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Guild Wars 2

Guild Wars 2 

General Discussion  » tell us the small little things that you dont like/prefer in this game

6 Pages « 1 2 3 4 5 6 » Search
111 posts found
  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

3/07/12 6:35:59 PM#21
Originally posted by RizelStar

I agree with these. Also Wicked in terms in variation of DE's I know you saw that DE in Norn Part 3, don't really see stuff like that in the ope world lol, least for me. I mean I think in terms of different DE's I've seen almost every quest type(escort,kill xand kill y, collect x and collect y, disable this and activate this, defend this for certain amount of time, and so on) I've actually seen a lot that had all those in one event that can be done in any order all at once and you can heavily do one and still complete the event,plus that recent one and a few more new ones(Kill underwater creatures using an orr. All this in 3 starter zones...sheesh.

But umm to add I'd say the turn animations on mobs. 

Also the exaggerated effects like fire, but that's going to be toned down/worked on so it's a relief.

 

Yeah, I was really stretching with the DE one. But it does concern me a bit. I was one of the few that still really enjoyed rifting the whole time I played but goddamn it got to be a pain when so many just felt like not doing them anymore. I just hope they stay varied enough that people don't lose interest in doing DEs as well. You know how damn finnicky these players can be at times. They are a lot more varied than rifts to be sure, but I was more referring to the player mentailty in regard to what happened with those rather than saying they're one in the same.

Really it is the players that concern me heh. Just as with the dungeons. They seem to be great in design but will people still put forth an effort with them past the first few weeks or will the majority fizzle out on participating in them making it a pain in the rear for those still wanting to complete them or those that get into the game after the launch period? That is my only real concern.

Nice topic really. Glad to see no flame wars have sprouted either.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

3/07/12 6:37:43 PM#22
Originally posted by Sarielle

Well, but AoC had bewbs. So it's automatically cooler there. ;)

Touche my friend. Touche.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  vojkan95

Novice Member

Joined: 2/18/12
Posts: 105

3/07/12 6:38:50 PM#23

is there duel option if i want to test my skill on my friend ? if not , thats the only thing missing.

  Sarielle

Novice Member

Joined: 5/01/08
Posts: 90

3/07/12 7:17:09 PM#24
Originally posted by vojkan95

is there duel option if i want to test my skill on my friend ? if not , thats the only thing missing.

No duels the last we've heard.

  Serelisk

Apprentice Member

Joined: 8/02/11
Posts: 768

3/07/12 7:19:38 PM#25
Originally posted by Crinnim
Originally posted by Teala
Originally posted by NMStudio

A single faction... seriously?

And no mounts... along with the explanation that mounts aren't needed because you can just teleport everywhere, possibly making it feel like a lobby game.

What you said.  No mounts...I will not play.   Don't care if they have quick transport.  I would like a mount to travel cross country on.

Oh come on now, you'll play it....or you wouldn't be posting on the gw2 forum if you weren't interested in the game.  You would have much better things to do in life right?

Actually, Taela just enjoys trolling on the GW2 forums. Most of her posts go something like this: "It's not a sandbox so I don't like it..." So I'm surprised that her reasons for not buying the game this time is that there is no mounts.

  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

3/07/12 7:23:08 PM#26
Originally posted by Serelisk

Actually, Taela just enjoys trolling on the GW2 forums. Most of her posts go something like this: "It's not a sandbox so I don't like it..." So I'm surprised that her reasons for not buying the game this time is that there is no mounts.

She does bring up some good points at times. However, she does have a knack for gettng long in the tooth or getting in her moods where she simply baits people.

I can see some people being irked by the no mount thing. Personally I don't give a shit but to each their own.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  User Deleted
3/07/12 7:24:01 PM#27
Originally posted by Sarielle
Originally posted by Wickedjelly2) Undie Siege - Running around in your underwear if your armor breaks simply looks stupid to me. Not a biggie either but meh...just looks lame

 

LOL and here I thought that was hysterical. Then again my guild did do naked charges in AoC sieges...so maybe I'm biased. ;)

 

Originally posted by NMStudio

A single faction... seriously?

 

Well, there are 3 for WvW. But honestly I really enjoyed AoC when it launched, and it has no factions. I'm not sure what they really bring to the table, but I'm willing to be enlightened :B

undie siege is a bonus for me. i'm looking forward to a few giggles watching a warrior wade into an ocean of enemy players in wvw wearing no pants because they broke, but still wanting to get a few kills before repairing.

awesome +10.

and let's face it with factions - not many mmos use them properly anyway because the majority cry when they're getting griefed.

so.

this is as good a solution as any. maybe better because it may promote a nicer level of comeraderie on each server as opposed to everyone not wanting to talk to each other. i look forward to the wvw only because i feel at the end of battles when you're out in the world, you'll be recognising the people you fought with. in other games, there's so much server jumping you don't even bother paying attention to other players. here, if you notice someone doing something great, chances are you'll see them again wandering around and you can say, "hi! you're that guy!"

this is how legends are made.

it's actually quite clever of anet if you think about it.

  Slyther_Zero

Novice Member

Joined: 2/21/12
Posts: 93

3/07/12 9:03:42 PM#28

 

Originally posted by jinxxed0

I don't like that the game can be solo'd I get that as content moves forward people will want to movie on from old stuff and new players are left on their own. But they should come up with another solution. Like giving veteran players some kind of reward for helping new characters with quests. Conquer Online does this and by doing so, new players can quickly establish themselves in the community by having a veteran friend. And no one has to miss out on content or play alone.

I doubt the newer players will rarely ever feel alone when playing the game. Anet has specifically made the majority of PvE gameplay based around dynamic events and group objective that scale depending on the size of the group. This will be a lure for all players in the area looking for some easy exp.

Anyways you get downscaled to the appropriate level for that particular zone, so veteran players should get some rewards for doing events and helping lowbies with their adventures as well.

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 5671

I believe in life before death... So dont forget to enjoy it while you still can.

3/07/12 11:17:22 PM#29

Dungeons and  other challenging PvE content might turn intoo a kite fest. I really dislike kiting.

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package)
Worst MMO experience : FF XIV
Currently playing : GW2

  ariboersma

Hard Core Member

Joined: 9/26/11
Posts: 1755

3/08/12 2:50:57 AM#30

@LadyNoh the events are happening constantly all over.. its not like Rift where if one opens up in town and you are alone you are screwed or you want to do a rift and have to find one to open and find ppl to help you with. It is the world, its all over.. if you dont want to do one move on... there is nothing making you go to a certain location such as a quest hub with a rift smack dab in the middle of it with elite mobs owning you and your quest givers >.<

 

@jinned the game cannot be fully soloed, the dungeons and the high end meta type DEs are in no way soloable. You get rewarded for doing those group events and dungeons.

 

@Fenestil keep watching vids some are quite hard.

 

@NMStudio... just no... go back to WoW although I am a fan of mounts and that request has some merit

 

@Teala seriously?!?! you wont play a game simply because it has no mount? If you played GW1 you would understand its not needed and although it would be nice... its not a game killer.. too much else going for GW2

 

for me... hmmm I dont like the naked when broken gear mostly because I like my character looking nice. I also think that gear becoming broken in PVP shouldn't be in... in PVP you die.. you cannot always prevent it especially if you get swamped by a grp and are alone or caught unawares. I also would love to see the Dervish, I dont want to play one but so many ppl love the prof and it is pretty unigue.

  moosecatlol

Apprentice Member

Joined: 8/25/10
Posts: 1005

3/08/12 6:41:14 AM#31

Lack of a "Rising attack", not having the ability to counter a knockdown feels oddly limiting, I blame arcades.

  Thoth-Amon

Apprentice Member

Joined: 4/29/08
Posts: 95

A black land of sorcery and nameless horror

3/08/12 7:01:16 AM#32

lack of an "evil" side, no undead, orcs etc. id love to play an orc in GW2 not some naff looking horned dog man that bounces everywhere

  andre369

Hard Core Member

Joined: 8/06/06
Posts: 618

3/08/12 7:39:34 AM#33

I want ingame emote rewards from PvP just like in GW1: http://www.youtube.com/watch?v=Y_PZqLG6yj0&feature=related

But I fear they went away from any rewards from PvP at all since you would be unnable to get a group if you were low ranked, but again low ranked people were mostly terri bad, so why not reward the people that actually spent time and are good.

I know we will get PvP armor, but meh, rather get emotes. 

  User Deleted
3/08/12 7:45:20 AM#34

 Travel / Death systems...  to me feels like a single player console rpg..

 

The classless classes... everyone can do everything, just some do almost everything a little different then the next class that can do everything..

 

But no monthy sub is pretty cool. xD

  Pigozz

Novice Member

Joined: 11/06/07
Posts: 716

Nihil gratis

3/08/12 7:49:14 AM#35

Some things I'm scared of (completely personal problems though)

The class skills  use too much of same color and lack others, let me explain:

Necromancer is way too green and dark

Guardian is Blue,blue,blue and blue again

Mesmer is violet

etc.

It's kinda boring IMO but I understand it's an easy indicator to instantly know who you're facing, though it's very monothematic IMO, and one thing is that you know you're facing guardian, but the it's very hard to distinguish the skills he uses (But who knows, I havent played the game yet,so I might change my opinion on it very easily)

The second thing are the boons and conditions...I dunno but I find them somehow  very simpified and when you look at the gameplay, most skills and abilities resolve around making the most of those conditions and nothing else..For me it does that most of the skills look very similar and not special (ie. they dont have the "special" feel,it's hard to explain) ... But I hope I'll change my opinion on this once I playe the game as well

 

MMOs played chronologically:
Runescape,Lineage II, WoW,Tabula Rasa, AoC,Eve Online,Guild Wars, Rift(beta only),SWTOR(beta only),Star Trek Online
Most fun: Tabula Rasa

  someforumguy

Hard Core Member

Joined: 1/25/07
Posts: 3107

3/08/12 7:49:46 AM#36
Originally posted by Thoth-Amon

lack of an "evil" side, no undead, orcs etc. id love to play an orc in GW2 not some naff looking horned dog man that bounces everywhere

I would agree with you if it weren't so that most of the greenskin races I've seen in MMORPG's look as if they were Disney approved. All cutesy and funny.

The LOTR movies showed evil races that actually look evil. But looking like that I wonder if they would become a popular choice though :)

  someforumguy

Hard Core Member

Joined: 1/25/07
Posts: 3107

3/08/12 7:51:49 AM#37

I'm not really convinced about the respec limitations for the traits. But I'll have to play first to get a better impression.

  Pivotelite

Hard Core Member

Joined: 1/19/12
Posts: 2111

3/08/12 7:59:41 AM#38

1) The effects, really over the top and poorly done IMO, especially the fire.

 

2) No OWPvP or dueling

 

3) No Guild Wars in Guild Wars

 

4) No mounts, seriously, I don't care if there is porting like others have said, mounts are awesome, although flying mounts can stay away.

 

5) Attacks and monsters feel weak and powerless most of the times, you swing around a sword at lightspeed and it hits the monster and it does not flinch.

  User Deleted
3/08/12 8:41:30 AM#39

As far as I know there isn't dueling exactly, but there is the ability to make a custom 1v1 structured PVP match.  http://www.guildwars2.com/en/the-game/pvp/pvp-overview/

The image on that page also shows a filter for only showing friends' games.

 

I don't want to rehash the trait debate here, but it's at the top of my list.  I understand their change to what traits are about and I agree with it.  Previously they were on the fly modifications, now they're allowing you to skew towards a playstyle.  My big concern is that it's 300x more complicated than the skill system, it's possible to have traits which don't help your currently equipped skills, and newbies are going to expect that they should min max (having been conditioned to do it in other games).  If ArenaNet is taking our feedback and looking into those issues then I'm happy.

  User Deleted
3/08/12 10:09:09 AM#40

mounts....I just like it!

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