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Look at this image:
See how the two lines show a similar rate of descent. But there is a sudden rise in end january / start february. Did they change the rating? So for instance a "Light" server would be a "Standard" server, and so on? Don't have data of that period on xFire to compare with. Would be interesting if anyone had. |
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2/20/12 5:13:53 AM#2
It's not rocket science. The game is losing subs all the time. They do the best to hide it until they have to take action and start merging the servers. Happens to all new MMOs a couple months after launch. SWTOR is not special in that sense. In fact, SWTOR is not special as an MMORPG in any sense.
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2/20/12 5:29:20 AM#3
Republic fleet ranges between 120 and 200 depending the day , on peak times in Progenitor . It was like that in January and still is. I bet most of the people playing the game play a second MMO also , so they dont play as many hours as they did when it launched . Server mergers cannot happen until people have truly moved on from the game , cause if they merge servers and people come back to check the march updates it will be a f***fest . |
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2/20/12 8:41:46 AM#4
Originally posted by Kimmyboy I play on this server and never seen 200 on the fleet ( imperial side). Certainly been a big decrease. Was in a guild that went from 30 regular players to 5 and died.
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2/20/12 8:49:56 AM#5
I do find this kinda... iffy. I think "iffy" really describes this well. Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats. |
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2/20/12 10:00:59 AM#6
Originally posted by Beachcomber What is the range of imperial? |
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2/20/12 10:33:41 AM#7
Originally posted by dimmit77 They may not need to happen for your server, but they most certainly do need to happen for some. Sooner rather than later. I must have the worst luck picking servers because I have never since I played this game seen anywhere close to a 100 on fleet on either server I have played on. To clarify, I'm not saying there aren't servers like this. What I am saying is that those of you that somehow think all the servers are brimming with players like yours are simply wrong. Seems fairly steady to me really but that isn't saying much considering how it fluctuates between the low 20s to the high 40s. It has dropped off slightly but considering I believe the population seems rather low to start with... I really question their parameters for what they deem a population as being standard compared to light. As to the OP, I have no idea. Frankly, I think their ratings have always been way too generous far as how many people on the server sets the rating between light, standard, and heavy.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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2/20/12 11:24:30 AM#8
You don't even need data and a chart to tell, from the first month it went from 80% of servers being "heavy" and over half of those with 30 minute to an hour and 30 minute queue connection time and every zone averaging 150-300 people on the empire side, now only 4 or 5 servers hit heavy only at PEAK hour (EST time), half the servers are "standard" and the amount of "light" has grown.
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Originally posted by sookster54 Was it the patch that changed Ilium mechanics? That could explain the increase then. |
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2/20/12 12:49:48 PM#10
Originally posted by dimmit77 Anything from 50 during the day to about 120 peak. |
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2/20/12 12:57:28 PM#11
Originally posted by Metentso The black lines are terribly misleading in this chart, quite likely on purpose. If you remove the black lines and see the chart for what it actually is, you'll see the chart spikes pretty regularly between 300 and 450 from mid January to mid February. |
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2/20/12 1:04:06 PM#12
Originally posted by FrostWyrm I think the day that patch came out. But still, it is a very misleading chart, and statement. |
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2/20/12 1:20:49 PM#13
Originally posted by tom_gore
Or... they could go the Blizzard route and charge people $25 a pop to transfer off their dead servers.
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JoeyMMO
Apprentice Member
Joined: 10/09/11
To busy playing GW2 to post much around here... *shrug* |
2/20/12 1:26:16 PM#14
While the black lines are a bit misleading, you don't need to be a rocketscientist to figure out they changed something to artificially polish up those charts. Everything points towards a steady decline except server loads. If I were in their shoes I might even do the same. It's not fooling anyone looking furter than those charts, but whatever. Nobody died, SOP. |
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2/20/12 1:28:53 PM#15
Originally posted by FrostWyrm Black line isn't misleading at all, those spikes are the weekends, the black lines simply show the trend of the peaks (weekends) going down, with a single exception. The fishy part being that after that odd gap, the trend looks almost the same. That would lead one to believe that there shouldn't have been any gap at all.
Of course, that is if you assume that the data is valid. In addition, while that is one explanation as to why we see the gap, it isn't the only possible explanation. Statistics can't ever really prove anything, and it can be very misleading at times.
I stand by my statement that "iffy" is the best way to describe this. Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats. |
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Originally posted by Majinash Exactly, you get lines that show trends connecting the tops or the bottoms, or both. Two lines at 450 and 300 wouldn't tell anything relevant, except pretending to show a stable server load over time when it's not. That would be misleading. |
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2/20/12 2:08:27 PM#17
Originally posted by dimmit77
The Progenitor has pretty much stayed static (on concurrent player volumes) since launch. I know this as I play both Republic and Imperial on that server, and often. That's not to say there's been a turnover of players, as I know there has been. Guilds forming and dieing quickly within the first few months following launch isn't unusual. So using them for an assement doesn't represent the number of active players, but does indicate a turnover.
The Imperial fleet peaks somewhere between 180 - 190. Republic is 130 - 150. Its been a bit quieter (but not by much) this week, following schools returning from half term.
It is however a RP-PVE server, and given there's only two of them (EU) its likely to be amongst the least affected by any decline that was/is to occur. So I'd say it can't truely represent a general trend (either way). It is however why I selected it to play on, as the majority of MMOs that launch end up with to many servers due to the initial depand.
SWTOR has many more servers than most would have, given the short period. As a result players are more distributed, and declines are going to be more noticable even if they are a small margin. |
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2/20/12 2:16:29 PM#18
Looking at current server status I'm seeing 25 EU servers at heavy. http://www.swtor.com/server-status I find this odd because I've been following the stats and not seen that for weeks. Considering subs were due only the other day, I would have expected servers to be even lighter than usual. Monday evening too, not exactly peak. I'm thinking they've "tweaked" things again, maybe a bit too obviously. |
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2/20/12 2:19:15 PM#19
Originally posted by Majinash Well, every game gets a large spike of subs its first month. Those are the first-triers. The drop-off after the first month is also normal. Then the numbers stabilize, again totally normal. The black lines are just there to manupulate the viewer into thinking people are fleeing a sinking ship. |
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2/20/12 2:25:34 PM#20
Originally posted by FrostWyrm No.. drop off after the first month is only normal in overblown shallow WoW clones that fail to live up to the hype their multi million dollar ad campaigns generated. |
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