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i Dunno if someone had post this before.. i looked a bit fast but anyway
Martin Kerstein chimed in over at GuildWars2Guru on yet another feature that we gamers will come to appreciate – a server overflow mechanic. For anyone who experienced the server queues in SW:TOR – this will simply make your day. Martin Kerstein:
Someone I was talking to about this stated that this may be one of the greatest features ever placed on an MMO and will now be the standard in online gaming
This has got to be one of the simplest but most brilliant piece of technology ever introduced to MMO gaming! Serverqueues begone |
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2/21/12 2:59:32 AM#2
Holy cow this is smart. ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in ***** |
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2/21/12 3:20:58 AM#3
Great idea. Can't imagine why this has never been done before.
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2/21/12 3:53:32 AM#4
This is exactly the kind of thing that astonishes me about Arenanet: They come out with a feature that makes you think: Oh my god! Why haven't I think of that before! It was so needed!
This is just pure genious |
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2/21/12 3:55:57 AM#5
Okay, but what does "play before you get into the server" consist of? you get to walk around a town with other players? hunt? play a minigame? What, exactly? |
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2/21/12 4:03:27 AM#6
Originally posted by Keshanberk You get to play on an exact copy of your main server. The only difference is that there will probably not be a lot of people on the overflow server. |
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2/21/12 4:08:46 AM#7
OMG! this actually can be done?!?!
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2/21/12 4:08:47 AM#8
Originally posted by Somsbal This basically sounds like a cross between Sharding & Server Queing, whereby you play in an instance of the same world (sharding) whilst you queue for the main world, which is genius if you ask me. |
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