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2/16/12 3:41:32 PM#61
Originally posted by Shadowdawnz i <3 you ! |
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2/16/12 3:45:06 PM#62
Originally posted by Zekiah Yeah. It's just like WoW. I was thinking that when I was in beta. I was saying to myself... how could this be more like WoW?
It's clear that this and GW2 and just new WoW Ripoffs. You should look elsewhere....
/endsarcasm |
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2/16/12 3:59:08 PM#63
First off, I could watch Pokket all day long. She is one smexy girl. She's cute and she knows her stuff. Any guy that puts a ring on her hand, better keep her. Cause he'd be a damn fool to lose her.
As for Tera, II think 'll just stick with SWTOR, DCUO, LOTRO, and STO. I enjoy all those games already. Tera sounds like its just another generic fantasy MMORPG like WOW. When we get back from where we are going, we will return to where we were. I know people there! |
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2/16/12 4:01:45 PM#64
Originally posted by purewitz
It's never going to end. Poeple comparing TERA to WoW makes me sad.
/sigh |
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2/16/12 4:27:00 PM#65
Pokket had that part of the video playing at 10, in game it's slower which actually makes the *ahem* physics stick out more.
I personally enjoyed TERA but my biggest issue was how it roots people when they attack, this is really noticeable when you are playing a ranged class and I found it rather annoying for an action based title. It was like I was playing CoX all over again, most MMO's these days let you run and gun and this should be the case with TERA. Being rooted in place takes out the thrill of having no tabbing, it's like replacing one handy cap with another. So instead of having tabbing your are rooted when you use an ability.
The second issue I have is that nothing really changes in TERA combat become boils down to what Pokket said, dodge dodge (normally a charge attack) attack. This does not change at the higher levels and it's one reason why it is so easy to solo BAM's, though expect the fights to take up to 15 mins as a warrior and 30 as a Sorcerer.
So while I find TERA fun I know that I’ll quickly move on to the next title. Thankfully there is one game I’m testing right now that I am rather enjoying so I look forward to the day it releases.
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2/16/12 4:29:40 PM#66
It's the biggest joke. Tera and WoW are two completely different games. Anyways.. im not going to comment anymore on that note. I wish those that skip over Tera the best. No game can please everyone. Just like no person can please everyone.. |
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2/16/12 4:29:47 PM#67
I could have sworn I just saw a SWTOR player critique a game for lack of variety in quest mechanic. Lmfao |
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2/16/12 4:38:07 PM#68
I have to hand it to you, you are trying really hard to spin an obvious negative as a positive. To suggest that not being able to move while casting instants or being locked into skills once you click the button enhances the action or tactical feel of the combat is just mind boggling. The game decreases the ability to quickly react and change tack based on the immediate circumstance which just decreases the dynamic action feel of combat. I think what you are really saying is the simplistic, coreographed AI would be too easy to beat if you were truly maneuverable in combat. In CB1 I found that most, if not all mobs had such easily predictable routines that once you fought them once or twice, you knew how to beat that mob type by just stringing together a pre-determined sequence of skills and moves. I don't find that fun or "actiony", but actually rather boring. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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2/16/12 4:53:04 PM#69
uh, what games outside of mmos do you play where you can just cancel in the middle of an animation, and what sense could that POSSIBLY make? In any action game you have to do moves with long animation times when you know you won't get attacked/interrupted. Any mmo with animation cancelling is not doing it right. |
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2/16/12 4:56:10 PM#70
Originally posted by fiontar What did you fight? Monsters on the island of dawn? Also, atleast I have to learn the monsters moves to beat them, can't be said for WoW, Rift or SW:TOR, atleast until significantly high levels.
Edit: Basically what adam_nox said.
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2/16/12 4:56:19 PM#71
I liked the video. Great job. :) I agree, I also had fun and will participate in the future beta events to get a more well rounded opinion of the game, but I also have the feeling that this will be more of a niche title than an all around competitor. Nothing wrong with that, probably better for those who find it their niche. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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2/16/12 5:04:48 PM#72
Truly dynamic, action based combat would have you making flash decisions through out combat as you react to unpredicted moves from the mob, or you try to bait the mob into behaviours that set them up for the kill. I don't know if the lack of on the move skills in TERA is because of the limitations of the AI, or if the AI is limited to be compatible with the combat limitations, but either way the promise of "action combat" really takes a hit in the actual implimentation of the combat and AI system in the game. Just having to keep your cursor on the enemy doesn't make it action combat.
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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2/16/12 5:12:02 PM#73
I want to play Pokket the game!! |
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2/16/12 5:15:46 PM#74
Originally posted by fiontar Did you reach any of the mobs like the ones pokket fought in her gameface?
5-10 moves, and an enrage mode that changes appearance, attack speed and attack power isn't simplistic AI, especially for monsters you meet at level 20, in an MMO might I add, they also have excessive amounts of health. |
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2/16/12 5:20:29 PM#75
Swear all you want but despite how unoriginal Star Wars: The Old Republic might be it does have greater quest variety than TERA. ;-)
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2/16/12 5:30:36 PM#76
... WHO on earth is Pokket and WHY should we care? I had not even heard of her until a few weeks ago when MMORPG.com decided I should know who she is. Someones girlfriend who works for mmorpg.com? All I know is her videos are far from impressive and her PVP videos make me die a little bit inside. |
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2/16/12 5:38:24 PM#77
This is the exact reason why Pokket is a bad analysist IMO.
1. SHE MAKES NO COMMENTS ON THE UI
wth, thats a pretty basic reviewer commentary.
2. DIDNT COMMENT ON THE CLASS ABILITIES/DIFFERENCES
duh? give us a break
3. SHE DOESNT COMMENT ON THE MODS, IF MACROS ARE INGAME
I could go on and on but dont want to give her a lesson in reviewing a game. This is standard basic 101 stuff....
Cmon MMORPG, please get reviewers who KNOW HOW to review games, and not because theyre a rarity in games.'
1/10
Horrible review IMO.
[Mod Edit]
Whatever happened to the IN BIOWARE WE TRUST signatures? |
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2/16/12 5:42:13 PM#78
Wow I am amazed at the people who play this game not realizing its NOT EVERY MMO style (mainly directed at the video) This combat you have to move out of the targets attack there isn't a ability queue because abilities are attacks meant to be used as you need them not queue everything stand and take dmg and lastly about not being able to interrupt abilities it due to using a big ability is suppose to have consequences if you fail to executed it at the right time. Man wish people would realize the game isn't meant to be played stand and take dmg while queuing abilities. Its very move move move do dmg move move move do dmg and if play the way the game is meant to be played a ACTION combat system then you wouldn't find the game so difficult. And don't believe me here is me solo'n the 1st 5man boss http://youtu.be/CRtuRc2rmtY |
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2/16/12 5:45:54 PM#79
Other players are saying that you CAN MOVE THE CAMERA in game.
She just has to learn how... /facepalm Whatever happened to the IN BIOWARE WE TRUST signatures? |
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2/16/12 5:51:35 PM#80
Tera is a very good game.The only think i dont like is the PVP...Will be very hard for class like rangers/mage ... |
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