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News & Features Discussion  » Star Wars: The Old Republic: The Future is Bright (or Dark, if you prefer)

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73 posts found
  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 4846

 
2/14/12 1:43:52 AM#1

The busy bees at BioWare have released a flood of information on what's coming to Star Wars: The Old Republic in the patches leading up to and beyond Game Update 1.2. Join us in this week's SW:TOR column as we discuss all the latest developments.

Last week was pretty eventful for Star Wars: The Old Republic. BioWare kicked off their debut Community Q&A, shedding some light on what players can expect to find in store for the game in the not-too-distant future. Additionally, players who have been up in arms over the recent changes to the global cooldown UI were treated to a dev blog promising a solution that honestly went above and beyond my expectations.

Read more of Michael Bitton's Star Wars: The Old Republic: The Future is Bright (or Dark, if you prefer).

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  WhiteLantern

Hard Core Member

Joined: 1/27/10
Posts: 2577

2/14/12 8:11:21 AM#2

So far, I like the way they are handling updates. Even though 1.1 was mostly top-end stuff, 1.2 appears to be more balanced. One thing that really gets me is when an MMO constantly adds to the top end while ignoring, or at most, throwing a bone to, the early and mid-game.


I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  Moodsor

Advanced Member

Joined: 6/16/06
Posts: 390

2/14/12 8:13:12 AM#3

Yet SOA is still bugged, and Ilum is still a shade of what it could have been.


  Akais

Advanced Member

Joined: 7/07/07
Posts: 254

2/14/12 8:17:29 AM#4

It's shaping up to be a decent patch. We can only hope it's tested well enough to avoid the hitches many received with the last version update.


  Shazknee

Novice Member

Joined: 9/28/10
Posts: 85

2/14/12 8:18:22 AM#5

Far from enough for me to resub, theese changes doesnt change how I think that it's a terrible mmo, and closer to a single player game, I know they won't change the game enough for me to wanna play it.


 


Good to see that they're improving it for the people who do enjoy it though, although this seem like stuff that should have been implemented when the game launched.


  frogtown

Novice Member

Joined: 3/16/11
Posts: 54

2/14/12 8:58:19 AM#6

While I agree some if not most of these things should have been implemented when the game released, I look forward to seeing them in game. I enjoy SWTOR and really look forward to these improvements especially with the targeting system.

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1382

2/14/12 8:59:08 AM#7

They promised us in beta that they would allow us at least a one time ability to change our advanced class.  Glad to see they are already starting down the road of broken promises.  Not even a mention of a fully customizable interface?


  darkhalf357x

Hard Core Member

Joined: 1/25/12
Posts: 890

I'm only playing the role chosen for me. Who you supposed to be?

2/14/12 9:14:05 AM#8

I think this is a good update, even though it doesnt contain the things I look for.  Legacy system seems interesting but want more details of how its implemented.  Curious about any infromation around possible expansion of story content? space exploration? housing?


I guess I want to know are they planning to turn this into more of a sandbox MMO or do they plan to keep it story-based / PVP focused?


Would be nice to have a Star Wars world to play in....


  Pyuk

Hard Core Member

Joined: 12/21/05
Posts: 572

2/14/12 9:26:05 AM#9
Originally posted by Shazknee

Far from enough for me to resub, theese changes doesnt change how I think that it's a terrible mmo, and closer to a single player game, I know they won't change the game enough for me to wanna play it.


 


Good to see that they're improving it for the people who do enjoy it though, although this seem like stuff that should have been implemented when the game launched.

Pretty much this.

I make spreadsheets at work - I don't want to make them for the games I play.

  DaddyDark

Apprentice Member

Joined: 1/08/11
Posts: 138

2/14/12 9:48:06 AM#10

All the interface thingies coming with the patch are just fixing the obvious bugs, not actually improving the interface, and for sure can't compensate the absence of the custom UI - for example WAR offered custom UI nearly from the start, WoW has it, why the heck SWTOR thinks we don't need it?


PvP is still underdeveloped and patch isn't going to really change the things.


So by now we all know SWTOR is going down in a few months - the developers are just trying to max their sub profits by throwing rather hollow promises of making the game candy "in the near future", but we'll se Guild Wars 2 before this "near future" arrives.


  William12

Hard Core Member

Joined: 10/04/11
Posts: 477

2/14/12 9:54:01 AM#11

First off they never once PROMISED the ability to change advanced classes at all let alone once.   Find the quote from them or shut up because I read directly from the forums they said they're against changing advanced classes and if they allow it they would only allow it up until level 20 IF they do at all.   

 

2nd

The customizable UI is in 1.2 as in you can move around and scale windows (just like rift lets you) also target of target and many other UI improvements.  Does the UI suck ? Yes Will it still suck ?  Yes but they're trying.

  ThaneSolus

Novice Member

Joined: 1/05/05
Posts: 33

Burn the heretic. Kill the mutant. Purge the unclean.

2/14/12 9:56:11 AM#12

To compete with GW2, Tera(combat and high end content) and other games that come this year, Biofail will have to do some miracles for their players.

I still play the game, for PvE stories, but i dont see myself playing more than 1 month.

I still cant understand how they failed so bad. I mean they were excelent developers and they had a huge budget and beside the story based mission and cutscene with voiceovers, the rest is pretty mediocre. I cant see even 30 mil $ that went into the real development of this game, its incredible how EA can screw so many companies over, just so they dont have competitors.

 

Warhammer before EA destroyed it, it was incredible in every aspect, superior to WOW as a theme park on every level, quest, content, public quest, tome of knowledge achivements that could take your time for ever, casual pvp. It was probably the best theme park released in the last 7 years, but nooo, inovation is bad.

I regret giving to the these greedy people 60$ bucks, but i was bored.

 

  Souldrainer

Spotlight Poster

Joined: 5/21/06
Posts: 1878

2/14/12 9:58:10 AM#13
Originally posted by idragon

To compete with GW2, Tera(combat and high end content) and other games that come this year, Biofail

 

 Just the comedy in this portion alone will sustain me for today.  Thank you!

Error: 37. Signature not found. Please connect to my server for signature access.

  Lobotomist

Elite Member

Joined: 5/20/07
Posts: 4361

I got so much
trouble on my mind
Refuse to lose.

2/14/12 9:59:33 AM#14
Originally posted by idragon

I regret giving to the these greedy people 60$ bucks, but i was bored.

 

This

  Hrica

Novice Member

Joined: 3/31/05
Posts: 1093

"Yesterday is history, Tomorrow a mystery, and today is a gift"

2/14/12 10:00:55 AM#15
Originally posted by MikeB

The busy bees at BioWare have released a flood of information on what's coming to Star Wars: The Old Republic in the patches leading up to and beyond Game Update 1.2. Join us in this week's SW:TOR column as we discuss all the latest developments.

Last week was pretty eventful for Star Wars: The Old Republic. BioWare kicked off their debut Community Q&A, shedding some light on what players can expect to find in store for the game in the not-too-distant future. Additionally, players who have been up in arms over the recent changes to the global cooldown UI were treated to a dev blog promising a solution that honestly went above and beyond my expectations.

Read more of Michael Bitton's Star Wars: The Old Republic: The Future is Bright (or Dark, if you prefer).

AWESOMESAUCE!!!!!!!!!!!  

  shanert

Novice Member

Joined: 12/09/07
Posts: 10

2/14/12 10:03:32 AM#16

Originally posted by idragon

To compete with GW2, Tera(combat and high end content) and other games that come this year, Biofail will have to do some miracles for their players.



Endgame-content and TERA in the same sentence? That's a joke ... did you played the korean version? PvP and normal group dungeons, that's all ...


  arctarus

Novice Member

Joined: 9/26/06
Posts: 2535

2/14/12 10:06:49 AM#17

No mention of LFD?

 

@idragon, seriously? War leveling is better than WoW? I mean seriously?

 

Its just as dead and linear as this game! And the same horrendous crafting!

 

 

RIP Orc Choppa

  Yalexy

Elite Member

Joined: 12/17/10
Posts: 904

2/14/12 10:12:55 AM#18

BW/EA need to adress the tons of bugs in the raid- and 50-content...

Boarding Party, Foundry, D7, EV, Karraga are still bugged as hell in hardmode. Then they need to adress their awful T1-T3 sets which are utter failure aswell (not only the designs, but the stats and set-boni).

Next on the list is a fully customizable UI. Resizable and movable windows pretty please, and an option to change the colour... I hate blue!

PvP... who the hell cares about PvP in a PvE-themepark anyways... just scrap it alltogether allready and stop nerfing Surge-ratings because of the PvP-whiners.

Still it's not too bad of a game, and a decent change away from Orcs, Elves and the middle-earth fantasy style.

  eric_w66

Hard Core Member

Joined: 1/12/06
Posts: 933

2/14/12 10:31:00 AM#19

Originally posted by Lobotomist


Originally posted by idragon



I regret giving to the these greedy people 60$ bucks, but i was bored.


 



This



 


 I'm still having a blast playing it. But I'm an alt-aholic, and I'm getting to see 8 different story lines. And I group a lot with friends...


The "single player" aspect of these new MMO's is there for a reason. If you don't like it, you wouldn't like the alternative any better: EQ1/FFXI style forced grouping.


And besides, SWTOR is a better single player RPG than Kingdoms of Amalur: Reckoning is. :) I feel for the people who paid 60 bucks for that debacle.


  mxmissile

Novice Member

Joined: 12/13/05
Posts: 261

2/14/12 10:56:20 AM#20

Does the AH interface still suck? In other words, can you tab between fields? (a standard UI feature since the dawn of time)

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