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Originally posted by LadyNoh I mean at launch.
I truly wish people would stop being so damn disingenous when it came to these sort of things. |
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2/26/12 11:44:40 PM#122
My personal opinion is <500k just because I can't see it being suistainable in long-term simply for the fact that it just focuses too much on story while not giving attention to parts that give it the definition of MMOrpg. I am sure pvp will improve and more content will be added during the coming months but severe damage has already been done to the title in its initial stage. On top of it all, we still see generic gameplay mechanics and the game reportedly missing basic social functions. Now if you take into account probably by far the biggest factor, where we have titles like GW2, Tera and The Secret World maybe even Archeage?) being out within the next year, with each offering something unique to the genre, even if SWTOR gets an overhaul it really needs to compete, it will just be too late by that time. I doubt even expansions will save the game. I am just being a realist. Just want GW2. |
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Originally posted by Mephster 2 million copies sold with an 80% retention rate two months out is a failure?
Where in the hell where all you people when RIFT was losing subs? |
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2/26/12 11:48:18 PM#124
Originally posted by Snaylor47 Wtf? Someone is actually still running around touting this? Are you insane bro or simply this blinded? 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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Originally posted by Vaultar My counter argument to this is that none of those games offer what is in reality on of the biggest draws for SWTOR, it being SWTOR by Bioware.
Look how poor SWG was from a subjective POV, the only things to really do in it was Crafter or space combat.
Sure they might lose all the people looking for something new (assuming they havn't already left), but how many people want an MMO by Bioware, or a Star Wars MMO? |
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2/26/12 11:50:33 PM#126
Originally posted by Snaylor47 Do you work for bioware? Please show me the 80% retention rate as of Mid Feb, facts please and not Dec/Jan numbers |
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Originally posted by Wickedjelly Do you have proof stating otherwise? Preferably from EA or Bioware and not yourself.
Why not? 1.5 Million subs still gives them a 75% retention rate. There has yet to be a trail period also. |
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2/26/12 11:50:59 PM#128
Originally posted by Snaylor47 There is now way in hell they retained 80%, no way, but you can keep believing that BS if you like. As for Rift, it took it nearly 4 months to drop as far as SWTOR has dropped in 2. I know...because I keep records. ![]() |
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2/26/12 11:51:13 PM#129
launches are bad, all launches lose players. stop trying to claim your the exception. this drives me NUTS, seriously everyone thinks that a bad launch kills the game period end of story, or that their game is a magic exception when they are very wrong. SWTOR still has time to turn things around. Depending on the launches of the next 5 titles SWTOR will have choices. for now they need to solidify their game.
however Claiming that your game is untouchable from whats coming out is very VERY ignorant. SWTOR will NOT walk out unskathed, Best case Scenario 100k-400k lost, Worst case Scenario 900k-1mil lost. and these are just estimates, if they get the best case scenario then they can hold steady with what they are doing. if they get worst case scenario they better start looking at B2P Because i can. |
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2/26/12 11:51:37 PM#130
Originally posted by Snaylor47 Are you kidding me SWG was 10x better then this pile of garbage, the PvP alone was better then this whole game Besides what were you 10 when SWG came out please stop speaking out of your ass you are really failing hard. |
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Originally posted by Teala Mind showing me? |
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2/26/12 11:55:21 PM#132
Originally posted by Snaylor47 Why, I use xfire, you do not think xfire if viable - I do though and no I will not show you. You or someone like you will just excuse it away and say, you use xfire so it has no value. ::shrugs:: So no...I'll not waste my time...showing you anything. ![]() |
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2/26/12 11:57:07 PM#133
My guess is 400k. I know I know, too low, I'm evil, I must have stocks in ArenaNet, blah blah blah. But with all the AAA MMOs (not to mentione all the AAA single player games coming out), and SWTOR fighting an uphill battle right now to plug some of the holes on the boat, I think it will shrink pretty fast. Enter a whole new realm of challenge and adventure. |
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2/26/12 11:57:07 PM#134
Originally posted by Snaylor47 First of all the only ones that came out with a retention rate percentage...ever...were wackos on forums. Secondly, if they had an 80% retention rate not only would BW be singing from the rafters about it but so would every media outlet that covered business news in any shape or form that also covered game companies because that is simply unheard of. Not to mention game sites in general. You guys came up with that magical 80% all on your own with your magical mathematics and ridiculous assumptions as to how many of the 1.7 were subbed. ...and even then that was goofballs stating it from the time of the conference call which has no bearing whatsoever even in Candyland as to where the retention rate stands now.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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2/26/12 11:58:25 PM#135
I remember there's a server tracker somwhere that shows concurrent players (which obviously plummeted over the course of the first month, but that's to be expected, people play like crazy for the first few days), but that doesn't state people 'still subscribed' at all. I mean, i stopped playing ages ago but i'll have only been unsubcribed last week or so. I don't think there's any way to say how many people are still playing ToR. All i know is that no-one ever seemed to be playing in Europe :/ Seeing Hoth with 5 players at 6PM GMT was the final straw for me. Also, Teala, xfire is kind of useless XD |
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2/26/12 11:59:40 PM#136
Christ, it feels like TOR has been out for about 5 years already. The game is old and predictable. I don't even play it and I can probably tell you what the upcoming patch notes say. Bioware is trying so hard to copy what Blizzard does and they're failing so, so bad. It's actually sad to watch. A year from now there will be around 600k subscribers. Biodrones will be copying and pasting some quote from Bioware that says the game is profitable at 500k subs as proof TOR is a smashing success. Titan will come out a year later and TOR will start merging servers and transition into F2P. Next we will hear rumors about a Mass Effect mmo and how Bioware can't mess it up because it's their own IP and they learned from TOR what not to do, blah, blah, blah. Meanwhile, no one will care anyway because the themeparkers will be too busy playing Titan, and the rest of us will be in Archeage or World of Darkness.
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Originally posted by Wickedjelly I asked for proof, here is MMODATA.net a third party tracker thingy.
Pretty non-bais. |
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2/27/12 12:04:00 AM#138
Yes that is true. However, even given THAT fact, we see ppl complaining saying "what do I do after reaching 50?" or "The world is generic and lifeless" or "so much cinematics i skip thru them. Spacebar is my favourite feature in game (sorry couldnt resist that last part :P)" or "its not really MMO. I feel like im playing single player with social hubs attached" or "PvP is lacking and exploitable" or "These issues havent been fixed since the time I reported them back during beta" ..and the list continues. It is really testing out and shaking Bioware foundations in the mmorpg world. People are beginning to realise that it is just not enough to have Star Wars and Bioware in the same line when the game is having problems in dozens of areas. IMHO, only the most hardcore Star Wars fans will stay in game.
Just want GW2. |
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2/27/12 12:04:34 AM#139
So lets look at this from a completely objective point of veiw, we have one camp that says we have 1.7 million players and we have camp two that says no way. So where can we go to sorta confirm this hummm lets check the server status on Prime Time Sunday night, so we did and there was get ready Johnny one full server, while 1 month ago there were 15-20, there was not one single very heavy and 19 heavy. In the mean time behind door number two there were 20 light hummmmmm what can we deduce from all this???? Anyone in the audience care to guess, yes you sir with the Star Wars shirt, The game is growing I mean it does not matter that the servers are showing less people everyday because EA/Bioware told me we have 1.7 million poeple playing!!! Well there you have it folks nope the game is growing because EA/Bioware have said so, please don't believe the official server status because it is broken atm and not showing very full servers..................... |
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Originally posted by Vaultar Theres plenty to do at end game, Granted its more of the same but that doesn't take away from the fact thats its still there. http://www.swtor.com/community/showthread.php?t=225858, I'm on jedi convanat and spend 90% of my time talkin on /1 and Do not hear any major complaining and I find thta the complaining on the forum is inconsistant with the complaining in the actually game (If you where around doing WAR's launch you'd see what I mean).
I actually have to yell at people to hit spacebar during cinimatics.
I am honestly not trying to sound fanboish here but I just don't see these things outside of the TOR Gen forums or here.http://www.youtube.com/watch?v=VascyLfpNrI (Play it) Im sorry Im not seeing any of this, and I am by no means saying that this game is going to have millions of subs tomorrow. But to say that this game will have less then 400k subs is redonculus RIFT still has about 300k subs, SWG managed 300k subs pre-NGE (AKA When the game was slightly more playable.). With the SW IP and Bioware being a rather competant developer I see no reason how this game can't get at least 800k subs, I fail to how that is a failure. |
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