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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
2/14/12 3:17:11 PM#201
For me it was in beta, when I stepped into the world, especially since Coruscant and saw this huge lifeless world with almost zero sound effect, and I felt like in a museum. Even now I am so letdown when I am in some jungle or city and there is total silence and nothing going on around me. A red flag was certainly also the constant attitude of Bioware, like "neener neener we don't tell" for YEARS; and then Bioware's devs always being totally opaque against suggestions and critique with STUPID brush-off answers like "this isn't about Uncle Own" and "people can't identify with freak races". Like they all knew better, and hubris usually is a bad sign. Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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2/14/12 3:17:59 PM#202
Originally posted by BadSpock =) I am not calling you out, asking for an apology, or saying I told you so. I honestly dont care what your spend your time or money on either. I am saying that before you call people trolls, haters, moron, idiot or whatever about a game maybe you should give it more than a week or two of play. Forming your own opinion on a game is fine, we all do. Even defending a game that you like is fine against unjust or inaccurate information being given. But maybe take a minute and look at your own post history for SWTOR and some of the comments to people you made. Many with the exact same issues you have with the game now, only difference is for them the new car smell wore off a bit quicker. Maybe dont be so quick to call others out just because they dont like or feel different about a game. Disagreement is fine and what forums are about. But just have to face the facts that at times you were pretty much an asshole to people who had problems with TOR. Thats what I am saying. Take that for what its worth. |
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2/14/12 3:21:58 PM#203
Originally posted by fony I never saw a major bug in Beta or in the first few weeks except for the tiny-tiny Sateele Shaan bug (which was hilarious) and the mouths not moving bug. I never have to this day experienced ability delay issues or performance FPS issues - until I hit Illum (again after like 6-8 weeks) I didn't experience all of the loading screen issues till must later on because you don't really start experiencing them till well into the high 20's and 30's with the planets that have the orbital stations. The world did NOT feel dead at all in the beginning because it was full of players at all levels, it was easy to find groups for Heroic quest and I saw tons and tons of players all the time in the early days. So yes, I stand completely 100% by what I said - I did not notice these things till much, much later. And now I do. Again, sorry I'm not psychic and couldn't forsee things happening that I wasn't seeing at the time? MMO History: |
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2/14/12 3:24:43 PM#204
Oh I forgot one : - The devs use the official forums in their iteration process. (global cooldown changes poll lol) |
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2/14/12 3:25:14 PM#205
Wow, some of you posters in this thread either had their accounts hacked by complete strangers or have legendary short memories. To see some of the people writing in this thread with their comments considering what they had to say only a short time ago. I mean I can understand getting to endgame and feeling let down but some here are acting like they knew it was jacked from the start. Certainly not what they were saying just a short time ago. Funny stuff. Game hasn't even been out that long. Can't wait to see what some have to say at the three to six month marks. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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2/14/12 3:25:22 PM#206
I had no idea while leveling that the story would end so mediocre - because I hadn't got to the ending yet.. I had no idea the choices I was making wouldn't have any effect later on.. because I hadn't gotten to the later on yet.. I didn't know how grind heavy and repetitive the PvP would be, because I didn't PvP much at all. I had no idea Illum and open world PvP was so bad, because it took me a long while to get to that level... So again, I'm sorry I'm not psychic? MMO History: |
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2/14/12 3:26:25 PM#207
Originally posted by BadSpock There is a difference in " not noticing' things and being a D**K to the people that did. Just because you did not notice does not mean it is not happening. Maybe you can use your superior intellect to ponder that?
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2/14/12 3:26:52 PM#208
As a person who used to work in game development business I still have many friends who work with people from EA. I've heard horror stories about this game while in development and problems that they had with it but I simply could not believe it - god damn such a huge budget. Unfortunately it all came true and we have an excuse of an MMO with us today...I'm really sad to see BW go down the drain as a fine single player game developer - I hope that at least that gossip is made up. I guess we will see very soon. |
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2/14/12 3:27:01 PM#209
Originally posted by Wickedjelly lulz. |
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2/14/12 3:27:51 PM#210
Hindsight is 20/20. Tatooine and Hoth were very wide open and a lot of fun, I had no idea that the later planets were back to the cooridor closed off garbage (Corellia was terrible.) I still don't think I said anything I didn't believe at the time based on my play experiences. Sorry I'm not omniscient? MMO History: |
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2/14/12 3:29:12 PM#211
I knew Bioware was going downhill after Dragon Age 1 and 2. While playing DA1, I enjoyed most of the story, but it was deceptively linear. Choice was a facade. What's worse was the combat was meh and the quests were MMO type quests of "kill 10 rats" or "Get to the tower . . . by killing the 10 rats in your way!" Bah.
Then DA2 came out, and I just shook my head at what had become of the great Bioware. They now have to re-earn their reputation, Baulder's Gate was a long time ago. |
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2/14/12 3:29:14 PM#212
Originally posted by jdnewell If I believed everything people said on MMORPG.com I'd never play any MMORPGs ever. Every single game has haters and fanbois. I rely on personal experiences to make my judgements. And you know what? My personal experiences with TOR at the time were good! *shocker* And it wasn't until much later in the game and more recently (like this past weekend) that I really started to see the faults. Me burning out in the mid 30's and then coming back to it and having FUN getting to 50 were more personal than anything - I know if I play a single game non-stop for weeks I get burned out no matter how good the game is. Same thing happened with Skyrim. MMO History: |
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2/14/12 3:39:57 PM#213
Originally posted by BadSpock LOL Ok my last post about this. I understand what your experiences were at the time, and that they have changed now. That Sir is not the point. The point is....Dont be such an ASSHOLE when people disagree with you. Maybe.. just Maybe... people are not idiots, haters or trolls. They may actually have insight and knowledge that you dont have. It may actually benefit you to listen some. Not to everything but at least put it in perspective. Somehow I doubt you even got that point, seems like your too busy admiring yourself and defending your behavior. Good Day Sir. |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
2/14/12 3:41:09 PM#214
Originally posted by BadSpock Next time you listen to what Uncle Elikal says. =)
Nah, j/k. I understand we all have different things we see flawed in SWTOR. Even now I can't 100% say in every case. The only people I *really* blame is Bioware, because many of the flaws were SO OBVIOUS, that I wonder how the heck could they make that? Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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2/14/12 3:42:20 PM#215
Originally posted by BadSpock The problem is most of you can't tell the difference between haters and sincere opinions. Its hard when you're blinded by the hype but over time, after enough disappointments, you learn to be cautiosly optimistic in the future. Then newer gamers will call you hater and troll for bringing up concerns about their beloved games. |
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2/14/12 3:42:37 PM#216
My biggest complaint with the leveling up aspect of the game actually is the combat. Levels 1-20, maybe 25 you still feel pretty OP and the balance is just right so it doesn't feel grindy and you have enough class story content with more challenging encounters with Elites (gold star). But after that, it's like the power curve drops off flat and every single fight becomes a chore unless you can heal and have a way to regenerate your resources. Maybe I just the wrong class? Also, I thought going in that having less story content as you leveled up would be a good thing, more open world more MMO feeling right? Well you don't figure out till the late 20's early 30's when the class story starts to become less and less that all the open world stuff isn't very good and is quite repetitive. I still say 1-25 or so I probably still one of the best MMO experiences out there, and considering that was all I was able to play in beta and in the first few weeks, yeah I thought the game was pretty BA. Does that mean I drank the coolaid and was a victim of the hype? I don't think so, not at all! Is it "bad" game design to make the first 1/2 of the game great and the 2nd 1/2 kind of shitty? Yep. If you really want to check my post history and blog over the past 8 years you can see what kind of games I really want to see made (hint: UO post-Trammel was the best MMO ever made.) MMO History: |
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2/14/12 3:45:09 PM#217
Originally posted by jdnewell ...Good Day Sir. I'm with Marcy on this one. They have a point albeit put more bluntly than I would have. Still though least he's honest about it. Kind of being a little harsh don't ya think? At least he's willing to admit it unlike some others around here that have apparently suffered from their tenth bout of mmo amnesia. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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2/14/12 3:47:46 PM#218
Originally posted by jdnewell You are right about one thing - I am cocky and I am stuck up. I've been playing games in this genre for almost 13 years so I think I've got a pretty good perspective on the genre. That being said, I can appreciate a variety of things for the bits they do right - it's hard to see the flaws when they hide them so well in the early game. And yeah, I am distrusting - I never listen to anyone who is a hater on these forums simply because most of the time they have such bias and negativity I can't stand reading it. I also can't stand the use of catch phrase buzz words like WoW-clone and the way a lot of people use words like Hardcore and Themepark etc. So I am sorry I'm an asshole, but it is true that I am certainly much smarter and better looking than most people. (that was a joke, FYI even though in my head I tell myself it probably is true regardless) :) MMO History: |
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2/14/12 3:58:24 PM#219
There are some good things about the game, along with a lot of obvious flaws. Just to respond to the original question, my warning bells started to sound pretty quickly into the first hour of play as a Jedi. The Jedi "newb" zones are horrible. The zone design is about as bad as I've seen in any AAA MMO, but even worse was the very early understanding that the primary goal of the zone design was to maximize travel related time sinks at all costs. When the game then went on to introduce me to the green/red forcefield gateways to instanced content, I should have just uninstalled and cancelled my pre-order right then and there. In retrospect, I could kick myself for allowing the i.p. to influence my emotional decision to go ahead and buy the box. It shouldn't have been any surprise to me that I only lasted three weeks after launch before I just couldn't bring myself to log in anymore. Times are tight and wasting $55 on this game, for so little return, is something I regret. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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2/14/12 4:01:17 PM#220
At the end of the day after all of this I can really only sum it up one way -
Bioware's patented story based game play works much, much better for a single player game and trying to force it into the MMO genre was a bad idea - it just doesn't fit. The problem with the quests in TOR aren't with the VO that gets annoying, the VO is great and 1000x times better than reading meaningless walls of text. The problem is the quests themselves - the MMO genre needs to be DONE with this style of content - static quests need to GO, completely, from the genre.
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