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Guild Wars 2

Guild Wars 2 

General Discussion  » Power-Leveling, Cash Shop, Buying Gold

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77 posts found
  KingJiggly

Novice Member

Joined: 8/03/11
Posts: 807

Definition for innovation is below. Your welcome.

3/04/12 5:56:00 PM#61
Originally posted by evicton
Originally posted by Unlight
Originally posted by 1carcarah1

There is no end game, so rushing to the end doesn't matter.

But theres still skill points and traits to acquire and waypoints to open

 

There is no gear treadmill so selling gold doesn't matter.

Not if youre a crafter and wants to craft all the nice gear people may use on max level

I think he means that the journey in GW2 really is what it's all about, not the destination.  Powerleveling through content to get to 80 only means that you miss everything that the game is offering you.  Once at cap, you're still going to be left with all that content still unplayed so you're going to end up going back for it and be levelled down for it anyway.  Why bother passing it in the first place?  If what it is offering you isn't of interest, you're simply in the wrong game.

Typically (and I'm only guessing here) people buy gold to buy the gear they need to perform at higher levels.  They don't use it to fund their crafting business.  Dedicated crafters, myself included, do it because we enjoy the trade aspects of buying and selling.  You don't get that when the money is dropped in your lap from an external source like being paid for.  It makes the exercise kind of pointless.  Basically, you're still going to be able to sell what you make because other crafters doing the same won't tend to be buying gold.  You'll be on even footing.  Anyone who would be buying gold in the first place are going to be your customers.  Why would that affect you?

Besides, I doubt gold selling, whether legitmate through the cash shop or offered by dubious sources, is even going to be an issue.  The game itself is designed in a way that it doesn't really support the activity.  It's just not needed.  And ArenaNet has a good track record with preventing illegitimate sources from thriving in the game.  In fact, I don't think I've ever even heard a gold seller chat announcement in GW1.  I may have and just not recall it, but it would have to have been extremely rare, unlike in many other games where the spam goes on continuously.

I recall seeing plenty of gold seller advertisements back in the day. It wasn't as bad as say all of the ncsoft self devoloped games. But it wasn't any better then wow was during the same period of time either.

I rarely ever see any gold-sellers in Gw. But, it may not be as profitable for the gold seller now as it was when more people played. Also, the tech for that has gotten MUCH better, I mean if Runescape can wipe all the bots, then Gw can also. Of course, I see tons of gold advertisements for WoW still, but I don't think there is really any incentive for WoW to get rid of them, heck they have to pay for WoW, and they don't make up that much of the population as it did in Runescape pre-botnuking day. Gw2 wmay still have problems, but it'll be dealt with.

http://www.merriam-webster.com/dictionary/innovation

  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4931

3/04/12 6:04:53 PM#62
Originally posted by gaeanprayer

I'm still trying to figure out how one "power levels" in a game with a level cap of 20 that's reached in a matter of hours by even the most casual of players.

Level cap in GW2 is not 20, it's 80.

But powerleveling is still stupid. There's no reason to do it.

President of The Marvelously Meowhead Fan Club

  Magnetia

Advanced Member

Joined: 11/07/11
Posts: 874

Any fool can know. The point is to understand.

3/04/12 6:15:08 PM#63
Originally posted by ennymith

ArenaNet is making a big todo about how GW2 is going to revolutionize a number of MMORPG conventions.  The seem to have been moot on one particular area:  Power-Leveling, Cash Shop's selling power/advancement, and Buying ingame currency.

 

If you are  familiar with GW1, how much of these things infected that game?

By infected I mean to the degree that the game is overun with powerleveled end game players without a clue on how to play thier classs, etc.

I have been put off several MMORPG's that have suffered from these things in the extream. 

Has ArenaNet made any pronouncements in this area?

What do you think will happen with GW2?  There are already sites out there offering to sell powerleveled GW2 characters starting at $500 a pop.

This will be the deciding factor as to whether i bother to buy this game.

 

People were always this bad at guild wars. I played just the other day and my party leader kept insisting we neeeded a tank. After repeated attempts and failing I managed to do said mission with GREAT EASE without any semblance of traditional group makeup. 2 rangers, 2 nec, 2 monks, 2 ele. Warriors and thieves have always been ridiculously bad at pve.

By the way I play with skill. I've racked over 4000 hours and have all skills / items unlocked for rolling a pvp char. People wanted quick runs to places long before any of the drama came out. LFR DROKNAR. Yeah, that was before cash shop.

Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

  Magnetia

Advanced Member

Joined: 11/07/11
Posts: 874

Any fool can know. The point is to understand.

3/04/12 6:18:42 PM#64
Originally posted by just1opinion
Originally posted by gaeanprayer

I'm still trying to figure out how one "power levels" in a game with a level cap of 20 that's reached in a matter of hours by even the most casual of players.

Level cap in GW2 is not 20, it's 80.

But powerleveling is still stupid. There's no reason to do it.

I remember starting a factions character finishing the noob zone at lvl 16 and thinking. If I can only get 4 more lvls how much game can there be? A metric cubic ton was how much more game there was post 'max lvl'. By the time I reached max I had only seen maybe 30% of the new skills and 20% of the map with many elites hidden from me.

Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

  1carcarah1

Novice Member

Joined: 6/10/11
Posts: 176

3/04/12 7:02:47 PM#65
Originally posted by Unlight

I think he means that the journey in GW2 really is what it's all about, not the destination.  Powerleveling through content to get to 80 only means that you miss everything that the game is offering you.  Once at cap, you're still going to be left with all that content still unplayed so you're going to end up going back for it and be levelled down for it anyway.  Why bother passing it in the first place?  If what it is offering you isn't of interest, you're simply in the wrong game.

Typically (and I'm only guessing here) people buy gold to buy the gear they need to perform at higher levels.  They don't use it to fund their crafting business.  Dedicated crafters, myself included, do it because we enjoy the trade aspects of buying and selling.  You don't get that when the money is dropped in your lap from an external source like being paid for.  It makes the exercise kind of pointless.  Basically, you're still going to be able to sell what you make because other crafters doing the same won't tend to be buying gold.  You'll be on even footing.  Anyone who would be buying gold in the first place are going to be your customers.  Why would that affect you?

Besides, I doubt gold selling, whether legitmate through the cash shop or offered by dubious sources, is even going to be an issue.  The game itself is designed in a way that it doesn't really support the activity.  It's just not needed.  And ArenaNet has a good track record with preventing illegitimate sources from thriving in the game.  In fact, I don't think I've ever even heard a gold seller chat announcement in GW1.  I may have and just not recall it, but it would have to have been extremely rare, unlike in many other games where the spam goes on continuously.

Just because a lvl80 may have all traits and skill points unlocked and have an advantage on WvW pvp. Also the liberty to travel to any point of the map and exploring it without a lvl barrier or needing to group with somebody already maxed out.

For me it makes so much sense as any other mmo endgame oriented. With the difference that on GW2 the buyer loses the first time exploring and on the other games, he loses all the meaningfull exploration for just an endgame.

People buy gold for several reasons and gear isnt at the top of them. Ive been on a WoW server where half of it bought gold with real money, and most did it to level a new character without worring with gold to buy skills or mounts[the main reason to buy gold since vanilla].

Many also bought to level expensive professions like engineering, buy rare pets, buy tanks and healers for fast dungeon queue, and spots on gold-DKP raids.

Directly buying gear is one of the minor uses for bought gold in a mmo.

 

  iceman00

Novice Member

Joined: 5/04/05
Posts: 1367

Kevin Tierney

3/04/12 7:10:03 PM#66
Originally posted by palulalula
Originally posted by ForumPvP

if its going to be skill based PvP game,then theres no point to buy pre-made characters for e-peen,since peeps wont get skills no matter what they buy,so i think they will stay at wow and buy different coloured birds to boost their e-peen.

With skilled you mean something like   go left -go right and spam one button again and aggain. Wau that must be hard, something like shooters right?

And this shows you really don't know how to pvp.

Based so far off of what we have seen, it's more like:

 

1.)  Am I positioned properly?

2.)  Am I using group buffs properly?

3.)  Am I using the right weapon for the encounter?

4.)  Am I popping the right skill?

5.)  Did I dodge when I needed to?

6.)  Am I healing at the right time?

7.)  Am I keeping the debuffs up on the enemy?

8.)  Am I countering their debuffs?

If you really think this game will all be about hitting one button..... please, let me fight you, and a server of cloned yous.

  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4931

3/04/12 7:48:03 PM#67
Originally posted by Magnetia
Originally posted by just1opinion
Originally posted by gaeanprayer

I'm still trying to figure out how one "power levels" in a game with a level cap of 20 that's reached in a matter of hours by even the most casual of players.

Level cap in GW2 is not 20, it's 80.

But powerleveling is still stupid. There's no reason to do it.

I remember starting a factions character finishing the noob zone at lvl 16 and thinking. If I can only get 4 more lvls how much game can there be? A metric cubic ton was how much more game there was post 'max lvl'. By the time I reached max I had only seen maybe 30% of the new skills and 20% of the map with many elites hidden from me.

 

That is TRUE....about GW, but this thread is about GW2. :)

President of The Marvelously Meowhead Fan Club

  gaeanprayer

Advanced Member

Joined: 8/06/08
Posts: 2327

3/04/12 7:50:24 PM#68
Originally posted by just1opinion
Originally posted by gaeanprayer

I'm still trying to figure out how one "power levels" in a game with a level cap of 20 that's reached in a matter of hours by even the most casual of players.

Level cap in GW2 is not 20, it's 80.

But powerleveling is still stupid. There's no reason to do it.

My statement was in reference to the OP saying there were power leveled people in GW1 ruining the game.

"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  davestr1zl

Hard Core Member

Joined: 8/04/11
Posts: 216

3/04/12 7:55:44 PM#69

I dont think that power-leveling services will be much of a problem at all in this game due to levels not really meaning anything and there not being much progression. Gold-farmers/sellers maybe.. we'll have to wait and see i guess.

  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4931

3/04/12 7:56:14 PM#70
Originally posted by gaeanprayer
Originally posted by just1opinion
Originally posted by gaeanprayer

I'm still trying to figure out how one "power levels" in a game with a level cap of 20 that's reached in a matter of hours by even the most casual of players.

Level cap in GW2 is not 20, it's 80.

But powerleveling is still stupid. There's no reason to do it.

My statement was in reference to the OP saying there were power leveled people in GW1 ruining the game.

 

Ahhh....my apologies. :)

President of The Marvelously Meowhead Fan Club

  Entropy14

Apprentice Member

Joined: 2/14/10
Posts: 535

3/04/12 7:56:28 PM#71

Why do you care so much what other people do ?? as far as being worried about people not knowing there class....

 

Heres a small concept, play with friends, guild members , be friendly be social and you dont have to worry about playing with POS players.

  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

3/04/12 8:15:52 PM#72
Originally posted by 1carcarah1
Originally posted by Unlight

I think he means that the journey in GW2 really is what it's all about, not the destination.  Powerleveling through content to get to 80 only means that you miss everything that the game is offering you.  Once at cap, you're still going to be left with all that content still unplayed so you're going to end up going back for it and be levelled down for it anyway.  Why bother passing it in the first place?  If what it is offering you isn't of interest, you're simply in the wrong game.

Typically (and I'm only guessing here) people buy gold to buy the gear they need to perform at higher levels.  They don't use it to fund their crafting business.  Dedicated crafters, myself included, do it because we enjoy the trade aspects of buying and selling.  You don't get that when the money is dropped in your lap from an external source like being paid for.  It makes the exercise kind of pointless.  Basically, you're still going to be able to sell what you make because other crafters doing the same won't tend to be buying gold.  You'll be on even footing.  Anyone who would be buying gold in the first place are going to be your customers.  Why would that affect you?

Besides, I doubt gold selling, whether legitmate through the cash shop or offered by dubious sources, is even going to be an issue.  The game itself is designed in a way that it doesn't really support the activity.  It's just not needed.  And ArenaNet has a good track record with preventing illegitimate sources from thriving in the game.  In fact, I don't think I've ever even heard a gold seller chat announcement in GW1.  I may have and just not recall it, but it would have to have been extremely rare, unlike in many other games where the spam goes on continuously.

Just because a lvl80 may have all traits and skill points unlocked and have an advantage on WvW pvp. Also the liberty to travel to any point of the map and exploring it without a lvl barrier or needing to group with somebody already maxed out.

For me it makes so much sense as any other mmo endgame oriented. With the difference that on GW2 the buyer loses the first time exploring and on the other games, he loses all the meaningfull exploration for just an endgame.

People buy gold for several reasons and gear isnt at the top of them. Ive been on a WoW server where half of it bought gold with real money, and most did it to level a new character without worring with gold to buy skills or mounts[the main reason to buy gold since vanilla].

Many also bought to level expensive professions like engineering, buy rare pets, buy tanks and healers for fast dungeon queue, and spots on gold-DKP raids.

Directly buying gear is one of the minor uses for bought gold in a mmo.

 

Well, if you're determined that it's going to be a problem for you, then it is.  No amount discussion is going to dissuade you.  Perhaps another game might be more suitable to you.

  antonatsis

Novice Member

Joined: 3/05/09
Posts: 109

i know...my english suck :P

3/04/12 8:24:10 PM#73

well to be fair here...i can see why someone would want to buy a power-leveling product.

Unlocking everywaypoint and gaining every skill point,so there might be an incentive there.

Althought i suppoce that ANET will probably sell the skill points for PVP like they did with the equivalent in GW1(even thought in competitive PVP everything is unlocked,you still have WvWvW that you might want to buy the skill points to be ready without hunting them in PVE,but then again iam in for the skills to be in the Shop since some people just dont want to grind and it doesnt affect other players at all)

 

On buying characters....well here is where i think it will happen.You people seem to forget that PVP characters will have exclusive armor and titles if they are very good at it,so its not weird for someone to want to buy a bad ass character.Remember on WoW teh "scarab lord" title that some people had.Well i assume that even today you can sell a lvl 60 character with t hat title for  some money.So if there are exlusive things in the game for HARD CORE PVPers or PVErs then surely there will be a market for those people.Now i PvP titles and armors are quite undersatntable to have(being in the top 3 of the ladder per season or for some awesome sewosome tournament)on the PVE aspect,i suppoce doing every hard mode dungeon or the big EVENTS with 100 players and some restrictions will probably give you some extra thing or two.

 

Finally on the gold issue,although i believe that buying gold in todays MMOs isnt nessesary,there will always be people that want to buy gold even if they can ammass that same amount in 2-3 days of mediocre farming.But i dont believe gold will be an issue in GW2 i assume people will make it more like a trade off more or less like they did in GW1(if i remember correclty they had a set amount of platinum worrth "100"? as "x" and and gear was worthing "x*2 or x*6" and people were trading.this armor cost x*6 so i want that weapon that costs x*2 and that head set that cost x*4 or something similar.)

 

I just hope that ANET will have a strict policy on gold/powerlevel sellers because in this model,it sound funny but having a strict policy actually helps the game :P

in P2P models banning an acount,means losing potential subscription money but in GW2 and B2P banning an acount means gaining money from the farmers rebuing the game :P and untill the farmers realise that the market its not enought to give those money for the game OR when the market is over saturnated and wont have a need for them,it will just mean more money for the company by doing what most people want them to do....being strict with gold sellers :P 

  1carcarah1

Novice Member

Joined: 6/10/11
Posts: 176

3/04/12 8:33:28 PM#74
Originally posted by Unlight
Originally posted by 1carcarah1

Just because a lvl80 may have all traits and skill points unlocked and have an advantage on WvW pvp. Also the liberty to travel to any point of the map and exploring it without a lvl barrier or needing to group with somebody already maxed out.

For me it makes so much sense as any other mmo endgame oriented. With the difference that on GW2 the buyer loses the first time exploring and on the other games, he loses all the meaningfull exploration for just an endgame.

People buy gold for several reasons and gear isnt at the top of them. Ive been on a WoW server where half of it bought gold with real money, and most did it to level a new character without worring with gold to buy skills or mounts[the main reason to buy gold since vanilla].

Many also bought to level expensive professions like engineering, buy rare pets, buy tanks and healers for fast dungeon queue, and spots on gold-DKP raids.

Directly buying gear is one of the minor uses for bought gold in a mmo.

 

Well, if you're determined that it's going to be a problem for you, then it is.  No amount discussion is going to dissuade you.  Perhaps another game might be more suitable to you.

Those have never been issues to me. Im even against policies that prohibits RMT services, although never used them. If it were really a problem to me, i would never play on a server where botting and gold selling was rampant.

 

Ive just said that cause people are giving the wrong arguments to picture our game as perfect and prolly they will get frustated when they see otherwise

  Size-Twelve

Apprentice Member

Joined: 7/10/05
Posts: 491

See you in Washington

3/04/12 9:34:32 PM#75

How are the majority of posters in this thread so unable to think critically? Can you really not imagine ANY reasons why someone would want to buy gold, or power-levelled characters? Is this a problem with the school systems or something?


Anyone flaming the OP should really be ashamed of themselves. It's not ignorant to ask how gold farmng will be handled, it's ignorant to see no point in it.

  ropenice

Novice Member

Joined: 10/02/04
Posts: 299

3/04/12 9:53:32 PM#76
Originally posted by just1opinion
Originally posted by William12
Originally posted by Voiidiin
Originally posted by ennymith

ArenaNet is making a big todo about how GW2 is going to revolutionize a number of MMORPG conventions.  The seem to have been moot on one particular area:  Power-Leveling, Cash Shop's selling power/advancement, and Buying ingame currency.

 

If you are  familiar with GW1, how much of these things infected that game?

By infected I mean to the degree that the game is overun with powerleveled end game players without a clue on how to play thier classs, etc.

I have been put off several MMORPG's that have suffered from these things in the extream. 

Has ArenaNet made any pronouncements in this area?

What do you think will happen with GW2?  There are already sites out there offering to sell powerleveled GW2 characters starting at $500 a pop.

This will be the deciding factor as to whether i bother to buy this game.

 

Do any of these GW2 detractors even bother to read any of the OVER ABUNDANCE of information available to them ? 

This is like the 3rd thread this morning in so many minutes where the OP is attampting to detract from GW2 in some way but has shown they know next to nothing about the game.

You know what.... i think the OP is even making up the part where some moron company is offering level 80 GW2 toons for 500.

It like some one is trying there best to discredit a game but they are clueless about the game in the first place.

google is your friend use it and youll find out if hes lying.  (hes not).   There will always be a business for pling stop trying to pretend like GW2 is special and it wont ever happen.

 

And YOU, like the other poster, don't know much about the game.  There's no  REASON  to powerlevel in GW2.  Why would anyone waste 500 bucks doing it?  They'd have to be a complete moron.  Of course, there's some evidence on these boards that complete morons DO exist, so....

Wouldn't a true level 80, with all the skills and abilities be a little better (at least) than a lvl 10 that is boosted to 80 on entering PVP. I could see how this would be an advantage to someone who wants to do just PvP and not bother with PvE. It's lame, but icould see people paying for that. Happens in all games to some degree. I rarely even reach max level in games. Either I lose interest if the game is not good, or take my time and try many classes if it is good. GW2 seems like it could be a game to enjoy the levelling process and not hurry.

  Quizzical

Guide

Joined: 12/11/08
Posts: 11231

3/04/12 9:55:51 PM#77

In GW1, powerleveling was silly, as you could easily hit the level cap within 10 hours of gameplay.

You had to pay some money up front to get access to content in GW1, but after that, it was hardly pay to win.  Other than campaigns and other content, the most important thing sold in the game store is character slots.  Note that "buy to play" means that ArenaNet gets substantial revenue from everyone, so they don't have to squeeze hard with an item mall to get anyone to pay anything.

If you mean buying in-game currency with real-life money, then there was a little of that that went on.  I never saw a gold spammer, but there were gold-selling sites, and I once heard someone say he bought some.  But there wasn't much of it, because it didn't take long to get essentially perfect gear, and after that, all you can get with more in-game gold is cosmetic stuff, or perhaps marginal upgrades for your heroes.

 

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