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2/17/12 8:56:49 AM#21
Not the ones who make MMOs clearly. Becoming adept at C++, if you can be a social person with that, then i take my hat off to you as you are a better person than me.
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Cuathon
Advanced Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us. |
2/17/12 8:59:08 AM#22
Originally posted by FrostWyrm
Do you know why indie MMOs have bad art? Because money. Bad advertising? Because money. Schedule? Money. Not that money helps AAA MMOs THAT much in a lot of cases. I am looking at you SWTOR. Poorly managed? You mean they haven't got 1000000 guys in the business department like EA? Well no shit sherlock. It has nothing to do with programming and everything to do with taking on huge projects as an indie team with only a few members. |
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2/17/12 8:59:59 AM#23
Originally posted by Alasti Hi, Im 37 yrs old and felt like you did. For me what brought me back is sandbox games. Of course your going to be bored playing themeparks of today. Playing Mortal Online right now and been playing basically since it released. |
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2/17/12 9:05:20 AM#24
Which is my point, are programmers good at formulating business models? making financial forecasts? dictating the artflow of the game? Designing a good UI?.. ..Perhaps 'no' to most of these. It's a case of knowing your limits and my point was, all of these indie MMOs have a programmer managing the project...and i couldn't think of anyone worse managing a production schedule.
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2/17/12 9:11:35 AM#25
Originally posted by Vegetto If I were you, I would be hoping it's not raining. I know quite a few programmers that are artist and musicians in thier spare time. |
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Cuathon
Advanced Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us. |
2/17/12 9:13:55 AM#26
Originally posted by Vegetto That is an indie issue and not a programming issue. It has nothing to do with the nature of programmers. |
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2/17/12 9:14:04 AM#27
Originally posted by kzaske Yeah, thats what I said, but this guy is dead-set that if you know how to program, you're incapable of anything but that. Maybe he was bitten by a programmer as a child. |
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2/17/12 9:14:58 AM#28
Try vindictus. Vindictus can at least take you outside the box. Of course I am at a loss as to where to go from there -- but at least tera will be out by the time you real that point. Rift (especially back when it was in beta before they started trimming down the options) did have a world. That was actually the first recent game that actually TRIED that way. Of course it folded like a cheap lawn chair under nerfs and endgame. ---- Code Monkey get up get coffee Code Monkey go to job Code Monkey have boring meeting with boring manager Rob Rob say code monkey very diligent but his output stink His code not functional or elegant What do code monkey think Code monkey think maybe manager oughta write gd login page himself Code monkey not saying out loud Code monkey not crazy just proud ----- Refrain.
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2/17/12 9:15:18 AM#29
What spare time? At what level can you be a programmer in game development with the CONSTANT changes in API, engines, graphics/hardware. Every few months you will need to learn something new. I've tried it personally, so don't know about everyone else, but you can fuck spare time right out of the window unless you're making minesweeper.
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Cuathon
Advanced Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us. |
2/17/12 9:15:30 AM#30
Originally posted by FrostWyrm i know right? |
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Cuathon
Advanced Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us. |
2/17/12 9:16:24 AM#31
Originally posted by Vegetto
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2/17/12 9:18:08 AM#32
Or maybe people are oversimplifying this. If you want to be a good programmer in game development, you will NOT being doing anything else to do with design..you can't and won't, unless your job is to program the screensavers.
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2/17/12 9:19:11 AM#33
I'm fine with the level of my skills, it's not something i need to develop more that's all.
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Cuathon
Advanced Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us. |
2/17/12 9:19:31 AM#34
Originally posted by Vegetto
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Cuathon
Advanced Member
Joined: 10/24/04
Draw Something is now an MMO. God has forsaken us. |
2/17/12 9:20:34 AM#35
Originally posted by Vegetto You may be fine with being mediocre, or at least resigned to it, but most programmers don't have the problem you have unless they are just code monkeys. |
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2/17/12 9:21:11 AM#36
You don't have to be an encyclopedia of APIs/engines/libraries to be good at programming. |
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2/17/12 9:22:54 AM#37
Originally posted by Alasti Lots of us have this problem, we just need something new. |
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2/17/12 9:23:41 AM#38
Originally posted by Vegetto Thats all well and good, but just because you can't do something that doesn't make it impossible for others. I can't juggle swords. Other people can juggle swords while riding a unicycle and balancing a plate on a stick on the tip of their noses. (there was a thread recently about analogies) My own sword juggling skill is no representation of the skills of others. |
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2/17/12 9:26:33 AM#39
Actually, I blame C for the current problems in coding. The C class of languages was designed for one reason and one reason only. To get close to the metal for systems programming. It sacrificed EVERYTHING to achieve that. These days it can bank its 10% efficiency boost in the bit bucket. Not only does the operating system eat a lot of the efficiency boost but the rest is hardly needed. What *IS* needed is code that is self-debugging. I used to *LOVE* Borland Pascal for that -- you could write 10,000 literal lines of code without testing any of it and then come back and the compiler would find all of the errors. Try that in C++ and you will never make the code work correctly. This is NOT to say that we need to all go back to pascal as a language. This *IS* to say that C++ is *NOT* the beall endall language that we should be using in 2012. What we really need is the language that is easiest to maintain and expand upon once you have coded something. I dont think anyone is even trying to make such a language -- but it is what we need. |
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2/17/12 9:27:24 AM#40
Bad programmers do what they gotta do to promote their lackings both in and out of the field. |
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