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News & Features Discussion  » Guild Wars 2: Ascalon Catacombs Dungeon Experience

6 Pages « 1 2 3 4 5 6 » Search
105 posts found
  Clob

Apprentice Member

Joined: 6/06/08
Posts: 132

2/21/12 9:26:21 AM#21

Wasn't too happy to see a person have to confront the last boss with no armor on because of the broken armor thing. He couldn't leave to repair because it would have locked him from the instance.


Take note trolls- THAT is a serious issue the game has. 


------------------


Too late. HA!  Eric Flannum just posted this on guru:


You can leave the dungeon and come back as long as the entire party doesn't leave. We had a bug in the beta that would sometimes lock out the party leader. It's fixed now.  


  someforumguy

Hard Core Member

Joined: 1/25/07
Posts: 3098

2/21/12 9:26:37 AM#22

Was this dungeon in exploration or story mode?


  cinos

Elite Member

Joined: 8/22/05
Posts: 910

2/21/12 9:28:13 AM#23
Originally posted by Clob

Wasn't too happy to see a person have to confront the last boss with no armor on because of the broken armor thing. He couldn't leave to repair because it would have locked him from the instance.


Take note trolls- THAT is a serious issue the game has. 


------------------


Too late. HA!  Eric Flannum just posted this on guru:


You can leave the dungeon and come back as long as the entire party doesn't leave. We had a bug in the beta that would sometimes lock out the party leader. It's fixed now.  

Ah well that clears that part up then. :)

So now we just need repair kits or an NPC inside the instance and I think it will be fine. ;)

 

Originally posted by someforumguy

Was this dungeon in exploration or story mode?

 

Story mode I believe.

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1384

2/21/12 9:28:14 AM#24
Originally posted by protomunk
The solutions would be to have backup gear or coordinate well enough to avoid deaths. Tip 1. Rez downed teammates.

I understand the concept of fun, but do you really think the community is looking for easymode dungeons with no chances of failure?

A group of players who just have very little experience with the game found it difficult. They also did complete it. I hardly think this is cause to call for a revamp yet.

That is what exploration mode dungeons are for.

  Bunks

Novice Member

Joined: 1/08/12
Posts: 987

2/21/12 9:29:24 AM#25
Originally posted by Clob

Wasn't too happy to see a person have to confront the last boss with no armor on because of the broken armor thing. He couldn't leave to repair because it would have locked him from the instance.


Take note trolls- THAT is a serious issue the game has. 


------------------


Too late. HA!  Eric Flannum just posted this on guru:


You can leave the dungeon and come back as long as the entire party doesn't leave. We had a bug in the beta that would sometimes lock out the party leader. It's fixed now.  

Ok , now Im worried.

 

These guys have spies listening to me bitch to my wife at 1am? :)

  Fangrim

Advanced Member

Joined: 1/07/12
Posts: 324

2/21/12 9:30:39 AM#26

Listen to all the idiots saying it needs to be made easier already! Does my head in! Stop bitching,it needs to be hard.You people are whats snuffed all the challenge out of mmo's.Stay with WoW or SW and stop trying to make mmo's solo experiences!


  Clob

Apprentice Member

Joined: 6/06/08
Posts: 132

2/21/12 9:30:55 AM#27

Originally posted by Bunks


Originally posted by Clob

 Too late. HA!  Eric Flannum just posted this on guru:




You can leave the dungeon and come back as long as the entire party doesn't leave. We had a bug in the beta that would sometimes lock out the party leader. It's fixed now.  



Ok , now I worried.


 


These guys have spies listening to me bitch to my wife at 1am? :)



 


Maybe your wife IS a spy :)


  fony

Apprentice Member

Joined: 9/14/10
Posts: 799

2/21/12 9:31:27 AM#28

Story mode and a hot-fix.

 

what are the trolls to do now? why can't arenanet leave bugs and unrefined systems in the game till the fanbase explodes over them like the Pros at Bye O Ware?

  Vannor

Elite Member

Joined: 8/11/03
Posts: 2261

I am the lucid dream.

BOW DOWN BEFORE THE GOD OF DEATH!

2/21/12 9:31:30 AM#29

Originally posted by protomunk

The armor thing may or may not be an issue. You have to die (not downed) at least 5 times before something breaks.10 times before it ALL breaks. There has to be some penalty to death. People need to realise there IS a chance of failure in dungeons and its not based on DPS/HPS.

 


I agree.. there should always be a chance of losing otherwise there is nothing to achieve. This a positive thing.


If someone doesn't like it? Learn how to stop dying all through the dungeon. I'm sure I'll be on my ass all the time as well, but when I finally beat it it'll be so much more rewarding.


Keeping it brutal is the way forward and shouldn't be changed. Maybe there should be some sort of item that can be gained to counter the problem at later levels but it should not be common or easy to get hold of.. or unlimited use. Upper end skills that have ways to counter it might be interesting, ones that need to be used at the right time or something along them lines.


All my opinion of course.


  Serelisk

Apprentice Member

Joined: 8/02/11
Posts: 768

2/21/12 9:34:00 AM#30

I have no qualms with dungeons being insanely difficult. Err, rather, explorable versions... which I assume this is.


Because it will actually be a prize to defeat it. It should take a mega coordinated team of players to down these because you get a token everytime you go through it. There's the storymode version for some fun, that you should be able to beat if you play pretty well. Unless this was the storymode version and we're all f*cked... D:


 


  fony

Apprentice Member

Joined: 9/14/10
Posts: 799

2/21/12 9:36:47 AM#31

a dozen wipes in explorable mode with 3 devs.

http://www.guildwars2guru.com/forum/showpost.php?p=1133101&postcount=121

  Bunks

Novice Member

Joined: 1/08/12
Posts: 987

2/21/12 9:37:08 AM#32

There is a diffence between brutal and annoying.

 

Brutal is easy to make, not being annoying takes thought.

You can always make a dungeoun brutal by not having it be worth the time spent or impossible to get past the end,  having to carry around extra sets of armour was annoying. But Im glad they addressed the annoying part.

 

  cinos

Elite Member

Joined: 8/22/05
Posts: 910

2/21/12 9:39:17 AM#33
Originally posted by Serelisk

I have no qualms with dungeons being insanely difficult. Err, rather, explorable versions... which I assume this is.


Because it will actually be a prize to defeat it. It should take a mega coordinated team of players to down these because you get a token everytime you go through it. There's the storymode version for some fun, that you should be able to beat if you play pretty well. Unless this was the storymode version and we're all f*cked... D:


 

Pretty sure it was Story mode. :p

However bare in mind that you have people, who have not played the game more than a few hours, given a lvl 30 character and then thrust into a dungeon to fend for themselves.

I'd imagine they'd have been better with their classes had they worked their way up from level 1 before they tackled that dungeon for the first time. :)

  Alot

Hard Core Member

Joined: 1/04/11
Posts: 1982

Minister of Propaganda for GW2 Fascist-Capitalist Party

2/21/12 9:42:20 AM#34
Originally posted by fony

a dozen wipes in explorable mode with 3 devs.

http://www.guildwars2guru.com/forum/showpost.php?p=1133101&postcount=121

Over a dozen wipes, you mean. They've had to repair several times and we know that armor pieces won't break until you've been defeated six times.

  someforumguy

Hard Core Member

Joined: 1/25/07
Posts: 3098

2/21/12 9:43:52 AM#35

Oh well, if you put a full team of new players with lvl 20 toons in a GW1 dungeon they are going to cry for nerf too.

Actually, I suspect that many players get carried through GW1 dungeons mainly by their gwpvx heroes :p

  fony

Apprentice Member

Joined: 9/14/10
Posts: 799

2/21/12 9:50:39 AM#36

LOL @ the Guru kids crying. they want EZ mode.

  Fusion

Old School

Joined: 5/21/03
Posts: 948

2/21/12 10:06:57 AM#37



Originally posted by ForumPvP



Holy duoty                          Chuck Norris




                                                /             




                                             /                




                             ArcheAge







 




Fixed.



 


GW2 will have nothing on AA.

Currently playing: FTB Ultimate

Waiting for: Wildstar, ArcheAge, Class4.

Dead and Buried: GW2, SWTOR, Darkfall, AO, AC2, Vanguard, CoH/V, EnB, EVE, Neocron, FE, EQ, EQ2, DAoC, FFXI, SWG, WoW, and billions of eastern junks!

  Kuppa

Hard Core Member

Joined: 9/24/10
Posts: 3141

The problem with censorship is ********

2/21/12 10:10:04 AM#38

Im really interested to see dungeons with underwater content mixed in. The possibilities are endless....


  Arachneus1

Novice Member

Joined: 6/25/06
Posts: 230

2/21/12 10:15:44 AM#39

Rift's expert dungeons got nerfed because of time.  Difficulty and time to complete are two completly different things.  No 5-man dungeon should last 3 hours!  So they lowered health of the bosses and mobs but left damage alone so you would still die at the same rate but finish quicker.  


I do agree with Guild Wars 2 doing a break armor system.  If you are dying 5-10 times in one dungeon...you should not be there anyways with or without broken gear.  Plus the dungeons are probably way easier than you think, anytime the press plays a game they have a difficult time playing and usually die a lot compared to actual gamers.


  Isane

Advanced Member

Joined: 5/24/06
Posts: 2666

"Some do , Some don''t , Others just cry"

Jean Sali

2/21/12 10:22:33 AM#40

Originally posted by Bunks

Wasn't too happy to see a person have to confront the last boss with no armor on because of the broken armor thing. He couldn't leave to repair because it would have locked him from the instance.


 


Take note trolls- THAT is a serious issue the game has.



 


What that you have to manage your armor and ensure it doesnt get broken.... Sounds great to me I guess some people just wan't it easy.


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