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EVE Online

EVE Online 

Jita (General)  » Time to retire... to EVE

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44 posts found
  Crosswire

Novice Member

Joined: 11/28/06
Posts: 245

3/02/12 6:04:17 AM#21
Originally posted by ElderRat

Been putting this off.  Played EQ2 again... ugh. Played Rift, not a bad game but certainly the easiest and most soloable WoW clone I've found.  Considered the original WQ but meh.  Considered LOTRO again but between f2p and the last expansion I have no hope for it anymore. Guess it is time to dust off my old accounts and retire to EVE.  At least I know it is fun, and challenging, and frustrating and dangerous and.. well a damn good MMO.  See ya in there.

It doesn't matter where ever I wander, or what every I do, I always end up back playing Eve.  It sticks to you like b****y super glue.

  jarby

Apprentice Member

Joined: 6/22/11
Posts: 75

3/02/12 6:26:03 AM#22

played eve for 4 years.  the game is good. however not as good as ad videos shows. 

pve is rather dull, solo play is very boring after some time, pvp solo is mostly suicide. and for all fun things u usually need a lot of isk so usually lots of grinding, which eats lots of time, like kind of second work. however u can pvp on crap. 

everything else is good i think.  

i stoped playing now cause dont have enough time for it. but may be return one day

  dave6660

Advanced Member

Joined: 9/26/08
Posts: 2350

"Next time I see you, remind me not to talk to you."

3/02/12 12:06:42 PM#23
Originally posted by sycofiend

I was the biggest carebear theme-park MMO'er ever  (EQ, EQ2, WOW, Rift).. and I tried EVE because I was burned out of the same-old same-old and boy am I glad I did.

I did try AION at one point, a game which made me echo some of the OP's sentiments about non-consentual PVP, however EVE has me hooked, and I now wonder why I never bothered to try it sooner.

EVE PvP is fun, and draws you in quickly.

its not quite the same as the other games, where ganking someone didnt mean anything, here it does. if they gank you in highsec, they will be losing a ship too, and as others mentioned .. the fact that you know you arent really safe anywhere adds a level of uncertainty and thrill to the game. that combined with the fact there is no pre-set quest treadmill or advancement path .. you pretty much set your own goals makes the experience quite unique. If you are part of a corp, then he will likley have to face the wrath of your corp mates too .. and there are bounties etc.

As others mentioned at first glance, the skill system sounds unfair and hokey if you are thinking of it from the jaded lenses of a theme park mmo.

The flip side is , that I can spend literally 10 minutes a day managing my skill queues, and still progress in the game (not that you would want to, and actually I find myself having to pry myself away from the game for things like .. sleep) ;0)

I have had a freighter ship loaded with modules ganked on the way home from Jita, it taught me a lesson.

I also (only playing a few months now)  managed to pop some would be gankers, trying to flip my jetcans, it was awesome and now I have fun running around low sec and getting into fights.

The game is deep, makes you think and gets the adrenaline going like no other MMO I have played.

and as I have seen mentioned elsewhere too, the community is 10000x better than some *other* game communities. even though ganking is basically part of the game, there seem be less of the typicall leetspeak kiddies you find in other PvP situations.

Have actually had friendly exchanges with gankers, they blow you up but are polite about it :P

In general Eve is like that, people will treat you the way you treat them.  I was a low sec pirate for most of my time in Eve.  After some kills people would ask for advice on the tactics or ship fits.  We would always help them out.  We even recruited some people who showed some spirit and willingness to fight.  After other kills we received hate mails or local smack.  Our corp treated them like a badge of honor, we had a whole forum section devoted to rage / whine mails and chat logs.

 

"Why so serious?"
-- The Joker

  ElderRat

Novice Member

Joined: 9/30/10
Posts: 909

 
OP  3/02/12 12:10:54 PM#24
Originally posted by Crosswire
Originally posted by ElderRat

Been putting this off.  Played EQ2 again... ugh. Played Rift, not a bad game but certainly the easiest and most soloable WoW clone I've found.  Considered the original WQ but meh.  Considered LOTRO again but between f2p and the last expansion I have no hope for it anymore. Guess it is time to dust off my old accounts and retire to EVE.  At least I know it is fun, and challenging, and frustrating and dangerous and.. well a damn good MMO.  See ya in there.

It doesn't matter where ever I wander, or what every I do, I always end up back playing Eve.  It sticks to you like b****y super glue.

yea know exactly how you feel.  Just reopened both my accounts  and did some mining/hauling.

Was surprised to find out that my corp was still part of the alliance and some of my old friends still there.

 

Currently bored with MMO's.

  sadeyx

Novice Member

Joined: 11/22/06
Posts: 1570

3/05/12 10:19:32 AM#25

There is no "established" base line for skill points or experience.

Eve has had a slow, but steady trickle of players new to the game since it started so there is a huge diversity in players young and old.

And since new players are starting all the time, just a few weeks after joininig there will already be a lot of players 'behind' you

The only question really is when you step in.

 

One thing is for sure, Eve, with Dust, is heading in the direction of a player boom... so there would be an advantage to getting in early

  GetzMango

Novice Member

Joined: 9/25/06
Posts: 175

I am a sexy shoeless god of war!

3/05/12 11:01:04 AM#26

EVE always seems to be a constant. I have tried it several times, with little success (all my fault). It's the game I want to love, but never seem to get enough time to really learn it and meet people.  I'm jumping around between a few games at the moment. Not really settled  or satisfied totally with any of them. I expect i'll be back in EVE in the next several months, looking for a corp, and people to play with.

To the OP, very glad you have found a home, I hope it works out for you.

best of luck. 

Every MMORPG is AWESOME, until it's released!
I don't want a game so much as I want a WORLD!
--
o·pin·ion –noun
1. a belief or judgment that rests on grounds insufficient to produce complete certainty.
2. a personal view, attitude, or appraisal.

  Arakazi

Novice Member

Joined: 5/23/09
Posts: 864

3/05/12 1:20:15 PM#27

To really, really do well in EvE you need charisma and certain level of inteligence and some backbone will also help. I just rolled a new toon about two days ago and he will be terrorising low sec within a month when I eventually convince, persuade and blackmail and bribe people to come with me. My ultimate aim with this toon is to help two of my best friends in the game create an alliance that will shake things up a bit. They are both recruiting from within other corp while I will infiltrate the other corp we intend to... do fun stuff with.

Now I suck at this game even after playing it for 7 years, I'm really an average PvP pilot. I haved bluffed my way to the top of an alliance by gaining trust setting up events and trying to be a positive force within a corp. I have also played two alliances against each other and took their best pilots and help build one of the most formidable forces within any MMO. I have also helped destroy that alliance from the inside out of sheer boredom.  Never under estimate politics in EVE.

<p align=center><a target=_blank href=http://www.nodiatis.com/personality.htm><img border=0 src=http://www.nodiatis.com/pub/11.jpg></a></p>RL][/CENTER]

  User Deleted
3/05/12 2:05:18 PM#28

I was tempted...logged into my account...and then remembered it was 14.99 euros per month, bugger that 

 

It's a shame there isn't at least a trial reactivation period to remind me if it's worth paying for again. 

  sycofiend

Novice Member

Joined: 4/07/11
Posts: 128

3/06/12 11:57:21 AM#29

you can play for free if you can manage to make about 300 million ISK a month ;0)

 

-- yeah I know .. Im still working on that myself...

  Kiljaedenas

Novice Member

Joined: 7/29/11
Posts: 467

To err is human, but to really f*ck things up you need a computer.

3/06/12 6:28:20 PM#30
Originally posted by Arakazi

To really, really do well in EvE you need charisma and certain level of inteligence and some backbone will also help. I just rolled a new toon about two days ago and he will be terrorising low sec within a month when I eventually convince, persuade and blackmail and bribe people to come with me. My ultimate aim with this toon is to help two of my best friends in the game create an alliance that will shake things up a bit. They are both recruiting from within other corp while I will infiltrate the other corp we intend to... do fun stuff with.

Now I suck at this game even after playing it for 7 years, I'm really an average PvP pilot. I haved bluffed my way to the top of an alliance by gaining trust setting up events and trying to be a positive force within a corp. I have also played two alliances against each other and took their best pilots and help build one of the most formidable forces within any MMO. I have also helped destroy that alliance from the inside out of sheer boredom.  Never under estimate politics in EVE.

Everything in this statement is so damn true, your real-world charisma, intelligence and skill at politics is such a major part of Eve once you get into the more complex aspects of it and can have significant effects on the gaming lives of many people (I like the comment about destroying the alliance from the inside :) ). This kind of thing is why I keep playing Eve, since most other games out there don't even have the capacity for this kind of thing to happen.

Where's the any key?

  Misaligned

Novice Member

Joined: 6/05/11
Posts: 45

3/09/12 3:23:50 AM#31
Originally posted by Quesa

You cannot play the Eve trial and get anything out of it.  It's not a game you can jump in and out of, it's something you need to immerse yourself in for a good 6 months before you can even begin to scratch the surface on it's complexities.

I agree with this. I played EVE for a year and a half and enjoyed it but it's a game that requires a tremendous acquisition of knowledge and decent amount of uninterrupted play-time to properly enjoy, imo.

  Wraithone

Hard Core Member

Joined: 7/09/04
Posts: 3581

If you can't kill it, don't make it mad.

3/09/12 3:44:35 AM#32
Originally posted by GeeTeeEffOh

I consistantly hear nothing but praises for EVE. That carries a lot of weight in my book. but 2 things have scared me off.

(These are based on my limited understanding which I admit migh be lacking)

1. The way you advance in the game is based on the time you have had an active account so new players coming in will virtually never catch up to where the established baseline is That is, where the average player in eve is in their progress.

2. Non-Consentual se...Uhhh I mean PVP has always been a deal breaker for me.

Many people have that preconception.  Beyond a certain point, more skill points just give you more options for load outs (ships and mods). They also make you a bit more effective in their use.  But they are certainly not the I WIN button that many people assume. I spent almost 6 years in EVE. I have a bit more than 43 million skill points. That means I have a LOT of options for ships and mods.

But since I never PvP'ed (or grouped for that matter) in all of that time, I'd get my CareBear ass handed to me, by someone with PvP experience and a fraction of my total SP's.  So in that sense, its more about experience.

As for PvP, I spent all of my time in whats known as High Sec (high security space).  I was attacked only about three times in all of that time.  All three times Concord (galactic police) nuked my attackers. In one instance, some nut case in a newbie frig, attacked one of my Rokh battleships...^^ They got insta popped by Concord.  I also never joined any player corps (still a member of SWA), so I can't be war dec'ed.  There is a free trial, so you might want to check the game out.

I left after almost 6 years, because I disagreed with the direction the game was going after Incursions. Perhaps some day I'll go back for a visit.  But not any time soon, as there are games I'm more interested in coming out. 

  User Deleted
3/09/12 4:55:46 AM#33
Originally posted by Wraithone
Originally posted by GeeTeeEffOh

I consistantly hear nothing but praises for EVE. That carries a lot of weight in my book. but 2 things have scared me off.

(These are based on my limited understanding which I admit migh be lacking)

1. The way you advance in the game is based on the time you have had an active account so new players coming in will virtually never catch up to where the established baseline is That is, where the average player in eve is in their progress.

2. Non-Consentual se...Uhhh I mean PVP has always been a deal breaker for me.

Many people have that preconception.  Beyond a certain point, more skill points just give you more options for load outs (ships and mods). They also make you a bit more effective in their use.  But they are certainly not the I WIN button that many people assume. I spent almost 6 years in EVE. I have a bit more than 43 million skill points. That means I have a LOT of options for ships and mods.

But since I never PvP'ed (or grouped for that matter) in all of that time, I'd get my CareBear ass handed to me, by someone with PvP experience and a fraction of my total SP's.  So in that sense, its more about experience.

As for PvP, I spent all of my time in whats known as High Sec (high security space).  I was attacked only about three times in all of that time.  All three times Concord (galactic police) nuked my attackers. In one instance, some nut case in a newbie frig, attacked one of my Rokh battleships...^^ They got insta popped by Concord.  I also never joined any player corps (still a member of SWA), so I can't be war dec'ed.  There is a free trial, so you might want to check the game out.

I left after almost 6 years, because I disagreed with the direction the game was going after Incursions. Perhaps some day I'll go back for a visit.  But not any time soon, as there are games I'm more interested in coming out. 

Training level five in those ten and five percent skill gains are just as much the difference between failure and success as anything else.

They can mean the difference between:

breaking a tank or not,

being cap stable or not,

fitting your ship or not fitting it,

having a tank that will or will not break,

being able to out maneuver your opponent or not,

 a successful gank or a failed gank,

and on and on and on....

 

  Wraithone

Hard Core Member

Joined: 7/09/04
Posts: 3581

If you can't kill it, don't make it mad.

3/09/12 6:27:57 AM#34
Originally posted by JayBirdz
Originally posted by Wraithone
Originally posted by GeeTeeEffOh

I consistantly hear nothing but praises for EVE. That carries a lot of weight in my book. but 2 things have scared me off.

(These are based on my limited understanding which I admit migh be lacking)

1. The way you advance in the game is based on the time you have had an active account so new players coming in will virtually never catch up to where the established baseline is That is, where the average player in eve is in their progress.

2. Non-Consentual se...Uhhh I mean PVP has always been a deal breaker for me.

Many people have that preconception.  Beyond a certain point, more skill points just give you more options for load outs (ships and mods). They also make you a bit more effective in their use.  But they are certainly not the I WIN button that many people assume. I spent almost 6 years in EVE. I have a bit more than 43 million skill points. That means I have a LOT of options for ships and mods.

But since I never PvP'ed (or grouped for that matter) in all of that time, I'd get my CareBear ass handed to me, by someone with PvP experience and a fraction of my total SP's.  So in that sense, its more about experience.

As for PvP, I spent all of my time in whats known as High Sec (high security space).  I was attacked only about three times in all of that time.  All three times Concord (galactic police) nuked my attackers. In one instance, some nut case in a newbie frig, attacked one of my Rokh battleships...^^ They got insta popped by Concord.  I also never joined any player corps (still a member of SWA), so I can't be war dec'ed.  There is a free trial, so you might want to check the game out.

I left after almost 6 years, because I disagreed with the direction the game was going after Incursions. Perhaps some day I'll go back for a visit.  But not any time soon, as there are games I'm more interested in coming out. 

Training level five in those ten and five percent skill gains are just as much the difference between failure and success as anything else.

They can mean the difference between:

breaking a tank or not,

being cap stable or not,

fitting your ship or not fitting it,

having a tank that will or will not break,

being able to out maneuver your opponent or not,

 a successful gank or a failed gank,

and on and on and on....

 

They could be. If *experience* is equal. Other wise, they are simply additional options.  I didn't say that they made no difference. I said they aren't the I WIN button that many people believe them to be.  EVE is what any given player makes it for themselves. Granted it has a steep learning curve (more like a learning wall), but as with many such things it has its entertaining aspects for different people. 

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 7313

3/09/12 11:13:39 AM#35


Originally posted by JayBirdz

Training level five in those ten and five percent skill gains are just as much the difference between failure and success as anything else.

They can mean the difference between:
breaking a tank or not,
being cap stable or not,
fitting your ship or not fitting it,
having a tank that will or will not break,
being able to out maneuver your opponent or not,
a successful gank or a failed gank,
and on and on and on....


This is would be true only if pilots were AFK in whole engagement.


While EVE combat seems static and number crunching only, it is not(PVP). There is a huge deal of player skill and tactics that renders those 5% differences quite unimportant.

No one is saying that there is no difference at all, but taking into account whole combat mechanics, it is just a minor factor.


I guess this is a prejudice from other games where gear and stats have severe impact on engagement outcome but EVE does not work like that.

  wrightstuf

Novice Member

Joined: 8/12/09
Posts: 714

3/09/12 11:25:15 AM#36

 Eve reminds me of the movie.."2001: A Space Odyssey"...I tried 3 times to watch it and i fell asleep in the middle of it each time.

  GetzMango

Novice Member

Joined: 9/25/06
Posts: 175

I am a sexy shoeless god of war!

3/09/12 11:37:31 AM#37

Eve does require an attention span, something that is in short supply these days.

Every MMORPG is AWESOME, until it's released!
I don't want a game so much as I want a WORLD!
--
o·pin·ion –noun
1. a belief or judgment that rests on grounds insufficient to produce complete certainty.
2. a personal view, attitude, or appraisal.

  User Deleted
3/09/12 12:23:32 PM#38
Originally posted by Gdemami

 


Originally posted by JayBirdz

Training level five in those ten and five percent skill gains are just as much the difference between failure and success as anything else.

 

They can mean the difference between:
breaking a tank or not,
being cap stable or not,
fitting your ship or not fitting it,
having a tank that will or will not break,
being able to out maneuver your opponent or not,
a successful gank or a failed gank,
and on and on and on....

 


 

This is would be true if you both pilots were AFK in whole engagement.


While EVE combat seems static and number crunching only, it is not(PVP). There is a huge deal of player skill and tactics that renders those 5% differences quite unimportant.

 

No one is saying that there is no difference at all, but taking into account whole combat mechanics, it is just a negligable factor.


I guess this is a prejudice from other games where gear and stats have severe impact on engagement outcome but EVE does not work like that.

 

No, people down play getting the skills (for what one is flying) to level five all the time.  One of the few times not having solid skills wouldn't really matter is blobs. Also the last level of the two percent skills usually aren't worth it unless they are the last thing to train in a pilot's skill plan, or a requirement. 

Some of what I listed can be broken down into a lot of sub categories.  "Those not so important five and ten percent skills everyone keeps down playing."

Maneuvering:

Not fast enough to tackle,

get in optimal,

to keep range,

not good enough agility to keep a good orbit,

align,

 

DPS: 

Sig to small to hit for full damage?

don't have the weapon range, 

can't track,

not a high enough rate of fire?

The reason people say to specialize is exactly because of how important most skills are.  Knowledge means jack if you don't have the skills to make your ship effective enough.   They aren't the only deciding factor but they are just as important as anything else.    

  

So which is it?  Either it is or it isn't  important to specialize. Wish some Eve players would make up their minds.

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 7313

3/09/12 3:19:31 PM#39


Originally posted by JayBirdz

No, people down play getting the skills (for what one is flying) to level five all the time. 

They do not down play it, that is how game works. You are only theory crafting based on assumptions you make about game mechanics...

ie. Maneuvering is fully dependent on your piloting skills and missing 5% here and there is minor.


Vast majority of vets do not have most skills at 5 because it just take too long and they rather have lvl 4 of something else instead - they usually cross-train or train some other ship rather than max out their current skills for absolute specialization.


As said, lvl 5 skills are very minor factor and most ppl you meet do not have those skills trained to 5. That is something you do when you have nothing else to train...


Just give the game try and learn for yourself, instead of this silly theory crafting.

  lykken

Novice Member

Joined: 6/06/04
Posts: 103

3/12/12 6:21:21 PM#40

One thing you can do very easy, and is very usfull in pvp is to make a "hound " (Stealth bomber) the skill you need to use the bomb deployment  is 4, no need for 5, and the ship skill, + cloak. 

1-2 mounths you can be better than any vet, and stealth bombers fleets are fun, and is very often used in pvp. 

After that, you can go for the "Torpedo skill "  since the ship also gives out Torpedo Bonus. 

- If you dont do PVP, go for a Drake, that is  the Best pve ship out there as a noob ship, But also a a-ok pvp ship. 

 

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