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News & Features Discussion  » End of Nations: Hands On Preview

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26 posts found
  SBFord

MMORPG.COM Staff

Joined: 6/28/10
Posts: 9246

 
2/28/12 11:54:35 AM#1

We were recently treated to a press event for End of Nations. During the event, we found out an awful lot about Trion's MMORTS. See what we discovered and then leave us your thoughts in the comments.

We were first treated to a presentation by Global Brand Director Alex Rodberg, who gave us a detailed overview of the game and Trion Worlds' plans for its beta testing and launch schedules. Alex illustrated how EoN is massive, boasting large maps of up to 56 players, multiple companies per player with 10+ units per company (with each unit being fully customizable), and thousands of units in battle. The game is also persistent, as competing in online maps affects global faction control and the global epic campaign, and you can advance your commander much as you would a character class in an RPG. EoN also relies on strategy with the standard features that you'd expect from a modern RTS and more, such as company building, hero units, tech trees, meta-game tactics and customization.

Read Som Pourfarzaneh's End of Nations Hands On Preview.

After reading Som's preview of End of Nations, be sure to check out our GameOn Podcast interview with Trion's Dave Luehmann!

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  User Deleted
2/29/12 10:14:23 AM#2

Can't wait to play this. I think it will be a sleeper hit of 2012.

  ProfRed

Apprentice Member

Joined: 10/29/03
Posts: 3540

2/29/12 10:17:39 AM#3

Awesome write up and it sounds like the game is coming along nicely.  A F2P cash shop model that seems fairly common, and it seems like it could be a blast.  I am loving the hybrids of mixing MMO/arena style games whether MOBA or RTS I think it will be a blast to play.  I will definitely try it out.


  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

2/29/12 11:18:34 AM#4

Originally posted by Mephster

Can't wait to play this. I think it will be a sleeper hit of 2012.



 


I am feeling the same way. It is a game I am looking forward to playing. Trion is obviously not scared of Blizzard and going after their crown jewel with their own RTS is just sexy on so many levels it is not funny.


  Arakane

Novice Member

Joined: 7/25/03
Posts: 148

" in search of The Lost Chord"

2/29/12 12:14:50 PM#5

 


 


 They needed to make this a strictly rts-game,with some optional on-line elements ,imo. I wont get anywhere near this one.


  plescure

Advanced Member

Joined: 10/28/07
Posts: 319

Lvl 37 in the MMO called "Life"

2/29/12 12:55:53 PM#6

looking forward to it but want to know more about the mmo elements of the game. RTS games are ten a penny but a proper well done MMORTS will be a uniques thing. there is a massive gap in the marketplace for this.


If someone is talking in general chat in a language you dont understand, chances are they're not talking to you. So chill out and stop bitching about it!

  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 4851

2/29/12 1:04:46 PM#7

I played this a LONG time ago (while RIFT was in Alpha). I'm curious to see how it's evolved since then!


Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  User Deleted
2/29/12 1:15:32 PM#8

Originally posted by plescure

looking forward to it but want to know more about the mmo elements of the game. RTS games are ten a penny but a proper well done MMORTS will be a uniques thing. there is a massive gap in the marketplace for this.





 


 


I disagree. This Genre does not exist for a reason. Please tell us what slapping an MMO prefix onto an rts game will bring to the table?


  adam_nox

Hard Core Member

Joined: 7/31/06
Posts: 1814

2/29/12 4:14:34 PM#9

Originally posted by xZeRGz




Originally posted by plescure




looking forward to it but want to know more about the mmo elements of the game. RTS games are ten a penny but a proper well done MMORTS will be a uniques thing. there is a massive gap in the marketplace for this.











 




 




I disagree. This Genre does not exist for a reason. Please tell us what slapping an MMO prefix onto an rts game will bring to the table?





 


That's like people in the 90s saying the ipod doesn't exist for a reason, or facebook doesn't exist for a reason.  I doubt you really know jack about what people want.  People who want stuff don't even know what they want until it's in front of their faces.


  User Deleted
2/29/12 7:50:36 PM#10

Originally posted by adam_nox




Originally posted by xZeRGz











Originally posted by plescure










looking forward to it but want to know more about the mmo elements of the game. RTS games are ten a penny but a proper well done MMORTS will be a uniques thing. there is a massive gap in the marketplace for this.























 








 








I disagree. This Genre does not exist for a reason. Please tell us what slapping an MMO prefix onto an rts game will bring to the table?











 




That's like people in the 90s saying the ipod doesn't exist for a reason, or facebook doesn't exist for a reason.  I doubt you really know jack about what people want.  People who want stuff don't even know what they want until it's in front of their faces.





 


 


Instead of trying to insult me, why not explain the merits of an mmorts? or can you?


  dotdotdash

Hard Core Member

Joined: 6/01/11
Posts: 294

2/29/12 8:19:33 PM#11

It's quite simple really: the current limited multiplayer RTS format is just that... limited multiplayer. With an MMORTS you are opening up to bigger maps and larger player numbers with a degree of persistence not found in conventional RTS games.


There is appeal there, in the same way there was appeal for the MMORPG, the MMOFPS etc, etc.


To suggest that there is no appeal is pure ignorance. Whilst the genre certainly isn't going to be as profit mongering as the MMOFPS or MMORSPG genres, it's certainly one that has a wide appeal.


And the guy who responded to you was right: People invariably do not know what they want until they are shown what they want. A classic business adage.


  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

2/29/12 8:45:35 PM#12

Originally posted by xZeRGz




Originally posted by plescure




looking forward to it but want to know more about the mmo elements of the game. RTS games are ten a penny but a proper well done MMORTS will be a uniques thing. there is a massive gap in the marketplace for this.



I disagree. This Genre does not exist for a reason. Please tell us what slapping an MMO prefix onto an rts game will bring to the table?


 


The genre does not exist because Blizzard told you it does not. That company deserves what is coming. They not only stagnated the mmorpg genre, but also did it to the RTS genre.


 


EoN is free to begin with, so excuses not to atleast pic it up are just flat out being a hater. The game looks pretty solid and the concept is pretty damn sweet.


  LotsatiArma

Novice Member

Joined: 12/21/06
Posts: 2

2/29/12 10:50:49 PM#13

There was another game kind of like this called Shattered Galaxy. I was really interested in that game so I'll try this out. :) Was going to try out EVE for the same reason (persistent war over territory), but this might be more accessible for me and a lot of others. 


  VirgoThree

Tipster

Joined: 12/09/03
Posts: 1172

Planetside 2 NC: Genudine - Thanatos824

2/29/12 11:33:40 PM#14

Shattered Galaxy was a wonderful game and proved that MMORTS can work. I definitely will be giving this game a shot just to see another go at the genre.


  clankyasp

Apprentice Member

Joined: 10/19/08
Posts: 216

3/01/12 4:20:02 AM#15

i hope they add Marriage system in this game too.


  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 5880

3/01/12 5:57:39 AM#16

This is NOT in any way a MMO, there is no persistence!  Just because the marketing arm of some company decides to label their product a MMO does not make it so!

  xKingdomx

Novice Member

Joined: 8/24/10
Posts: 1540

3/01/12 8:06:05 AM#17

How persistent is this? Or is it just an online battlefield?


How much WoW could a WoWhater hate, if a WoWhater could hate WoW?
As much WoW as a WoWhater would, if a WoWhater could hate WoW.

  Bossalinie

Apprentice Member

Joined: 8/29/07
Posts: 528

3/01/12 8:22:54 AM#18
Wow, Ozmodan. 26 vs 26 over days of fighting in which victory shifts the front lines on the global map. If a person drops, another member can join in to fill the void instantly to avoid being handicapped for the rest of the map. Hero/commander evolving with skills and traits....Oh....that's right. Because there is no auction house and /sit, this isn't an MMO, right?

Wow, some people and their cattle mentality. They play other MMOs where their actions does nothing to change the world, yet bash other ones that try to change the mold.
  Distopia

Drifter

Joined: 11/22/05
Posts: 12071

Give it a rest

3/01/12 8:28:52 AM#19
Originally posted by xZeRGz



 

 


I disagree. This Genre does not exist for a reason. Please tell us what slapping an MMO prefix onto an rts game will bring to the table?

What does it take away from the table? That is the bigger question..

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.
Waiting on The Repopulation.

  Puremallace

Novice Member

Joined: 2/02/11
Posts: 1929

3/01/12 8:32:25 AM#20
Originally posted by Ozmodan

This is NOT in any way a MMO, there is no persistence!  Just because the marketing arm of some company decides to label their product a MMO does not make it so!

Basically the general idea from comic cons and vids is you are given a map with a ton of different battles going on and you queue into them to help out. It is sort of the same concept as when Rift invasions would just pop up and everyone would go there.

 

The thing is supposed to be the sure number of things going on in the map. I guess if you want a MMORPG idea it is basically W V W where their is a objective and the battle is never ending and the front lines are always getting moved around the map.

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