger to be purely cosmetic. I want it to be so that I can use any weapon skills with any weapon. So that if I want to use a mace skill like 'clobber,' I can use that with daggers! Because, uh... I'd be using the flat of my blade! Yeah! And... I want to be able to use greatsword skills whilst dual-wielding, because my swords can click together like Kratos, yo. Really? ...I mean, ...really? ...really? You're having me on. Honestly, pull the other one. |
|
|
3/12/12 6:17:53 AM#54
Originally posted by Dream_Chaser Why are you taking it to extremes? Realistically, anything you can do with a sword you can do with an axe, because both have bladed edges. What he was asking for is not unreasonable. Aesthetics are very important to people. Would you wear ugly clothes and shoes in real life, just because they were more practical? Or drive a car that has the best gas mileage even though it's ugly, when you prefer driving a sports car, SUV, or truck? These games are RPG's, thus they attract people who get into their character. Part of that is appreciating how your character looks, the gear they wear, and the weapons they use. If you can't understand his point-of-view, and instead want to attack him for it, it just makes you look like a fanboi. |
|
|
3/12/12 6:31:02 AM#55
Originally posted by nate1980 I loled hard. If anything you could do with a sword you could do with an axe then why invent the other one? Are you telling me warriors in the past used Axes instead of swords to look more bad ass? Jesus christ. Just because they both cut and do damage doesnt mean they do it in the same way. |
|
|
3/12/12 7:04:37 AM#56
Originally posted by austriacus I obviously expect way too much from todays youth. I'm not going to write a dissertation every time I create a post, just so all my bases are covered for people like you who will tear everything apart and nick pick things to death, and choose one part of a post to respond to instead of the gist of what the person was getting at. Because a person can't do this in every post, since it's not reasonable, a person must assume that other readers will use some common sense and benefit of the doubt. Obviously I know there are differences between an axe and a sword. However, in regards to the OP problems, they both sever limbs do they not? They both can cut, causing a person to bleed can they not? They both can kill and maim, right? |
|
|
3/12/12 7:13:42 AM#57
There are going to be a wide variety of "skins" (unique looks) for the various weapons, so it's likely that most people will be able to find a good compromise. If you like the way axes look, but you want to use sword skills...maybe there are swords that look a bit more axe-like. Same goes for any other weapons. I'm guessing you'll find ones you like if you look around in-game.
http://i4.photobucket.com/albums/y126/DiuGauLi/GW2weapons2.png |
|
|
3/12/12 7:13:50 AM#58
Originally posted by nate1980 Yes they both can, but like i said they do it in different ways, thats why there are different skills. Lets say for example there is a skill that Chops. A sword isnt used for choping, it either thrusts or slices, same aplies to the axe, it cant thrust and the way it slices is different. We are discussing skills here and how they make sence. Would it make sense for an axe user to be able to use a skill called lets say "royal thrust"?. |
|
|
3/12/12 7:14:05 AM#59
Originally posted by nate1980 Have you ever used either? No. I can use a sword and I fought with some guys with axes, it is night and day. Why invent the P51 when you have the DC3? Go down to your local ARMA or SCA and learn the basics of melee before trying to discuss it. And you bet that I would wear ugly clotes and shoes in a war. As for the car, gas here cost over 2 bucks for a liter (no, not a gallon) so many people drive cheap cars because of it. Sorry, but realism is more important than asthetics, at least to a certain degree. |
|
|
3/12/12 7:16:39 AM#60
Originally posted by austriacus Actualy its called Final Thrust, but yes you are rigth. |
|