| 157 posts found | |
|---|---|
|
Deathofsage
Novice Member
Joined: 2/11/11
Honestly: |
3/11/12 12:32:11 AM#61
Moment speed in combat does suck though lol. I know there's buffs to improve it BUT OH GOD IT SUCKS SO TERRIBLY. Spec'ing properly is a gateway drug. |
|
3/11/12 12:48:26 AM#62
Originally posted by TangentPoint WOOOSH that totally went over my head, sarcasm? O rly? : P I cant talk for all classes but at least a warrior with proper glyphs and gear will have quite high movement speed and attack speed. |
|
|
3/11/12 4:38:40 AM#63
I've just played thought my first characer which is a level 21 slayer, gone though most of the content of the game, and did my first dungeon and experiance most of the content and this is what i got to say. This game is going to become similar to Aion, and here is why.
This game is only unique by it's dynamic combat system on how it's more actiony then other mmo games, a combat system similar to vindictus but more in a open world then just instance. After steamrolling though the content as a slayer, after quest after quest i felt a burnout though this game from grinding though all of these quests of "kill x of y", "collect x of y", "kill this mob", "group up and kill this boss", "go over here"... The same thing that most mmo has that still carry the old traditional system of questing that is not fun anymore when the quest themselves are no longer unique or does not involved with a very strong storyline, the whole questing system in this game sucks. To try to breakway from the questing grind, i tried the crafting and gathering, sadly again this game is somewhat like Aion from the gathering failures and success and a stupid and annoying character animation on both success/failures. Nothing very unique on gather like most mmo's, and when i try to get into crafting and do my first crafting quests... the crafting itself is the most money draining system. I've been trying to blacksmith these 25 swords, but you need to purchase parts to make theses swords and they are ONLY purchasable, you cannot make them at all on your own, and here is something else. to make 1 sword of this quest, it need 5 materials that caust around 526 for one part, and the other 250, which means you be spending around 750 x 25 = 18, 750 on your first quests... Which is the most REDICOLOUS that i've ever seen in my entire life of mmo's. This crafting system sucks, plain and simple... Nothing unique at all... same shit like Aion. I was easily bored of this game that it's not even fun trying to even play the other class and go though the same boring quests over and over again, and i don't see that as fun at all, so i'm not spending a cent for this game, this game need more then a new combat system to impress me... i'm still looking forward on guild wars 2 and archeage to pull though as those two titles look something unique and innovative then this game. |
|
|
3/11/12 5:03:20 AM#64
Can't speak for Archages but don't expect too much from GW2. Instead of an npc tell you to kill 10 rats, there just be 1000 rats invading the city that you and about 100 other people need to do at the same time. In all honest it would feel even more of a grind because there is no context them unless god is narrating them in an area while chat every step....that it just feel stupid.
Offic topic: just me or is the time on the forum like 1-2hr behind...? |
|
|
trash656
Advanced Member
Joined: 10/18/05
It is easier to Fight for Principles then it is to Live up to them. |
3/11/12 6:56:17 AM#65
Originally posted by Dreadblade Firstly it wasn't a review, it was just his opinion. if it was a reveiw he would of stated that in his post. And also Since when does someone need to do everything in the game before realizing that they dont like the game? Anyone whos not going to like a game is not going to sit there for 6 - 10 hours playing it. I mean do you turn on your Computer and play hellokitty online for 6 - 10 hours and just realize... oh I dont like this game! You realize how stupid that sounds right? Anyways back on topic...
Well i left the noob island. Had a lvl 23 zerker. Only had 3 equipment slots. Pretty retarded imo, other then that the entire game has only 8 dungeons in it. The PvP is good. Nice more open world, Really nice graphics, combat is nice, but I think there has got to be more to a MMORPG then just the Combat system and how nice the graphics is. I'll pass on this game. It lacks in content and customization that most P2P MMO's already have. I think I'll wait for Archeage. That game should have more content in it then TOR and TERA has combined
TERA Online 7/10 |
|
3/11/12 8:45:03 AM#66
Originally posted by rexzshadow End of the day, GW2 has more new things to offer players who are bored of the current MMO model. TERA doesn't have as many. Also a big factor for many casuals will be the low/mid gameplay...where TERA really still sucks. TERA only gets good towards endgame. You could argue that for GW2 slightly, but its to a much lesser extent considering you can start PvP'ing straight away. Currently Playing Random shizzle!
Waiting on TERA, GW2, TSW |
|
|
3/11/12 1:15:47 PM#67
Originally posted by Kuro1n LOL! The sarcasm thing wasn't for your benefit, but more for those whose sarcasm detectors need an upgrade. Fair enough about the glyphs. I'm sure it all balances out across all classes one way or another. I was more just taking a fun poke at those who see something that isn't precisely to their expectations and, instead of saying "a bit slow for my tastes, but I can adapt", they immediately claim it's "broken" and needs to be "fixed". I wonder sometimes if at any point the revelation hits these people that if some aspect of a game isn't designed to cater specifically to them, that it isn't "broken". It's just an aspect of the game that they're not crazy about. |
|
|
3/11/12 2:03:04 PM#68
Originally posted by Razephon New things? Everything GW2 has other game already had, more polished maybe but definely not new. Siege, WvWvW, Arena, and DE (granted no one done DE as good as they have) The scaling comes with a mix feeling as some people like progression and some don't. The fact is funny how people can say this when almost no one played GW2. i'll start believing once people can play the game, ofc i'll play it myself to double check. And no press release don't mean anything as we all saw from swtor. |
|
|
3/11/12 2:09:36 PM#69
Originally posted by rexzshadow actually you are wrong about one thing, press releases do matter. SWTOR did not release enough because they knew that if people knew the true state of the game they would not make any sales thus their extreme secrecy. They talked a big game but really there was no footage for SWTOR compared to what's out with GW2, there's footage everywhere both from the cons and the press beta. True you get the feel of a game from play however any ten year old with a computer and five minutes will tell you how great GW2 is going to be. Sad really that people just don't get it. |
|
|
3/11/12 2:12:01 PM#70
TERA has a good combat system i'll admit but i really don't see the appeal of the killtenrats or the end game rat race or the endless gear treadmill. Those things are old and should be shunned by everyone here. |
|
|
3/11/12 2:23:49 PM#71
Originally posted by itgrowls I haven't been keeping up with TERA: when is it suppose to release? Maybe it is good for me seems like a skill based rather than tab-target combat system? I'll have to check it out. The more I found out about GW2 the less excited I got to the point I'm not really following it anymore. So are GW2 (which I've already lost interest in) and Archage and TERA the only decent PVP games to look forward to over the next year or is there anything else on the way as well? I have to start figuring out where I'm going to land next or if I have to fall back to an existing MMO... GW2 "built from the ground up with microtransactions in mind" |
|
|
3/11/12 2:40:04 PM#72
I have been playing TERA over the weekend. My personal opinion is that graphically it is a great looking game. And it has very action oriented combat. But for me that is where it ended. Everything else felt generic. For the people who like TERA's combat system I can see this being a title worth checking out. For everybody else I wouldn't recommend it. Other than combat mechanics it was pretty much like every other cookie cutter MMO on the market today. I was looking for a title to play while waiting for GW2. Unfortunately TERA won't be that game. |
|
|
3/11/12 2:48:45 PM#73
For Europe: https://forum.tera-europe.com/showthread.php?t=27286
Originally posted by itgrowls I'd challenge you to name an mmorpg that isn't like this. A released one, developers can claim whatever during development circle. Only one I can think of is A tale in the desert (http://en.wikipedia.org/wiki/A_Tale_in_the_Desert) |
|
|
3/11/12 2:49:16 PM#74
Originally posted by itgrowls Thats call fanboyism, not everyone will like the same thing. Just like i fcking hate skyrim but other love it. So no not any 10 year old with a computer will tell you how great GW2 is. Originally posted by gainesvilleg Release is set for may 1st. |
|
|
3/11/12 2:51:02 PM#75
Originally posted by gainesvilleg GW2 will be the only one with decent PvP. The other two will be decided by gear. |
|
|
3/11/12 2:58:46 PM#76
One of the reasons the combat speed and movement speed are a little bit slower than say, Dark Souls or other single player games, is the latency. They want the game to be balanced and have a larger audience, and the sad truth is that most MMO gamers are running crap rigs, with crap internet. And honestly it seems to be well paced to me, its not to fast button mashing contest, and its not to slow. The combat is very engaging IMO, and if you have a brain and some hand eye coordination you can really shine, doing things like soloing bosses. Thats another problem with the MMO market, most of the players are just steps above 100 IQ, with little to no coordination, and when they can't spam macros/target of target, they don't like the combat. Each to his own I guess. |
|
|
Alders
Hard Core Member
Joined: 1/28/10
I cannot fiddle but I can make a great state of a small city. |
3/11/12 3:18:42 PM#77
Originally posted by Xasapis
Isn't that sort of the point of what he's saying? |
|
3/11/12 3:20:27 PM#78
Originally posted by brac777 I agree and actually love the speed of the combat. I actually feel like I've been in a fight and can recover if I make a mistake. It feels like an actual battle over just "whoever shoots first wins". |
|
|
3/11/12 3:34:42 PM#79
Originally posted by Alders Well, maybe yes, maybe no. If he's trying to single out Tera as the boring cousin in the family, then he's wrong, because the whole family is boring according to the criteria set by him.
However, I don't think that there is something inherently wrong with the system. I don't want to see alterations for the sake of alterations. In an FPS game I expect to, you know, shoot people. Putting those mini games with cars etc. worsen the experience for me. So it's a tricky one. I don't want the basic formula to change into something unrecognisable, it was entertaining for years and still is (for the most part). GW2 seem to be on a good road. The kill quests are there, the fetch quests are there, I bet the escort quests are there too. They're just presented in a different way than what we've been used to. SW:TOR tried to differentiate as well, but pushed the MMORPG too much into the single game territory. So in this regard, I hope that GW2 succeeds where SW:TOR failed (for me), but I don't have high hopes that they'll deliver anything beyond a glorifed WAR dynamic event. Better to be pleasantly surprised than the opposite I suppose.
As for Tera, in theory it is an equally good game to Rift. Unfortunately the timing is not as good as Rift's, it was developed by non westerners in a style that alienate a portion of people and has combat that, like AoC's, is potentially a bit too different than what is considered norm for an MMORPG.
Bottom line, unlike what the OP claims, the game is good. Or at least equally good to any other MMORPG in the market, having its share of pros and cons. Will people stick around to see if they actually like it? Most probably will not for the reasons mentioned above. And of course, the vendetta between NCsoft and Tera's developers that is forcing a premature GW2 marketing campaign doesn't seem to help either. |
|
|
3/11/12 3:41:45 PM#80
This game actually is pretty boring. It's a pretty game, with fun animations and cool attacks, the combat system is alright but over all it leads to encounters feeling sort of the same after a while. The character creator is sort of a joke, it looks way better in the videos than it actually seems to be in the game, the difference made by any of it is slim to none. And most importantly it's an old fashioned MMO, and their timing is terrible with it.
People can say "SW:TOR failed" all they want, but if 1.7-2 million active subs = failed than rofl @ what you think TERA will make, and be considered a "success". Because it won't be half that, and it won't retain a majority of what it does take in like SW:TOR has, and GW2 probably will (although I find it hard to compare any game to GW2 due to it's lack of subscription, the measure of success is totally different.) Overall it really is kind of a "boring" game. I've been beta testing it, I have fun for maybe 30 minutes but I find myself wanting to log back into SW:TOR, or play ME3 multiplayer instead. I had high hopes for TERA for years, I think it'll have it's specific demographic and will be a success within that. But I also won't be surprised if it's f2p within a year. I think they'd actually be smart to launch as "Buy to Play", make their money that way and maybe charge for expansions etc like GW2 will. Then it would have some sort of head start on the direction the market seems to be headed. |
|