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2/25/12 2:53:09 AM#281
Originally posted by itgrowlsOriginally posted by smh_alot I've read the whole story of people leaving Blizzard before WoW and after WC3 after conflict with Vivendi, which is pretty common knowledge now, but I haven't read much at all about people leaving Bioware in 2007 after EA takeover, certainly not in the same way as was heard about the large group leaving Blizzard, so if you got links that support your story in the way that the story regarding Blizzard's exodus is known, feel free to share. As for people leaving after a big project is finished for other challenges, hmm, if that's fishy, then Jeff Strain, ANet's genius head honcho leaving ANet before GW2 is launched would be red flag alert-fishy, which imo it isn't. People leave companies all the time for various reasons. |
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2/25/12 2:54:52 AM#282
Originally posted by Celcius with the exception of the operation on this list... the gear you talk about was in beta and pulled from the game before launch match to chest in beta pulled at launch legacy system should have been in at launch guild banks should have been in at launch UI customization should have been in at launch net medals in warzones... how can u call this anything, 5 minutes of coding some if statements.. hardly innovative or noteworthy the graphics option is more low options for people with fps issues... crafting should have been at launch... social gear was in beta and pulled before launch target of target are you kidding me.. as if u dont think that should have been at launch balancing based off what... all the damage reports they get from non exsistent player combat logs... orrrr you mean the hearsay based off forum QQers complaining other classes are OP because of their lack of ability? |
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2/25/12 2:55:52 AM#283
Originally posted by LadyNoh It is hard to gauge. Really won't know until we get to see for ourselves probably. One thing I will say is that if it is as different as they claim get ready for the backlash. While I think overall it is certainly better for the game as a whole and players that want to see this there are going to be more than a few that treat that as a negative. Unfortunately. It is in the best interest of the product and for long term retention rates, but I'm sure you can imagine the complaints there will be hehe 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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2/25/12 4:02:21 AM#284
Originally posted by smh_alot what's funny is all the people who left blizzard, pretty much involved in three major companies the two i can remember at this hour are Trion and Arenanet. Fascinating isn't it. |
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2/25/12 4:13:56 AM#285
Originally posted by itgrowlsOriginally posted by smh_alot ? This sounds like more unfounded stuff that strays farther and farther away from the original topic for some reason :-/ From what I recall it was 2 companies and Trion wasn't one of them: it was Flagship Studios and ArenaNet where the bulk of the leavers went to, Flagship Studios people ended up making Hellgate and afterwards a sizeable part went on to make Torchlight. I still see no link that supports the theory that Bioware experienced a sortlike mini exodus as the wellknown and documented leaving of the ex Blizzard people. That already had little to do at all with the topic that was being discussed nor my reply on the OP, but this follow up post derails even further -_- |
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2/25/12 4:19:05 AM#286
TOR is a good example of how not to make a MMO out of a single player RPG series and dare ask for a monthly fee for it. |
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2/25/12 4:25:14 AM#287
Originally posted by itgrowlsOriginally posted by smh_alot No fascinating would be if one went to work as a torturer in Libya, 1 became a dairy farmer and the other became a truck driver, but Devs leaving an MMO company to take up another post in the same industry is not really fascinating. "i don't waste my time building relationship in games" - nariusseldon |
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2/25/12 11:39:57 AM#288
Originally posted by tixylix
When it goes free-to-play I'll come back. It's just not worth paying $15 a month to be bored by bad stories hampered by bad game play.
And it's not that I don't the stories aren't well executed, I think they're just lousy stories. STO had better stories, but they were horribly executed making them tedious. These are tedious stories well executed...
They really need new writers. The romances are particularly stupid and read like they were written for the 'fat, desperate housewife' crowd. But even so much of the plots are just recycled garbage... Blowing up planets, Dukes fighting Barons, you're the only one with the magical cure, finding treasure's for the princess, romancing the princess (as a smuggler)...
Puke... |
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JoeyMMO
Apprentice Member
Joined: 10/09/11
To busy playing GW2 to post much around here... *shrug* |
2/25/12 11:51:45 AM#289
No amount of tweaking the load numbers can cover up the fact that TOR is going down quite fast. It doesn't even need to be covered up, the contrary would be surprising. Given what the game is and what MMO-players want, TOR appeals more to BW-fans than it does to the MMO crowd. Asking a subscription for an average game and a poor MMO just doesn't fly. I'm sure few people who've been around a while are genuinely surprised by the evolution. |
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2/25/12 2:56:18 PM#290
Originally posted by Souldrainer Yep. They've got this forum and the WoW forum to stink up and apparently nothing else better to do with their time. |
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2/25/12 3:01:52 PM#291
Originally posted by Zekiah I want the time spent in an MMO be well worth it, its not just killing time for me. I want to have an interesting experience. You have to admit, they may many different names but very few does has any worthwhile content. |
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2/25/12 3:40:44 PM#292
Personally I unsubbed after 3 weeks. I am determined to resub though. I spend £50 on the game and I want to get my monies worth, and three weeks is frankly not enough to give me good value. I think the game is alright for your average gamer, but sadly I am a PvP heavy gamer. And well... we all know that this game is terrible for PvP. I hope they fix it and I can resub and enjoy the game. Otherwise I was scammed out of my money! Healing the world since 2005 |
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2/25/12 4:26:53 PM#293
"It's pretty funny how people are really sure the game has tanked and have no facts to support their theory" just looking at the games community is enough
they pretty much want world of warcraft only named star wars the old republic
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2/25/12 4:49:19 PM#294
We have a lot of facts, guilds are dying overnight, guilds with 200 members, right now im in one that I just joined... 1500 members active, total 350 are subbed to the TOR portal. 3 TOR members playing online right now.. (There is 4 player sin the Diablo 3 beta demo lol) Its Saturday prime time.. The 3 guys in there are casual nobodies, The rest that come throughout the day, have the same story day in and day out.. and quote "BUGS BUGS BUGS BUGS BUGS, the same bugs that havnt been fixed since beta, nothing to do at 50..... the questing is cool, but starting to say the same shit over and over..... Blah" and log off in anticipation of PS2.. Everyday here the same shit from different players and they quote how the severs have become ghostlands. You have to understand this game gave nothing for longevity... Im sure alot of you casual players that come home and play for 30 minutes before your mom sends you to your room can be fooled for a few months... But IMO, Bioware thought replayability on different classes = longevity... They obviously didnt know their market.... The many who quit, will never return... Some say they will, but no reason too, nothing can change.. They can't even fix a simple interface problem or handle the UI...What are you thinking is going to come in the near future? You think there is some mysterious MIRACLE patch like in Mortal? They are clearly showing they are NOT DOING ANYTHING. I think they are in profitmode.. in short my guess is NO EMPLOYEES, and no development whatsoever, as they milk in every cent they can to their stockholders and prepare for FREE TO PAY in the coming months for those soon to be suckers who didnt get suckered on the pre-order. I put a long post on why this game won't ever become anything and got lots of feeback and support from that.. Suddently it was zapped off of MMORPG, probably because it was an educated guess that hit the VERY TRUTH of the state of the game. Can't have that article in google in the future i guess... I am just sitting here and continuously wondering, how they can call this game a MMORPG? Seems to be a SPORPG with very ittle G Regards, |
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2/25/12 9:16:48 PM#295
Originally posted by IAmMMO agree this game would be ok if it was buy to play like GW2. |
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2/26/12 12:36:22 AM#296
Sensible gamers STAY AWAY from the forums here! There is NO good game here! |
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2/26/12 12:51:30 AM#297
Originally posted by GMan3Originally posted by Skaara55 Okay, I left that up long enough. The person I wanted to see it has seen it. Proof was provided to shut someone up. |
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2/26/12 1:08:10 AM#298
Awww, run out of stuff to say huh. That's what I thought.
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2/26/12 1:11:46 AM#299
Why would you white out your name, but then give us enough information to find it? |
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Emhster
Hard Core Member
Joined: 11/28/09
Played: Shadowbane, WoW, WAR, AOC, Aion, SWTOR, Rift, Tera |
2/26/12 1:12:14 AM#300
I'm putting my sub on pause. I think this game needs some more features to support its community properly. How can you recruit for your guild if you cannot advertise efficiently? How can you complete that group quest if you cannot find anyone to quest with? How can you enjoy flashpoints if it takes 30 to 40 minutes to get a single group of 4 going? How can you enjoy crafting if your potential customers are having a hard time finding your goods in the Galactic Market? Once they realize this, they'll be able to keep their subs a little bit longer, and I'll be back to enjoy their storylines. I liked their quests or storylines, even the side quests. But I felt myself missing any kind of social action that other MMORPGs can offer. |