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There are a lot of misconception that the MMO market is declining just because some people here do not like the direction of new MMOs. Facts are: a) the MMO market is growing in 2010 (by 30%) and 2011 (by 3%). b) the MMO market is huge. Just in the US, there are more than 47.5M players. c) F2P is taking hold, growing 24% revenue in 2011. Links: http://ve3d.ign.com/articles/news/57989/MMO-Market-Report-Shows-30-Growth http://newzoo.com/ENG/1570-2011_MMO_Games_Report.html Anyone who wants to argue about the MMO market please use the correct FACTS. The market sees no decline but growth in the last two years, in terms of REVENUE and the NUMBER OF PLAYERS.
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3/08/12 1:27:58 PM#2
trillions of zynga players cant be wrong. |
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3/08/12 1:32:20 PM#3
Cancer grows too. Doesnt mean anything good. |
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3/08/12 1:32:26 PM#4
Is there a growth of unhappy gamers as well?
http://seekingalpha.com/article/314177-zynga-s-unhappy-customers |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
3/08/12 1:35:02 PM#5
Possibly more unhappy players, possibly more happy players. Probably both. Possibly more crappy games, possibly more good games. Probably both. No one can say for sure that genre won't implode tomorrow or next year. All we can do is state that now it appears to be growing. Everything else is just opinion.
You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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3/08/12 1:36:23 PM#6
*ponders a 20% annual increase in bittervets* *runs for the hills* |
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3/08/12 1:36:30 PM#7
This is really just the natural progression of all things concerning humanity. People just have to come to the understanding that most people are dissapointing, dull and stupid. The internet and mmo's are in decline toghether, I'd like to cite: Facebook, Thempark MMO's, Democratic societies. |
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3/08/12 1:42:32 PM#8
every online game these days are called mmos now.
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3/08/12 2:10:47 PM#9
There is always a poll or statistic for anything anyone is trying to make a case for. I can go poll and grab random statistics to make eating hotdogs and drinking soda while hanging on monkey bars upside down a good idea. Point im trying to make is.... there are polls satatistics and so called facts for everything.... then there is the reality of what actually is. |
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3/08/12 2:27:42 PM#10
so what people consider MMO players nowadays are....facebook chimps clicking a button in a browser game
yeah,now I can see the MMO market is amazingly strong....
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Originally posted by Sagasaint Any market that have 47+M customers, and billions dollars is amazingly strong .. so yeah, you are right. |
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3/08/12 3:15:50 PM#12
All these people, and All that money. And yet. We still only have like 10 good mmos. Reminds me of SWTOR. You just ask, what happened? Though I do look forward to the future, some interesting mmos in development. |
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3/08/12 3:28:26 PM#13
I will provide a link to this thread whenever I encounter a new thread about the "downfall of MMOs". -That means once a week. -Probably to the same poster again and again. ... Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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3/08/12 4:18:51 PM#14
I guess I just have higher standards than most users. Oh well. Enter a whole new realm of challenge and adventure. |
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Originally posted by Zaltark 10 is a large enough number since i can't really play more than a few at the same time. TOR? It sold 2M and has 1.7M subs after 30 days .. so the jury is still out. |
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3/09/12 7:29:26 AM#16
Originally posted by nariusseldon FarmVille community surpasses 80 million players |
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3/09/12 7:46:25 AM#17
Quantity does not denote "growth".
================================================================================================== Video game crash of 1983
Main article: North American video game crash of 1983
At the end of 1983, the industry experienced losses more severe than the 1977 crash. This was the "crash" of the video game industry, as well as the bankruptcy of several companies that produced North American home computers and video game consoles from late 1983 to early 1984. It brought an end to what is considered to be the second generation of console video gaming. Causes of the crash include the production of poorly-designed games, the most notorious of which included E.T. the Extra-Terrestrial and Pac-Man for the Atari 2600 console. Popular lore surrounding this now-legendary crash states that sales of E.T. the Extra-Terrestrial diverged so poorly from their forecasts, that Atari buried thousands of unsold cartridges in a landfill in New Mexico. ================================================================================================== Video game crash of 1977
The Atari 2600
In 1977, manufacturers of older, obsolete consoles and Pong clones sold their systems at a loss to clear stock, creating a glut in the market,[23] and causing Fairchild and RCA to abandon their game consoles. Only Atari and Magnavox remained in the home console market, despite suffering losses in 1977 and 1978.[24] The crash was largely caused by the significant number of Pong clones that flooded both the arcade and home markets. The crash eventually came to an end with the success of Taito's Space Invaders, released in 1978, sparking a renaissance for the video game industry and paving the way for the golden age of video arcade games.[23] Soon after, Space Invaders was licensed for the Atari VCS (later known as Atari 2600), becoming the first "killer app" and quadrupling the console's sales.[25] This helped Atari recover from their earlier losses.[24] The success of the Atari 2600 in turn revived the home video game market, up until the North American video game crash of 1983.[26] ==================================================================================================
Any of this sound familiar? |
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3/09/12 8:18:42 AM#18
Originally posted by Kinnakor
lol. No you can't.. That's just pure rubbish and that kind of rubbish is frequently spewed by those who absolutely no conception of how stats work.
The real issue you should have is how people lie by gaming the questions and populations. Then lie about the results.
But those aren't problems with stats. Those are problems with LIARS. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
3/09/12 8:24:44 AM#19
Originally posted by ForumPvP That was a bit of a leap in logic, but considering your post history and your forum name, I understand why.
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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3/09/12 8:32:55 AM#20
Originally posted by Loktofeit why it was a leap? you saw something from history and name and understood ? thats real logic right there.
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