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3/08/12 5:33:53 AM#41
Originally posted by Garvon3 Yeah, there are instanced dungeons. But not all of them are actually instanced. there are plenty of unisntanced things we would call dungeons as well, like that one that opens up in the swamp outside DR if you complete the DE chain to help the sylvari fort. Don´t like instanced dungeons? Don´t run them, there are still plenty of content for you including caves riddled with mosters. |
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3/08/12 6:24:42 AM#42
Originally posted by Garvon3 Instancephobia garvon?? Don't bother and go back to Eve please... Your aparently hard trying will not turn GW2 into 100% Sandbox, get over it or don't, I don't give a damn (I enjoy them too, I just dont have 20 hours a day to play MMOs thus be a succesful sandbox player, GW2 is doing the best to merge Sandbox with Themepark and Im glad for it...apart from you) |
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3/08/12 7:21:49 AM#43
Originally posted by DistopiaOriginally posted by RefMinor There can be no debate about whether GW2 is instanced or not, I make no judgement on whether it needs to be or not. "i don't waste my time building relationship in games" - nariusseldon |
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3/08/12 7:28:42 AM#44
I would like to see weather effects something simple (that 99% of game developers nowaday dont even bother putting in because there lazy and wanna do the least amount of work and try and turn a profit) but i feel it makes a big difference in the feel of the game. I dunno fit here adding it or not atm but i havant seen anything about it. |
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3/08/12 7:39:04 AM#45
Originally posted by sanshi44 I think that there will be weather effects in Guild Wars 2. In fact I thought I saw a dev video where they said they would kick off events in the game world, storms, blizzards, etc. I'm pretty sure I saw a thunderstorm and rain in the human starting area. I think when you see weather like this in the game it will be an indication there is a dynamic event nearby. |
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3/08/12 9:07:14 AM#46
Originally posted by MumboJumbo What do you think expansions are for. ^_^ |
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3/08/12 9:10:03 AM#47
Originally posted by frogtown There's a day night cycle and weather. These can impact dynamic events, so one can kick off when there's a snowstorm or when night falls on a graveyard. I've also heard it can go the other way where certain DEs can impact the weather, so if you spawn an elemental it begins snowing. |
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3/08/12 9:11:20 AM#48
Originally posted by sanshi44 Don't worry, this isn't SW:TOR where they made up some excuses for not having day & night cycles or weather effects. There are definitely weather effects in GW2, some of which are tied to dynamic effects. Like in one of the dragon bosses, it starts drizzling when it appears.
Also heard that in WvW, you can help the Quagan (no idea how to spell it) and in return they will use their weather machine to help your server. |
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3/08/12 9:21:57 AM#49
Day/Night and weather are very important to an MMO and designers ignore that at their peril, it's good that a-net understand that, and a pity that the living breathing world of SWTOrRdoes not.
"i don't waste my time building relationship in games" - nariusseldon |
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3/08/12 9:27:58 AM#50
Originally posted by Garvon3 Just like WoW raids, there are specific bits of instanced content meant for dedicated parties of a certain size.
So?
Open persistent world is open and persistent. |
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3/08/12 9:30:10 AM#51
Originally posted by Pigozz Uh... being uninstanced has absolutely nothing to do with being sandbox. Where do you WoW folks keep coming up with these strange ideas? |
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3/08/12 9:32:10 AM#52
Originally posted by Volkon If all the dungeons are instanced then the world is not open and persistent, as dungeons are part of the world. I swear you people must have never played any regular MMOs. |
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3/08/12 9:32:43 AM#53
Originally posted by RefMinor I agree with that. Also EvE and Vanguard works fine without instanced dungeons, so it is perfectly possible. As for not being happy that someone's opinion is that they would like an uninstanced world as their choice of icing, I can only say, don't create threads on a generic MMO site if you don't want to hear a variety of opinions debated. Head off to the official site and all sing off the same hymn sheet. Every system in Eve is it's own instance. Eve's one of the most instanced games out there. Ever try to get into a wormhole and have to wait for the system to load? |
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3/08/12 9:34:29 AM#54
Originally posted by Garvon3 You're being deliberately disingenuous now. But, regardless, your cake will never be iced. No one else will care. |
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3/08/12 9:41:09 AM#55
Originally posted by Volkon Are we speaking different languages? Since when do dungeons not count as part of the game world? I'm not being deliberately disingenuous, I think you people are just fine with part of the world being instanced. Originally posted by Volkon There's a difference between zoning and instancing. You can go into other people's wormholes. |
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3/08/12 9:41:14 AM#56
Originally posted by VolkonOriginally posted by RefMinorI agree with that. Also EvE and Vanguard works fine without instanced dungeons, so it is perfectly possible. As for not being happy that someone's opinion is that they would like an uninstanced world as their choice of icing, I can only say, don't create threads on a generic MMO site if you don't want to hear a variety of opinions debated. Head off to the official site and all sing off the same hymn sheet. Any player may enter any system in EvE at any time, is each system loaded separately, yes, are they instanced, no. "i don't waste my time building relationship in games" - nariusseldon |
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3/08/12 9:48:20 AM#57
Originally posted by RefMinor Ah, that's a good point... I stand corrected. |
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3/08/12 9:53:37 AM#58
Originally posted by Garvon3 The original Guild Wars was instanced. The "open world", as it is, is a private instance of your party. The world of GW2 is fully open, like WoW for example. Everyone is there. And, like practically every other MMO out there, specific content is instanced as being exclusive, such as WoW raids and dungeons or GW2 dungeons. So there's an open and persitent world where everyone in the server can romp and play, and there are instances for dungeons and personal story. That does not make it an instanced world. You're deliberately crossing the definitions in a feeble attempts to make a point that's invalid. because you've chosen to move the goalposts on what the definition of an "instanced world" is doesn't mean the rest of us need to accept your definition. |
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3/08/12 9:57:02 AM#59
Originally posted by Volkon .... WoW is not fully open. WoW has tons of instances, from dungeons to raids to phasing. Everyone is "not all there". In most MMOs I can go into a dungeon say, Mithra, and everyone else who is in that dungeon will be there. I don't think you guys know what open world means. An open world has NO instances. Period. |
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3/08/12 9:59:47 AM#60
I gave up on him this morning, leave him with the ignorance goggles
"I am not a robot. I am a unicorn." |
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