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2/17/12 2:39:22 PM#141
Love it, this is really music to my eyes! Pretty well thought out! This will definitelly be a fun game! |
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2/17/12 2:42:23 PM#142
Agreed, my most fondest memories were those Vanila AV's, my longest one was 19 hours straight (fortunatelly it started on a friday night, and next day was saturday), four times each side pushed to the doors of the other four times each side pushed back relentelss fighting non stop. Finally the side I was playing for carried the day, it was one of the rarest feelings of achievement. :) GW2 will be awesome! Cheers! |
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2/17/12 6:17:28 PM#143
... Arenanet gives this without a subscription... I will buy everything they develop just to support them
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2/17/12 6:32:27 PM#144
Originally posted by garrett I agree with this entire statement 100% 3 Faction weather its Server Vs. Server Vs. Server or as The Secret World and Dark Age of Camelot are doing/did 3 Factions is how you organically balance PvP. WAR WoW SWToR and several other games with afterthought PvP show how 2 faction World PvP is garbage. Lolipops ! |
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2/17/12 7:02:07 PM#145
This whole game is a dream come true ! |
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
2/17/12 7:31:52 PM#146
If Anet manages to deliver with GW2, it's looking to be a real game changer for the MMO industry. I'm trying so hard not to get hyped but it's not working...
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2/17/12 10:48:20 PM#147
I just cummed my pants, NO SERIOUSLY I JUST CUMMED MY PANTS! |
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2/17/12 11:50:57 PM#148
Originally posted by Master10K
The Deep Web is sca-ry. |
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2/18/12 2:50:40 PM#149
Originally posted by Size-Twelve I think their fail safe is the fact that even if all 3 servers decided to alliance themselves against the middle keep, and to destroy the keep lord, someone still have to take over the keep or no one can get the server keep points. And since you can't decide who you are fighting against you can never really rally together the enemy servers together to coordinate it. Even if you happen to do it with one server, the other server will still wreck your supply lines, and take all the towers and still come out as winner. Since you spend so much time on the keep without ever capturing it. And if you want to capture it, the server you just teamed up will probably hate you and will take it back from you, and that results in PVP. This is all the results of having 3 servers, makes it hard for players to coordinate with other servers and have a stalemate. The keep isn't the win all objective, as long as you cut their supply routes, they can't fortify their newly acquired keep, and they will eventually fall to another server. Unless they are extremely coordinated, but with ranking, they will be matched with other well coordinated Servers so it will always be fun.
Life is a Maze, so make sure you bring your GPS incase you get lost in it. |
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2/18/12 4:11:21 PM#150
NSFW: http://www.youtube.com/watch?v=4pXfHLUlZf4 .. the Guild Wars 2 remix?
I'm generally not into PvP, but this really does sound like a dream come true. Although after reading the full blog post it occurs to me that 'oceanic servers' (I'm assuming we'll just be on US servers as usual) will have a big advantage (24 hour population) compared to other servers. I guess this doesn't really bother me (as it works to my advantage) but anyone know if they've commented on oceanic servers at all? |
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
2/18/12 6:02:55 PM#151
Originally posted by acidblood Not sure about oceanic servers. I have a feeling that they will have dedicated servers for different parts of the world. Like in GW1 they have dedicated channels for different locations. I think that the server matching system will take care of any advantages or disadvantages any server has over another. So if oceanic servers are always winning because they can field more people at any given time of day or night, they'll just get paired up with other servers that always win.
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2/18/12 6:06:51 PM#152
Originally posted by odienman
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2/18/12 7:03:02 PM#153
This could be great, hope it will work like a charm in reality. |
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2/19/12 12:20:30 AM#154
I'm just hoping that the WvW isn't laggy as fuck like FFXI Besieged was. lol Hopefully it works as inteded, If it does.... WoW killer... (>^_^)> MMO Veteran <(^_^<) |
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2/19/12 12:23:53 AM#155
Originally posted by Vore_Techz *shakes head* |
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2/19/12 12:33:59 AM#156
This is just plain awesome. I just can't wait anymore. Take my money XD |
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2/19/12 9:21:18 AM#157
For the very first time I don't know what to add. |
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2/19/12 10:21:49 AM#158
Just..wow. Longtime fan of DAoC as well. There was always a hope that DAoC2 would be made, and while this isn't it, it sure does have solid elements with WvWvW. The way GW2 has updated and expanded the whole seige warfare idea was what finally sold me on getting this game at launch or not. I will even pre-order this one (gasp). FINALLY, there is (for me) a MMO out there that isn't just one of many poorly thought out clones. I can't frickin' wait.
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2/19/12 10:24:21 AM#159
Now with a hammer attack like that I could laugh a lot in WvWvW "Some of the less objective people tend to be close-minded though and basically disregard any possible shortcomings that gw2 could have." |
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2/19/12 10:30:16 AM#160
i know that .gif is being touted as a beta leak but it was from the developer tournament at PAX 2011. it was first uploaded as "beta leak" the day after PAX. |
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