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3/05/12 10:56:44 PM#41
Originally posted by BethelsBoy
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3/05/12 11:06:18 PM#42
how does "make my own story" works in GW 2? if i complete some quests, will npc start talking about me when i walk around the city? will i be able to see NPCs talking about other players when they finished something? will entire city start talking about random players achieved xxx like in skyrim?
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3/05/12 11:10:20 PM#43
Originally posted by jackwu10 I don't believe I said anything about Guild Wars 2? And it's an MMORPG. The "NPCs talking about random players" are supposed to be players talkin about other players. That's the point. People don't even know what MMORPGs mean anymore. |
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3/05/12 11:10:41 PM#44
i personally would play both, play TERA in daily basis, cos since u paid for monthly sub, i need to play it everyday to make the money worth it! and GW2 i can just play during weekend since there's no monthly sub pressure :) one thing about chose monthly sub TERA over GW2 is there will be a constant update of content, for free (well, u paid for monthyl sub)! for GW 2 is probably another 20 expansions down the line or 50 DLC for $10 each :S |
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3/05/12 11:12:21 PM#45
Originally posted by Jimmydean i am not bashing u or something :P chill~ i am just curious cos everyone's talking about creating their own story in GW2! but i agree with u, it suppose to be players talking about other players in mmo, problem is mmo world is so big, ppl dont really care about others except their own gears.. |
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Originally posted by jackwu10 You basically have your own story line based on your race i think. No way would they do something like what you said because thats not just reasonable with the amount of player you have. By make your own story it means make your own story with the pre-made background or something. Originally posted by Zlayer77 I honlesty don't mind grinding if its resonable. I mean 3% a hr isn't exactly resonable. anything 10%+ i can live with. But for most its going to have to be somewhere around 50% ahr XD I say focus more on the community yes, well i mean EME is doing a great job at putting stuff we requested. I mean NA already have Pve/PvE/RP server which Ktera doesn't. Our guild war was also changed from 4hr to 24hrs, and open world pvp mechanic was also changed. But they are trying to cater to both side of PvE and PvP although with PvE and PvP server that kinda solves a lot of conflic between PvP and PvE. As for sandbox wish its always good to have those elements but i don't how i feel about pure sandbox game. But certain sandbox elements is a must like player/guild housing and other fun stuff. |
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3/05/12 11:14:38 PM#47
Originally posted by jackwu10 Yea it's kind of sad. In Everquest, my entire guild spent many hours helping our Clerics get their epic weapon. This doesn't happen anymore. The only way WoW was able to get legendary weapons to work, was to make the items for the legendaries drop off bosses you were going to kill anyways. No one cares about each other anymore, because you don't have to. Human nature I guess. |
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3/05/12 11:55:06 PM#48
Originally posted by Jimmydean You've never played Tera before I'm guessing or have a bad system. Because speaking from personal experience, Yes Tera does look that good with everything maxed out. In War - Victory. |
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3/06/12 12:28:30 AM#49
Originally posted by Roin AMD 1100t 6core, radeon hd 6970, 16gigs ddr3 ram, 50000:1 resolution monitor. Played CBT2. Didn't look like that. If that computer isn't good enough for TERA, then I just don't know. Game just looked really bright and blurry. Not sharp at all. |
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3/06/12 12:48:37 AM#50
Maybe it's an AMD issue? Because Tera indeed looks that good in my nvidia 580 and is ultra smooth too (that Elin model is the uncencored Korean one btw). I can't make a comparison to GW2, I am not in a beta to that game. You also need to compare things that are not present in a screenshot, and that's how smooth the animation is, how the characters blend into the world and so on. Some games make for great screenshots, but they don't look that good when actually played. And you can of course have total scams, like SW:TOR and screenshots of high textures that are not available in game. |
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3/06/12 1:29:04 AM#51
Originally posted by Sector13 Warhammer had public quests, dynamic events. and so did Rift. yet none of those games seem to be doing the greatest now are they? |
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3/06/12 1:41:26 AM#52
Originally posted by Nadya3 Rift is a financial success for Trion. Warhammer had issues that were not solely game related. For example, a big portion of the population (me among them) abandoned the game due to the slaggish response of the EU publisher at the time, which effectively killed the game for EU. Public quests in warhammer were actually one of the most fun things you could do, but due to slow response and Mythic spreading the population to gazillion servers, it made it really hard to derive any fun from them. GW2 is basically WARhammer 2 (or DAoC 3, depending on how you see it), if Mythic would have made the original a three faction affair. All the core components of WARhammer are present in GW2 and the game is (in its development stage) received rather favorably by people. |
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Originally posted by Nadya3 Well GW2 supposly take it to a whole new lvl, i mean Tera took action combat to a whole new lvl so i give them the benfit of the doubt. But again all things goes sooner or later you going to see them all. There is only so many ways you can structure these events. Even if there are over 1500 you can probably boil them down to few dozen of different scenario with different mobs and some mix up order of things. but honestly after few invasion you seen all the invasion. But idk how its going to play out once you start playing so we will see. |
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3/06/12 4:17:03 AM#54
questing alone, dont make a MMO fun, in fact (Questing it is usually a means to an end). if you want to play a mmo for the quest i would suggest you to play Swtor, great stories, great voice overs. i see tons of people phrasing GW2 and worshiping it as if was going to be the Holy Grail of the MMO genre. im afraid they will be dissapointed
the fun part of Tera is that the combat system blends in just fine with the fast pace, generic quest style.
to each their own i guess. i had way more fun playing Tera closed beta, than the entire time i've played the so called AAA western MMOS . and believe me i tried almost every single one of them. |
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3/06/12 7:58:06 AM#55
Originally posted by Jimmydean Don't know what to tell ya. Like Xasapis I run Nvidia 580 setup (SLI @ 2560x1600). If I can put ME3 aside for a little bit. I do believe Tera has another CBT coming up on 9th? I'll take some screenshots then, if I remember. In War - Victory. |
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3/06/12 8:44:07 AM#56
Originally posted by Jimmydean Try forcing AAx8 and setting lighting enrichment down to 1, made everything much sharper for me. Also, TERA really does look like that image imo.
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3/06/12 9:09:15 AM#57
Originally posted by Pivotelite Thanks, I'll try that this weekend =) If it really does look that good, I'll be impressed. |
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3/06/12 10:31:12 AM#58
Originally posted by Jimmydean I can not guarantee it will work, seriously its a mixed bag of results, people have to play with the settings a lot...
Its weird, some people say it gets sharper with lighting enrichment to 1 and others say it gets blurry, for me it got much sharper, who knows why this is.
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3/06/12 11:15:55 AM#59
Originally posted by Jimmydean My guess is that TERA might appeal to players who are looking for more open world ffa pvp. I don't believe that is something that GW2 offers. |
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3/06/12 11:51:13 AM#60
Originally posted by Sovrath Also the world without factions, the seamless world and the target-less combat and healing. At least those things can be derived from the CBs so far. And to put a disclaimer here, none of the things mentioned are "better" or "worse" in either game. They are just different flavors that give each game an individual taste. |
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