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News & Features Discussion  » Guild Wars 2: The Closed Beta Preview

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236 posts found
  Absnthminded

Novice Member

Joined: 2/20/12
Posts: 1

2/20/12 1:01:44 PM#141

As far as I can tell, there have been nothing more than a few "meh" moments from press coverage and almost entirely "wtfbbq" reviews. Still so hard to believe the hype? It's really just fanboyism? Wow. Haters gonna hate. 


  RefMinor

Hard Core Member

Joined: 7/16/11
Posts: 3454

Hipster

2/20/12 1:03:39 PM#142
Originally posted by aligada87

Originally posted by Wickedjelly


Originally posted by aligada87


why even ask that question? 1. if your simply trying to say dude, seriously is this game worth that much hype? i don't think so. 2. get attention from people. also i def don't think i'm a fanoi since i don't ever check their website, 2 i only check on gw2 like maybe twice every 2 month. i'm defending the game for being harrased with comments to why is it even getting hyped, thus leads to more other gamers out their that just loves to judge games that hasn't even been released and thinks it has no future. so you sir can stfu

 



I highly suggest you grow a thicker skin towards this game or you're going to be in for a very long and frustrating ride over the next several months. Frankly, I don't see what was so bad about his quote but if you think it was then...well...as they say: You ain't seen nothin' yet.



 


well maybe i misunderstood what he meant, if so i appologize to the guy, and as for the future reference of the game, ya i already am expecting it. many mmo gets judge once it's played and that is understandable. but to judge a game before it is released, well imo the person should just stop playing mmo period


 

To be fair everyone is judging the game before its released for good and bad impressions, that's life, I judge the car I am going to buy before I have owned it, you make decisions based on the information at hand, but I don't see why people get to extreme hyping and hating before release. I hope they hurry up and release it, I can't be bothered with months like we had with SWTOR.

"i don't waste my time building relationship in games" - nariusseldon
-
"Never before has any other MMO done so extensive a job in breathing life into a game world." SBFord of mmorpg.com on SWTOR.

  Gorilla

Old School

Joined: 6/07/04
Posts: 2070

2/20/12 1:05:27 PM#143
Originally posted by MMOarQQ
Originally posted by BillMurphy
Originally posted by aligada87

@ bill murphy, do you think my gf pc can run the game? she has a pentium 4 hyper threading single core, 2 gigs of ram, gtx 550ti 1 gig. some people are saying that gw2 will have the ability to play gw1 gfx but is this just a saying or it is true? what do you think bill since you played it already.

I think she may be able to run it, at very low settings.  My system is a beast so it's hard for me to say.  But even on low settings, it looks decent.  She should be fine.  But crowded areas may make it chug.

70% (or more) of that 2gb is being used by the OS...  I highly doubt it.

Naa not if you run a lean mean XP. I'm asuming XP is supported of course.

  gaeanprayer

Hard Core Member

Joined: 8/06/08
Posts: 2342

2/20/12 1:12:43 PM#144

To the PvE'ers worried about PvP focus at end-game:


This is a fear you have because, in the past, PvP was a very segregated portion of the game. It was one or the other, and if you were only good at one, you were useless in the other. While PvE'ers may want to avoid the arena/5v5 matches, there IS PvE gameplay in WvWvW. In other words, you are still useful and necessary! If you don't like to PvP, you can still aid your server by building trebuchets, summoning weapons for your allies to pvp with, create Golemns for them to run off and destroy things with, clear monsters and NPC guards for them, protect your keep, heal/buff/guard from the towers, etc! It's an extremely inclusive environment where everyone is helpful and everyone is necessary.


And, if while in there helping in a PvE sort of way, you find you might want to take part in a battle or two and get dirty well...that's just icing on the cake :)


"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4155

GW2 socialist.

2/20/12 1:15:51 PM#145







Originally posted by brody71














Originally posted by Unlight


















Originally posted by brody71


















Originally posted by Raora











Am I the only one who does not get all this so called hype for this game? Seriously









Shhh, they may throw stones.








 








im interested in this game but im taking it for what it is.  reviews ive read/seen have been varied.  anywhere from saying the solo gameplay is fantastic to you cant complete a dungeon unless you have a dedicated healer.  so they that kind of made my think.  i thought they were doing away with the "holy trinity" and i thought they were focusing on "group play".








 








also i wanted to see someone shoot there arrow thru fire and have it ignite.  but ill wait on that one. 









Can you link that review if you can find it?  I'd love to see how the author made use of a dedicated healer in this game.  From what I've seen, no profession is a potent enough healer to keep a group standing for long in a dungeon.  Damage avoidance and personal healing are reported to be the only truly effective mechanics to keep you alive.  Other players will only be capable of taking some of the edge off with much more inefficient AoE heals and restores.









http://www.youtube.com/watch?v=6SMYW3tvYeE 








 








he talks about it around 13:45 - 14:45.















 








He never says anything close to what you claim he said though.  He even says there are no dedicated healers... 


He even says there is no trinity.  Stop trolling.



 





 




 

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  gaeanprayer

Hard Core Member

Joined: 8/06/08
Posts: 2342

2/20/12 1:20:38 PM#146

Originally posted by brody71


Originally posted by Unlight



Originally posted by brody71



Originally posted by Raora


Am I the only one who does not get all this so called hype for this game? Seriously



Shhh, they may throw stones.


 


im interested in this game but im taking it for what it is.  reviews ive read/seen have been varied.  anywhere from saying the solo gameplay is fantastic to you cant complete a dungeon unless you have a dedicated healer.  so they that kind of made my think.  i thought they were doing away with the "holy trinity" and i thought they were focusing on "group play".


 


also i wanted to see someone shoot there arrow thru fire and have it ignite.  but ill wait on that one. 



Can you link that review if you can find it?  I'd love to see how the author made use of a dedicated healer in this game.  From what I've seen, no profession is a potent enough healer to keep a group standing for long in a dungeon.  Damage avoidance and personal healing are reported to be the only truly effective mechanics to keep you alive.  Other players will only be capable of taking some of the edge off with much more inefficient AoE heals and restores.



http://www.youtube.com/watch?v=6SMYW3tvYeE 


 


he talks about it around 13:45 - 14:45.



 


You said "need a dedicated healer"


He said "roles still exist"


That is not the same thing. Dedicated healer = priest, monk, etc., standing in the back spamming heals with their eyes glued to the party health bars. Roles = versatile mechanics you can switch in and out of. Take for example, another press interview a while back about an all-warrior group doing a dungeon and completing it successfully. The "roles" they played switched constantly. When one person went down, someone took on the "role" of healer to get him up and support the team for a moment until the situation was under control, then went back to dps'ing. Another warrior might have gone crowd control for a moment to take care of adds. Etc. That's still far away from the classic trinity, which is all Anet has ever claimed in the first place.


"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  Naral

Advanced Member

Joined: 1/07/10
Posts: 637

2/20/12 1:28:49 PM#147
Originally posted by InFaVilla

Originally posted by Raora

Am I the only one who does not get all this so called hype for this game? Seriously





 

 


Judging by your post history you seem to like SWTOR a lot and now we know you cannot see why this game is hyped, so you may just be one of those people who either can keep playing same dull mechanics over and over again without ever getting tired or you are simply new to the MMORPG scene so that everything in SWTOR is new and exciting to you. 

It always comes down to this, doesn't it. One person says they don't like the game, then the SWTOR vs GW2 crap starts flying. Incidentally, he never said word one about SWTOR.

I am super stoked for GW2 and cannot wait for it to launch. I also happen to love SWTOR. I guess I need to troll myself now...so sick of this divisiveness from both sides. uggh.

While I have to admit I found the footage here a little less appealing than I epxected (graphics wise), I can chalk that up to fraps. I have seen enough vids elsewhere to show what this game looks like turned up.

I love the idea of getting rid of traditional, wow-style questing. I loved RvRvR in DAOC, but that said, I am wondering how it will play out here. I am skeptical of that being the sole, grand focus in the end, not because I dont think it will work from a mechanic point of view, but from a community perspective.

Back in DAOC, I was Midgard, and I fought the same Albs and Hibs. I got to know my enemy, and they got to know me. We had faction pride, you bet, but we also had a community between enemies. *That* was a big part of the fun in DAOC pvp for me. I see that as being all but impossible with one server against another, then rotating, which kind of bums me out.

I also really don't see communities in any MMORPGs built like they used to. I love the concept of DEs, and am excited to try them. But folks don't communicate in these games anymore--will we just all show up, everyone effectively soloing together, and then go our own ways when the event is done? New concept, but more of the same to me, community wise.

Still. Anet is the only one out there really giving us something new, and I am excited to try it. I cannot wait, just wording some concerns really as discussion points.

 

  aligada87

Apprentice Member

Joined: 7/24/11
Posts: 211

2/20/12 1:31:12 PM#148

Originally posted by RefMinor


Originally posted by aligada87




Originally posted by Wickedjelly







Originally posted by aligada87






why even ask that question? 1. if your simply trying to say dude, seriously is this game worth that much hype? i don't think so. 2. get attention from people. also i def don't think i'm a fanoi since i don't ever check their website, 2 i only check on gw2 like maybe twice every 2 month. i'm defending the game for being harrased with comments to why is it even getting hyped, thus leads to more other gamers out their that just loves to judge games that hasn't even been released and thinks it has no future. so you sir can stfu



 





I highly suggest you grow a thicker skin towards this game or you're going to be in for a very long and frustrating ride over the next several months. Frankly, I don't see what was so bad about his quote but if you think it was then...well...as they say: You ain't seen nothin' yet.







 




well maybe i misunderstood what he meant, if so i appologize to the guy, and as for the future reference of the game, ya i already am expecting it. many mmo gets judge once it's played and that is understandable. but to judge a game before it is released, well imo the person should just stop playing mmo period



 


To be fair everyone is judging the game before its released for good and bad impressions, that's life, I judge the car I am going to buy before I have owned it, you make decisions based on the information at hand, but I don't see why people get to extreme hyping and hating before release. I hope they hurry up and release it, I can't be bothered with months like we had with SWTOR.

 


the games beta was only released like what 3 days ago though, and to use a car as your analogy, is a bit strong, because when you buy a car, you go by the brand. for example, you buy nissan because it, is the most durable car you believe is out there. you already have based facts on the car you want to get. ya you can go with toyota if your a nissan user, but there is already a strong fact out their how good the car is and the durability of it. in mmo industry it's a bit different. for example, everyone said wow was awsome, its fing amazing, or your gonna live in wow and replace your gf. i tried it for 5 min and hated it. it wasn't my kinda game. i would sudgest using a different analogy in the further future.


  User Deleted
2/20/12 1:32:57 PM#149
Originally posted by gaeanprayer

Originally posted by brody71


Originally posted by Unlight



Originally posted by brody71

 

Originally posted by Raora


Am I the only one who does not get all this so called hype for this game? Seriously


Shhh, they may throw stones.
 

im interested in this game but im taking it for what it is.  reviews ive read/seen have been varied.  anywhere from saying the solo gameplay is fantastic to you cant complete a dungeon unless you have a dedicated healer.  so they that kind of made my think.  i thought they were doing away with the "holy trinity" and i thought they were focusing on "group play".
 

also i wanted to see someone shoot there arrow thru fire and have it ignite.  but ill wait on that one. 


Can you link that review if you can find it?  I'd love to see how the author made use of a dedicated healer in this game.  From what I've seen, no profession is a potent enough healer to keep a group standing for long in a dungeon.  Damage avoidance and personal healing are reported to be the only truly effective mechanics to keep you alive.  Other players will only be capable of taking some of the edge off with much more inefficient AoE heals and restores.


http://www.youtube.com/watch?v=6SMYW3tvYeE 


 

he talks about it around 13:45 - 14:45.



 

You said "need a dedicated healer"

He said "roles still exist"

That is not the same thing. Dedicated healer = priest, monk, etc., standing in the back spamming heals with their eyes glued to the party health bars. Roles = versatile mechanics you can switch in and out of. Take for example, another press interview a while back about an all-warrior group doing a dungeon and completing it successfully. The "roles" they played switched constantly. When one person went down, someone took on the "role" of healer to get him up and support the team for a moment until the situation was under control, then went back to dps'ing. Another warrior might have gone crowd control for a moment to take care of adds. Etc. That's still far away from the classic trinity, which is all Anet has ever claimed in the first place.

he says the trininty as in your class can only perform certain functions does not exist. That does not however mean that roles are not required to be effective.

 

I.E. in a dungeon you will need tank/heals/dps.

  Alot

Advanced Member

Joined: 1/04/11
Posts: 1984

Minister of Propaganda for GW2 Fascist-Capitalist Party

2/20/12 1:36:15 PM#150
Originally posted by brody71
Originally posted by gaeanprayer

Originally posted by brody71


Originally posted by Unlight



Originally posted by brody71

 

Originally posted by Raora


Am I the only one who does not get all this so called hype for this game? Seriously


Shhh, they may throw stones.
 

im interested in this game but im taking it for what it is.  reviews ive read/seen have been varied.  anywhere from saying the solo gameplay is fantastic to you cant complete a dungeon unless you have a dedicated healer.  so they that kind of made my think.  i thought they were doing away with the "holy trinity" and i thought they were focusing on "group play".
 

also i wanted to see someone shoot there arrow thru fire and have it ignite.  but ill wait on that one. 


Can you link that review if you can find it?  I'd love to see how the author made use of a dedicated healer in this game.  From what I've seen, no profession is a potent enough healer to keep a group standing for long in a dungeon.  Damage avoidance and personal healing are reported to be the only truly effective mechanics to keep you alive.  Other players will only be capable of taking some of the edge off with much more inefficient AoE heals and restores.


http://www.youtube.com/watch?v=6SMYW3tvYeE 


 

he talks about it around 13:45 - 14:45.



 

You said "need a dedicated healer"

He said "roles still exist"

That is not the same thing. Dedicated healer = priest, monk, etc., standing in the back spamming heals with their eyes glued to the party health bars. Roles = versatile mechanics you can switch in and out of. Take for example, another press interview a while back about an all-warrior group doing a dungeon and completing it successfully. The "roles" they played switched constantly. When one person went down, someone took on the "role" of healer to get him up and support the team for a moment until the situation was under control, then went back to dps'ing. Another warrior might have gone crowd control for a moment to take care of adds. Etc. That's still far away from the classic trinity, which is all Anet has ever claimed in the first place.

he says the trininty as in your class can only perform certain functions does not exist. That does not however mean that roles are not required to be effective.

 

I.E. in a dungeon you will need tank/heals/dps.

We've had lots of earlier previews in which was told that you did not need the Holy Trinity. Trying to use one video to undermine the notion of GW2 lacking the Holy Trinity wasn't such a smart move.

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4155

GW2 socialist.

2/20/12 1:39:09 PM#151



Originally posted by brody71

he says the trininty as in your class can only perform certain functions does not exist. That does not however mean that roles are not required to be effective.




 




I.E. in a dungeon you will need tank/heals/dps.







 




Then explain to us, please, who is the tank, and who is this mythical dedicated healer class, oh, and where anyone has said you will need one in a dungeon - as you claimed someone said.  It wasn't in the video you linked.  In fact, he said the opposite.



 

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  User Deleted
2/20/12 1:39:31 PM#152
Originally posted by Alot
Originally posted by brody71
Originally posted by gaeanprayer

Originally posted by brody71


Originally posted by Unlight



Originally posted by brody71

 

Originally posted by Raora


Am I the only one who does not get all this so called hype for this game? Seriously


Shhh, they may throw stones.
 

im interested in this game but im taking it for what it is.  reviews ive read/seen have been varied.  anywhere from saying the solo gameplay is fantastic to you cant complete a dungeon unless you have a dedicated healer.  so they that kind of made my think.  i thought they were doing away with the "holy trinity" and i thought they were focusing on "group play".
 

also i wanted to see someone shoot there arrow thru fire and have it ignite.  but ill wait on that one. 


Can you link that review if you can find it?  I'd love to see how the author made use of a dedicated healer in this game.  From what I've seen, no profession is a potent enough healer to keep a group standing for long in a dungeon.  Damage avoidance and personal healing are reported to be the only truly effective mechanics to keep you alive.  Other players will only be capable of taking some of the edge off with much more inefficient AoE heals and restores.


http://www.youtube.com/watch?v=6SMYW3tvYeE 


 

he talks about it around 13:45 - 14:45.



 

You said "need a dedicated healer"

He said "roles still exist"

That is not the same thing. Dedicated healer = priest, monk, etc., standing in the back spamming heals with their eyes glued to the party health bars. Roles = versatile mechanics you can switch in and out of. Take for example, another press interview a while back about an all-warrior group doing a dungeon and completing it successfully. The "roles" they played switched constantly. When one person went down, someone took on the "role" of healer to get him up and support the team for a moment until the situation was under control, then went back to dps'ing. Another warrior might have gone crowd control for a moment to take care of adds. Etc. That's still far away from the classic trinity, which is all Anet has ever claimed in the first place.

he says the trininty as in your class can only perform certain functions does not exist. That does not however mean that roles are not required to be effective.

 

I.E. in a dungeon you will need tank/heals/dps.

We've had lots of earlier previews in which was told that you did not need the Holy Trinity. Trying to use one video to undermine the notion of GW2 lacking the Holy Trinity wasn't such a smart move.

all i said was it concerned me and i quoted my source.  but yes, i guess in hindsight, seeing the backlash, it was probably not a smart move to post my opinion or concern on a forum.

  InFaVilla

Novice Member

Joined: 7/27/10
Posts: 603

2/20/12 1:39:40 PM#153



Originally posted by Naral






Originally posted by InFaVilla






Originally posted by Raora



Am I the only one who does not get all this so called hype for this game? Seriously



Judging by your post history you seem to like SWTOR a lot and now we know you cannot see why this game is hyped, so you may just be one of those people who either can keep playing same dull mechanics over and over again without ever getting tired or you are simply new to the MMORPG scene so that everything in SWTOR is new and exciting to you. 





It always comes down to this, doesn't it. One person says they don't like the game, then the SWTOR vs GW2 crap starts flying. Incidentally, he never said word one about SWTOR.




(...)



If a person comes with a comment such as "I can't see why this game is hyped?", that person is evidently trolling. It is therefore interesting to see their previous posts to guess a reason for why they are trolling.




It is okay to not like and to not be excited about Guild Wars 2, but it is not okay to pretend that there is no valid reason for why other people may be excited about it. Analogously, despite SWTOR's flaws, it did have a strong story-aspect which surpasses most if not all in the current MMORPG-market and that is one of several valid reasons for liking and wanting to play SWTOR. 





 

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4155

GW2 socialist.

2/20/12 1:41:32 PM#154

Originally posted by brody71


Originally posted by Alot

We've had lots of earlier previews in which was told that you did not need the Holy Trinity. Trying to use one video to undermine the notion of GW2 lacking the Holy Trinity wasn't such a smart move.



all i said was it concerned me and i quoted my source.  but yes, i guess in hindsight, seeing the backlash, it was probably not a smart move to post my opinion or concern on a forum.



 


Don't take it as a personal attack and get bent out of shape, he meant it wasn't a smart move linking a video that proves the opposite of your point: that there will need to be dedicated healers or the trinity still exists.  You're wrong, accept it.


no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  User Deleted
2/20/12 1:41:45 PM#155

Good article about combat, but...


The crafting system seem may be the most “standard” part of Guild Wars 2, but I’ll be honest and say I didn’t experiment with it much. From what I can tell however....

seriously?

/sigh

30 hours of hands on and all you did was confirm things we already knew :(

  Alot

Advanced Member

Joined: 1/04/11
Posts: 1984

Minister of Propaganda for GW2 Fascist-Capitalist Party

2/20/12 1:43:04 PM#156
Originally posted by brody71
Originally posted by Alot
Originally posted by brody71
Originally posted by gaeanprayer

Originally posted by brody71


Originally posted by Unlight



Originally posted by brody71

 

Originally posted by Raora


Am I the only one who does not get all this so called hype for this game? Seriously


Shhh, they may throw stones.
 

im interested in this game but im taking it for what it is.  reviews ive read/seen have been varied.  anywhere from saying the solo gameplay is fantastic to you cant complete a dungeon unless you have a dedicated healer.  so they that kind of made my think.  i thought they were doing away with the "holy trinity" and i thought they were focusing on "group play".
 

also i wanted to see someone shoot there arrow thru fire and have it ignite.  but ill wait on that one. 


Can you link that review if you can find it?  I'd love to see how the author made use of a dedicated healer in this game.  From what I've seen, no profession is a potent enough healer to keep a group standing for long in a dungeon.  Damage avoidance and personal healing are reported to be the only truly effective mechanics to keep you alive.  Other players will only be capable of taking some of the edge off with much more inefficient AoE heals and restores.


http://www.youtube.com/watch?v=6SMYW3tvYeE 


 

he talks about it around 13:45 - 14:45.



 

You said "need a dedicated healer"

He said "roles still exist"

That is not the same thing. Dedicated healer = priest, monk, etc., standing in the back spamming heals with their eyes glued to the party health bars. Roles = versatile mechanics you can switch in and out of. Take for example, another press interview a while back about an all-warrior group doing a dungeon and completing it successfully. The "roles" they played switched constantly. When one person went down, someone took on the "role" of healer to get him up and support the team for a moment until the situation was under control, then went back to dps'ing. Another warrior might have gone crowd control for a moment to take care of adds. Etc. That's still far away from the classic trinity, which is all Anet has ever claimed in the first place.

he says the trininty as in your class can only perform certain functions does not exist. That does not however mean that roles are not required to be effective.

 

I.E. in a dungeon you will need tank/heals/dps.

We've had lots of earlier previews in which was told that you did not need the Holy Trinity. Trying to use one video to undermine the notion of GW2 lacking the Holy Trinity wasn't such a smart move.

all i said was it concerned me and i quoted my source.  but yes, i guess in hindsight, seeing the backlash, it was probably not a smart move to post my opinion or concern on a forum.

I don't see why anyone should even bother caring about your opinion, a quick look at your posting history is enough to show that you are quite biased against GW2 and its community:

http://www.mmorpg.com/discussion2.cfm/post/4764688#4764688

  iamflymolo

Elite Member

Joined: 12/20/11
Posts: 136

2/20/12 1:48:08 PM#157

Bill, I've always respected both your writing and your opinions. What I can't tell here is if this game is really fresh, exciting and different or if your writing is just excellent as usual. When I look at what you actually say as opposed to how you say it, this game comes across as a bit of a cross between Rift and DDO with a few extra features thrown in. Then again, I really like both Rift and DDO so that isn't necessarily a bad thing.


Whatever the case, you've just raised my interest in this game by about 300% and my hope that it isn't just another Duke Nukem Forever (forever expected, never ready) by about 1000%. Time to ramp up my efforts to get into the beta!


http://www.youtube.com/flymolo

  Unlight

Novice Member

Joined: 12/10/08
Posts: 2586

2/20/12 1:56:36 PM#158
Originally posted by brody71
Originally posted by Unlight
Originally posted by brody71
Originally posted by Raora

Am I the only one who does not get all this so called hype for this game? Seriously

Shhh, they may throw stones.

 

im interested in this game but im taking it for what it is.  reviews ive read/seen have been varied.  anywhere from saying the solo gameplay is fantastic to you cant complete a dungeon unless you have a dedicated healer.  so they that kind of made my think.  i thought they were doing away with the "holy trinity" and i thought they were focusing on "group play".

 

also i wanted to see someone shoot there arrow thru fire and have it ignite.  but ill wait on that one. 

Can you link that review if you can find it?  I'd love to see how the author made use of a dedicated healer in this game.  From what I've seen, no profession is a potent enough healer to keep a group standing for long in a dungeon.  Damage avoidance and personal healing are reported to be the only truly effective mechanics to keep you alive.  Other players will only be capable of taking some of the edge off with much more inefficient AoE heals and restores.

http://www.youtube.com/watch?v=6SMYW3tvYeE 

 

he talks about it around 13:45 - 14:45.


Thanks for posting that link.

From how I understand it, it doesn't sound like he's stating that a dedicated healer is needed, more that it's necessary for AoE healing to be used, regardless of which profession is supplying it since all of them can.

That's a bit different than saying a dedicated healer is needed though.  From what I've gleaned from combat videos and descriptions, people will be moving in and out of  "roles" quite a bit.  The tank will be whomever is taking the biggest pounding at any given moment and the healer will be anyone dropping an AoE heal.  Ten seconds later though, it may be two completely different characters.  And in between, everyone is healing themselves, burning down mobs, CCing and soaking some damage.

Can't really call that dedicated.  You can barely even say that roles even exist because professions are able to move so fluidly between one type of combat activity to another.  If anything, everyone is a hybrid and the most successful groups will be the ones that don't allow themselves to get locked into traditional roles.  In fact, from the way that explorable mode dungeons sound, sticking to a role will be a recipe for disaster.

  Leviathonlx

Advanced Member

Joined: 1/22/09
Posts: 115

2/20/12 1:56:58 PM#159



Originally posted by DannyGlover



Good article about combat, but...







The crafting system seem may be the most “standard” part of Guild Wars 2, but I’ll be honest and say I didn’t experiment with it much. From what I can tell however....






seriously?


/sigh


30 hours of hands on and all you did was confirm things we already knew :(



What you expected something new other than the typical press hype of the same rehashed info? Why I'm waiting for when they invite people other than press and people who would say anything ArenaNet does is incredible from GW2Guru and other fansites.


  haibane

Advanced Member

Joined: 5/20/04
Posts: 165

2/20/12 1:58:01 PM#160

While i'm deeply interested by GW2, i can't say that those gameplay videos were hot, everything moved so slowly, acted so slowly... Especially the engineer video.


Well, only putting my hands on it and see for myself will tell but i'm afraid that it won't be quite revolutionary in terms of gameplay (can still be on every other aspect tho).


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