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Lobotomist
Hard Core Member
Joined: 5/20/07
I got so much |
2/20/12 8:53:57 AM#21
Teleports, i never liked the idea since it kills the immersion. But being buisy casual player, its maybe a good thing after all.
As for WOW comparison. Wow is also instanced. What people dont know that when you pass trough a tunnel (or similar) from zone to zone. There is loading happening in background. Its just very clever way to hide it. So huge zones , i guess its just necessary evil.
Crafting. I guess it can be bummer for some. But as long you can create usefull items and play the market, i am satisfied.
As for hitching video posted above. I doubt Anet is guilty for players crap PC and bad connection
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2/20/12 8:55:32 AM#22
Originally posted by Chilliesauce As a comment in that vid said. How do the arenanet servers make his voice lag? |
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2/20/12 8:56:08 AM#23
Originally posted by Djildjamesh As I said a few posts above: I'd say at least the size of Barrens. They're BIG. Like, REALLY big. And FILLED with stuff to find. |
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2/20/12 8:57:40 AM#24
I don't really have any problems with the ''bad'' stuff. I was never really into crafting, altough i understand why some would like to see something better. I don't care if there's some instancing involved. If Bill says it's big enough, I'll take his word for it. |
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2/20/12 9:00:37 AM#25
Originally posted by Lobotomist I hope it his PC but then again till game opens up to more people we can only guess. |
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2/20/12 9:00:56 AM#26
Thanks for answering Bill, guess we have to log in and experience for ourselves. Thanks again, good writeup!
RIP Orc Choppa |
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2/20/12 9:01:19 AM#27
Originally posted by chilliz There are loading screens, but I don't think there are "copies of zones". And it was estimated that a zone is AT LEAST the size of Barrens, but unlike Barrens, they're actually filled with stuff. This instancing you're referring to is true for personal stories though. |
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2/20/12 9:08:06 AM#28
oh boy this answers all my questions.........Seriously Bill this seems extremely biased and lacking extreme details. If I could rate this I would rate it very low because you did not even attempt to remain netural.
This just sounds like buy now buy now! Nothing about performance, what you felt was missing, problems you could possibly see happening. |
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Alot
Hard Core Member
Joined: 1/04/11
Minister of Propaganda for GW2 Fascist-Capitalist Party |
2/20/12 9:10:35 AM#29
BillMurphy, what about the performance? I heard it was rather poor during this event. |
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2/20/12 9:10:54 AM#30
Originally posted by BillMurphy Where's MMO.Maverick!? Good summary. I'm happy they ditched mounts. Teleporting may be far from perfect but better than mounts/coconuts imo. I'd be happy with fewer/more expensive teleport technology + risk of randomly sending you into the wilderness far from any other teleport!
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
2/20/12 9:11:34 AM#31
Originally posted by Lobotomist
I don't really get this PoV... TPs never broke my immersion in EQ and they don't in modern games. If they are part of the lore I can't see how they break immersion :/ |
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2/20/12 9:12:56 AM#32
The zones are way less walled in than ToR but they're only the size of The Barrens? I'm sorry but there are plenty of planets in ToR that are way bigger than The Barrens and at least the convention of them being different planets somewhat justifies loading. It's not like you could seamlessly walk from Tatooine to Hoth.
Guild Wars 2 will probably be excellent but this is just needlessly biased. I get plenty of spin from the primaries, I don't need nonstop BS from my gaming sites too. |
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2/20/12 9:15:11 AM#33
Originally posted by Gagelish Dude what's the difference between "at least" and "only"? Also, it was stated that a zone is filled with stuff (e.g. DEs) |
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2/20/12 9:15:37 AM#34
Originally posted by leojreimroc It's not truly seamless, evidenced by the fact that you go to a loadscreen if you get teleported any significant distance. It's just that the loading of resources is very well done, and those resources are teeny-tiny now, given the age of the game and the speed of modern machines. |
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2/20/12 9:24:48 AM#35
So thats the next game for casuals and themepark players........... Next plz and now plz a good sanbox mmorpg. |
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2/20/12 9:37:16 AM#36
Great feedback, to me it definitely sounds like the "Good" far outweighs the "Bad". I've been following this game and TSW as of late, and have been finding generally positive comments on both games from people who have played the betas. |
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2/20/12 9:40:57 AM#37
@Bill Murphy Can you elaborate? You say the zones are filled with stuff to find. Is that like... I run off the track and am rewarded for exploring? Or do you mean like ToR where "off the road" means "running straight to a datacron and running back"? I miss running into the woods in UO just to find some random cave I never knew was there. |
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2/20/12 9:44:11 AM#38
Originally posted by Ikeda There's a perfect paragraph to explain this in the preview: I’ll end this section with one very important note: exploring is very key to Guild Wars 2. Sick of being too handheld in recent MMOs? Don’t worry. GW2 will give you some very basic areas to look for (provided you ask one of the game’s “scouts”, but beyond that it will be up to you to find adventure, to find people in need of a hand. The scouts (denoted on the map by a spyglass) will give you some of the surrounding area’s major event locations, but as you tend to them you’ll undoubtedly stumble upon others like breadcrumbs leading you to locations that don’t have a label. One such example is the Shaman Rookery in the starting zone for the Norn. It’s a dank and dark cave, filled with extremely difficulty encounters and platforming tasks that will drive you mad as enemies and crows knock you to the base of the cave and force you to start from the beginning. You won’t know what’s at the end of the trial, but you’ll be damned sure to keep trying to defeat the shamans and jump from platform to platform to see what prize awaits you. Areas like this, among so many others, will make explorers’ dreams come true. |
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2/20/12 9:44:28 AM#39
Crafting may have some surprises once people take time to delve into it, but very understandable that with just a weekend people had more interesting things to do! :) Very, very psyched to hear just how big the game zones are. So many MMOs since WoW have had game worlds just way too small. More than 20 zones, each at least as big as The Barrens from WoW? Yes, please! Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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2/20/12 9:46:20 AM#40
Originally posted by RobsolfOriginally posted by leojreimroc If you're talking about wow, there's no loading screen throughout the whole of kalimdor or eastern kingdom except instances. If a game 7 years ago can do it, I really wonder what's wrong with the games now. RIP Orc Choppa |
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