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3/07/12 5:49:25 PM#201
Originally posted by Zekiah
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Zekiah
Advanced Member
Joined: 1/06/07
Hype (noun) |
3/07/12 5:58:13 PM#202
I don't have much time but I want to respond to this: "Free-roam games don't provide the same sort of entertainment as a storybased game. " I 100% disagree with you although they're both just opinions. Story-based games are linear and hold your hand through the content. It tells you where to go and when and you can't deviate from the story. In a sense, you're just playing a movie. For me, that is just plain boring. If I want to watch a movie, I'll rent one. If I want to be told what to do, where, and when, I'll go down to the local government agency building. Nah, no thanks. I like freedom in games. I like to create my own story and watch others live theirs. I don't need to be spoon-fed my destiny that comes attached to handcuffs. That's not entertaintment, that's being a slave to the game and the story they want you to endure. You can keep your Skinner box, I'll take one with sand that comes with entrances and exits instead of dead ends. "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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3/07/12 6:00:16 PM#203
Originally posted by Zekiah You're still unable to comprehend that different doesn't always equal better or worse, and I'm going to go back through this thread and take a liquor shot every time I see the word "Skinner Box" in one of your posts. |
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Zorgo
Hard Core Member
Joined: 12/05/05
Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising? |
3/07/12 6:04:52 PM#204
Originally posted by Games888 The mmo second only to WoW is desperate for subs, eh? Since the next mmo has, oh about a million less subs than SWTOR, how desperate do you calculate they are?
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3/07/12 6:06:52 PM#205
Why does everythread around here get derailed from a serious topic like the OP's question about lore (which was thoroughly answered on the first page) into a hundred posts of "This game sucks!" or "this game is awesome"
Get it together people. Shadow's Hand Guild The Secret World - Dragons Planetside 2 - Terran Republic Tera - Dragonfall Server |
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Zorgo
Hard Core Member
Joined: 12/05/05
Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising? |
3/07/12 6:08:39 PM#206
To Teala, How would you feel if your bounty hunter went through an epic quest line in which she/he obtained force sensativity and subsequently learned force choke? A la Luke having next to no power in IV and slowly learning it over two more movies? I don't know.... if the farmboy class can become force sensative, I guess I'm ok with a bounty hunter too. I guess it boils down to implementation. Implemented well, it will rock. If not, it is sarcrilige. |
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3/07/12 6:11:07 PM#207
I could care less if it breaks the lore or not. I'm annoyed that they are PvE only abilites, just like there are some abilites that only work on weak and standard mobs. It's just stupid IMO. I was actually kind of excited about the Legacy system only to find out this info on the abilites, and the fact that you won't unlock any currently unplayable races. The only thing that looks promising to me is the WZ (from what little I have seen), and the UI changes. |
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3/07/12 6:14:23 PM#208
Originally posted by Laughing-man After reading this I feel no need to read anything else in this thread, should have stopped right here, as this exhange (laughing-man) is spot on. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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Originally posted by dubyahite I'd like to know that as well, I got the answer I was looking for on the first 2 pages. Which was answered very well by a couple of posters. :) I think it is awesome that Bioware is actually trying to do something to give players more options to create unique characters. I am still going to hold off playing though until I see how the new WZ's work out and what they have planned to add more depth to the game. I'd love to see deeper space combat and more open world PvP. ![]() |
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3/07/12 6:18:57 PM#210
It definitely does not go against lore. It doesn't seem hard to believe that not everyone who can sense or manipulate that force will be strong enough to become a Jedi. They may just learn a single ability, or several small ones. Kind of like a "wilder" in Wheel of Time.
Also, from the Q&A, regarding using heroic abilities in PVP "
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3/07/12 6:20:51 PM#211
Originally posted by Teala I'm having a blast in the game, but I'd also like to see deeper space combat and more open world PvP. Space combat as it now stands is an awesome minigame, and it's more fun than I would dare to admit face-to-face. The world PvP in Illum can be an absolute riot, but that's generally not the case.
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3/07/12 6:37:32 PM#212
One would think it's a bit early for Bioware to start self-destorying the game, but nowadays things go so quickly in MMOs lol. |
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Zekiah
Advanced Member
Joined: 1/06/07
Hype (noun) |
3/08/12 8:45:47 AM#213
Originally posted by SuperXero89 Different is ALWAYS better or worse for someone. Don't drink too much. "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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3/08/12 9:07:33 AM#214
Sounds a bit gimmicky, but then again what isn't a gimmick these days with MMORPGs. I guess if people like it then good for them (and BW). Enter a whole new realm of challenge and adventure. |
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3/08/12 1:09:51 PM#215
Originally posted by Zaltark Isn't that a quote from the Incredibles?
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3/08/12 2:43:22 PM#216
The best thing, ideally, Bio could do is buy the 'Rift' engine and start all over with a totally different philosophy and approach. This approach would focus on actual game design, rather than their own bottle-necked, constrained paradigm.
What the mmo desperate needed was a MASSIVE injection of FREEDOM and CHOICE, and ideally, a total redesign of graphics -- getting rid of the cartoony look and going with 100% realism (Rift as a model). Frankly the mmo is so badly designed, from engine to game philosophy, it doesn't really matter what they do, imo. http://www.youtube.com/user/nagilumsadow |
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3/08/12 3:29:23 PM#217
Originally posted by Teala So you've been trashig the game all this time, yet you have NEVER played it? Interesting... NGE killed SWG. Get over it like the rest of us did in 2005. |
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3/08/12 3:44:50 PM#218
Originally posted by Zekiah
I've played the imperial agent class to 50, completing the class story. I felt once heroic in the whole class story, I got to do something that felt like any agent realistically looking could not pull off (realism in computer fantasy games lol). Most of the time I felt like I was an agent on a mission, and only a few people in the whole galaxy even knows that I exist. I dont feel special standing next to another agent, which is good since I dont want to feel heroic or special compared to him, to me he is just another agent on a mission.
I've played sith warrior to around 40, and I dont feel heroic on that class either. The difference is that a lot of people knows about me now, but they mostly fear the status of my character unless they are higher on the sith hierarchy. I dont feel heroic when I'm force chocking some fool imperial major in a dialog scene, I feel like I'm just a sith, perhaps above average, nothing godlike (especially when I fail to solo some miniboss champion...). That's how it's supposed to be when you are a sith?
I have trooper alt, not that far into the game, but I feel like I'm a commando trooper only doing my duty, what I'm ordered to do, there could be thousands others just like me across the galaxy doing their own missions. In fact, when I see another trooper he looks like anybody, not like some common guard grunt, but not some godlike Arnie, not to me at least, and that is a good thing.
I'm guessing that's how it's supposed to be, at least that's how it is to me, and I wouldnt have it any other way. I dont want to feel like the center of the galaxy, or I dont want to feel like nobody, and to me this game quite well, story wise, delivers the middle road, above average just the right way.
Is it one of the Jedi classes that makes you feel like some over the top hero, or a cloned hero among thousands?
There's also the possibility that heroism is somehow clearer theme to you hence making everything that moves feel like cloned heroes more easily, personally I havent felt very heroic in the game or the other players around me, more like someone who is doing what they are supposed to do, I never really even think that the others are actually doing the same storylines as I am, maybe that's the key feeling unique even if not heroic.
@OP, sorry that I joined the derail fest, but as you stated the answer/info regarding the original post is already on couple of the first pages! |
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3/08/12 4:03:47 PM#219
Originally posted by Acidon
It just all made sense after I read this. =) |
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3/08/12 9:26:16 PM#220
Originally posted by ktanner3 Didnt she also write a review or such about the game and gave it something like 5/10. Kinda funny from someone who has yet to decide if they are going to play the game, oh well, nothing new around here. |
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