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2/23/12 6:19:47 AM#21
The name is not the game. Who has rights to the name has rights to the name, simple as that. If no one claimed legal rights to it then it is up for grabs. It is as simple as that. If coca cola never trademarked their name then I could make a soda called coca cola and it would be totally legal for me to do so. Blizzard could only claim rights to the original DOTA but not to the names and ideas behind it unless they actually own or created legal rights to it. If Valve loses then they just have to change the name anyway. It is not a huge issue. Sent me an email if you want me to mail you some pizza rolls. |
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2/23/12 6:25:12 AM#22
Originally posted by Kimmyboy So they don't want anyone to be able to TM it? Ok, understand it better now. Btw, you can get your point across without insulting people. |
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2/23/12 6:26:49 AM#23
Originally posted by moosecatlol You know that long wall'o'text that you find at the login of nearly every online game? The EULA (End User license Agreement)? Well when you click accept (which you do, because it's the only way to start playing) everything that is created is considered property of the host company. Here's Blizzards: A. All title, ownership rights and intellectual property rights in and to the Game and all copies thereof (including without limitation any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, character inventories, structural or landscape designs, animations, sounds, musical compositions and recordings, audio-visual effects, storylines, character likenesses, methods of operation, moral rights, and any related documentation) are owned or licensed by Blizzard.
This type of clause is pretty much standard for online games (mostly because they're written by corporate lawyers and not the game companies themselves).
In the end, I hope Blizzard wins this one and Dota remains untrademarked. Valve can name it something else. League of Legends did, and it's not like naming it something else hurt LoL. |
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2/23/12 6:39:40 AM#24
Originally posted by Axehilt Well the difference between Valve and Blizzard is that Valve hires good modders (IceFrog, the modder initially behind Alien Swarm, etc) As for Icefrog, he didn't create the game, that's right. However when the original creator left DOTA, IceFrog took over, so while he may not be the creator, he was definitively the "top developer" on DOTA (I'd even argue that the original DOTA wouldn't have reached that popularity without IceFrog). I really don't think Blizzard should win. Heck, they didn't even start sueing (or at least warn) Valve when they first announced DOTA 2, or had that tournament. Heck, it wasn't until Blizzard started pushing their own DOTA for StarCraft that they started sueing. It's just ridiculous. ------ |
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2/23/12 6:52:04 AM#25
Originally posted by Kimmyboy
I'm not a lawyer (not even from the US and english is not my primary langauge
"15. Since at least 2004, members of the public have come to associate and
You can ckeck those "factors" at (16), (17), (18), (19) and (20) .
Also, at the end of (21):
"In 2010, DotA-Allstars,LLC was purchased by Riot Games, Inc. In 2011, Riot transferred DotA-Allstars, LLC to
Source: http://ttabvue.uspto.gov/ttabvue/v?pno=91202572&pty=OPP&eno=1
I hope this clarifies things up a bit. |
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2/23/12 7:17:06 AM#26
icefrog belong to valve now , so dota name belong to valve!Dota 2 have to win this |
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2/23/12 7:30:33 AM#27
The only claim blizzard would have with the name DOTA is that when the mod developers made this game they used blizzards tools to create it so they own the material. That's fine for the actual game software, but the name? If they win this, they are saying that any mod NAME is OWNED by them. So question is, how many mod names are registered tradmarks of other companies? I find the timing of this lawsuit to be the worse of it all. It appears to me that Blizzard is trying to hurt the competion as much they can rather than legitamitly protecting their IP. |
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2/23/12 7:33:52 AM#28
IMO the maker of the game should be the one that decides what to make of the Trademark He chose to side with valve, so valve should get the trademark "Some of the less objective people tend to be close-minded though and basically disregard any possible shortcomings that gw2 could have." |
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2/23/12 7:46:49 AM#29
Obvious who have actually played Dota for a long time here. The Dota game Valve is making (Dota 2) is identical to the original Dota with the same heroes, same items, same gameplay, the same community and the same developer. The Dota game Blizzard is making (Blizzard Dota) is a new moba game that has different heroes, different items, different gameplay (altho its similiar to all mobas like Dota, LoL and HoN) than the original Dota. The reason, as a long time Dota player, i think Valve should get to trademark it is mainly for reasons above. It is a morale reason more than a legal one. Valve is making the game Dota, Blizzard is not. Blizzard is trying to take advantage of a name even tho it has nothing to do with it (except from being a moba like LoL & HoN). Also, Dota has come a long way since Valve started helping developing it. I bet most people on this site wouldn't have heard of it if it wasn't for Valve. Now competetive teams get sponsors, which was barely possible before. So much more money is being invested in the game competetive with sponsors, tournaments & rewards. Valve had 1,6 mill. Euro in rewards in a tournament last august, the largest amount of money in a reward ever at the time in e-sports. This is being repeated this year aswell. Those saying Icefrog didn't create Dota so he has no right to it, clearly don't know how much he has done for the game. He developed it the last 5 years, before he started working on the game with Valve. Valve did bring CS and Team Fortress from a mod to a full blown popular game, i think they should be able to do the same with Dota. All in all tho i don't think it's a very big deal. Valve has already made their game strong and known enough that a nameswitch wouldn't matter much. Just don't come here and say Blizzard is doing it for the community. Blizzard Dota haha... |
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Originally posted by dinams The key thing here is DoTA was built, and associated with, Blizzard since DoTA was made. It was on Blizzard technology that the game succeeded. On top of that, Blizzard -who could have filed for a trademark of it and easily gotten it- didn't. Instead, they allowed the community to maintain ownership. Furthermore, the biggest issue here is the '2' in the Dota 2 title. Valve is 'clearly' trying to capitalize on a game built and ran for well over 7 years that Blizzard allowed the community to own. Now, there are ramifications for if Valve wins. This gives them the ability to sue Blizzard over DoTA, and perhaps even, rough sales generated by people that bought Warcraft 3 to play DotA. As ridiculous as that sounds, the trademark starts establishing grounds for that. It's a slippery slope. Blizzard recognizes this as well. I'm sorry, people. As much as you hate on Blizzard, they're right. And, you should be supporting them on this. |
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2/23/12 7:59:37 AM#31
Originally posted by Warley Nothing would make the community happier than Blizzard trademarking the title and helping Icefrog developing it. But they never did. They held 1 tournament 7 years ago and that's it. In fact Blizzard made money from ''allowing'' (haha) players to play the game because they sold a lot of copies of wc3 because of it. The 2 is there because it is the same game, only with better graphics. The same can't be said about Blizzard Dota. |
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2/23/12 8:19:10 AM#32
Originally posted by Kimmyboy They can use the same stuff as the original game because Icefrog is developing it with Valve, the guy who made up most (maybe not all) of those name and ideas. I don't hate Blizzard, i love Dota. You compare Dota to RTS, being a genre-describing word. I can understand a lot of people thinking like that. But if you had played games like Dota, HoN and LoL you would know they are different, and that Dota is just a game. It's like saying Diablo is genre-describing action-rpgs. Many people associate the name with the genre, but that doesn't mean it should be used as a genre-describing word. It is a pretty new genre and the most common term used to describe them is MOBA. Again, I can understand it may be confusing if you come from the outside, but for anyone who has played those games it isn't. |
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Originally posted by Hycoo DoTA is a genre. If you said MOBA, many players would be like, "What?" But, if you say Dota, most would know right away. |
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2/23/12 12:21:55 PM#34
Originally posted by Warley Considering that none of the talent that started blizzard is still there i would think that you wouldn't be a fan of Blizzard at all because no one that was essentially Blizzard or did the games that innovated in the industry is still there. Secondly, Blizzard shouldn't win the battle and here's why. It's like a company like Turbine suing blizzard for them using elves and dwarves in their game, that's how ridiculous this lawsuit is. A Fantasy setting can be only so much without including these types of races in their game. I believe that's one of the reasons why Trion and GW2 teams, both made up of the original Blizzard team members decided against doing anything similar, not just because they wanted to be set apart from what is now Blizzard but because they knew that Blizzards legal team would have a leg to start a problematic and long drawn out legal proceedings against them if they actually DID use dwarves and elves in their new games and it would affect profit. I don't blame them one bit for trying something different since Blizz's new execs are lowbrow enough to try to sue over something so fundamental to the fantasy genre. If anything they should have tried to sue Bioware for using exactly the same abilities from WoW's warrior tank class in SWTOR's sith warrior because THAT was blatently taken from their game have you seen the side by side descriptions of each ability? |
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2/23/12 1:34:25 PM#35
Originally posted by Warley Look at any site, here at mmorpg or rts.guru for example, and they describe these type of games as MOBA or arts (action real time strategy). That is the genre. I don't know how you can argue about that when it's right there in front of you. If you said MOBA, players who are familiar with the genre would be like, ''What MOBA do you mean?'' But, if you say Dota to those same people they would think of that game, and not about HoN, or LoL, or Bloodline Champions etc. Plenty of games in the MOBA genre. LoL was a game that started developing not long after Dota, it was a similar game with Guinsoo as a modder. I am sure he wouldn't agree if you called his game a Dota. He would know what you meant, but still he wouldn't agree. There are many differences between the different MOBAs. But as you admitted yourself, those not playing those games wouldn't know.
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2/23/12 2:54:57 PM#36
Originally posted by Warley I don't know where you come from but here we call HoN, LoL, Demigod etc. MOBAs. DotA is also a MOBA game, silly. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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2/23/12 4:07:38 PM#37
Originally posted by Kimmyboy Hows Valve greedy when Eul the creator of wc3 dota and icefor the dude that made dota what it is wanna have "theire" game trademarked. |
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2/23/12 4:21:53 PM#38
Originally posted by tixylix Portal 2, heretic! "I am not a robot. I am a unicorn." |
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2/23/12 4:24:23 PM#39
Whoever created DOTA used Blizzard's game engine and they used their editor and they used Blizzard's characters to create DOTA. If he wanted to make his own game, he was more than welcome to use his own tools. It doesn't matter what you all think, it is a fact tthat that guy agreed to Blizzard's terms when he started using the editor. Anyway who cares about DOTA anyway :D LoL will still be much more popular than Valve's DOTA... |
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2/23/12 10:54:56 PM#40
I start to read posts on the arguement of this issue and just have to stop. There really isnt a point to respond to any individual post when there is SO MUCH IGNORANCE.
Get facts clear before opening your mouth on the issue. Valve is attempting to trademark the name DOTA. Blizzard is attempt to STOP Valve from obtaining the trademark Blizzard has NOT stated anywhere directly or indirectly in any court filed or legal matter that they are trying ot obtain the trademark. Blizzard even used the arguement that the DOTA name should belong to the community to stop Valve. Please read the above line in green again. Ok. So now the arguement should not be about Blizzard getting it or not. It should be about if Valve should have it vs nobody having it.
Does Valve really have more claim to the DOTA trademark than Blizzard, previous developers of DOTA and the community? No, I dont think so. I agree with Blizzard that the trademark should belong to the community.
And yes, the arguements listed include community ownership, which goes a long way in stopping Blizzard from obtaining the rights and trademark themselves. This, in addition ot the lack of trademark in this time does lead to the mark becoming public as it has gone unclaimed or defended in over 7 years. |
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