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2/19/12 7:30:05 AM#21
Hmm no. Nope. I hope it won't happen. Couldn't give a damn about TERA, but i'd rather see TSW be released few months before GW2, it being the subscription based MMO I would much prefer to give it a spin earlier on and then depending on how much I enjoy keep playing it once GW2 comes out eventually or leaving it be for some time. |
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2/19/12 7:33:44 AM#22
Originally posted by Puremallace Can you please stop having major orgasms about Rift? You talk as if Rift is a threat to WoW....lol I bet you masturbate while watching a Trion poster |
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2/19/12 9:52:17 AM#23
Tsw is April 24th, tera is in may, gw2 will be later.
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2/19/12 10:33:50 AM#24
You know what the big problem is, developers believe blizzards success was in the game design, but that would be a misconception. Blizzard's success was in predicting the market, timing, and a media blitzkrieg unheard of in any industry. Blizzard not only got into TV commercals, Blizzard got into sitcoms, reality shows, all over the internet, paper media, radio shows, network news shows. Blizzard spent more on advertising than they spent on game development, but EVERY developer since has been too stupid to realize that. Not only that Blizzard had perfect timing, they created a game for casual gamers right as online gaming went mainstream. They had a captivated target market that were all too stupid to play real mmos, but still wanted to appear as if they were these suddenly cool gamer types. Enter WoW the cartoony kindergarten mmo! Problem is now, all those casual idiot gamers, have actually matured and learned how to play these games, and actually want a little substance to thier games. Maybe not as much as real gamers want, but they sure want more than any of these themeparks have to offer. Until developers realize this and start offering something more, something different these mmos will continue to fail faster than they can bring them to market.
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2/19/12 12:27:55 PM#25
Originally posted by Sorrow Casual idiot gamers? Stupid? Bit harsh don't ya think? Anywho, I more or less agree with your sentiment besides the unnecessary namecalling. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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2/19/12 12:38:33 PM#26
To be honest, thats what it would take to establish some REAL competition.. As it stands right now, people basically just jump to whatever MMO is "new" at the moment.. And all these MMO's tend to release at the time where the previously released MMO is not such a fad anymore.. Not sure how far off GW2 is, but TERA and TSW are releasing as close as I have seen AAA's ever, so being that they both boast a so-called "skill based" combat system it will be interesting to see what happnes with the populations between the two games... |
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2/19/12 1:00:26 PM#27
Link the worlds and see how the illuminati from TSW do in the world of tera. |
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2/19/12 1:13:51 PM#28
Originally posted by Hikaruu Do you really really wish this? I really dont want to see wow peeps who dont know anything about mmorpgs, in these games. I hope that wow peeps stays at wow forever,its best for the universe.
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2/19/12 4:40:51 PM#29
nothing will kill wow
better to hope for something feasable like SWTOR killing EA |
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2/19/12 5:20:40 PM#30
Originally posted by ShakyMo Lol The hits! They keep on coming! 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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2/19/12 5:28:57 PM#31
Basically this. I'll be buying and playing everything I can. |
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2/19/12 7:13:50 PM#32
Originally posted by DannyGlover Recession? What recession? |
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2/19/12 7:33:09 PM#33
Originally posted by marinrider
Guild Wars 2 is Buy-to-play so it's no more expensive than a regular game and people can take their time without the necessity of feeling pressure to play because they're paying $15 a month and they don't want to 'waste money. ' |
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2/19/12 7:37:44 PM#34
Originally posted by Hikaruu People don't seem to get that everytime you play a game totally different from wow...and then you bring wow up...all you do is show that wow is the dom game on the market. I'm now a wow fan...but just leave it alone. Incognito |
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2/19/12 7:43:10 PM#35
Originally posted by MosesZD Yes, but not many people are going to shell out 180 bucks at once for 3 mmos. No matter if GW2 is B2P or not, you only have so much time in a day. I never said its any more expensive than the other two, but why would (most) people buy 3 MMO's at once? And say you only like TSW and GW2, well many people wont buy both at the same time there either because of a time constraint. If each game sold 1,000,000 sales when released a month apart, it doesnt make sense to think that they will sell 3,000,000 total when released together. (random numbers). Its just simple logic, and the fact that most people dont have tons of money to just drop on games. |
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2/19/12 7:49:09 PM#36
Originally posted by Games888
Actually, there are about 6.0 million subs in the west still. Almost all of the subs lost were China. Which, despite the big number, has been a joke as the Asian market is only 6% of Blizzard's revenue. I'll spare you too many details, but Blizzard counted, as a 'sub,' someone who plays for an hour on a time card. And the average useage, per Asian 'subscription' was just $0.95 a month... Or about a buck a month, $12 a year... The irony is those who gloat at WoW losing 2 million subs don't realize that losing them actually improves Blizzard's bottom-line. Those subs bring in almost no money, but cost as much to support as a $15 western account. Effectively, they lost about $2 million of $96 million a month in revenue. But they also lost the server/support/overhead/etc. costs for those 2 million accounts. That saved, from what I understand, at least $3 to $4 million a month. OTOH, WoW is still doing remarkably well in the west. The NA/EURO losses were about 200K, maybe 300K over the past few years. And that's the important market. Not Asia, which is just there to, honestly, pad numbers. There's no real money there. They just wanted market share... I still don't like the game. But I respect the facts and data and not the premature gloating of people who hate the game just because it's popular.
As for SWTOR, it's already dying a fairly quick death. The BioDrones don't understand the numbers, the models, or anything but the need to pull as much BS out of their collective butts as they can in their desperate attempts to deny reality... But it's fading and is on virtually the same path as Warhammer. Big spike, ever decreasing sever traffic... Despite 400K sales in the past six weeks, the game has now lost about 50% of server capacity utilization since January 8th. That's a pretty good analog and indicator of current and future subscriptions. |
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2/19/12 7:51:11 PM#37
Originally posted by marinrider
Oh, I agree with that to some extent. I was more pointing out the carrying costs of GW2 are nil, so people may not be quite so 'single property' selective.
I should have made my case clearer why I was pointing that out. |
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2/19/12 7:55:39 PM#38
Originally posted by MosesZD Right. I agree with the carrying cost. I mean Ill likely buy TSW and GW2, and the GW2 purchase I wont worry about at all. If TSW ends up being pretty fun then I'll spend time in that until I get bored because GW2 will always be there. I think thats kind of what you were trying to say. The op is just a bit dilusional though. |
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2/19/12 7:57:54 PM#39
Originally posted by Puremallace
FYI. THey lost 2 million customers, all most all of which were from the Asian market. They lost maybe 300K, tops, from the west. Since an Asian sub is, essentially, a dollar a month... And is predominantly a time-card thing where they can pick it up or not play it at will... So, if you lose an Asian sub... It's $12 a year, not $15 a month like NA/EURO...
And, it's also kind of funny, but those 6 million Asian market subs... They were more for PR than anything else. They've always been a financial drag on Blizzard. Costs more to keep them than they earn... But it was GREAT PR...
Think of the millions and millionsn and millions in free pub WoW gets because they carry those worthless subs... OMG! WoW has 12 million!! OMG! WoW lost a million.... OMG! WoW is getting more subs again!
I wouldn't be surprised if they haven't gotten at least a $100 million in free pub just becaues their numbers are so huge... Of which 50% were a joke... |
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2/19/12 8:44:24 PM#40
WoW can't be destroyed by other MMOs, it can only be destroyed by itself. If Blizzard finished the Titan project, WoW will be removed from their future plan. Looking for good ARPGs! |
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