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News & Features Discussion  » The Secret World: Wondrous or Worrisome?

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180 posts found
  Xasapis

Tipster

Joined: 1/12/07
Posts: 5608

2/27/12 10:09:18 AM#21
Originally posted by DaSpack

Originally posted by Talonsin

I hate when a game launches with sub fees and cash shops.  Its a giant slap in the face and lets you know up front that the $50 box cost and $15 a month are not enough to earn you all the content in the game.

GW2 is only boxcost. Should launch around christmastime 2012. So there you go.

Isn't GW2 confirmed to have a cash shop for cosmetic and other items? Also isn't GW2 selling adventure packs in the form of expansions? The only difference is that GW2 does not have a subscription fee, which is what I expect TSW will scrap eventually.

  alkarionlog

Hard Core Member

Joined: 3/19/09
Posts: 1048

2/27/12 10:11:09 AM#22
Originally posted by TwilightEdge
Originally posted by mmoDAD

Originally posted by fenistil

Big enough for both this titles? Sure.




 




TSW is disqualified for me though.




 




Why?




 




Douple Dipping business model.




 




If they charge for box and subscription I expect no cash shops , rmt & microtransactions.




They do plan do have cash shop that will make ~ 35% of sub amount of money.




 




so thanks but no thanks




 




kkthxbye





 

I agree.


There are too many games to look forward to than to be nickel & dimed to death by a model like this.

it's the same for me. But it's tornquist. I looved TLJ and Dreamfall so much =/

same for me and I was following the game for like 3 years or so, preety even before most of people would even know, till they tell us how would be the bussiness model, P2P plus CS, so no thank you, i'm already annoyed with goverment stealing from me not gonna burn more money on stupid things like this, so for all I care TSW can crash and burn.

 

but too bad most of people are morons and will comply and give then all money they want for this.

 

later people complain why the world is like it is....

FOR HONOR, FOR FREEDOM.... and for some money.

  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 13710

 
OP  2/27/12 10:17:16 AM#23

The cash shop, at least from all that I've both seen and read, is convenience only. For instance, players will be able to buy outfit items. Since there IS no armor class in TSW, the purchase is purely for cosmetic looks only. Why would anyone feel compelled to use a cash shop?

Really, this sort of revenue model is a good one. People kvetch about box prices with subs. People kvetch about F2P with item malls. This is a nice mix of both: A quality subscription game (which many say makes a better, higher quality game) with a convenience store if so desired.

Funcom isn't going to be twisting anyone's arm to buy stuff to "win".

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  Vargur

Novice Member

Joined: 1/15/10
Posts: 142

2/27/12 10:39:04 AM#24

TSW is my game for 2012 and I hope it lives up to its potential. Problem these days is that most games are easy mode, and offer few challenges. I am playing LotRO part-time while I wait for TSW, but when I can kill two mobs, each who are five levels above me, at the same time without breaking a sweat, then it does become boring.

I do like a lot of what I have read about TSW, but there are sadly few things they can make wrong before it becomes a fail. Players are becoming highly selective in their games and not very forgiving. I am myself a AoC veteran, and that game may be very polished today, but the F2P model is still not enough to lure me back. For that there they opted for too many paths that are different from those I would have chosen.

TSW, really looking forward to it and have high hopes, but manage to maintain a healthy dose of scepticism.

  User Deleted
2/27/12 10:39:43 AM#25

"Even though I knew that I was only seeing what Funcom wanted me to see and that the parts of the game we were playing were polished to a high degree, I knew that if Funcom could do this well with this much, they could certainly pull it off for the game as a whole. I believed it then. I believe it now."


 


Above taken from the article.


Really? You KNOW this for a fact do you? And the article is about MMO'ers NOT trusting the shills that are paid to "know" things without seeing them.


Right. TSW articles by the reviewers are shit and not to be trusted. You just proved it.


Thanks :)


  Maquiame

Elite Member

Joined: 8/21/07
Posts: 659

Power without perception is spiritually useless and of no true value

2/27/12 10:42:04 AM#26

I am looking forward to this game very much, why? Because its headed by Ragnar for one, he was not involved in the other mmos that these guys made and if he was, he was not the lead. Dreamfall and the Longest Journey were two very good games and I am looking forward to his touches of these games on TSW.  I like the world and am a bit burned out by HIgh Fantasy and its lack of serious innovation in world design and race designs. So while I will get GW2 I know that its going to be a damn good game but I also know as far as world design and lore its not going to do anything remakably super different (the big bosses in the world are Dragons-yawn).   I also like the fact that this is a thinking man's mmo which means that certain types are not going to play this game, along with the types who care more about pvp than world design and story. A dream come true imo.  I get to play a mmo with all the intelligent folk and none of the others, a pure win win situation if you ask me. Yeah the game has a cash shop, but as was said, nobody is forcing you to use it.  Many theme parks in the past have this and I am sure that the ones who don't like it  many of them already have a sub to one of the mmo's that have it right now.  Eve has one, WoW has one, EQ2 has one, etc, etc.

Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!

  Games888

Novice Member

Joined: 2/06/12
Posts: 244

2/27/12 10:46:08 AM#27

If u like killing zombies and running around solving mysteries or doing quests with no instructions this is the game for u.

 

 

  Wraithone

Hard Core Member

Joined: 7/09/04
Posts: 3573

If you can't kill it, don't make it mad.

2/27/12 10:48:39 AM#28

Given how badly things went for their last two games (with Anarchy Online still to this very day an example of one of the WORST launches in MMO history)  I'm going to give the launch of TSW a pass.  I may check back in six months to a year, but for now, there are too many other games that look interesting, and the companies involved do not have the dismal past history that Funcom has.

  Dauzqul

Spotlight Poster

Joined: 2/10/12
Posts: 1275

2/27/12 10:50:13 AM#29

Originally posted by Suzie_Ford

The cash shop, at least from all that I've both seen and read, is convenience only. For instance, players will be able to buy outfit items. Since there IS no armor class in TSW, the purchase is purely for cosmetic looks only. Why would anyone feel compelled to use a cash shop?


Really, this sort of revenue model is a good one. People kvetch about box prices with subs. People kvetch about F2P with item malls. This is a nice mix of both: A quality subscription game (which many say makes a better, higher quality game) with a convenience store if so desired.


Funcom isn't going to be twisting anyone's arm to buy stuff to "win".



 


The whole "aesthetic only is okay" thing is total bullshit.


People play games for a variety of reasons. Why should someone who wants to look the best aesthetically have to pay more than an adventurer who wants the best gear?


So after I purchase the following:


+$50-$60 for game...


+$15 per month


+$15 per month


+$15 per month


+$15 per month


+$15 per month


+$15 per month


+$15 per month


 


....I still have to pay extra for a nice looking cape or cloak?


 


I'm done with this nickel & diming model. I will not participate. Funcom, IMO, is now in the same bag as Cryptic.


  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

2/27/12 10:50:29 AM#30

It's not that I'm skeptical because I think the press is payed to put a positive spin on whatever they experienced, but just that Funcom hasn't allowed any gameplay footage to be shown.  It doesn't matter what the press says, and how honest they are, if it's not backed up by anything solid I can judge for myself.

 

Guess you could say I'm "cautiously optimistic" because I actually liked AO and AOC (you'd think I were the only one, the way these forums go on about Funcom) but nothing can really sell a game to me, but seeing the game itself.  Not trailers, not zone flythroughs with little snippets of gameplay, but raw uncut footage of how it actually plays.

 

If they're so close to release, and can't allow people to show any of that?  Yeah, I'm going to start getting pretty skeptical.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  alkarionlog

Hard Core Member

Joined: 3/19/09
Posts: 1048

2/27/12 10:53:32 AM#31
Originally posted by Suzie_Ford

The cash shop, at least from all that I've both seen and read, is convenience only. For instance, players will be able to buy outfit items. Since there IS no armor class in TSW, the purchase is purely for cosmetic looks only. Why would anyone feel compelled to use a cash shop?

Really, this sort of revenue model is a good one. People kvetch about box prices with subs. People kvetch about F2P with item malls. This is a nice mix of both: A quality subscription game (which many say makes a better, higher quality game) with a convenience store if so desired.

Funcom isn't going to be twisting anyone's arm to buy stuff to "win".

wrong, any cash shop is a nice way to steal more money from you, you can do whatever, to make it shiny and happy, but in the end is just a ugly thing to make players spend even more with you don't need, also you say it just convenience, it always like in F2P with CS, it just convenience, you don't nedd to pass a month grind to lvl or to get that drop you just buy the xp pot, raise drop or even the damned item you want from the CS, need to upgrade your weapon? no problem you can try the free way, with have like 10% chance to work and spend money and buy the raise chance item who amke it have a 50% chance to work, also to make sure you don't lose your item when you try to forget to buy the protect item in the CS so then even if you fail you don't break your equip.

you can say it not anything to win in the CS and they are not twisting people arm for it. but give it time, I saw game who was P2P go f2p with a full P2W cs, and any game who use the cs is balanced the way they say it would, only game I saw it work was GW, but even so you only buy the box to play anything else is not needed, unless you want a lvl 20 char with all skills unlock without playing the game.

 

really its a shame anyone who play or work on the MMO genre think  its ok for then do anything like that and even defend anything like that,

FOR HONOR, FOR FREEDOM.... and for some money.

  Nailzzz

Novice Member

Joined: 12/04/08
Posts: 489

2/27/12 10:54:30 AM#32

Box cost for game plus any expansions.


Subscrition fees.


Item shop.


2 out of these 3 is fine. People are used to that and usually find it acceptable. 3/3 is not acceptable. Especially with GW2 coming along. Aside from theme/setting and classless charachter desighn, there isnt much else setting this game apart from GW2 in terms of what it has to offer while GW2 has other inovations. And im sorry to say it but Arenanet has an impressive track record while Funcom well, doesnt.


Don't get me wrong. Im actually very interested in TSW. But the inclusion of a cash shop from the start does strike me as overreaching for money. And given how there last release was quickly followed up by funcom stock cash out and bail shenanigans by higher ups within there company during the first month of games release. And that isnt even taking EA into account.


  User Deleted
2/27/12 11:02:19 AM#33

I got a hands on at a Funcom afterhours party during PAX, and  in my opinion TSW is the game that many gamers have been begging for for years now.  First off the game looks amazing, they put a lot of care and feeling into backgrounding, to the point backgrounds can set the emotional mood. The fine details you wouldnt normally think about make you realize just how important they really are and how flawed other games that don't take that time and effort come up short.

Animations are smooth and seemless, but as usual in mmo's running and jumping meh... not sure why running and jumping so hard for animators to get right.

The combat is fast, exciting, and sucks you in. My adrenlin peaked many times during fights and  I found myself trying phsically mirror my avatar in combat.

The skills and abilities system is so beyond anything anyone has ever done before that it truly feels like we finally have a next generation mmo in the making. The total custimization gives you a sense of complete individuality, which in turn gives the player an amazing attachment and immersion into their character.

 

Now granted I haven't ( YET ) managed to play or test everything slated to release 2012, but imo at this time, TSW clearly has my vote for game of the year 2012.

  Hekate27

Apprentice Member

Joined: 1/15/11
Posts: 44

2/27/12 11:06:40 AM#34

I think that skepticism is healthy, it keeps games companies on their toes.  We the players are the consumers we expect a product that delivers.  if I buy a pair of shoes and the heel break first time I wear them I can take them back to the store and get my money back or get a new pair, as a gamer I cannot get my money back if the game is bugged to all heck or does not live up to what I believe I was promised, thus it is very much down to the developers to make as polished a game from the get go.


That said I am actually pretty excited about this title, not least that I need something new to whet my MMO-jaded palette.  TSW at least provides me with a fresh setting, genre, challenge and with luck some new innovations.  Could it go wrong?  Of course it could, but then so can any new release and I will not be avoiding new games just because they MIGHT go wrong.  If many choose not to play that is fine as well it will mean that launch will not get jammed up with the inevitable rush.  I suspect that is we all hope for the best be aware that we might get the worst and at least keep an open mind then with luck their will be less hysteria.  To those that say that they have not heard much about the gameplay etc. well I suspect that between now and release we shall see much more.  And for those that want to wait to hear from those of us that will inevitably go in at launch, I respect that view, and hopefully you will want join us once you hear how we advance party get on.


Walk in the Light


Do what thou wilt, and harm ye none. - Witches Rede

  Coolit

Novice Member

Joined: 11/22/10
Posts: 444

2/27/12 11:31:47 AM#35

Personally I like the idea behind TSW but will not buy it until after launch simply because it's by Funcom. I wont be burned twice by them and will wait for proper reviews to filter through.


  eric_w66

Apprentice Member

Joined: 1/12/06
Posts: 1009

2/27/12 11:33:47 AM#36

It's a C-O-N-spiracy! Game must stink if a reviewer said it's good!


/boggle


  bloodbone

Advanced Member

Joined: 2/06/10
Posts: 145

After the game,
the king and the pawn go into the same box.

2/27/12 11:34:28 AM#37

Originally posted by mmoDAD




Originally posted by fenistil




Big enough for both this titles? Sure.








 








TSW is disqualified for me though.








 








Why?








 








Douple Dipping business model.








 








If they charge for box and subscription I expect no cash shops , rmt & microtransactions.








They do plan do have cash shop that will make ~ 35% of sub amount of money.








 








so thanks but no thanks








 








kkthxbye











 




I agree.




There are too many games to look forward to than to be nickel & dimed to death by a model like this.





 


No one "loves" the model but it is what it is.  Its not going change for you guys so either you'll play the game "as is" or you won't.  If you won't no point in rehashing this tired old issue.  My guess is most of you tha "won't play" because of the model ... actually will in the end as the cash store wont have any impact on game play (atleast if they are honest about things)  


  fenrisblue

Novice Member

Joined: 9/20/04
Posts: 115

2/27/12 12:01:38 PM#38

blah blah blah, so much moaning and groaning about hte cash shop and having to buy the game AND having to pay a sub,...i atually welcome the reduced box price, and its not like you HAVE to buy things from the store, i have dropped 30 bucks extra a month if the item they are selling is worth it, Champions online ,City of heros/villains,everquest 2,WoW, all ofthese games have item shops and subsand or options of F2P or subs, its about options, and most of the stuff you buy in these item shops can be gained in game, its not like we are looking at another allods,..all you have to do is look at what AoC is selling (which i do not know) to get an idea of what you will see in TSW, i for one think(opinion) that this game will be awesome and i am ready to fork over a lifetime sub,and hopefully will not have to buy anything, like champions online does for there lifers and yways my verdict is    WONDEROUS!!!!

  nomss

Apprentice Member

Joined: 7/21/10
Posts: 1488

2/27/12 12:14:28 PM#39

I think GW2 is going to beat them with the launch, and that's going to be VERY troublesome for this title.


Guild Wars 2's 50 minutes game play video:
http://n4g.com/news/592585/guild-wars-2-50-minutes-of-pure-gameplay
Everything We Know about GW2:
http://www.mmorpg.com/discussion2.cfm/thread/287180/page/1

  rpgalon

Novice Member

Joined: 3/04/11
Posts: 432

2/27/12 12:16:39 PM#40
Originally posted by mmoDAD

Originally posted by Suzie_Ford

The cash shop, at least from all that I've both seen and read, is convenience only. For instance, players will be able to buy outfit items. Since there IS no armor class in TSW, the purchase is purely for cosmetic looks only. Why would anyone feel compelled to use a cash shop?


Really, this sort of revenue model is a good one. People kvetch about box prices with subs. People kvetch about F2P with item malls. This is a nice mix of both: A quality subscription game (which many say makes a better, higher quality game) with a convenience store if so desired.


Funcom isn't going to be twisting anyone's arm to buy stuff to "win".



 

The whole "aesthetic only is okay" thing is total bullshit.


People play games for a variety of reasons. Why should someone who wants to look the best aesthetically have to pay more than an adventurer who wants the best gear?


So after I purchase the following:


+$50-$60 for game...


+$15 per month


+$15 per month


+$15 per month


+$15 per month


+$15 per month


+$15 per month


+$15 per month


 


....I still have to pay extra for a nice looking cape or cloak?


 


I'm done with this nickel & diming model. I will not participate. Funcom, IMO, is now in the same bag as Cryptic.

after playing that amount of months you probably already have the cosmetic itens, since funcom said you can obtain all cosmetic in the cash shop, by just playing the game...

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