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Awesome news, here the patch notes: New Additions
Bug fixes
Exploit fix
Link to official news is HERE
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2/26/12 5:58:09 AM#2
All of this is great stuff! The devs have been busy.
Now if they will just finish the encyclopedia missions and fix the bugged missions on Silan :-) |
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2/26/12 11:16:01 PM#3
You know...my only gripe with this game was that while it was sandbox...you didnt have a choice. You needed to have good magic and crafting if you just wanted to weild a bigass 2h weapon and go melee..and do it well. That and the skill creation system ( best part of the game) was very archaic and lack luster in terms of effects to the skill. So much oppertunity with this system but was used for very obvious and simple effects...wish they expanded that a bit...give you some interesting combinations and some better variety. Any idea if they are planning to improve on old system or are they just fixing broken stuff and adding fluff from here on out? Also...i stopped by back then the game got knocked out and went f2p and it was a horrible, terrible, experience in terms of a community that use to be awesome...how is it now? Is it still f2p kids trolling the vets and the vets getting angry and fighting with them (the goal of said trolls) Not sure what made me think of this game again, but, just curious. |
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2/27/12 8:42:00 PM#4
You certainly don't need to be good at magic to be good at melee. Everyone should develop a bit of healing magic to rez a downed buddy but that is all. You don't need any crafting skill to be good at melee. I make my own weapons because i enjoy it but most folks just ask someone else to make their weapons. It is true that someone who mastered several skills will have more hit points than someone who only mastered 2h sword. I never saw that as a flaw. The skill creation system is totally unique. I can imagine ways to improve it, but it's hard to complain when no other mmorpg lets you do that at all. I do not expect the devs to tamper with that system now. Ryzom never went f2p in the conventional sense. There is no cash shop. You simply can't take any skill past 125 (half-way to max level) unless you subscribe. But your point is valid. When young players without credit cards were able to give it a try the maturity level in the starter zone sank to what one typically sees in f2p games. I sometimes see friction in Universe chat but not that frequently. My other chat tabs are populated with friends so I don't feel the need to follow every conversation in Universe. Sorry if i sound like a fanboy, Crunchy. There are many things in Ryzom that I think could be improved. Maybe in a future patch. 1.13 is good enough to keep me happy for now :-) |
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Originally posted by Crunchy221 Originally posted by angus858
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3/01/12 10:06:44 PM#6
This was a good idea completely ruined by the actual execution. They should really invest in a test server to reduce these kinds of embarrasing mistakes. |
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