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3/05/12 9:34:38 AM#21
Originally posted by Exilor What I care about most is whether it works and is fun. Adding more zones is something they'll hopefully work on post launch and I think a dev mentioned it during the Reddit AMA. |
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3/05/12 9:35:19 AM#22
Originally posted by Master10K The dwellers-under-the-bridge are having a tough time of it lately. Their complaints are getting smashed into angry little bits with alarming regularity. I'm so looking forward to the logical acrobatics they are going to be performing for us as more information and video gets released. |
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3/05/12 9:35:36 AM#23
Not too shabby I guess. Thanks for posting regardless. |
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3/05/12 9:37:11 AM#24
Didn't a dev mention something about GW2 supposedly being as large as GW1 and xpacks combined? Or maybe that was 'only' content-wise and not in terms of landmass?! But no point in discussing this since we already established the important fact that; it's all a subjective matter!
Oh and btw, nice map there OP. I for one had not seen it before and it does put things into perspective, albeit a very subjective perspective. * Waves at Pushkina * |
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3/05/12 9:40:32 AM#25
Originally posted by Unlight It's actually getting rather sad and pathetic now. But my block list is sure growing every morning. |
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3/05/12 9:41:20 AM#26
This isn't going to turn into another swtor "Ever zone is the size of a WoW continent" thing is it? Because I thought swtor's zone sizes were fine - but it was yet another area that failed to live up to hype which leads to disapointment. You can't really tell anything from a world map. They could even put a scale on it and then slap it up against other world maps and it still would mean nothing, since the distance in a game can only be measured by the time it takes to travel it. GW2 video review!! |
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3/05/12 9:42:03 AM#27
have to laugh at all the people who are chiming in the "subjective" term, of course it is but it's also RIGHT, it's a large area. try walking across that with your toon, there ain't no flying mounts in this game baby! |
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3/05/12 9:43:36 AM#28
is stealing your phrase for the "T" word :) hope you don't mind. |
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you are welcome. I don't really see why the thread had to turn into another argument. I just wanted to share this to people who might not have seen it yet...
[and I want to reiterate that the map isn't of my making. just saw it on reddit] |
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3/05/12 9:45:35 AM#30
Originally posted by iamflymolo Well, the thing to remember is that with this map, the devs haven't made any claims. This is ultimately the most important thing to keep in mind when you think about GW2 hype: are the devs making claims that they can't follow through on? In this case, all we have is the map and some observations abou proportion (map size vs. character size and scale). Nobody's put it up against other MMO world sizes (yet) or made claims about how long it takes to traverse. Where's the hype? Where's the misleading info? In other words, don't get your hype alarms running just yet. We aren't in the red zone, relax. |
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3/05/12 9:47:02 AM#31
It is subjective and it is not really huge. The map actually shows four zones, not one. And of course as the name suggests you have to zone between them. And you can't access the greyish part between the maps. So it's not huge. If it is sufficient depends on the number of players actually in those zones. And that depends on fun factor of W v W and how many players the engine can handle at all. And here we enter the gates of pure speculation.... |
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3/05/12 9:49:00 AM#32
Originally posted by itgrowls That's exactly what I was thinking . . . there are no mounts. By the time you get to where the action was, the action is somewhere else. Unless there are insta-ports to the different areas of the map, which then nullify any reason for the map to be big. I dunno, we'll wait and see. |
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3/05/12 9:53:00 AM#33
Originally posted by nomss I think you're mixing up the definitions of objective and subjective. You see, if he had played the game and then told us "the maps felt huge" then that would be subjective. It's a statement based on his "feel" for the game without any hard facts to back it up. Subjective. But if you provided some hard evidence like you know...a screenshot of the map and then several screenshots indicating the scale of the map, then that would be objective. Maybe it's "subjective" to proclaim the maps as "big" but there really is no question as the their size. And they are definitely "big" when compared to just about any other MMORPG's PvP areas. Are you team Azeroth, team Tyria, or team Jacob? |
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3/05/12 9:56:28 AM#34
Originally posted by sidhaethe This is true, but I researched where the hype about swtor size came from before I did my review on the game and it turns out it was entirely driven by the game forums. The only thing that came out of Bioware was that Alderaan would be the size of about 8 WoW zones, which is absolutely true. That is also nowhere near the size of the original WoW continents and Alderaan is far larger than most other swtor zones. It's the fans that began speculating and many of the quotes from certain blog owners and such were circulated so much that people thought they were true. My only point is that you really can tell nothing from a map. This is probably an area that is best not to speculate too much because it can so easily lead to unwarranted disapointment. GW2 video review!! |
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3/05/12 9:56:44 AM#35
What I think is even more interesting is that people from 224 different countries applied for beta from all 7 continents, and then we have people saying that it wont sell more than 500k of boxes, something tells me that those who said that will be eating their hats. source:-
Dont get me wrong, I'm not saying this is going to be the biggest selling MMO ever to hit the market, as those people are only showing interest, and again those people could be turned off depending how the Beta lives up to peoples expectations. But I will not be surprised if its a very close second.
As to the maps they are big, and there 25 pve maps (if my memory serves me correct) around the size of the Barrens if you ever played WoW. ![]() My XIVPad: [video]http://xivpads.com?13754614[/video] |
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3/05/12 9:57:53 AM#36
Originally posted by Kuppa This actually concerns me. The larger the zone is, the more likely that "keep trading" is going to occur since you may not ever even run into the other team if the zone is so large. I hope that its size is tuned correctly to the amount of people that will typically be participating in WvW. Because really, being "so huge" is not always a good thing. You don't want the zone to be too big or too small...you want it to be just right. Are you team Azeroth, team Tyria, or team Jacob? |
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3/05/12 10:01:23 AM#37
Originally posted by biggarfoot Seriously, Antarctica as well?
I told you the penguins were an under-severd demographic. I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil |
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MMOarQQ
Novice Member
Joined: 2/20/12
"Against stupidity the very gods themselves contend in vain." |
3/05/12 10:02:01 AM#38
Big maps = scouting, intelligence relaying and coordination. Not exactly a bad thing in my book. |
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3/05/12 10:09:26 AM#39
Originally posted by Master10K That world map does not include Elona/Cantha, so the map size isn't as big as the whole original Guild Wars + campaigns, it's just Prophecies + Eye of the North. No, I don't consider that to be bad, the world size from these 2 games alone looks enough to me, especially if they are using more of the land mass this time instead of using only the same small part of the world map as playable land mass (small when compared to the whole map). And this time it's all mostly open world, so it's going to feel a LOT bigger. |
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3/05/12 10:26:29 AM#40
Originally posted by Creslin321 While i agree with you, i don't think subjectivity and objectivity are necessarily mutually exclusive. Yes, we may agree that map X is bigger compared to map Y on an objective level. However, whether map X does indeed feel bigger than map Y is an entirely subjective matter. But yea whatever...to me the map looks huge and that's all that matters (to me) :) * Waves at Pushkina * |
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