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Guild Wars 2

Guild Wars 2 

General Discussion  » Did ArenaNet make a mistake in naming this game as 'Guild Wars'2?

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85 posts found
  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

2/28/12 4:03:44 PM#61
Originally posted by saluk

Tyria 2 :P

 haha yeah, making the name Tyria doesn't forever prevent you from putting a number after it :).

My point was that GW2 is so dissimilar from GW1 that marketing it as a direct sequel can cause confusion and false expectations.  If they do make a "GW3" and it is similar to "Tyria" (i.e. GW2), then calling it Tyria 2 would be fine.

Are you team Azeroth, team Tyria, or team Jacob?

  Nadia

Elite Member

Joined: 7/26/03
Posts: 8160

2/28/12 4:42:43 PM#62
Originally posted by Loke666

Guildwars is one of the most sold PC games ever, it have outsold games like Diabloo 1 & 2 by far (even counting seperate accounts and not boxes sold).

Diablo franchise has outsold GW1

http://eu.blizzard.com/en-gb/company/press/pressreleases.html?id=2443828

To date  (June 2008), the franchise has sold more than 18.5 million copies worldwide.

 

GW2 is an ok name - I dont think it will hurt sales

EQNext press http://EQ3Wire.com

EQ2: Freeport server
GW2: Stormbluff Isle

  Thrage

Novice Member

Joined: 8/24/07
Posts: 202

Slayer of Internet Dragons

2/29/12 1:32:31 AM#63

You should doubt GW2.  Everyone should.

 

On paper and in preview videos, GW2 is an amazing game.  However, I'm one of those that didn't like GW1, and I am not 100% confident that ArenaNet is really capable of delivering the game I want.  Every now and then in a video I'll see something that reeks suspiciously of GW1 and feel concerned. GW1 was the less-than-one-day kind of bad, for me: between click-to-move and a non-persistent world on top of needing to do a ridiculous amount of research before you even remotely know what  you're doing, GW1 was a really terrible experience.  I've played free Korean grinders that were more entertaining and held on to me for easily a hundred times longer.  It is a bad game.

 

Given that, it is completely understandable and even expected that people will have doubts about how Guild Wars 2 will measure up.  I know I do.  I'm already sold on the game, I intend to buy two copies at launch, but I would be lying if I said I had 100% confidence that GW2 is the next big thing.  ArenaNet has never impressed me in the past, and that's important.

 

Love 'em or hate 'em, Blizzard Entertainment is (was) a quality game developer.  I was playing Warcraft: Orcs and Humans when I was 11 years old, I moved on to Starcraft, I played Warcraft 3 for countless hours; Blizzard has a near-flawless track record of quality titles.  There are a lot of companies like this.  I don't think I've ever played a Capcom game I didn't like, for instance, and while Bethesda's titles are all very similar, I've also never played one I didn't get hopelessly addicted to for months.  Up until the merger with Enix, a Squaresoft title was a guaranteed worthwhile purchase.

 

There are game developers, and there are great game developers.  ArenaNet is not a great game developer, based on their current portfolio, which just so happens to be only Guild Wars 1.

 

Sure, that could all change with GW2.  I'm hoping it does; but to have no doubt at all that GW2 will be successful when GW1 was such a steaming pile of crap is just being unrealistic.  Looking back on SWTOR, I should have known the combat would be terrible, because while I like BioWare's single-player offerings, I also know that their games have extremely weak combat.  Typically in games like KOTOR, Mass Effect and Dragon Age, combat was that thing I had to deal with in between bits of story.  Either way, since combat is 90% of an MMO, SWTOR fell flat on its face for me, despite all of its other admittedly very good offerings.

 

Here's hoping ArenaNet really has changed its tune, and that GW2 is every bit as good as we keep telling ourselves.  And yes, the name is a huge mistake.  "Tyria" would have been perfect.

  Kitkokut

Novice Member

Joined: 2/28/12
Posts: 8

2/29/12 2:31:12 AM#64

I was going to put a reply but Thrage wrote everything that I was thinking already.  Thanks!  I had my doubts because of the heavily instanced world, which I hated in GW1.  Ultimately it will boil down to if I can have fun while playing with other players.  GW1 was just a loner trip for me and I didn't stick around for long so a lot of the things that I associate with GW1, I figured would be in GW2.  Based on the articles that I have read, it seems as though they looked at the "less fun" features of GW1 and the genre in general and focused on making them better.  There wouldn't be any different reaction if this game was named something else.  It would be described as "from the creators of the hit MMO  Guild Wars" either way so why not just slap the well known Guild Wars tag in there.

  Banquetto

Advanced Member

Joined: 10/06/09
Posts: 948

2/29/12 3:18:10 AM#65

You could have a point. Imagine if the ultimate AAA sandbox MMO was released - and it was called "World of Warcraft 2". How many of the people on these forums that have been pleading for a AAA sandbox for years would even consider picking it up?

  megera23

Novice Member

Joined: 5/24/11
Posts: 237

2/29/12 3:18:26 AM#66

Most of the people who tend to go the "GW1 sucked, so GW2 will suck" route, wont really care if the name was different. It will just be "Arenanet's first game sucked, so this one will suck too" instead.

Also having a different name for the game works both ways, you may attract new customers, but you may lose old ones. I doubt Arenanet want that.

So what is my point? That what the game is called doesn't really matter, I guess. There will be people who like it and people who don't, but the game will have to make a name for itself (and for Arenanet) when it's out there for all to see.

  Diovidius

Novice Member

Joined: 10/18/10
Posts: 1031

2/29/12 3:27:30 AM#67
Originally posted by Thrage

However, I'm one of those that didn't like GW1, and I am not 100% confident that ArenaNet is really capable of delivering the game I want.  Every now and then in a video I'll see something that reeks suspiciously of GW1 and feel concerned. GW1 was the less-than-one-day kind of bad, for me: between click-to-move and a non-persistent world on top of needing to do a ridiculous amount of research before you even remotely know what  you're doing, GW1 was a really terrible experience.  I've played free Korean grinders that were more entertaining and held on to me for easily a hundred times longer.  It is a bad game.

GW1 is not a bad game. A lot of people liked it and it is one of the best selling pc games ever. What people can't seem to get past is that GW1 was not a MMO nor was it trying to be. I think people who didn't like GW1 do not like it's genre, that's something different from saying it is a bad game. Either that or they kept trying to view it as an MMO.

There are game developers, and there are great game developers.  ArenaNet is not a great game developer, based on their current portfolio, which just so happens to be only Guild Wars 1.

The founders are ex-blizzard members and they have a lot talent on board with people from mythic for example.

 

  aesperus

Elite Member

Joined: 1/04/05
Posts: 3784

2/29/12 3:46:00 AM#68

I think the name is fine tbh.

With a game like this, from a company that isn't really a household name yet, and is trying to push boundaries, there will be controversy, regardless of the name. GW2 as a name does a good enough job of bringing back fans of the first, as well as drawing attention from people who may not have played the first game.

That said, there are going to be players that didn't like the first game (for whatever reason), players that are completely unwilling to give this game a fair chance, players that are horribly missinformed about this game, players that just don't understand what a game like this entails / means for them, in addition to players who are excited / interested/ curious about the game.

Unfortunately there will be very little Anet can really do to persuade these people, outside of what they have already done. They are doing what they should be doing, focusing on making the game as good as they can get it, giving people pleanty of chances to 'see for themselves' how good the game is, and then letting us decide for themselves. Personally I much more enjoy this approach than getting a game shoved down my throat like most of the other AAA releases have been.

  corpusc

Hard Core Member

Joined: 7/25/03
Posts: 1302

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

2/29/12 3:53:27 AM#69

if the goal is to have a clear concept to get across to players effectively what exactly the game is like,  then it was a mistake to name it GW2 when it is so radically different.

 

however, WoW was radically different from previous Warcraft games, and yet it likely helped them to get more people to try it based on how popular and loved the original Warcraft games were.

 

i think they are going with the latter there,   and it is probably the most important (commercially speaking) when influencing your average joe.  most average joe's are concerned more with name brands, popularity, social clubs, settings, & concepts, rather than the reality of the specific mechanics used in the game.  most average joe's  are fairly easily entertained & will mold themselves around whatever is being presented to them, rather than taking alot of initiative to look for and demand specific features out of a game.

 

i hated GW1.  but i am very much looking forward to trying GW2 because its nothing like GW1, and not that much like previous MMOs in general.  and the fact that it IS an actual MMO.... at least to a much greater extent than just the city zones (like GW1). they are trying alot of brave new things, which i strongly encourage and support.

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  corpusc

Hard Core Member

Joined: 7/25/03
Posts: 1302

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

2/29/12 3:58:58 AM#70
Originally posted by Creslin321
Originally posted by tleytek

Well, if they named it something other than GW2 then they would have to make the game an entire different IP, meaning they could NOT use the same classes, zones, races, etc. If they did name the GW2 something other than GW2 and still had all the GW lore, then people would say  

"Oh this isnt 'different GW name', it has all the lore from GW, so why are they calling it 'different GW name' ?? " or

"This isnt 'different GW name', its just GW2".

 

 No they wouldn't.  They could just name the game something that represents the Guild Wars universe and IP but is not "Guild Wars 2."  As I said in a previous post, I thought they should have named the game:  Tyria.

It makes it clear to GW fans that the game will be set in the GW universe, but may not be a direct sequel to GW1.  It also communicates more of an emphasis on the persistent world by naming the game after the world itself.  Finally, it would hopefully prevent people from being prejudiced against the game because they hated GW1.  After all, if you hated GW1, you probably don't know what Tyria is ;).

Oh, it would also set the game up for nifty expansion titles.  The first expansion could simply be called Cantha, and the second, Elona.

 

i personally would have preferred that, and if everybody out there was like me, it would be a more effective name i think.  but i think they probably made the right commercial decision.

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  faxnadu

Elite Member

Joined: 3/28/08
Posts: 843

2/29/12 4:07:56 AM#71

well for what ive seen and read its very little like gw1 but first game came out quite a many years ago so things tend to change.

and for this i can understand when peple are saying that they wont buy gw2 cause they didint like gw1 BUT, it is a lazyness really not to look how gw2 looks sounds moves differently than gw1.

 

it was a simply business to name gw2 and we cannot tell if the intrest would have been the same if the game name would have been totally different. since its not about guild so much anymore its more like " realms" so realm wars would have suited more alltho i dont like the name myself.

 

personally i think people are not so much looking the name here but the company who makes it. so the name have little meaning to those who knows whats going on.

  SuprGamerX

Apprentice Member

Joined: 1/05/09
Posts: 538

2/29/12 4:15:16 AM#72

Heh , the only mistake with GW2 is the fact that NCSoft is involved. In which case the panic button shouldn't be too far off. 

  ComfyChair

Novice Member

Joined: 7/22/10
Posts: 766

2/29/12 4:18:27 AM#73
Originally posted by SuprGamerX

Heh , the only mistake with GW2 is the fact that NCSoft is involved. In which case the panic button shouldn't be too far off. 

Yeah, but NCSoft west is ran by old Arenanet guys anyway ;) It's probably why they get essentially free reign.

  SuprGamerX

Apprentice Member

Joined: 1/05/09
Posts: 538

2/29/12 4:27:30 AM#74
Originally posted by ComfyChair
Originally posted by SuprGamerX

Heh , the only mistake with GW2 is the fact that NCSoft is involved. In which case the panic button shouldn't be too far off. 

Yeah, but NCSoft west is ran by old Arenanet guys anyway ;) It's probably why they get essentially free reign.

That's good to hear , and might actually bring hope , if they are able to do a better job at bot control then this game might actually have a shot. Because GW2 is a costly project ,way more then Aion , and Aion ... well let's face it ,if not for allowing bots to roam freely the game would of died a while ago , the game is already dead as it is.  I did play GW1 ALOT and enjoyed it , and when I learned NCSoft were involved with GW2 , it turned me off , but if NCSoft west are ran by old Arenanet , then I will most likely give this game a shot.  

  revy66

Novice Member

Joined: 11/12/10
Posts: 465

2/29/12 4:32:55 AM#75
Originally posted by SuprGamerX
Originally posted by ComfyChair
Originally posted by SuprGamerX

Heh , the only mistake with GW2 is the fact that NCSoft is involved. In which case the panic button shouldn't be too far off. 

Yeah, but NCSoft west is ran by old Arenanet guys anyway ;) It's probably why they get essentially free reign.

That's good to hear , and might actually bring hope , if they are able to do a better job at bot control then this game might actually have a shot. Because GW2 is a costly project ,way more then Aion , and Aion ... well let's face it ,if not for allowing bots to roam freely the game would of died a while ago , the game is already dead as it is.  I did play GW1 ALOT and enjoyed it , and when I learned NCSoft were involved with GW2 , it turned me off , but if NCSoft west are ran by old Arenanet , then I will most likely give this game a shot.  

When was the last time you played Aion cause there are no bots now and how did NCsoft affect your GW experience in any way?

  SuprGamerX

Apprentice Member

Joined: 1/05/09
Posts: 538

2/29/12 4:57:18 AM#76

Never played Aion , just by hearing my RL friends that played it and most of my online pals on EVE who left a few months to try out some new MMO's and came back a while later and it always came back with the same critic : Bot heaven.   I did play LA and LA2 and the botting was pretty heavy.   A few of my friends showed me how easy it was to bot in Aion for hours without getting caught in well populated areas. I do work 12 hour shifts and I got 2 of these co workers that I've known for 8 years now invited me to their house one day after a 12 hour shift to show me how NCSoft seriously doesn't give a damn about botting , their toons were botting for over 12 hours without dieing and they showed me around the maps just to have me witness the ammount of bots.   So yeah , obviously if you don't bot in Aion your not cool. Also they have merged servers if I'm not mistaken because of the population that is low.   Anyways I could go on for hours , my only concern for Gw2 since it's NCSoft is the bot control , but since NCSoft West is ran by old Arenanet , then there isn't much to worry about right?   Well , only time will tell.

 Also not because someone doesn't play a MMO doesn't mean he/she cannot judge it , especially when someone like me has been in the MMO world since 1993 ,  just by looking up the publisher and Devs of a game I can already tell you how the game will fare off , and just by watching real game play trailers and not cinematic trailers , it just solidies my claims.

 Now tell me , let's say your playing WoW since 2004 , you've got all the cool loot , a few maxed out characters ,an awesome guild , why would you want to restart in a game that looks alot like it? The logical route if your wanting to try a new MMO would be to go into a opposite route of WoW , with 2 quick examples : PlanetSide 2 and End of Nations.    SWTOR in the other hand could of been something out of this world , for a project costing millions , I find this hard to believe , put SWTOR and WoW side by side , beside better graphics and light sabres and some laser shows ,there is nothing there to push a WoW vet to quit all of his/hers hard work to restart all over in something that looks pretty darn similar to it.

 And no I am not a WoW supporter / basher , I used to play WoW (abit over a year) but then fell in love with EVE-Online.  Speaking of EVE-Online , why do you think CCP never worked on a fantasy sprite MMO? They know the market is saturated with it and people are confused and jumping from MMO to MMO just to be left empty handed.  Dust 514 and World of Darkness , phew-ee , cannot wait for these to release !  :P

  Buttski

Apprentice Member

Joined: 10/21/06
Posts: 157

2/29/12 5:36:30 AM#77

the only fear i have is when i hear gw1/gw2  is that they did not fire those retarded dumb ****s who were responsible for the netcode.

  mysticque

Novice Member

Joined: 10/29/06
Posts: 32

2/29/12 5:51:25 AM#78
Originally posted by Thrage

You should doubt GW2.  Everyone should.

 

On paper and in preview videos, GW2 is an amazing game.  However, I'm one of those that didn't like GW1, and I am not 100% confident that ArenaNet is really capable of delivering the game I want.  Every now and then in a video I'll see something that reeks suspiciously of GW1 and feel concerned. GW1 was the less-than-one-day kind of bad, for me: between click-to-move and a non-persistent world on top of needing to do a ridiculous amount of research before you even remotely know what  you're doing, GW1 was a really terrible experience.  I've played free Korean grinders that were more entertaining and held on to me for easily a hundred times longer.  It is a bad game.

 

Given that, it is completely understandable and even expected that people will have doubts about how Guild Wars 2 will measure up.  I know I do.  I'm already sold on the game, I intend to buy two copies at launch, but I would be lying if I said I had 100% confidence that GW2 is the next big thing.  ArenaNet has never impressed me in the past, and that's important.

 

Love 'em or hate 'em, Blizzard Entertainment is (was) a quality game developer.  I was playing Warcraft: Orcs and Humans when I was 11 years old, I moved on to Starcraft, I played Warcraft 3 for countless hours; Blizzard has a near-flawless track record of quality titles.  There are a lot of companies like this.  I don't think I've ever played a Capcom game I didn't like, for instance, and while Bethesda's titles are all very similar, I've also never played one I didn't get hopelessly addicted to for months.  Up until the merger with Enix, a Squaresoft title was a guaranteed worthwhile purchase.

 

There are game developers, and there are great game developers.  ArenaNet is not a great game developer, based on their current portfolio, which just so happens to be only Guild Wars 1.

 

Sure, that could all change with GW2.  I'm hoping it does; but to have no doubt at all that GW2 will be successful when GW1 was such a steaming pile of crap is just being unrealistic.  Looking back on SWTOR, I should have known the combat would be terrible, because while I like BioWare's single-player offerings, I also know that their games have extremely weak combat.  Typically in games like KOTOR, Mass Effect and Dragon Age, combat was that thing I had to deal with in between bits of story.  Either way, since combat is 90% of an MMO, SWTOR fell flat on its face for me, despite all of its other admittedly very good offerings.

 

Here's hoping ArenaNet really has changed its tune, and that GW2 is every bit as good as we keep telling ourselves.  And yes, the name is a huge mistake.  "Tyria" would have been perfect.

You have to understand the original guild wars is a ladder system. In gw1 you pretty much cannot progress if you're missing the key element like primary quest. So if you had only played one day then you really have nothing to say about the game since you have no idea whats in the content entails. However, for some people who have sticked longer and played it through have definitely good/bad response since they have better understanding and have different perspective of the game. GW was pretty developed not to be exactly like WoW/any mmo with open world. It has its own characteristics.. and to answer the question gw2 is pretty much an upgrade of GW as all its players can migrate their legacy to gw2, incuding names.

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  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5138

2/29/12 6:15:15 AM#79
Originally posted by Thrage

You should doubt GW2.  Everyone should.

 

On paper and in preview videos, GW2 is an amazing game.  However, I'm one of those that didn't like GW1, and I am not 100% confident that ArenaNet is really capable of delivering the game I want.  Every now and then in a video I'll see something that reeks suspiciously of GW1 and feel concerned. GW1 was the less-than-one-day kind of bad, for me: between click-to-move and a non-persistent world on top of needing to do a ridiculous amount of research before you even remotely know what  you're doing, GW1 was a really terrible experience.  I've played free Korean grinders that were more entertaining and held on to me for easily a hundred times longer.  It is a bad game.

 

Given that, it is completely understandable and even expected that people will have doubts about how Guild Wars 2 will measure up.  I know I do.  I'm already sold on the game, I intend to buy two copies at launch, but I would be lying if I said I had 100% confidence that GW2 is the next big thing.  ArenaNet has never impressed me in the past, and that's important.

 

Love 'em or hate 'em, Blizzard Entertainment is (was) a quality game developer.  I was playing Warcraft: Orcs and Humans when I was 11 years old, I moved on to Starcraft, I played Warcraft 3 for countless hours; Blizzard has a near-flawless track record of quality titles.  There are a lot of companies like this.  I don't think I've ever played a Capcom game I didn't like, for instance, and while Bethesda's titles are all very similar, I've also never played one I didn't get hopelessly addicted to for months.  Up until the merger with Enix, a Squaresoft title was a guaranteed worthwhile purchase.

 

There are game developers, and there are great game developers.  ArenaNet is not a great game developer, based on their current portfolio, which just so happens to be only Guild Wars 1.

 

Sure, that could all change with GW2.  I'm hoping it does; but to have no doubt at all that GW2 will be successful when GW1 was such a steaming pile of crap is just being unrealistic.  Looking back on SWTOR, I should have known the combat would be terrible, because while I like BioWare's single-player offerings, I also know that their games have extremely weak combat.  Typically in games like KOTOR, Mass Effect and Dragon Age, combat was that thing I had to deal with in between bits of story.  Either way, since combat is 90% of an MMO, SWTOR fell flat on its face for me, despite all of its other admittedly very good offerings.

 

Here's hoping ArenaNet really has changed its tune, and that GW2 is every bit as good as we keep telling ourselves.  And yes, the name is a huge mistake.  "Tyria" would have been perfect.

 

I would understand (disagree, but understand) if you said that you didn't like GW1, so you're worried that you wouldn't like GW2 as well. After all, GW2 is labeled as a direct sequel to GW1.

But I think you go a bit too far in your post...you basically say that GW1 is objectively bad, and therefore ANet is a crappy developer. But really, this is just your opinion, and most of the world disagrees with you. GW1 has a 89% metascore and a 85% user score...those are pretty good numbers..

So I don't think you should say that a game is objectively bad just because you didn't like it, it's kind of an egocentric thing to say. I, for example, hated Banjo Kazooie, yet I can recognize that peoplpe who like those sorts of games may find it really fun.

What I'm basically saying is that you can't conclude that ANet is a crappy developer because they didn't make a game that YOU wanted to play.

Are you team Azeroth, team Tyria, or team Jacob?

  Varthander

Hard Core Member

Joined: 9/19/07
Posts: 367

Forum ranks are useless.

2/29/12 6:19:26 AM#80

Nah, nothing wrong with it, same world but different age, thats all they need to put the 2.

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