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ArcheAge

ArcheAge 

General Discussion  » ArcheAge scary possibilities.

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64 posts found
  Davirok

Novice Member

Joined: 4/26/07
Posts: 67

 
2/26/12 1:32:07 PM#1

From what ive seen in Korea CBT and some really nice articles, the game is already MIND BLOWING, and to me its SCARY in some points.

Just think about the differences between servers with all these awesome sandbox tools, imagine you manage to create such a large woodcraft corporation you monopolite all the woods and the rest of the server cant do shit about this.

Or just a huge pirate float you manage to control the seven seas of Archeage, and the rest of the server fear you and try to join you desperately :P.

I guess you see my point, maybe in another server there arent such things and people take it easier, the possibilites within this are amazing.

  Laughing-man

Hard Core Member

Joined: 4/23/09
Posts: 2657

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

2/26/12 1:34:55 PM#2

My goal is to make my server a barren waste land, going to make it as much like Mordor as possible.

Chop chop trees, chop chop.

  etlar

Old School

Joined: 10/14/04
Posts: 540

Breakdown: Achiever 33.33%, Explorer 60.00%, Killer 66.67%, Socializer 40.00%

2/26/12 1:36:05 PM#3

I dont know what im going to do in this game.....

and thats exactly why im looking so much forward to it! ;)

  jusomdude

Spotlight Poster

Joined: 11/21/06
Posts: 2156

2/26/12 1:37:47 PM#4
Originally posted by Laughing-man

My goal is to make my server a barren waste land, going to make it as much like Mordor as possible.

Chop chop trees, chop chop.

Make sure you destroy all the tree seeds too, so no new ones can be planted.

  Atanos

Novice Member

Joined: 8/08/11
Posts: 18

2/28/12 1:01:39 AM#5
Originally posted by jusomdude
Originally posted by Laughing-man

My goal is to make my server a barren waste land, going to make it as much like Mordor as possible.

Chop chop trees, chop chop.

Make sure you destroy all the tree seeds too, so no new ones can be planted.

And bring salt to spread across the fields, so that the land itself will die.

  Garvon3

Novice Member

Joined: 3/17/10
Posts: 2943

2/28/12 1:10:58 AM#6

Don't get too excited just yet guys. Sandboxes don't often work out how you imagine they will. You tend to overblow ideas in your mind's eye, especially when a game promises you freedom. Darkfall, though a great game, did not allow me to do all the things I thought I'd be able to do.

  Sylvarii

Novice Member

Joined: 12/03/11
Posts: 1044

2/28/12 1:14:36 AM#7
Originally posted by Garvon3

Don't get too excited just yet guys. Sandboxes don't often work out how you imagine they will. You tend to overblow ideas in your mind's eye, especially when a game promises you freedom. Darkfall, though a great game, did not allow me to do all the things I thought I'd be able to do.

It's not a sandbox game,it's thembox.It has some sandbox features but it's also themepark as well,it's an hybrid.It has instances and quest system, all your typical themepark features.

Other than the PVP and the skill system,the game share a bit in common with vanguard not Darkfall or Mortal Online.

It has a better ship system than vanguard better housing system and better PVP,many other features are great as well but it's not a sandbox MMO.

Crafting looks great as well but Vanguard has a great crafting system but i can see that AA is more appealing imo.

  Garvon3

Novice Member

Joined: 3/17/10
Posts: 2943

2/28/12 1:23:41 AM#8
Originally posted by Sylvarii
Originally posted by Garvon3

Don't get too excited just yet guys. Sandboxes don't often work out how you imagine they will. You tend to overblow ideas in your mind's eye, especially when a game promises you freedom. Darkfall, though a great game, did not allow me to do all the things I thought I'd be able to do.

It's not a sandbox game,it's thembox.It has some sandbox features but it's also themepark as well,it's an hybrid.It has instances and quest system, all your typical themepark features.

I had heard there was zero instancing in this game. Great, another instanced quest grinder. And I had high hopes. Next.

  Sojhin

Novice Member

Joined: 5/19/04
Posts: 126

2/28/12 1:29:34 AM#9

Staying on the topic of trees... My guild will raid any guild's city and attempt asset destruction if that guild has less than 20 trees or more than 200.

*insert mad laughter here*

 

Fanrabbit in my vent currently over various pycho druidic based guild names, good times.

  spaceport

Novice Member

Joined: 11/24/11
Posts: 417

2/28/12 1:29:51 AM#10
Originally posted by Sylvarii
Originally posted by Garvon3

Don't get too excited just yet guys. Sandboxes don't often work out how you imagine they will. You tend to overblow ideas in your mind's eye, especially when a game promises you freedom. Darkfall, though a great game, did not allow me to do all the things I thought I'd be able to do.

It's not a sandbox game,it's thembox.It has some sandbox features but it's also themepark as well,it's an hybrid.It has instances and quest system, all your typical themepark features.

Other than the PVP and the skill system,the game share a bit in common with vanguard not Darkfall or Mortal Online.

It has a better ship system than vanguard better housing system and better PVP,many other features are great as well but it's not a sandbox MMO.

Crafting looks great as well but Vanguard has a great crafting system but i can see that AA is more appealing imo.

 

Wrong.

 

ArcheAge is a sandbox with themepark elements.

 

ArcheAge has 0 instancing, open world dungeons, the only instancing that there is right now is in BG's, which are probably going to be removed in the next beta, like they did with the instanced dungeons. (acording to beta testers, nobody uses the BG's and are very unpopular, and im not sure but i think they don't have rewards)

 

So, again, ArcheAge is a sandbox with optional questing, but you can lvl up in many different ways, this isn't a themepark.

 

The quests are there for the people who need to follow an arrow, only the autists are going to quest grind in a game where you can build your own town with your guild, hell you can even build a castle.

 

And let's not forget how EVERYTHING in this game happens in the open world, the PVE and PVP are connected all the time, unlike themeparks like Guild Wars 2 and The Secret World.

 


"Esport with tournaments is for hardcore pvp'rs that want to be competitive. Openworld PVP with ganking and griefing is for casuals that just wants their pvp mixed with pve from time to time."
otacu

  Garvon3

Novice Member

Joined: 3/17/10
Posts: 2943

2/28/12 1:33:10 AM#11
Originally posted by spaceport
Originally posted by Sylvarii
Originally posted by Garvon3

Don't get too excited just yet guys. Sandboxes don't often work out how you imagine they will. You tend to overblow ideas in your mind's eye, especially when a game promises you freedom. Darkfall, though a great game, did not allow me to do all the things I thought I'd be able to do.

It's not a sandbox game,it's thembox.It has some sandbox features but it's also themepark as well,it's an hybrid.It has instances and quest system, all your typical themepark features.

Other than the PVP and the skill system,the game share a bit in common with vanguard not Darkfall or Mortal Online.

It has a better ship system than vanguard better housing system and better PVP,many other features are great as well but it's not a sandbox MMO.

Crafting looks great as well but Vanguard has a great crafting system but i can see that AA is more appealing imo.

 

Wrong.

 

ArcheAge is a sandbox with themepark elements.

 

ArcheAge has 0 instancing, open world dungeons, the only instancing that there is right now is in BG's, which are probably going to be removed in the next beta, like they did with the instanced dungeons. (acording to beta testers, nobody uses the BG's and are very unpopular, and im not sure but i think they don't have rewards)

 

So, again, ArcheAge is a sandbox with optional questing, but you can lvl up in many different ways, this isn't a themepark.

 

The quests are there for the people who need to follow an arrow, only the autists are going to quest grind in a game where you can build your own town with your guild, hell you can even build a castle.

 

And let's not forget how EVERYTHING in this game happens in the open world, the PVE and PVP are connected all the time, unlike themeparks like Guild Wars 2 and The Secret World.

 

Oh thank GOD. I'm so sick of instancing. It's the cancer of the genre.

  Kumapon

Advanced Member

Joined: 7/28/11
Posts: 385

2/28/12 1:34:09 AM#12


Originally posted by Garvon3


Originally posted by Sylvarii


Originally posted by Garvon3

Don't get too excited just yet guys. Sandboxes don't often work out how you imagine they will. You tend to overblow ideas in your mind's eye, especially when a game promises you freedom. Darkfall, though a great game, did not allow me to do all the things I thought I'd be able to do.


It's not a sandbox game,it's thembox.It has some sandbox features but it's also themepark as well,it's an hybrid.It has instances and quest system, all your typical themepark features.


I had heard there was zero instancing in this game. Great, another instanced quest grinder. And I had high hopes. Next.

There is 1 BG for beginners to learn how to siege, and that is it. Everything else is open world.

Yes AA does have quests, the same way Everquest has quests. You get lots when you start out but as you lvl up they get fewer and fewer, and you have the main story quest line.

  Sylvarii

Novice Member

Joined: 12/03/11
Posts: 1044

2/28/12 1:44:49 AM#13
Originally posted by spaceport
Originally posted by Sylvarii
Originally posted by Garvon3

Don't get too excited just yet guys. Sandboxes don't often work out how you imagine they will. You tend to overblow ideas in your mind's eye, especially when a game promises you freedom. Darkfall, though a great game, did not allow me to do all the things I thought I'd be able to do.

It's not a sandbox game,it's thembox.It has some sandbox features but it's also themepark as well,it's an hybrid.It has instances and quest system, all your typical themepark features.

Other than the PVP and the skill system,the game share a bit in common with vanguard not Darkfall or Mortal Online.

It has a better ship system than vanguard better housing system and better PVP,many other features are great as well but it's not a sandbox MMO.

Crafting looks great as well but Vanguard has a great crafting system but i can see that AA is more appealing imo.

 

Wrong.

 

ArcheAge is a sandbox with themepark elements.

Yes AA is a themepark with sandbox features.See,which ever word comes first you can't ignore the themepark word,glad you agreed with me.

ArcheAge has 0 instancing, open world dungeons, the only instancing that there is right now is in BG's, which are probably going to be removed in the next beta, like they did with the instanced dungeons. (acording to beta testers, nobody uses the BG's and are very unpopular, and im not sure but i think they don't have rewards)

 

So AA does have instances which is what i said, irrelevant if they are to be remove,it has them.

 

So, again, ArcheAge is a sandbox with optional questing, but you can lvl up in many different ways, this isn't a themepark.

 

So you agree with me that AA is a hybrid with sandbox features and themepark features, glad you agree.

 

The quests are there for the people who need to follow an arrow, only the autists are going to quest grind in a game where you can build your own town with your guild, hell you can even build a castle.
Don't need to know about AA features been following it for over a year.But again AA has quests like any other themepark MMO.Building your town is one of the sandbox features,that i have already explained,again i'm glad you agree with me.

 

And let's not forget how EVERYTHING in this game happens in the open world, the PVE and PVP are connected all the time, unlike themeparks like Guild Wars 2 and The Secret World.

 

Who mentioned GW2 or The Secret World,i mentioned Vanguard where EVERYTHING is open world ,housing ,shipping,dungeons,diplomcy and up until they closed the PVP server which again was total open world,not an instance in the game.

So AA is not a true total sandbox game,it has themepark features thrown in with great sandbox features.

Glad you agreed with me.

  Sylvarii

Novice Member

Joined: 12/03/11
Posts: 1044

2/28/12 1:47:01 AM#14
Originally posted by Kumapon

 


Originally posted by Garvon3


Originally posted by Sylvarii


Originally posted by Garvon3

Don't get too excited just yet guys. Sandboxes don't often work out how you imagine they will. You tend to overblow ideas in your mind's eye, especially when a game promises you freedom. Darkfall, though a great game, did not allow me to do all the things I thought I'd be able to do.


It's not a sandbox game,it's thembox.It has some sandbox features but it's also themepark as well,it's an hybrid.It has instances and quest system, all your typical themepark features.


I had heard there was zero instancing in this game. Great, another instanced quest grinder. And I had high hopes. Next.

 

There is 1 BG for beginners to learn how to siege, and that is it. Everything else is open world.

Yes AA does have quests, the same way Everquest has quests. You get lots when you start out but as you lvl up they get fewer and fewer, and you have the main story quest line.

And that's was all i was saying,i have no problem with it at all but AA is not a sandbox game,it's a hybrid that offers themepark and sandbox features all in one package and i think it will work great.

Something for everyone.

  Garvon3

Novice Member

Joined: 3/17/10
Posts: 2943

2/28/12 1:47:10 AM#15
Originally posted by Sylvarii
Originally posted by spaceport
Originally posted by Sylvarii
Originally posted by Garvon3

Don't get too excited just yet guys. Sandboxes don't often work out how you imagine they will. You tend to overblow ideas in your mind's eye, especially when a game promises you freedom. Darkfall, though a great game, did not allow me to do all the things I thought I'd be able to do.

It's not a sandbox game,it's thembox.It has some sandbox features but it's also themepark as well,it's an hybrid.It has instances and quest system, all your typical themepark features.

Other than the PVP and the skill system,the game share a bit in common with vanguard not Darkfall or Mortal Online.

It has a better ship system than vanguard better housing system and better PVP,many other features are great as well but it's not a sandbox MMO.

Crafting looks great as well but Vanguard has a great crafting system but i can see that AA is more appealing imo.

 

Wrong.

 

ArcheAge is a sandbox with themepark elements.

Yes AA is a themepark with sandbox features,see which ever word comes first you can't ignore the themepark word,glad yoiu agreed with me.

ArcheAge has 0 instancing, open world dungeons, the only instancing that there is right now is in BG's, which are probably going to be removed in the next beta, like they did with the instanced dungeons. (acording to beta testers, nobody uses the BG's and are very unpopular, and im not sure but i think they don't have rewards)

 

So AA does have instances which is what i said, irrelevant if they are to be remove,it has them.

 

So, again, ArcheAge is a sandbox with optional questing, but you can lvl up in many different ways, this isn't a themepark.

 

So you agree with me that AA is a hybrid with sandbox features and themepark features,great glad you agree.

 

The quests are there for the people who need to follow an arrow, only the autists are going to quest grind in a game where you can build your own town with your guild, hell you can even build a castle.
Don't need to know about AA features been following it for over a year.But again AA has quests like any othewr themepark MMO.Building your town is one of the sandbox features,that i have already explained,again i'm glad you agree with me.

 

And let's not forget how EVERYTHING in this game happens in the open world, the PVE and PVP are connected all the time, unlike themeparks like Guild Wars 2 and The Secret World.

 

Who mentioned GW2 or The Secret World,i mentioned Vanguard where EVERYTHING is open world ,housing ,shipping,dungeons,diplomcy and up until they closed the PVP server which again was total open world,not an instance in the game.

So AA is not a true total sandbox game,it has themepark features thrown in with great sandbox features.

Glad you agreed with me.

Sorry...but what exactly are these themepark features you're on about? Do you mean quests? Because quests have been in almost every MMO, themepark or no. And this game seems to have no instancing, though instancing doesn't make a game a themepark.

  Vesavius

Old School

Joined: 3/08/04
Posts: 6987

Players come for the game, but they stay for the people- Most Devs have forgotten this.

2/28/12 1:50:28 AM#16
Originally posted by Garvon3
Originally posted by Sylvarii
 

So AA is not a true total sandbox game,it has themepark features thrown in with great sandbox features.

Glad you agreed with me.

Sorry...but what exactly are these themepark features you're on about? Do you mean quests? Because quests have been in almost every MMO, themepark or no. And this game seems to have no instancing, though instancing doesn't make a game a themepark.

 

Yes, quests are a themepark feature. AA is a hybrid 'sandpark' game, which has even been stated by XL.

Sylvarii is perfectly correct.

 

  spaceport

Novice Member

Joined: 11/24/11
Posts: 417

2/28/12 1:53:34 AM#17
No, you said ArcheAge had instanced dungeons.

 

That is not true.

 

Unlike themeparks, ArcheAge doesn't have any kind of instanced progression, if you are in an enemy guild, i can stop you from doing X, because there is 0 instancing, everything happens in the open world.

 

Please do some research about the game.

 

The instanced BG can hardly be considered PVP content.


"Esport with tournaments is for hardcore pvp'rs that want to be competitive. Openworld PVP with ganking and griefing is for casuals that just wants their pvp mixed with pve from time to time."
otacu

  Garvon3

Novice Member

Joined: 3/17/10
Posts: 2943

2/28/12 1:56:32 AM#18
Originally posted by Vesavius
Originally posted by Garvon3
Originally posted by Sylvarii
 

So AA is not a true total sandbox game,it has themepark features thrown in with great sandbox features.

Glad you agreed with me.

Sorry...but what exactly are these themepark features you're on about? Do you mean quests? Because quests have been in almost every MMO, themepark or no. And this game seems to have no instancing, though instancing doesn't make a game a themepark.

 

Yes, quests are a themepark feature. AA is a hybrid 'sandpark' game, which has even been stated by XL.

Sylvarii is perfectly correct.

 

...What? How are quests a themepark feature? Ultima Online had quests. SWG had quests. Almost every MMO ever has had quests. They are not a themepark feature.

  someforumguy

Hard Core Member

Joined: 1/25/07
Posts: 3093

2/28/12 1:58:18 AM#19
Originally posted by Vesavius
Originally posted by Garvon3
Originally posted by Sylvarii
 

So AA is not a true total sandbox game,it has themepark features thrown in with great sandbox features.

Glad you agreed with me.

Sorry...but what exactly are these themepark features you're on about? Do you mean quests? Because quests have been in almost every MMO, themepark or no. And this game seems to have no instancing, though instancing doesn't make a game a themepark.

 

Yes, quests are a themepark feature. AA is a hybrid 'sandpark' game, which has even been stated by XL.

Sylvarii is perfectly correct.

 

If that is the case then Ryzom and EVE Online are sandpark games too (respectively have PVE quests and PVE missions)><

This goes to show how silly the whole sandbox vs themepark discussion is. Someone comes along and decided that a sandbox with quests is for some reason not a sandbox anymore lol.

This whole 'make up your categories' only leads to neverending discussion because there is no consensus about the definition about Sandbox. If people cant agree on the definition then discussing whether MMO x is sandbox or not, is pointless lol.

  spaceport

Novice Member

Joined: 11/24/11
Posts: 417

2/28/12 2:00:16 AM#20
Originally posted by Garvon3
Originally posted by Vesavius
Originally posted by Garvon3
Originally posted by Sylvarii
 

So AA is not a true total sandbox game,it has themepark features thrown in with great sandbox features.

Glad you agreed with me.

Sorry...but what exactly are these themepark features you're on about? Do you mean quests? Because quests have been in almost every MMO, themepark or no. And this game seems to have no instancing, though instancing doesn't make a game a themepark.

 

Yes, quests are a themepark feature. AA is a hybrid 'sandpark' game, which has even been stated by XL.

Sylvarii is perfectly correct.

 

...What? How are quests a themepark feature? Ultima Online had quests. SWG had quests. Almost every MMO ever has had quests. They are not a themepark feature.

 

Dude... Ultima Online is a hybrid, a "Sandpark", everyone knows that.

 

ArcheAge doesn't even have classes, so im going to patiently wait for all those themepark elements everyone keeps talking about...

 

Im just not seeing them (luckily, the less themepark BS, the better)


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