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3/09/12 7:40:30 AM#21
Originally posted by Aethaeryn THIS.
Yeah that bascially what corporations do , and EA is even more bolder with it than others. (Activision is preety close thou).
I am not expecting anything innovative out of EA and neither should anybody imo. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
3/09/12 7:50:00 AM#22
EA trying to make a UO 2 would be like Slayer trying to top Reign in Blood. It's a waste of time for both the artists and the audience. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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3/09/12 7:54:30 AM#23
Originally posted by Gorilla
I agree. It seems fairly easy to see that they only seem to care about how to get money out of their customers. These games are top-down, designed by marketers and suits, and executed by over-worked, under-paid programmers and artists without regard to their input.
They have all the classic earmarks of 'bad movies hidden behind special effects." Battlefield Earth, Spiderman 3, Superman IV, Highlander 2, Batman and Robin... Bigger CGI. More explosions. More flash! Crappier movies... |
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3/09/12 7:58:32 AM#24
Originally posted by ShakyMo
My daughter and most of my friends play that. I sub, too. But I only play a couple of days a week. I like it, don't get me wrong. But it's early in the game and the idiot-brigade is out in full force... So I'm biding my time...
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3/09/12 8:03:57 AM#25
Originally posted by deziwright I don't think anything would tarnish UO brand's reputation more than Ultimat 9 did LOL. But it is odd they let the brand die. I don't think some newer players realize how deep and storied that brand is. Ultima 1 was so long ago (early 1980's I think) and such a collectors item even just a few years ago (had cloth map, other stuff in the box) I actually sold my old copy of the game on ebay for a couple hundred bucks a few years back to a collector in London. GW2 "built from the ground up with microtransactions in mind" |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
3/09/12 8:16:11 AM#26
Originally posted by gainesvilleg Did he wonder why there was a map in the box of the only game in the series that didn't come with one? ;) filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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3/09/12 8:24:15 AM#27
Because as an IP it isn't very big or marketable, it's heyday was a decade ago and at its peak it had what 1/4million people playing, on forums such as this it's a big draw, but if I stopped 100 random people under 50 years of age in an average town how many of them would even recognise the name. EA know this and they will just spend money to get a marketable relevant IP. UO has very dated graphics so you can't use the old version to draw new gamers in.
"i don't waste my time building relationship in games" - nariusseldon |
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3/09/12 8:26:00 AM#28
Originally posted by Loktofeit I'm pretty certain there was. Maybe it was Ultima 2 then. The game I sold definately had it. I can probably scour my old ebay records to confirm. BRB... GW2 "built from the ground up with microtransactions in mind" |
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3/09/12 8:38:17 AM#29
Originally posted by gainesvilleg Actually it was Ultima III - Exodus. Sold for $150 to some shop in West Yorkshire back in 1999 LOL. Definately had a sweet cloth map. I remember listing that I wasn't even sure if the disks worked anymore because I didn't have a PC that could read them at the time. The purchase was definately for the box, map, and other stuff. It was in near mint condition... I DID play Utlima I as well I know that. I guess my copy of that got destroyed though or I would have sold that as well. Another big seller I used to put on eBay were copies of my old Electronic Games Magazines. I actually still have a bunch but was selling them one at at ime for around $20-$30 a few years ago as well. Definately some collectors out there for retro gaming stuff. Not the games them selves mind you, just the artwork around them... GW2 "built from the ground up with microtransactions in mind" |
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3/09/12 8:47:08 AM#30
Originally posted by gainesvilleg yeah the good old times, ultima like ultima underground was good too and you could see a huge diference from ultima 6 to 7 then 8, its almost like all creativity was in 6 then make a rushed thing on 7(like a filler or prologue) then make a better work on 8 then make that thing with 9....
but the reason for stop the series is the lord british..... he still hold the IP so EA can't do anything other then upgrade UO with expansions, they could like make a new graphic engine, but for that they had to invest in a game who even though it give tehn lots of money for a long time, its considered a big risk to pull of, and you know how big companys like to take risks, reason most progress we get is always from small companys |
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3/09/12 8:50:02 AM#31
Originally posted by tvalentine It ain´t so easy. First of all you need to hire in Lord British again. he made all the Ultima games and it wouldn´t really beone without him. Secondly the team both need to look on the old games (not jus UO but all ultima games) together with P&P RPGs and translate that into something new and different. UO never became the game it was because it copied others, all the Ultima games were unique games, not just cheap copies. The reason that UO 2 was cancelled was that it wasn´t good enough to be a Ultima game. Just adding modern graphics to UO would make a cheap knock off. There still are possibilities for a real UO2, even though it is not a huge possibility but the game needs to be done right in that case. The IP deserves that. |
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3/09/12 8:52:51 AM#32
1. Ip is too old most mmo players dont know what it is. 2. ArcheAge = UO2
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3/09/12 8:53:30 AM#33
Originally posted by alkarionlog Yeah I remember reading some interviews with him, but don't recall why he decided not to cash in on the brand more. I think he is into some sort of casual gaming push now or something. Those middle Ultima single player games (4-6) were groundbreaking, and yeah the later ones were TERRIBAD. Like playing Kings Quest or something. I hate to say it, but the brand is not getting more valuable with time. Lots of younger gamers wouldn't give a crap about that IP although the older gamers would definately at least check it out. GW2 "built from the ground up with microtransactions in mind" |
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3/09/12 8:55:53 AM#34
There was one in the works and it was killed, it was called UWO - Ultima World Origins. Sennheiser |
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3/09/12 8:57:39 AM#35
Originally posted by Games888 No it is not. It have nothing to do with Ultima at all. Archeage = Archeage. That does not mean I think it will be a bad game and it might share some things with UO but it just ain't Ultima. Anyone who played the old Ultima games know what I mean (my first was Ultima 5). |
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3/09/12 8:59:33 AM#36
The easiest way to explain why there isn't a UO2 is to simply ask "what was the essence of the original UO" and watch the fireworks and flamewars. |
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3/09/12 10:07:01 AM#37
Utima has lost its brand value LONG LONG TIME ago. The Ultima series peaked at U7. U8 is meh. U9 is a miserable failure with poor sales and panned by critics. UO started the genre but lost the market leader position once EQ is out. In fact, EQ has a lot more influence on later MMOs than UO.
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3/09/12 10:11:52 AM#38
UO2 was being developed two separate times and both were cancelled. I think the general feeling was that they did not believe they could compete with World of Warcraft as it was peaking at the time. It also didn't look like either of those games were going to be sandbox like the original UO was, so I doubt many people on this site would have appreciated them had they come to fruition. It looked like both of them were following the WoW themepark model... Probably a good thing UO2 never came out if it was going to be so different from what made the original great. |
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3/09/12 10:24:42 AM#39
Originally posted by Yamota Richard Garriot was long gone from Origin when they sold UO to EA. He had absolutely nothing to do with it. But your point is still valid. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
3/09/12 10:33:07 AM#40
Originally posted by nariusseldon When looking at the direction of the various MMOs at the time, one could almost say that not only did it influence the direction of the genre, it pretty much defined it.
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |