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News & Features Discussion  » General: Kingdoms of Amalur: Reckoning Review

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71 posts found

Novice Member

Joined: 11/16/09
Posts: 316


3/01/12 6:14:20 PM#41

let me guess they dident pay you guys for a good review? lol just kidding oh wait no im not



Apprentice Member

Joined: 11/10/09
Posts: 5

3/01/12 9:11:26 PM#42

uninteresting story, tired old wow-like look,fable-like combat,low camera angle( bothered me atleast),inventory sucked,difficulty too easy... thats what i came out with 20h of gameplay with my review, and kinda some other reviewers... 7.5/10 for a non innovative game...thats too big of a score... I know i just started reviewing games but seriusly imo all new "big releases" have been dissapointing, indie games have much greater value.... also how can u compare skyrim to this?also while skyrim has been dissapointing anyone remembers when morrowind came out with indie budget and gazzilions of bugs but it was like imo the best tes series? kinda makes my point with indie games being better than big shots...oh btw 60$ totaly not worth the game if you are gonna play it once and diss it into the oven...hell i didnt even finish the game which makes me wonder why i would buy it in first place, but hey i have a dream that every new game brings something new to genre, but then again that dream made a fool out of me more than once...


Novice Member

Joined: 6/05/11
Posts: 14

3/01/12 9:45:57 PM#43

The game is awful to me. After the intro sequence it quickly degrades into WoW style quest grinding. If i wanted to do WoW style quest grinding i would play WoW. Single player RPG's need a lot of story, and KOA doesn't deliver on that. Endless short and pointless side quests make the story seem really spaced out.

Another complaint is the lack of choice making. In a given skill tree you are basically meant to get almost everything. There is no "give this up to get that" going on. Its depressingly linear progression and reminds me a lot of the current state of WoW talent trees.

The gameplay features make me think of this game like single player WoW.


Novice Member

Joined: 3/07/04
Posts: 169

3/01/12 10:03:07 PM#44

Originally posted by jdnewell

I liked KOA well enuff. I thought the game was way way too easy tho. I started out on hardest setting and very few times felt a challenge.

Overall worth a play through for sure. But I wont be playing it again either.


Good way to put it.  I'm actually playing it on the 360 and the only difficulty is from the poor camera.  I spend more time in boss fights trying to position the camera correctly than actually fighting the boss and this is on "hard". 

I don't understand what the problem is considering that games with similar types of combat like Assassin's Creed and Arkham City have generally good cameras.

All in all, the game is average, but fun.  I thought the first 10 hours were exciting.  After that, I started just following quest markers and ignoring side quests.  I cleared the first major zone of all the side quests andt then got bored as I moved west.  I'm about 20 hours in and will play the game for the achievements, but the game gets pretty old after a while ...

7.5 is a good score.  The game is fun to start, but started to wear on me after a while.  I'd dock the game 1-2 points just for the poor camera that people have been complaining about on the official forums for months too.

If you don't worry about it, it's not a problem.


Novice Member

Joined: 8/28/05
Posts: 675

3/01/12 10:07:28 PM#45

While I liked the combat better in KOA, it doesn't hold a candle to the complexity and depth or Skyrim. Skyrim feels like a 'real' world to me. Koa was cute and fun for the first half, but felt rushed towards the end. The final boss battle was just awful as well.

Gem crafting is okay, if bland. But blacksmithing is broken. Its a mess. You can, buy or loot much better gear than you can make. You can get gear with gem slots as well so as long as you build up gem crafting you can make just the type of armor you want.

Blacksmithing is all about flawless components, which are randomly salvaged or dropped at end game.

Why are most of the skills nearly useless with Detect Hidden being better to have than all of them combined?

The hardness of the game is a joke, it suffers the same problem as Skyrim. The Might warrior has the best aoe spell in the game. The sorcery class isn't that good. Its spell choices are limited and they are crap except for a few.

At lower price its worth playing around with for the combat, but at 60 its to much when you can buy games like Skyrim, Mass-effect 3 or go buy witcher 2 at a discount. 


Novice Member

Joined: 5/05/06
Posts: 172

3/01/12 10:52:43 PM#46

lmfao @ "easy-on-the-eye" graphics. Seriously? What you REALLY mean is "Graphics that were cutting edge 10 years ago"


Novice Member

Joined: 2/28/06
Posts: 782

The best way to travel is by means of imagination.

3/01/12 11:45:28 PM#47

Originally posted by eyeswideopen
Oh, and by the way. Don't complain that the game was "unfairly" compared to Skyrim, when it was Schilling's own marketing that presented the game as direct Elder Scrolls competition.

They thought their game was Skyrim beating material. It's not. Skyrim has more entertainment value in its bugs alone than KOAR has in it's whole watered down version of  WoW.

I did not know that. I have been thinking people were unfair with that. It really doesn't hold a candle to Skyrim when put up as direct competition. It has fun enough combat, but it is very repetitive and the world really falls flat.

I was also especially disappointed in the writing and the world. It felt dull and fell flat.
It was an okay game. It wasn't awful, but it didn't hold my attention past the first little bit. And the controls were awful, and the remapping was just insanely bad.

I think the real problem is that it was marketed as a game-changing, genre-expanding masterpiece, and in reality was an okay, below-average game.

"There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."

— John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman


Novice Member

Joined: 2/02/12
Posts: 99

3/02/12 12:29:23 AM#48

The game has a litanny of very deep flaws, to the point of outright broken.  It also does some things very well, IMO.  I won't bore you all with my pro/con list.

My biggest concern, honestly, is this:

Will BHG/38Studios/Curt et al acknowledge the flaws in this game?  Or will they dismiss them and not really take the criticism?  The future of the franchise will probably rest in this.  It doesn't even have to be an ego or malicious thing. Its very possible that BHG is simply too close / invested to the game to really understand and accept how poor some of its design decisions were.

I read where Curt truly, honestly believed that this game was a 9.5 and going to be a top contender for game-of-the-year.  I understand and appreciate his enthusiasm for the game and his studio, but this is an example of being too close to things to objectively analyze the situation.

Another area which makes me raise an eyebrow is some of the very dismissive remarks made towards Skyrim.  Of course Skyrim isn't perfect, and neither does KoA have to copy it, but the remarks make me believe that they don't even understand *why* Skyrim is sucessful, and that the things that actually make it successful, they dismiss.

All that said, I do wish Curt/BHG/38Studios well and lots of success.  I like them, and their studio, and I even really like this game (collector's edition and all).  I'm so harsh on it, because I really like the Amalur universe and its potential.  It just a bit baffling some of the things going on with it, and its worrying.


Novice Member

Joined: 8/21/09
Posts: 12

3/02/12 1:43:25 AM#49

First, sorry for the moderately long post in advance. Secondly, I almost never  have a strong urge to comment on these forums, but the status of this "forum" is so utterly pathetic that I feel inclined to.

It's extremely pathetic to see that Skyrim actually meets the expectations of RPG players nowadays. I have been playing the Elder Scrolls series ever since the release of Morrowind, and   in retrospect I have come to realise that all Skyrim truely accompllished was spiting on what was remaining of the true concept of The Elder Scrolls then steping on it.  I own both KOA and Skyrim and both have huge shortcomings, but to see the cult like fanboism Skyrim has garnered is not only extremly disheartning, but is also usually hypocritical to the the arguments these commenters are making. KOA does a whole lot right, like making actually fun and responsive combat,  creating a World (despite looking WOWish)  that is beautiful, and creating a simple skills system. KOA also shares similar plagues to Skyrim like both being ludicrously easy ( if you thought Skyrim was hard even on the hardest difficulty, I really don't know what to say to you) , both lacking overall depth, and a crafting system that makes everything else obselete. I don't hate Skyrim, I just choose not to acknowledge it as a true TES game, other than the title. If Skyrim is regarded as the epitome of this generation's fantasy RPGs, then I am truely worried of what's to come in the future from developers. Both titles were overly ambitious, but ambition is only one step out of many.

Again, I apologize for the long post, but it had to be said by someone.



sandslasher4 Xfire Miniprofile

Novice Member

Joined: 3/30/07
Posts: 35

3/02/12 2:03:56 AM#50

What are guys waiting for to lauch RPGguru? :D


Novice Member

Joined: 5/04/08
Posts: 24

3/02/12 2:40:48 AM#51

I'd just like to point out that you guys (MMORPG staff) need to replace your screenshots with something better.  Seriously.  Look at the first four.


Novice Member

Joined: 5/20/04
Posts: 179

3/02/12 3:21:27 AM#52

Crappy artstyle aside, KOA is not too bad, played a few, the gameplay's allright, the quests are basic but ok, it's a soso game overall, aye. The builds aren't really balanced but it's more a matter of taste than anything else i guess.

The closest game to KOA (imo) remains Fable, it's really close in terms of artstyle, playstile and the like. I'd say if u like one then u'd like the other, basically.

@sandslasher4 : if u started TES with morrowind then u have been missing out. Skyrim's quite in the line of TES 3 & 4. But, if u compare it to Arena, or even Daggerfall, it has like 10000x less content, especially on 3 aspects (to tell the truth i didn't even play morrowind much because of that) :

1) Randomly generated world as u explore it (yeah Arena had it back in 1994, with random dungeons, random POI, and a world the size of... EUROPE !

2) Spells creation kit. Ok i understand they removed it cuz you could do some very OP stuff (like huge AOE dmg added with convert damage taken to magika and bang u're invincible) but it was one of the best part of the game.

3) Rob the god damn stores !

However, Skyrim adds 2 very good things (for me) :

1) The graphics, cuz really in TES the characters always looked like crap before

2) The perks system a la fallout, which is quite incredible.

Also, don't forget that Bethesda released the toolkit and Skyrim's more a sandbox element for people to create their own adventures innit, like the awesome content we had for Oblivion before (nehreim ?).

Sorry bout the () on Skyrim, it's quite outta place here 

You're a Hardcore Survivor!

You not only survived the zombie apocalypse, but did it with style! Your mastery of zombie knowledge, survival tactics, and weaponry is nearly unmatched. Congratulations, for you are hardcore!


Novice Member

Joined: 3/01/06
Posts: 1042

3/02/12 6:06:16 AM#53

Originally posted by eyeswideopen

Playing this game showed me a few things.

One: Curt Schilling needs to stick to hitting little balls with big stick.


Just on this point, Curt was a pitcher he never did much hitting the little ball with the big stick. He is now too old/unfit to be playing professional baseball.

Do you really think that people should stick to one profession for there entire lives? The guy is passionate about gaming, whilst the game is not great telling him to stick to baseball is both childish and patronising.


Novice Member

Joined: 4/23/08
Posts: 368

3/02/12 7:34:42 AM#54

Hey all quick question,

Is this game playable offline?  I just moved into my first home ;) ;) ;) and wont have internet till next week.  If I remember correctly I think Skyrim needed to have internet(not 100 percent sure) but does this game?  I have the xbox, ps3 and pc so not sure if that helps, or if you recommend any system to play it on.  Thanks in advance ;) ;)

CPU-Asus Republic of Gamers Laptop


Novice Member

Joined: 12/31/04
Posts: 2668

Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs

3/02/12 8:44:17 AM#55

I think you should had given credit to the artist of the game who is Todd McFarlane, my favorite artist who does much of the coolest comic art in my opinion.


Advanced Member

Joined: 5/20/10
Posts: 319

3/02/12 10:42:13 AM#56

The game is ok but its not great. It has major flaws in stealth where a sleeping npc has a 360 degree arc of seeing you at full range as though you have zero stealth skills.

NPCs are placed in such a way that stealthing through a dungeon is not possible and sneaking up on one is a pain.

Crafting is ok

Magic is ok

Dispelling Wards is a pain and lockpicking is pointless as you dont need to level it up to be good at it.

Trainers charge to much money at the low levels.

Killing the mobs over and over again in the same places after I have finished in that area is tiresome.

And character customization ..... the game has none other than 3 or 4 presets for each race/gender.

I prefer Skyrim and if KOA is going to be a MMO I am staying the hell away from it.



Novice Member

Joined: 8/19/08
Posts: 58

3/02/12 10:49:31 AM#57
I've been playing it myself the last week and love it. I do feel its to easy. I have it on hard and only a few times early in the game was I challenged. Now that I'm in my 20s and have great gear. Nothing has stopped me. I also feel there are tp many quests. At least useless ones. I would have liked to see more meaningful ones. Lastly character development. I don't have a connection to my main character like I've had with dragon age, mass effect, final fantasy games. Overall though worth the purchase. Playing a rouge now. Once I'm done I'm going a hybrid of warrior/mage paladin type

Apprentice Member

Joined: 10/07/11
Posts: 8

3/02/12 1:09:29 PM#58

Ere's me tuppence squire, control scheme- much better than freakin Witcher 2

lootage/bling/shiny - satisfying :)

Story- the R.A. Salvatore shows through,the characters and voiceovers flesh out the world.  I like the lore, world, it doesn't feel linear so there's some tradeoff on overarching plot urgency i.e. it's sandboxy which I like.

Monsters- Varied and interesting

Immersiveness- Epic Skyrim has it beat hands down, I can feel the icy winds , the cold grit of the rock and the shouts of the Dragonborn and the theme tune thrumming in my blood.

Overall- Excellent game I would welcome a sequel


Novice Member

Joined: 3/14/05
Posts: 270

This too shall pass...

3/02/12 5:36:23 PM#59

Loved the demo but I'm not buying thr game. If my only interest was gaming I might spend 60 bucks based on an experience in a short but fun demo but it's not my only interest. And I got the feeling that what their idea of wide open gaming was wasn't going too match mine.



UO,EQ (best mmo's). Been in lotro for almost 7 years mostly in pvp as a lovable spider: Mummy


Novice Member

Joined: 3/14/05
Posts: 270

This too shall pass...

3/02/12 5:39:09 PM#60

ooops....nothing to see here.............






UO,EQ (best mmo's). Been in lotro for almost 7 years mostly in pvp as a lovable spider: Mummy

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