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3/09/12 2:41:58 PM#61
Soloers don't destroy MMOs. People destroy MMOs. By Soloing. Wait... I knew I should have taken that left turn at Albuquerque... |
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3/09/12 2:53:55 PM#62
PVP is whats killing the mmo's. That time and money should be spent developing the game. Pvp'ers need to play call of duty or something. But i guess they suck at actual pvp games so they want to group up and swing a sword and ruin rpg's. |
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3/09/12 2:57:28 PM#63
Originally posted by bunnyhopper
not all solo players think they should get everything for free, or by easy solo play. example. I play solo very much in MMO's. it can be exciting (especially with open pvp) but my favorite part of MMO's is small group content, like a dungen in WoW or EQ2. i don't really like raids, because they seem idiotic in design. sorry. this is just how i have always felt. i play to immerse myself in a fantasy world, and being in a group with 10-25-40 people, where everyone stands on top of each other and hits ONE thing for 15 minute intervals is boring and NOT much fun. i have rarely, if ever, read a fantasy story or even watched a movie where that many 'EPIC HEROS' are all together in one spot, all hitting the same guy at one time. it is lame.... i get way more immersed in small group content because it actually reflects the fantasy stories i grew up loving.
ohh. another reason i love solo play. i have a slim chance of being in 'vent' and having to hear these people talk. i want to know players as their avatars. i want players to know me by my avatar. i don't want to hear your voice. i don't want to hear your ill-attempted racist humor. i don't want to hear about your REAL LIFE, and i don't want to talk about mine. i want to live (play) in a fantasy world and immerse myself. for me, large group combat contradicts that (not talking about in PvP. i love huge pvp battles).
i could go on forever, but for now i will close with- the term solo-player is a joke to be honest. if you are playing an MMO, you are never really solo, and as long as you contribute to the game world in some small way, you are a part of the community. PS- For a close, there are next to no 'all solo all the time people' so i am unsure where you are getting that from. |
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3/09/12 3:02:46 PM#64
Soloers need to play Super Mario Brothers, your point? PvP actually can involve and be fun in a massive multiplayer setting. Ever tried playing Paintball by yourself? I used to play MMOs like you, but then I took an arrow to the knee. |
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3/09/12 3:04:52 PM#65
Originally posted by PukeBucket
Paintball is for wussies, when I was growing up we used wrist rockets, and bb guns out in the orange groves. We had a limit on how many pumps you could pump the bb guns that had pumps. Woe to those who violated that rule, everyone would turn on that bugger. Of course that was a different world then todays play grounds.
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3/09/12 3:07:32 PM#66
Soloers don't destroy MMOs, but MMOs that cater to and create avenues for solo game play do. The solo game play is just not engaged in by those who wouldn't play the game otherwise, it is engaged in by nearly everyone that plays, since it is the simplest path. You are entitled to your opinion, but that is all this is - an opinion. I think practically everyone who looks at the issue from a more detatched, less selfish perspective would state the opposite. Catering to soloers destroys MMOs. |
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3/09/12 3:10:49 PM#67
Great article! [mod edit] |
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3/09/12 3:18:44 PM#68
Worlds where no one says a single word , that is what is common in MMO's today..If you do not have to say ANYTHING then NOTHING will be said... No Innovation in MMO's today can or will change that, atleast nothing that has been inplemented in the new batch of games lately..It doesn't matter if you reward grouping with higher XP or social points or whatever.. Most players will still just do the thing that requires them to do as little as possible to reach their goals. Sure in games like Rift , you are basically auto joined in groups all the time, but these are not groups, they show up at the side of your UI for a while then leave when their objective is done..Basically still soloing Forcing something sounds very harch, but that is what games has done in ALL it's existance, it's called within the rules of gameplay..In the beginning of MMORPG*s the rules for gameplay was that you needed help to make most goals come true, this alone "forced" players to communicate ...But NEVER did i hear discussions about this back then, people played and adapted and if they didnt have alot of time, well then It had to take the time , maybe it should take them a few years. Now I like to say..Todays batch of games forces you to SOLO instead The trick is to have a game that still is interessting for all characthers without changing the rules, then players WILL do anything that is required from them, they will group if that is required, but ONLY if the gameplay is GREAT .. BAck then, there was little choice in games, the gameplay was tedious but still GREAT for a selected few, but for most it was just odd. or rather most had not even herd of EverQuest or UO or AC Now we have lots of MMO's, but almost every single rule has been changed or altered a bit, That means it's not even the same genre anymore.. I'd say ...Give this genre a NEW name, so the players that longs for a real MMORPG can stop looking in all the wrong places. I like to think that ...All players want challenge in their games, and if the gameplay is GREAT they WILL overcome obstacles such as finding or beiing in a group .. HArdcore singleplayer games released in 2011 , Demon Souls etc proves this theory, If Bethsoft would have made Skyrim like Demon Souls not many would have liked it, because the GAMEPLAY is not that great from the beginning. Sure It captures you in the beginning , It has a breathtaking world and so on but that feeling doesn't last that long for most of us, after that..It has to have GREAT gameplay, and well..The gameplay in Skyrim is not that great after you spent your first 20-40 hours in that game, you just want to hurry to the end.. Ohh yes..I know that there is players in that game with 200-400 Hours etc, but those players already belongs in the chategorie that would love a Skyrim with better harder gameplay even more... This is just a theory, my theory, I can be all wrong ofcourse :)
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3/09/12 3:26:16 PM#69
Originally posted by toddze i don't know how you can say 'SPG's ruined MMORPG". if anything, MMO's ruined SPG's. before MMO's, single player games were actually fun. now, all the majority of sword/magic games are MMO's, and i look at them 1st becuase they are fantasy games, and second because they are MMO's. i was really sad years ago,when every cool looking game came with a sub-fee..... but yes, i eventually gave in, and only because i love my Night Elves. today, many great ideas, and hypothetically great SPGs are instead ruined so that they may become MMORPG's and rip off their customers with sub fees. many SPGs are RUINED because in this age, everything HAS to come with an 'online mode' and more attention is put into making it online, than actually making it a great game. this said. i LOVE playing online games. but my love for it does not change what 'online play' did to ruin VIDEO GAMES as a whole.
i'm wondering. when you got to - "Now onto soloers'- you do realize, that you went on a tangent, that has nothing to do with soloers, unless you are just assuming every soloer is a me me me, fast fast fast, now now now type. that whole ponint out of the 'novel you could write' is more about self-centered people than soloers. i find it close-minded and sad that you so easily generalize people in that way. also, just to pick on you, it is hilarious that you said you could 'write' a whole novel about something, yet decided your point was best said by 'linking' something someone else said. remind me to never buy your books. |
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
3/09/12 3:27:31 PM#70
Soloers are fine, I do it most of the time, but when you have a game that is designed to keep people mostly soloing SW *cough* TOR then there is something fundamentally wrong with it, in regards to MMORPGs. |
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3/09/12 3:33:44 PM#71
Isabelle Parsley, for speaking against the will of the holy Order of the Full Loot Forced Grouping PVP Sandbox, we have deemed you our mortal enemy. Our holy hivemind is most displeased with your blasphemous words.
Specially trained archer/mage hybrid assassins will be sent to your residence as soon as possible.
Please wait 6 to 8 weeks for delivery.
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3/09/12 3:38:20 PM#72
Originally posted by Zairu you sir sound like a mmorpg player. i really didnt think they stil existed but am happy to hear they do. nice post. |
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3/09/12 3:42:27 PM#73
Originally posted by booskA
i do not think i have EVER heard anyone say- 'catering to solo players does not ruin MMO's' and just to clear that up.... catering to any vocal minority ruins mmos. Dev make easier content because it is cheaper to make, and make it soloable because the 'hardcore raid crowd' hates leveling their characters, or stayin g on one raid for very long. oh wait! that only happens some of the time i bet, just like EVERY other point made in this thread. terms like solo/hardcore/casual are funny, or at least how they are over-used and often misused on this site. have a great day. |
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3/09/12 3:42:42 PM#74
Originally posted by Khaeros
LOL! +1 |
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3/09/12 3:46:42 PM#75
Im confused...Does she knows that she is working in a Site called MMORPG? What the hell is she doing here? |
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3/09/12 3:48:35 PM#76
All of that just sounded like euphemisms about mutual masturbation. That again proves that solo activities are inferior. I used to play MMOs like you, but then I took an arrow to the knee. |
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3/09/12 3:49:48 PM#77
I am a solo player and want a CHANCE of experiencing everything in the game. I want a CHANCE to go for every piece of equipment in the game. If getting my epic sword takes me a month of hard graft soloing then great where do i start! Of course i could do it the easy way and join a raid to complete my epic quest and recieve it automatically, but thats no fun for me.......wait! oh ye soloing is the easy way and grouping/raiding is the hard core way....riiggghhhtttt!. back in games like eq when you had a 1 in 50 chance of getting the highest roll for that epic piece...yes that was the hard and ONLY way. but these days you just gotta join a guild...you dont even have to speak to anyone, just join and turn up to a raid, sit back and press a fgew buttons to make it look like your not AFK and once the mob is dead you get your reward. hardcore. Have i upset anyone? |
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3/09/12 3:51:14 PM#78
Originally posted by LoboMau trying to get a response from you and the rest of us? So far looks like she is succesful, maybe they should give her a rise lol.
[Mod Edit] |
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3/09/12 3:52:04 PM#79
Upset everyone by pointing out that raiding for gear sucks as much as soloing? No. Sorry. I used to play MMOs like you, but then I took an arrow to the knee. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
3/09/12 4:00:53 PM#80
Originally posted by Vorthanion
The 'hatred' you dsecribe may well have been due to the fact that soloers have whined these games into a super casual anti-social soulless selfish shells of what they once were. Solo focused play isn't the only problem with how MMOs have evolved but it's a big one. And, look, just because certain people have whined about it in the past in no way validates a MMORPG writer accusing those that disagree with her of just 'bitching'. Thats just really cheap and does absolutely nothing to move the debate on in a constructive way. I would expect better from an 'official' piece. |