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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Bioware acknowledges Ilum was a mistake, starts to phase out planet completely.

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176 posts found
  Rhoklaw

Elite Member

Joined: 1/12/04
Posts: 3046

$500 Backer to 2015's Top New MMO... The Repopulation!

2/28/12 7:56:37 PM#101

Apparently my comments about PvP in my feedback portion of canceling my accounts was heard! I feel sorry for BioWare though, seeing as they really are a great company now tainted with a Star Wars game that doesn't even compare to the original, even after CU and NGE came along.

  Souldrainer

Spotlight Poster

Joined: 5/21/06
Posts: 1878

2/28/12 8:06:06 PM#102
Originally posted by MortisRex
Originally posted by Souldrainer
Originally posted by MortisRex
Originally posted by Souldrainer
Originally posted by Mad+Dog

Well theres one thing I do know, any one whos loves PVP will be saying good by Swtor and hello GW2.

 This might be one of the least informed posts on hereYou are saying people are going to quit SWTOR and sit around waiting for a few months for GW2?  Over a few minor PVP changes?  Yeah, right.  I will say this much, GW2 is going to have far more bugs and issues than any fanboy could ever anticipate.  Right now, that game is just a list of features, and nothing more. 

So, SWTOR from 2011 with fully working features in the game, or GW2 which comes after the halfway mark in 2012 and has untold bugs and issues?  Hmm...

LOL, irony thy name is Souldrainer.

 Are you going to make an actual statement, or just point a finger and call it a day?

Sorry, thought you would be able to figure out what I was getting at by the highlighting. I'll put it real simple for you since you don't seem to understand. You imply you are in a position to judge who is informed, then you go on about unrealistic fanboys, then you claim SWTOR is "fully working". Bioware themselves refute your assertions. They admit the poorly implemented features like the auction house, poor grouping tools, a lack of guild tools, and the poor implementation of Ilum. I'm not sure how much simpler you need this to be put to understand.

 I understood you fully.  I just wanted you to be more clear so I could more easily point out the flaws in what you said.  Your interpretation of my thought process is hilarious though.  Why not read what I said and interpret as written instead of adding your own interpretation though?

GW2 is not a game right now.  GW2 is a list of features with a launch date, and nothing more.  To put it another way,:

Number of fully working and launched features in SWTOR:  Hundreds.

Number of fully working and launched features in GW2:  ZERO.

So yeah, people who compare existing games with ones that are not out get zero credit from me, because it is just hype.  It's like showing up to someone else's wedding and telling them how awesome yours will be because you have all these plans, but no significant other to speak of.  Apples to apples.   Compare existing, launched, games to others that exist and have launched, or you can never be taken seriously.

Error: 37. Signature not found. Please connect to my server for signature access.

  iceman00

Novice Member

Joined: 5/04/05
Posts: 1367

Kevin Tierney

2/28/12 8:07:27 PM#103

There really isn't a positive way to spin this.  Quitting like a Yugo up a hill is never something to celebrate.

But on the other hand, there were no good options here.  Bioware has demonstrated itself as utterly unable to (right now at least) make a compelling pvp system.   The "fixes" they introduced only made it worse.

And yeah, like others said, I think this really shows how weak the modified hero engine is.  They can't handle mass pvp.  No matter how many fixes they implemented on Ilum, They would run into that roadblock of the engine.

  Zlayer77

Novice Member

Joined: 5/19/09
Posts: 846

Start worrying about other players in a game and dont just play

2/28/12 8:08:41 PM#104
Originally posted by Souldrainer
Originally posted by MortisRex
Originally posted by Souldrainer
Originally posted by MortisRex
Originally posted by Souldrainer
Originally posted by Mad+Dog

Well theres one thing I do know, any one whos loves PVP will be saying good by Swtor and hello GW2.

 This might be one of the least informed posts on hereYou are saying people are going to quit SWTOR and sit around waiting for a few months for GW2?  Over a few minor PVP changes?  Yeah, right.  I will say this much, GW2 is going to have far more bugs and issues than any fanboy could ever anticipate.  Right now, that game is just a list of features, and nothing more. 

So, SWTOR from 2011 with fully working features in the game, or GW2 which comes after the halfway mark in 2012 and has untold bugs and issues?  Hmm...

LOL, irony thy name is Souldrainer.

 Are you going to make an actual statement, or just point a finger and call it a day?

Sorry, thought you would be able to figure out what I was getting at by the highlighting. I'll put it real simple for you since you don't seem to understand. You imply you are in a position to judge who is informed, then you go on about unrealistic fanboys, then you claim SWTOR is "fully working". Bioware themselves refute your assertions. They admit the poorly implemented features like the auction house, poor grouping tools, a lack of guild tools, and the poor implementation of Ilum. I'm not sure how much simpler you need this to be put to understand.

 I understood you fully.  I just wanted you to be more clear so I could more easily point out the flaws in what you said.  Your interpretation of my thought process is hilarious though.  Why not read what I said and interpret as written instead of adding your own interpretation though?

GW2 is not a game right now.  GW2 is a list of features with a launch date, and nothing more.  To put it another way,:

Number of fully working features in SWTOR:  Hundreds.

Number of fully working features in GW2:  ZERO.

So yeah, people who compare existing games with ones that are not out get zero credit from me, because it is just hype.  It's like showing up to someone else's wedding and telling them how awesome yours will be because you have all these plans, but no significant other to speak of.  Apples to apples.   Compare existing, launched, games to others that exist and have launched, or you can never be taken seriously.

I think you need to steep outside boys.. you are really of topic here... And your personal little banter dosent really expand on the topic..

  Souldrainer

Spotlight Poster

Joined: 5/21/06
Posts: 1878

2/28/12 8:10:40 PM#105
Originally posted by Zlayer77
Originally posted by Souldrainer
Originally posted by MortisRex
Originally posted by Souldrainer
Originally posted by MortisRex
Originally posted by Souldrainer
Originally posted by Mad+Dog

Well theres one thing I do know, any one whos loves PVP will be saying good by Swtor and hello GW2.

 This might be one of the least informed posts on hereYou are saying people are going to quit SWTOR and sit around waiting for a few months for GW2?  Over a few minor PVP changes?  Yeah, right.  I will say this much, GW2 is going to have far more bugs and issues than any fanboy could ever anticipate.  Right now, that game is just a list of features, and nothing more. 

So, SWTOR from 2011 with fully working features in the game, or GW2 which comes after the halfway mark in 2012 and has untold bugs and issues?  Hmm...

LOL, irony thy name is Souldrainer.

 Are you going to make an actual statement, or just point a finger and call it a day?

Sorry, thought you would be able to figure out what I was getting at by the highlighting. I'll put it real simple for you since you don't seem to understand. You imply you are in a position to judge who is informed, then you go on about unrealistic fanboys, then you claim SWTOR is "fully working". Bioware themselves refute your assertions. They admit the poorly implemented features like the auction house, poor grouping tools, a lack of guild tools, and the poor implementation of Ilum. I'm not sure how much simpler you need this to be put to understand.

 I understood you fully.  I just wanted you to be more clear so I could more easily point out the flaws in what you said.  Your interpretation of my thought process is hilarious though.  Why not read what I said and interpret as written instead of adding your own interpretation though?

GW2 is not a game right now.  GW2 is a list of features with a launch date, and nothing more.  To put it another way,:

Number of fully working features in SWTOR:  Hundreds.

Number of fully working features in GW2:  ZERO.

So yeah, people who compare existing games with ones that are not out get zero credit from me, because it is just hype.  It's like showing up to someone else's wedding and telling them how awesome yours will be because you have all these plans, but no significant other to speak of.  Apples to apples.   Compare existing, launched, games to others that exist and have launched, or you can never be taken seriously.

I think you need to steep outside boys.. you are really of topic here... And your personal little banter dosent really expand on the topic..

 Just pointing out the gaping flaws in comparing real games to GW2...

Error: 37. Signature not found. Please connect to my server for signature access.

  Khole

Novice Member

Joined: 9/20/10
Posts: 138

2/28/12 8:12:20 PM#106
Originally posted by iceman00

There really isn't a positive way to spin this.  Quitting like a Yugo up a hill is never something to celebrate.

But on the other hand, there were no good options here.  Bioware has demonstrated itself as utterly unable to (right now at least) make a compelling pvp system.   The "fixes" they introduced only made it worse.

And yeah, like others said, I think this really shows how weak the modified hero engine is.  They can't handle mass pvp.  No matter how many fixes they implemented on Ilum, They would run into that roadblock of the engine.

To be fair bioware really hasn't made anything compelling in this game. 

  Rhoklaw

Elite Member

Joined: 1/12/04
Posts: 3046

$500 Backer to 2015's Top New MMO... The Repopulation!

2/28/12 8:14:15 PM#107
Originally posted by Souldrainer
Originally posted by MortisRex
Originally posted by Souldrainer
Originally posted by MortisRex
Originally posted by Souldrainer
Originally posted by Mad+Dog

Well theres one thing I do know, any one whos loves PVP will be saying good by Swtor and hello GW2.

 This might be one of the least informed posts on hereYou are saying people are going to quit SWTOR and sit around waiting for a few months for GW2?  Over a few minor PVP changes?  Yeah, right.  I will say this much, GW2 is going to have far more bugs and issues than any fanboy could ever anticipate.  Right now, that game is just a list of features, and nothing more. 

So, SWTOR from 2011 with fully working features in the game, or GW2 which comes after the halfway mark in 2012 and has untold bugs and issues?  Hmm...

LOL, irony thy name is Souldrainer.

 Are you going to make an actual statement, or just point a finger and call it a day?

Sorry, thought you would be able to figure out what I was getting at by the highlighting. I'll put it real simple for you since you don't seem to understand. You imply you are in a position to judge who is informed, then you go on about unrealistic fanboys, then you claim SWTOR is "fully working". Bioware themselves refute your assertions. They admit the poorly implemented features like the auction house, poor grouping tools, a lack of guild tools, and the poor implementation of Ilum. I'm not sure how much simpler you need this to be put to understand.

 I understood you fully.  I just wanted you to be more clear so I could more easily point out the flaws in what you said.  Your interpretation of my thought process is hilarious though.  Why not read what I said and interpret as written instead of adding your own interpretation though?

GW2 is not a game right now.  GW2 is a list of features with a launch date, and nothing more.  To put it another way,:

Number of fully working and launched features in SWTOR:  Hundreds.

Number of fully working and launched features in GW2:  ZERO.

So yeah, people who compare existing games with ones that are not out get zero credit from me, because it is just hype.  It's like showing up to someone else's wedding and telling them how awesome yours will be because you have all these plans, but no significant other to speak of.  Apples to apples.   Compare existing, launched, games to others that exist and have launched, or you can never be taken seriously.

Going out on a limb here, but I'm pretty sure GW2 will surpass SWTOR this year in popularity. Don't get mad, cause I bought 2 copies of SWTOR and enjoyed it immensly until I reached 50.

  Zlayer77

Novice Member

Joined: 5/19/09
Posts: 846

Start worrying about other players in a game and dont just play

2/28/12 8:17:01 PM#108
Originally posted by iceman00

There really isn't a positive way to spin this.  Quitting like a Yugo up a hill is never something to celebrate.

But on the other hand, there were no good options here.  Bioware has demonstrated itself as utterly unable to (right now at least) make a compelling pvp system.   The "fixes" they introduced only made it worse.

And yeah, like others said, I think this really shows how weak the modified hero engine is.  They can't handle mass pvp.  No matter how many fixes they implemented on Ilum, They would run into that roadblock of the engine.

Yes my guess is that the ghost town that Ilum will become will not be replaced by much of anything. I think they are refocusing on trying to Release more Bgs instead and fixing more endgame content to hold onto the playerbase they got. They dont have much time either so they really need to abandon things they will not get to work in a short Timeframe. And focus all efforts on fixing things that they can actually fix..

That is what I would do if I where them... Fixing the things they can will maybe bring a few customers back and get them a better reputation. And that is what they really need now. Some good player press....

  mgilbrtsn

Spotlight Poster

Joined: 2/14/09
Posts: 1128

He who fights and runs away... misses out on the loot

2/28/12 8:19:16 PM#109

I have no indication one way or another on whether or not they are going to replace Ilum, but as a pure guess, I would side with the faction that thinks that there will be a replacement.

 

I think that they know there is a large group of players that like PvP, so they are going to try to scratch that itch.

 

Don't blast me by asking me sources, and stats, and videos, and hidden recordings about this.  its just a pure guess.

They are coming for you!

  Airwren

Novice Member

Joined: 5/12/08
Posts: 654

2/28/12 8:21:00 PM#110
Originally posted by Garvon3

300 million dollars and 4 years of development and testing and it took them until NOW to realize it? Just goes to show you, singleplayer game devs should NOT attempt to make MMOs.

They also shouldn't ask game developers that took a very popular IP and then crafted a shitty failure MMO to then come and work on their new MMO, and sit back and watch them implement the same broken features into the new game.  Bravo Bioware, bravo.

  Worstluck

Novice Member

Joined: 1/29/11
Posts: 1280

No man controls my destiny... especially not one who attacks downwind and stinks of garlic.

2/28/12 8:24:56 PM#111
Originally posted by mgilbrtsn

I have no indication one way or another on whether or not they are going to replace Ilum, but as a pure guess, I would side with the faction that thinks that there will be a replacement.

 

I think that they know there is a large group of players that like PvP, so they are going to try to scratch that itch.

 

Don't blast me by asking me sources, and stats, and videos, and hidden recordings about this.  its just a pure guess.

 

I think you are right.  It will be replaced with something.  I think it will some kind of instanced area, where they can control the number of people in the area.  They should have just copied Wintergrasp from WoW; maybe they will introduce something like that. 

  Zlayer77

Novice Member

Joined: 5/19/09
Posts: 846

Start worrying about other players in a game and dont just play

2/28/12 8:25:10 PM#112
Originally posted by mgilbrtsn

I have no indication one way or another on whether or not they are going to replace Ilum, but as a pure guess, I would side with the faction that thinks that there will be a replacement.

 

I think that they know there is a large group of players that like PvP, so they are going to try to scratch that itch.

 

Don't blast me by asking me sources, and stats, and videos, and hidden recordings about this.  its just a pure guess.

But they really dont have time now. They need to fix more important things. Getting the Rewards in Warzones instead is a band-aid. For when they get time to get around trying to fix the open world PvP.

And If it gets fixed is really a mather of how successfull the game becomes. If people start to unsubscribe even more A fix or remake of the Ilum open world pvp is not going to be high on the list of fixes. Most of the people that wanted the open world PvP will have migrated to other games that might be doing it better. And I know 2 games that will release with Open world Fetures. I played one of them and it was really fun. Trying to get customers back from those games is just to much of gamble and money and effort should be placed into something better. That is how I would go about it....

By the time they get a whole new zone released, players that wanted it will allready be heavly invested into other games. And wont be coming back so easy..

  bleyzwun

Advanced Member

Joined: 8/29/05
Posts: 1104

2/28/12 8:30:49 PM#113
Originally posted by Zlayer77
Originally posted by iceman00

There really isn't a positive way to spin this.  Quitting like a Yugo up a hill is never something to celebrate.

But on the other hand, there were no good options here.  Bioware has demonstrated itself as utterly unable to (right now at least) make a compelling pvp system.   The "fixes" they introduced only made it worse.

And yeah, like others said, I think this really shows how weak the modified hero engine is.  They can't handle mass pvp.  No matter how many fixes they implemented on Ilum, They would run into that roadblock of the engine.

Yes my guess is that the ghost town that Ilum will become will not be replaced by much of anything. I think they are refocusing on trying to Release more Bgs instead and fixing more endgame content to hold onto the playerbase they got. They dont have much time either so they really need to abandon things they will not get to work in a short Timeframe. And focus all efforts on fixing things that they can actually fix..

That is what I would do if I where them... Fixing the things they can will maybe bring a few customers back and get them a better reputation. And that is what they really need now. Some good player press....

You know, I have a feeling all of this is more of an EA issue than BW. If anybody remembers how WAR went down, they took forever to address issues that needed to be fixed quickly.  It also was rushed, and SWTOR feels like it was rushed as well.  I'm not sure what it is, but I guess EA cuts back on costs after the game is released or something.  

I'm curious how they will handle this game.  As of right now, I will never buy another EA MMO.  If they can save this game, then maybe I will give them another shot.  It just seems like they are moving at a snails pace to fix things.  

  iceman00

Novice Member

Joined: 5/04/05
Posts: 1367

Kevin Tierney

2/28/12 9:03:49 PM#114
Originally posted by ShakyMo
I saw a post up here blaming hero engine (i can't quote back on my phone at work)

My guild is beating dominus which uses same engine, (me I'm beating a game that releases sooner but) from what I hear from friends dominus doesn't grind to a halt with like 50 players on screen.

But its always funny seeing bioware fanbois blaming hero and/or mythic, when the fault lies with EA RPG (new bioware)

Actually a lot of us have been critical of the "hero" engine, but I almost have to use it in quotes.  Bioware made some modifications of it pretty extensively.  So I always say the modified Hero engine, because its a bit more truthful.

  Tasarak

Advanced Member

Joined: 5/04/09
Posts: 43

2/28/12 9:04:00 PM#115
Originally posted by bleyzwun
Originally posted by Zlayer77
Originally posted by iceman00

There really isn't a positive way to spin this.  Quitting like a Yugo up a hill is never something to celebrate.

But on the other hand, there were no good options here.  Bioware has demonstrated itself as utterly unable to (right now at least) make a compelling pvp system.   The "fixes" they introduced only made it worse.

And yeah, like others said, I think this really shows how weak the modified hero engine is.  They can't handle mass pvp.  No matter how many fixes they implemented on Ilum, They would run into that roadblock of the engine.

Yes my guess is that the ghost town that Ilum will become will not be replaced by much of anything. I think they are refocusing on trying to Release more Bgs instead and fixing more endgame content to hold onto the playerbase they got. They dont have much time either so they really need to abandon things they will not get to work in a short Timeframe. And focus all efforts on fixing things that they can actually fix..

That is what I would do if I where them... Fixing the things they can will maybe bring a few customers back and get them a better reputation. And that is what they really need now. Some good player press....

You know, I have a feeling all of this is more of an EA issue than BW. If anybody remembers how WAR went down, they took forever to address issues that needed to be fixed quickly.  It also was rushed, and SWTOR feels like it was rushed as well.  I'm not sure what it is, but I guess EA cuts back on costs after the game is released or something.  

I'm curious how they will handle this game.  As of right now, I will never buy another EA MMO.  If they can save this game, then maybe I will give them another shot.  It just seems like they are moving at a snails pace to fix things.  


It is most definately more of an EA issue, but I hold Bioware accountable also.  I have cancelled my subscription because thier design philosphy is not one I choose to continue to pay for.   They realeased the game early with many bugs too numerous  to list & continue to be a problem.  Ilum was a colossus failure but they don't know how to fix it.  The constant crashing, memory leaks were too much.  Each patch that they claimed " fixed " issues, only turned out to not fix issues within Ilum & Warzone's etc.  You did not need a guild or group in this game to do anything. You felt very disconnected within the universe.  Far too much instancing & load times kept getting worse with each patch.

 I think some of us pvp'ers had some hope that there would be some decent pvp down the road, but Bioware/EA  strung us along the entire time.   This game is for people who really want Carebear PVP to begin with.  Too many WOW pver's on PVP servers thinking what they have is PVP. ( Huttball ) 

I'm out. back to DAOC.....

  Zlayer77

Novice Member

Joined: 5/19/09
Posts: 846

Start worrying about other players in a game and dont just play

2/28/12 9:12:58 PM#116
Originally posted by Tasarak
Originally posted by bleyzwun
Originally posted by Zlayer77
Originally posted by iceman00

There really isn't a positive way to spin this.  Quitting like a Yugo up a hill is never something to celebrate.

But on the other hand, there were no good options here.  Bioware has demonstrated itself as utterly unable to (right now at least) make a compelling pvp system.   The "fixes" they introduced only made it worse.

And yeah, like others said, I think this really shows how weak the modified hero engine is.  They can't handle mass pvp.  No matter how many fixes they implemented on Ilum, They would run into that roadblock of the engine.

Yes my guess is that the ghost town that Ilum will become will not be replaced by much of anything. I think they are refocusing on trying to Release more Bgs instead and fixing more endgame content to hold onto the playerbase they got. They dont have much time either so they really need to abandon things they will not get to work in a short Timeframe. And focus all efforts on fixing things that they can actually fix..

That is what I would do if I where them... Fixing the things they can will maybe bring a few customers back and get them a better reputation. And that is what they really need now. Some good player press....

You know, I have a feeling all of this is more of an EA issue than BW. If anybody remembers how WAR went down, they took forever to address issues that needed to be fixed quickly.  It also was rushed, and SWTOR feels like it was rushed as well.  I'm not sure what it is, but I guess EA cuts back on costs after the game is released or something.  

I'm curious how they will handle this game.  As of right now, I will never buy another EA MMO.  If they can save this game, then maybe I will give them another shot.  It just seems like they are moving at a snails pace to fix things.  


It is most definately more of an EA issue, but I hold Bioware accountable also.  I have cancelled my subscription because thier design philosphy is not one I choose to continue to pay for.   They realeased the game early with many bugs too numerous  to list & continue to be a problem.  Ilum was a colossus failure but they don't know how to fix it.  The constant crashing, memory leaks were too much.  Each patch that they claimed " fixed " issues, only turned out to not fix issues within Ilum & Warzone's etc.  You did not need a guild or group in this game to do anything. You felt very disconnected within the universe.  Far too much instancing & load times kept getting worse with each patch.

 I think some of us pvp'ers had some hope that there would be some decent pvp down the road, but Bioware/EA  strung us along the entire time.   This game is for people who really want Carebear PVP to begin with.  Too many WOW pver's on PVP servers thinking what they have is PVP. ( Huttball ) 

I'm out. back to DAOC.....

Being out and about roaming freely on the forums I ran across this in the Pub http://www.mmorpg.com/discussion2.cfm/thread/342559/Well-worth-the-read.html ... the Wolfshead article  Is a really good READ i must say.. Its a bit off Topic but it hits the nail on everything I feel the Industry is doing wrong these days..

Here is a cut out.. from the last parts...

Read full article http://www.wolfsheadonline.com/swtors-300-million-virtual-bridge-to-nowhere/#more-6023

No longer are MMOs are created with the expectation that anything can happen. Those days are long past. If players were left to forge their own destinies it would result in chaos and conflict which would be unacceptable to the story obsessed new breed of video game designer who insists that every aspect of what a player does should be tightly controlled and scripted. You see, you as a player can’t be trusted.

Instead MMOs have become virtual sausage factories where the spectator-like player sits back and enjoys the ride. Game design has been reduced to process of crafting every moment of the player experience — nothing is left to chance — a philosophy that would make amusement park tycoon Walt Disney proud.

If anything, Bioware’s SWTOR has made me pause to reflect about the current state of virtual MMOs and the unfortunate suicidal direction they are heading in — a virtual bridge to nowhere.

  Isawa

Novice Member

Joined: 6/20/08
Posts: 1066

2/28/12 9:14:36 PM#117
Originally posted by Zlayer77
Originally posted by hikaru77

Is just a temporary solution till the 1.2 update, wich will be like a new game.  

The Miracle patch... when have any Update made to a game made into into "like  a new game?" It has never happend in MMO history. Hoping for the Miracle patch is setting yourself up for disappointment. They cant morph this game into something new. They can only try and patch the holes that are leaking...

I'm just saying dont put your hopes in some Miracle patch. That someday will come.. it's like the credence song....

"Well, I'm here to tell you now each and ev'ry mother's son
You better learn it fast; you better learn it young,
'Cause, "Someday" Never Comes."

Umm there has been such an update(s) for a particular game that was recently shut down. For many, the update was not positive, but yes it did make it feel "like a new game", far from a miracle though...

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

2/28/12 9:32:15 PM#118
Originally posted by Zlayer77
 

Being out and about roaming freely on the forums I ran across this in the Pub http://www.mmorpg.com/discussion2.cfm/thread/342559/Well-worth-the-read.html ... the Wolfshead article  Is a really good READ i must say.. Its a bit off Topic but it hits the nail on everything I feel the Industry is doing wrong these days..

Here is a cut out.. from the last parts...

Read full article http://www.wolfsheadonline.com/swtors-300-million-virtual-bridge-to-nowhere/#more-6023

No longer are MMOs are created with the expectation that anything can happen. Those days are long past. If players were left to forge their own destinies it would result in chaos and conflict which would be unacceptable to the story obsessed new breed of video game designer who insists that every aspect of what a player does should be tightly controlled and scripted. You see, you as a player can’t be trusted.

Instead MMOs have become virtual sausage factories where the spectator-like player sits back and enjoys the ride. Game design has been reduced to process of crafting every moment of the player experience — nothing is left to chance — a philosophy that would make amusement park tycoon Walt Disney proud.

If anything, Bioware’s SWTOR has made me pause to reflect about the current state of virtual MMOs and the unfortunate suicidal direction they are heading in — a virtual bridge to nowhere.

this is why I really hope someone picks up Archage as soon as possible after it's release in korea...  something needs to break this cycle

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  xenogias

Advanced Member

Joined: 9/13/07
Posts: 1945

2/28/12 9:35:46 PM#119

*inserts obligatory Next they should admit SWTOR itself was a mistake comment*

Now to the topic. Glad they admitted it. While the game isnt for me Ilum really was a bad, bad idea.

  xenogias

Advanced Member

Joined: 9/13/07
Posts: 1945

2/28/12 9:40:45 PM#120
Originally posted by eluldor
Originally posted by Zlayer77
Originally posted by hikaru77

Is just a temporary solution till the 1.2 update, wich will be like a new game.  

The Miracle patch... when have any Update made to a game made into into "like  a new game?" It has never happend in MMO history. Hoping for the Miracle patch is setting yourself up for disappointment. They cant morph this game into something new. They can only try and patch the holes that are leaking...

I'm just saying dont put your hopes in some Miracle patch. That someday will come.. it's like the credence song....

"Well, I'm here to tell you now each and ev'ry mother's son
You better learn it fast; you better learn it young,
'Cause, "Someday" Never Comes."

Umm there has been such an update(s) for a particular game that was recently shut down. For many, the update was not positive, but yes it did make it feel "like a new game", far from a miracle though...

Patches like they are talking about in 1.2 are generally not good at all. First a patch like that admits they did it wrong the first time. Secondly you would really struggle to find a patch like that, that people felt was a positive change. Concider alot of people wont go back to the game no matter what. In alot of cases that means the current playerbase enjoys things the way they are in general. In big sweeping patches that change major things its going to change it so much that current people playing get pissed off and leave.

I hope 1.2 is done well and makes the game more fun for thoes that do enjoy it.  However over the short game industry history generally changing the way a game works or is played is a bad thing. Not just for MMO's but how many times have we seen games with the same name and a diffrent number attached to it fail because the gameplay was diffrent from the origional that was so much fun?

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