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MMORPG.com Discussion Forums

TERA: Rising

TERA 

General Discussion  » Food for Thoughts

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144 posts found
  jacklo

Novice Member

Joined: 7/29/09
Posts: 571

3/03/12 5:03:35 PM#21
Originally posted by Jimmydean
Originally posted by jacklo
Originally posted by Jimmydean
Originally posted by jacklo

I tend to agree that quests are simply a means to an end.

A game doesn't really start properly until end-game in an mmo, particularly if you enjoy PvP.

 

Yea this is how it has been in the past. But is it a good system? Is it really worth it to spend the time and the money, NOT having fun playing a game?

When GW2 promises fun the entire way, and also at end game? For less money?

It depends on how long it takes to level up really.

In a new game, questing/levelling up introduces you to the nuances of the game. It teaches you the new skills that you aquire, the fundamentals of character control, gives you an introduction to crafting and so on.

I don't enjoy a massive grind, expecially when all I want to do is PvP, but I do appreciate a little hand-holding at the start to familiarise myself with a new game.

Do you even know how many levels there are in TERA? Much more than an introduction to skills.

I know very little about TERA apart from what I've seen in the last couple days beta.

If it turns out to be anything like AION was to level up, it's not the game for me. My post was in reply to another specific post and headed by the sentence "It depends how long it takes to level up".

In retrospect, the most enjoyable levelling experience I ever had was in Warhammer Online, almost exclusively in PvP.

  Sector13

Novice Member

Joined: 8/25/10
Posts: 584

3/03/12 5:06:24 PM#22
Originally posted by stayontarget
Originally posted by Clocksimus
 

You are about to bring down the wrath of the 5 million GW2 fanboi's, but it is refreshing to see someone point out that GW2 is not the perfect MMO every fanboi is hyping it to be.

 

EDIT: Fanboi attacked before I could even finish my post. 

What do i care, they are nothing but sheep in my eye's.

 

WORLD DESIGN:  Tera = persistent  GW2 =  instance w/ loading screens

OPTIMATION:  Tera > GW2

Yeah, talk about outright bullcrap. Try again.

  Jimmydean

Advanced Member

Joined: 9/21/04
Posts: 1157

3/03/12 5:08:00 PM#23
Originally posted by Sector13
Originally posted by stayontarget
Originally posted by Clocksimus
 

You are about to bring down the wrath of the 5 million GW2 fanboi's, but it is refreshing to see someone point out that GW2 is not the perfect MMO every fanboi is hyping it to be.

 

EDIT: Fanboi attacked before I could even finish my post. 

What do i care, they are nothing but sheep in my eye's.

 

WORLD DESIGN:  Tera = persistent  GW2 =  instance w/ loading screens

OPTIMATION:  Tera > GW2

Yeah, talk about outright bullcrap. Try again.

Nah Stayontarget is pretty good at predicting how good games are going to be. I remember him talking up Darkfall Online before that released. Whew, that game took the world by storm.

  romanator0

Novice Member

Joined: 12/02/10
Posts: 2425

3/03/12 5:11:05 PM#24
Originally posted by stayontarget
Originally posted by Jimmydean

So why should we play TERA, pay a Box and Sub fee, because they didn't have the development money to put in a good quest system?

TERA has a lot of competition coming into the market at the time it's going to, especially with GW2. GW2 doesn't charge a sub fee, and put in the development money to get rid of the linear quest grind.

So why would someone buy TERA over Guild Wars 2?

Because tera will be better than GW2.

 

OWPVP:  Tera = yes    GW2 = no

GUILD v GUILD:  Tera = yes   GW2 = no

SERVER v SERVER: Tera = 4 way   GW2 = 3 way

SERVER INVASON:  Tera = yes   GW2 = no

LAND CONTROL:  Tera = yes   GW2 = no

COMBAT MECHANICS:  Tera = free aim   GW2 =  modified tab targeting

COLLISION DETECTION:  Tera = yes    GW2 = no.

UI COSTOMIZATION:  Tera = yes   GW2 = no

DYE SYSTEM:  Tera > GW2

CASH SHOP:  Tera = no   GW2= yes

CITY DESIGN:  GW2 > Tera

PAYMENT METHOD:  GW2 > Tera

 

 

Could you show Tera's dye system? I have a hard time believing it is anything close to Guild Wars 2's, especially since this is the first time I have ever seen that it has one.

  Sector13

Novice Member

Joined: 8/25/10
Posts: 584

3/03/12 5:15:54 PM#25
Originally posted by romanator0
Originally posted by stayontarget
Originally posted by Jimmydean

So why should we play TERA, pay a Box and Sub fee, because they didn't have the development money to put in a good quest system?

TERA has a lot of competition coming into the market at the time it's going to, especially with GW2. GW2 doesn't charge a sub fee, and put in the development money to get rid of the linear quest grind.

So why would someone buy TERA over Guild Wars 2?

Because tera will be better than GW2.

 

OWPVP:  Tera = yes    GW2 = no

GUILD v GUILD:  Tera = yes   GW2 = no

SERVER v SERVER: Tera = 4 way   GW2 = 3 way

SERVER INVASON:  Tera = yes   GW2 = no

LAND CONTROL:  Tera = yes   GW2 = no

COMBAT MECHANICS:  Tera = free aim   GW2 =  modified tab targeting

COLLISION DETECTION:  Tera = yes    GW2 = no.

UI COSTOMIZATION:  Tera = yes   GW2 = no

DYE SYSTEM:  Tera > GW2

CASH SHOP:  Tera = no   GW2= yes

CITY DESIGN:  GW2 > Tera

PAYMENT METHOD:  GW2 > Tera

 

 

Could you show Tera's dye system? I have a hard time believing it is anything close to Guild Wars 2's, especially since this is the first time I have ever seen that it has one.

TERA: http://www.youtube.com/watch?v=puGQFOL-qic

GW2: http://www.youtube.com/watch?v=C0SU4dBn_RM

GW2s system seems better IMO.

  stayontarget

Guide

Joined: 10/04/08
Posts: 6056

Girlfriends come and go but Epic battles are Soulbound

3/03/12 5:19:48 PM#26
Originally posted by romanator0

Could you show Tera's dye system? I have a hard time believing it is anything close to Guild Wars 2's, especially since this is the first time I have ever seen that it has one.

Standard dye's video:  http://www.youtube.com/watch?v=k1AGNvMqMo4  There are also dye's that have color sliders so you can scale through every color specturm.

Dressing room fuction:  http://www.youtube.com/watch?v=Q87sdChsanw&feature=related

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  stayontarget

Guide

Joined: 10/04/08
Posts: 6056

Girlfriends come and go but Epic battles are Soulbound

3/03/12 5:22:06 PM#27
Originally posted by Sector13

GW2s system seems better IMO.

Too bad the graphics make it look like shit imo.

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  romanator0

Novice Member

Joined: 12/02/10
Posts: 2425

3/03/12 5:23:44 PM#28
Originally posted by Sector13
Originally posted by romanator0
Originally posted by stayontarget
Originally posted by Jimmydean

So why should we play TERA, pay a Box and Sub fee, because they didn't have the development money to put in a good quest system?

TERA has a lot of competition coming into the market at the time it's going to, especially with GW2. GW2 doesn't charge a sub fee, and put in the development money to get rid of the linear quest grind.

So why would someone buy TERA over Guild Wars 2?

Because tera will be better than GW2.

 

OWPVP:  Tera = yes    GW2 = no

GUILD v GUILD:  Tera = yes   GW2 = no

SERVER v SERVER: Tera = 4 way   GW2 = 3 way

SERVER INVASON:  Tera = yes   GW2 = no

LAND CONTROL:  Tera = yes   GW2 = no

COMBAT MECHANICS:  Tera = free aim   GW2 =  modified tab targeting

COLLISION DETECTION:  Tera = yes    GW2 = no.

UI COSTOMIZATION:  Tera = yes   GW2 = no

DYE SYSTEM:  Tera > GW2

CASH SHOP:  Tera = no   GW2= yes

CITY DESIGN:  GW2 > Tera

PAYMENT METHOD:  GW2 > Tera

 

 

Could you show Tera's dye system? I have a hard time believing it is anything close to Guild Wars 2's, especially since this is the first time I have ever seen that it has one.

TERA: http://www.youtube.com/watch?v=puGQFOL-qic

GW2: http://www.youtube.com/watch?v=C0SU4dBn_RM

GW2s system seems better IMO.

I agree. Comparing the 2 of them, GW2's has a larger color variety and better ease of use.

  yoshimutu

Novice Member

Joined: 3/07/05
Posts: 10

3/03/12 5:25:42 PM#29

So we have a TERA fanboy saying TERA's better and then talking shit about about people who like GW2? play both. But imo GW2 only just got out of Alpha and it's looking better then TERA.

  stayontarget

Guide

Joined: 10/04/08
Posts: 6056

Girlfriends come and go but Epic battles are Soulbound

3/03/12 5:36:23 PM#30
Originally posted by yoshimutu

So we have a TERA fanboy saying TERA's better and then talking shit about about people who like GW2? play both. But imo GW2 only just got out of Alpha and it's looking better then TERA.

And we also have GW2 fanboys on the Tera forum section talking shit because 98% of these trolls have not even played Gw2 and still they think its the best thing sense slice bread.   It's the same old crap we have seen over and over with games.   Community gets over hyped for a game that they have not even played only to be disappointed in the end.

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  rexzshadow

Apprentice Member

Joined: 12/02/11
Posts: 1437

 
OP  3/03/12 6:25:15 PM#31
Originally posted by Jimmydean

Hmm I don't know. I really want to buy TERA. The subscription fee really kills it for me though. Why put myself through the horrible quest leveling, a means to an end as you call it, to get to the end game that no one knows what it is like? All the while, paying 15/month to do something I don't enjoy (leveling with quests).

I too like the combat system, but is it enough? I don't know yet.

well different preference. I prefer to lvl asap for end game, for me the joy is in lvling up not the process itself. Just like studying sucks but i do it because when i get good grade its good. Not great example since this is entertiment your paying for but i guess what i'm trying to get it is i don't mind the dull moment for those moment of excitment.

Originally posted by Jimmydean
Originally posted by jacklo

I tend to agree that quests are simply a means to an end.

A game doesn't really start properly until end-game in an mmo, particularly if you enjoy PvP.

 

Yea this is how it has been in the past. But is it a good system? Is it really worth it to spend the time and the money, NOT having fun playing a game?

When GW2 promises fun the entire way, and also at end game? For less money?

It promise but no one know how it will go. For me i feel the total lack of a solid end game. Because if your lvl 1 or 80 when you go in they will scale you to the point. The scaling kill progressino and thats key for some while not ot other. I like the lvling/grind process and in the end i'm awarded with lvl and good gear. GW2 takes away that progression, i mean some like it personally i feel it might be a problem for me but i haven't play the game so i won't know.

Originally posted by fony

and another knife in the heart to Tera fanatics, GW2 does not require or rely on tab targeting. i didn't target anything, ever when i played it because at the time they had that stupid glow around everyting. 

 

further more, mike b compares the two games and comcludes that neither are tab target based but gw2 feels better since you can move and attack at the same time.

 

make less excuses, pick a softer target.

It doesn't have tab target but sure do have an auto target. Also moving while in combat just show more how much it relay on auto targetting. In the video the theif is not even facing the enemy yet all the shot just magically hom to the enemy that the person faced once. The free aiming only seem to be used for AOE or just showing off skilled, if face an enemy your auto targeting.

GW2 combat

Also guys i just read through like 2 pages of random trolling -.- please don't do that. Just because one side goes to troll doesn't mean the other should do the same.

 

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5483

3/04/12 12:09:46 AM#32

Yet again a comparison between X game and GW2. You know, GW2 is really becoming WoW 2 in mainstream appeal (or repulse, depending on how you see it) and the game is not out.

 

First thing first. GW2 won't come out along with both TSW and Tera launching, unless they are utter fools. Reason one, the game is hardly ready, considering that they couldn't show the full thing even on the press. And we all know how reliable press is right? All we have to do is look SW:TOR's way. And reason two, what is is really happening, is that NCsoft trying to mess with Tera as much as possible, starting with that dead end lawsuit and continuing with this GW2 campaign, when they know fully well that the game won't be coming out before the end of summer.

Believe me, you'll be bored of Tera and lose some of your enthusiasm over TSW before GW2 comes out. Besides, what makes more sense, launching your game when two other MMOs are launching at the same period, or wait two months for the enthusiasm over those two to die down?

 

One last thing, both games have features in development, none of us have seen. Yet for those of you who lost your objectivity, it seems that what one developer promises is law, while the other is to be considered with lots of skeptisism. Which is funny really, because unless you actually see the whole product, all you're playing in your head is an idealised version of what you wish you were playing. And please, don't mention press, we know how well that worked for revealing all the shortcomings of SW:TOR.

Bottom line, if you're remotely interested in Tera, there is no reason not to try it. GW2 won't be launching any time soon.

  hotix

Novice Member

Joined: 1/06/11
Posts: 137

3/04/12 12:21:15 AM#33

Xasapis I know that makes sense what you're saying but the GW2 fanboi's wont listen. They still think their game is due in may. LOL a had this discussion earlier with a real life friend, and used the same reasoning you did for why GW2 wont be released until Q3 or Q4. From a business perspective why would they compete when after 3 months of waiting the market will be fresh and ready for its next BIG THING.

  azumax

Novice Member

Joined: 8/26/09
Posts: 1

3/05/12 7:31:23 PM#34

I will just leave this here.

  Jimmydean

Advanced Member

Joined: 9/21/04
Posts: 1157

3/05/12 8:04:17 PM#35
Originally posted by azumax

I will just leave this here.

excellent first post. I could probably take an in game shot of tera from a video phone and it would look like that gw2 post too. Neither of those pictures represent what either game is like when you are actually in game.

  santimiar

Advanced Member

Joined: 6/07/07
Posts: 129

3/05/12 8:56:20 PM#36

I don't know too much about GW2 since i'm not really following it, but does GW2 have quests? If so, what makes the quests different from other MMO's quest?

Melbourne Developer Group Recruitment - http://www.mmorpg.com/discussion2.cfm/thread/328931/Melbourne-Game-Development-Group-Recruitment.html

  Jimmydean

Advanced Member

Joined: 9/21/04
Posts: 1157

3/05/12 9:17:57 PM#37
Originally posted by santimiar

I don't know too much about GW2 since i'm not really following it, but does GW2 have quests? If so, what makes the quests different from other MMO's quest?

It doesn't have quests. It has dynamic events. Kind of like auto quests but for a purpose. Many ending in killing huge bosses and other things of the nature. Groups auto form for these events.

  santimiar

Advanced Member

Joined: 6/07/07
Posts: 129

3/05/12 9:36:04 PM#38

so similar to Rift's rift where groups can autoform if you are fighting at the same rift?

Melbourne Developer Group Recruitment - http://www.mmorpg.com/discussion2.cfm/thread/328931/Melbourne-Game-Development-Group-Recruitment.html

  Zlayer77

Apprentice Member

Joined: 5/19/09
Posts: 815

Start worrying about other players in a game and dont just play

3/05/12 10:20:52 PM#39
Originally posted by rexzshadow

So the main complain about Tera is quest pretty much because well its pretty linear and standard. Valid crtitism and issue they need to address. But I feel like people should understand that in Tera is the way it is not because they want it that way but more to the line its the few choice they have.

I hope everyone realise how expansive making a mmorpg is, speically one as massive as Tera. These game aren't cheap, and for a starting Dev company like Blue Hole getting that money probably wasn't easy. So they are working with a very limited resource, and most of it is spent on polishing the combat. Its no easy task and even GW2 couldn't do the collison box detection Tera has.

Originally posted by NBlitz

Yes. GW2 was going for full collision detection much like TERA but they had to back down.

What they did do was make it that you have collision detection with the mob you have targeted and are fighting.

 

http://www.arena.net/blog/eric-and-ben-answer-your-questions-about-warrior-and-traits

http://vampiresbane.blogspot.com/2011/09/pax-guild-wars-2-overview-part-3-gw-2.html

Q: Is it still possible to body-block? In combat, will body direction be important; e.g., players being more vulnerable on the sides and the back?
Eric: Because of many issues with collision in a persistent world, players will not be able to collide with one another in Guild Wars 2. That being said, many skills affect the movement of a target (knockbacks, knockdowns, etc…), which allows players to replicate some of the same body blocking tactics that they used in Guild Wars. Body direction is very important indeed, as there are skills that have a greater effect (more damage, stunning, etc…) when used from the side or behind an enemy.

 

So ya i mean quest is not as good as other current games but i mean there are reasons and hey they revamping 1-40 so at least they know their weakeness and is fixing it.

If you have issue with the combat i'll say this now, its not the game for you. There is no issue with the combat at all. Just the combat is not your taste and its perfectly fine. I mean this game is definally not for everyone, but i do hope people realise that they didn't skim on the quest coz they want to they kinda had to.

O this excuse doesn't work for SWTOR, they spend way too much money to release a game with that many issue -.-

I think a more Important question should be "DO THEY NEED TO BE". I take a grind any day and skipp all quests. I mean you level through it anyways? WHO in their RIGHT MINDS would play an MMORPG for the QUEASTS?

I think you should not be playing games in this genre If the Questing is why you play them. Questing was something that developers put into these games to make the levling less repetativ. It was so the WEAK and Feeble also could play them without breaking... into Tears because they wernt hardcore enough.

I stayed away from SWTOR becuase of the QUESTS and the lame STORY aspect on RAILS shity game that it is.

I would much rather BLUE HOLE put all their efforts into making more Sanbobox and communtity TOOLS instead of wasting development on something that I will only BLOW throguh anyways. I never read Quests I just click click and away with it.

There are many old Hardcore players like me who would jump right into TERA if it started focusing on PVP and Community tools...

Let the weak willed Carebears stay and play their PvE games like WoW and SWTOR. Make TERA like DARK SOULS, really hard and difficult and give us more GvsG and community tools and meaningfull CRAFTING at endgame... and shit will sort itself out.

THE QUEAST SYSTEM IS DEAD LONG LIVE THE GRIND!!!!

  BethelsBoy

Apprentice Member

Joined: 9/18/08
Posts: 176

"What I have shown you is reality. What you remember, that is the illusion."

3/05/12 10:27:28 PM#40
Originally posted by Zlayer77
Originally posted by rexzshadow

So the main complain about Tera is quest pretty much because well its pretty linear and standard. Valid crtitism and issue they need to address. But I feel like people should understand that in Tera is the way it is not because they want it that way but more to the line its the few choice they have.

I hope everyone realise how expansive making a mmorpg is, speically one as massive as Tera. These game aren't cheap, and for a starting Dev company like Blue Hole getting that money probably wasn't easy. So they are working with a very limited resource, and most of it is spent on polishing the combat. Its no easy task and even GW2 couldn't do the collison box detection Tera has.

Originally posted by NBlitz

Yes. GW2 was going for full collision detection much like TERA but they had to back down.

What they did do was make it that you have collision detection with the mob you have targeted and are fighting.

 

http://www.arena.net/blog/eric-and-ben-answer-your-questions-about-warrior-and-traits

http://vampiresbane.blogspot.com/2011/09/pax-guild-wars-2-overview-part-3-gw-2.html

Q: Is it still possible to body-block? In combat, will body direction be important; e.g., players being more vulnerable on the sides and the back?
Eric: Because of many issues with collision in a persistent world, players will not be able to collide with one another in Guild Wars 2. That being said, many skills affect the movement of a target (knockbacks, knockdowns, etc…), which allows players to replicate some of the same body blocking tactics that they used in Guild Wars. Body direction is very important indeed, as there are skills that have a greater effect (more damage, stunning, etc…) when used from the side or behind an enemy.

 

So ya i mean quest is not as good as other current games but i mean there are reasons and hey they revamping 1-40 so at least they know their weakeness and is fixing it.

If you have issue with the combat i'll say this now, its not the game for you. There is no issue with the combat at all. Just the combat is not your taste and its perfectly fine. I mean this game is definally not for everyone, but i do hope people realise that they didn't skim on the quest coz they want to they kinda had to.

O this excuse doesn't work for SWTOR, they spend way too much money to release a game with that many issue -.-

I think a more Important question should be "DO THEY NEED TO BE". I take a grind any day and skipp all quests. I mean you level through it anyways? WHO in their RIGHT MINDS would play an MMORPG for the QUEASTS?

I think you should not be playing games in this genre If the Questing is why you play them. Questing was something that developers put into these games to make the levling less repetativ. It was so the WEAK and Feeble also could play them without breaking... into Tears because they wernt hardcore enough.

I stayed away from SWTOR becuase of the QUESTS and the lame STORY aspect on RAILS shity game that it is.

I would much rather BLUE HOLE put all their efforts into making more Sanbobox and communtity TOOLS instead of wasting development on something that I will only BLOW throguh anyways. I never read Quests I just click click and away with it.

There are many old Hardcore players like me who would jump right into TERA if it started focusing on PVP and Community tools...

Let the weak willed Carebears stay and play their PvE games like WoW and SWTOR. Make TERA like DARK SOULS, really hard and difficult and give us more GvsG and community tools and meaningfull CRAFTING at endgame... and shit will sort itself out.

THE QUEAST SYSTEM IS DEAD LONG LIVE THE GRIND!!!!

Well I feel like the quests can still be fun though if you get a good story line going. The part of an MMO"RPG" is making your own virtual character and progressing it through the game whether its quests, raiding, or just strictly PVPing. IMO, quests are a fun part of any MMO. I don't care for the classic, go here and kill 10 dragons, then go to the NPC and click Accept. I feel they need to start shying away from this progression. I enjoy games that have puzzles that you solve and it takes a little bit of thinking.


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