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ArcheAge

ArcheAge 

General Discussion  » Archeage "Rift style" invasion events

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32 posts found
  DAS1337

Elite Member

Joined: 11/28/07
Posts: 1899

2/17/12 7:10:02 AM#21
Originally posted by stevebmbsqd
Originally posted by Xasapis

That's all nice and good but they should probably start copying GW2 approach to questing imo.

Not that I wouldn't love to see rift like invasions in those two games, mind you.

Ummm No thanks. At least I do a quest and it is over. I mean things are cool the first or second time. After that.... will anyone really be interested in saving the city or the bridge or whatever is being attacked? Is it really going to seem that innovative three months into the game when it is happening for the millionth time? Will anyone but a noob care? This is why I am sceptical about dynamic events. I guess I will have to wait and see.

it will end up like Rifts in Rift.  It will be very cool for the first month or so, and then it will get repetitive and boring. 

  PKJackCrow

Novice Member

Joined: 10/07/11
Posts: 232

2/17/12 7:11:22 AM#22

Also eq1 had unique incounters in the form of GM events.

  Irondust

Novice Member

Joined: 9/28/11
Posts: 32

 
2/17/12 8:08:27 AM#23

http://www.youtube.com/watch?v=DeiPTq7aSFc 

I found a better video, much more epic

  mrw0lf

Novice Member

Joined: 4/09/05
Posts: 2311

2/17/12 2:58:51 PM#24
Originally posted by Irondust

http://www.youtube.com/watch?v=DeiPTq7aSFc 

I found a better video, much more epic

That's insane, surely that's just a stress test mechanism.

-----
“The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  rounner

Apprentice Member

Joined: 9/07/06
Posts: 421

2/17/12 3:12:57 PM#25

A big confusing invasion with aoes and you're pking fo so. Even with rift, you heal someone marked, become flagged and now youre aoe pwned. How do truces hold out until the invasion is over?

 

Edit: NVM could see in the video they had to take refuge and naturally clumped together.

  Thorbrand

Apprentice Member

Joined: 3/06/04
Posts: 1152

2/17/12 3:21:05 PM#26

I like to think of them more like AC invasions instead of Rifts copy of that. They where more epic anyway.

  Gremrod

Apprentice Member

Joined: 2/12/07
Posts: 198

2/20/12 5:10:21 PM#27
Originally posted by DarthRaiden

Why can russians play already ? or is it some free accounts for press and review sites ?

Wondering the sqame thing myself.

Currently playing: Kenshi, Perpetuum

  User Deleted
2/21/12 3:24:31 PM#28
Originally posted by DAS1337

Actually it is unique.  You guys just want to be haters, that's all.  Rift developed the first MMO game system that runs itself when it comes to invasions.  You can all claim other games have done it, but you'd simply be lying.  Those other games had invasions, but they were staged by GM's and planned for months.  Rift has autonomous events run by a game system that doesn't actually need help from a GM.  This is why it is so popular, causing other companies to take notice and design their own version of it.  It is a unique, revolutionary system in the MMO market.

 

I like the idea in other games, but I do caution developers from making the choice of adding it.  Does it really fit the lore of the game you are adding it to?  Does it make sense?  It needs to make sense in the game world, otherwise it's just a copy and paste.

far from unique

Anarchy Online had random alien attacks on NPC capital cities / player cities as well if there was too much CRU on CC.

 

  Gremrod

Apprentice Member

Joined: 2/12/07
Posts: 198

2/21/12 3:27:40 PM#29
Originally posted by ForumPvP
Originally posted by DAS1337

Actually it is unique.  You guys just want to be haters, that's all.  Rift developed the first MMO game system that runs itself when it comes to invasions.  You can all claim other games have done it, but you'd simply be lying.  Those other games had invasions, but they were staged by GM's and planned for months.  Rift has autonomous events run by a game system that doesn't actually need help from a GM.  This is why it is so popular, causing other companies to take notice and design their own version of it.  It is a unique, revolutionary system in the MMO market.

 

I like the idea in other games, but I do caution developers from making the choice of adding it.  Does it really fit the lore of the game you are adding it to?  Does it make sense?  It needs to make sense in the game world, otherwise it's just a copy and paste.

far from unique

Anarchy Online had random alien attacks on NPC capital cities / player cities as well if there was too much CRU on CC.

 

Yeah Tabula Rasa had invasions on NPC towns also.

Currently playing: Kenshi, Perpetuum

  BadSpock

Elite Member

Joined: 8/21/04
Posts: 6709

Logic be damned!

2/21/12 3:27:45 PM#30
Originally posted by ForumPvP
Originally posted by DAS1337

Actually it is unique.  You guys just want to be haters, that's all.  Rift developed the first MMO game system that runs itself when it comes to invasions.  You can all claim other games have done it, but you'd simply be lying.  Those other games had invasions, but they were staged by GM's and planned for months.  Rift has autonomous events run by a game system that doesn't actually need help from a GM.  This is why it is so popular, causing other companies to take notice and design their own version of it.  It is a unique, revolutionary system in the MMO market.

I like the idea in other games, but I do caution developers from making the choice of adding it.  Does it really fit the lore of the game you are adding it to?  Does it make sense?  It needs to make sense in the game world, otherwise it's just a copy and paste.

far from unique

Anarchy Online had random alien attacks on NPC capital cities / player cities as well if there was too much CRU on CC.

UO had monster attacks on the cities all the time.

MMO History:
UO, SWG, WoW, E&B, EQ2, EVE, FFXI, GW2, LOTRO, RIFT, WAR
Beta/Trial: EVERYTHING else
Looking To: FFXIV, ESO, AA, BLACK DESERT

  Gremrod

Apprentice Member

Joined: 2/12/07
Posts: 198

2/21/12 3:30:48 PM#31

Appears the developers of Rift are on the side of looking at what other mmos have done and put what worked in Rift.

Currently playing: Kenshi, Perpetuum

  BadSpock

Elite Member

Joined: 8/21/04
Posts: 6709

Logic be damned!

2/21/12 3:33:05 PM#32
Originally posted by Gremrod

Appears the developers of Rift are on the side of looking at what other mmos have done and put what worked in Rift.

That's kind of what everyone does.

Very few true innovators/innovation in the genre.

Probably because most new ideas end up being rejected by the masses.

MMO History:
UO, SWG, WoW, E&B, EQ2, EVE, FFXI, GW2, LOTRO, RIFT, WAR
Beta/Trial: EVERYTHING else
Looking To: FFXIV, ESO, AA, BLACK DESERT

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