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Star Wars: The Old Republic

Star Wars: The Old Republic 

Reviews & Impressions  » Angry and sad about SWTOR

7 Pages « 1 2 3 4 5 6 7 » Search
140 posts found
  Jason2444

Apprentice Member

Joined: 1/18/11
Posts: 383

2/12/12 5:36:19 PM#101
Originally posted by Kalmarth

Give the game some time

 

You know what i think of this excuse?

 

 

http://postimage.org/image/4dmw1tz0f/

MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB
Best MMO Companies: Trion Worlds, ArenaNet, CCP
Worst MMO Companies: Electronic Arts

  Rollgunner

Apprentice Member

Joined: 9/25/09
Posts: 24

2/12/12 5:41:33 PM#102
Originally posted by Marchosias31

Endgame content, lack of pvp, LACK OF TRACKING SYSTEM FOR PVP KILLS, PVP CODEX PERIOD, IS THE  MAIN REASON.

Im having a harder and harder time loging in. Theres just so little to do. Yeah yeah the story is good. But that only gets you so far.

 

You're expecting a one-month old MMO to have as many *user-demanded* features as a seven-year-old one.

Imagine, for a moment, that you had reached the top level on Vanilla WoW in one month just when it launched. What would you be saying about what that game was like back then ? 

There was *one* raid, doable once weekly. No hard modes. No daily quests. PvP was catastrophically unbalanced.

No matter how carefully-designed, it takes time to for games to mature. The Devs need time to learn what the community is demanding, then decide if that's in the game's best interest.

  Jason2444

Apprentice Member

Joined: 1/18/11
Posts: 383

2/12/12 5:47:24 PM#103
Originally posted by Rollgunner
Originally posted by Marchosias31

Endgame content, lack of pvp, LACK OF TRACKING SYSTEM FOR PVP KILLS, PVP CODEX PERIOD, IS THE  MAIN REASON.

Im having a harder and harder time loging in. Theres just so little to do. Yeah yeah the story is good. But that only gets you so far.

 

You're expecting a one-month old MMO to have as many *user-demanded* features as a seven-year-old one.

 

See above.

 

Also, SWTOR has been in development for 6 years, not one month.

 

NEXT

MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB
Best MMO Companies: Trion Worlds, ArenaNet, CCP
Worst MMO Companies: Electronic Arts

  aktalat

Spotlight Poster

Joined: 1/30/11
Posts: 90

Wookiee. Jetpack. Lifeday moomoo. Flying into the SWG sunset on Lok.

2/12/12 5:50:19 PM#104
Originally posted by Rollgunner
Originally posted by Marchosias31

Endgame content, lack of pvp, LACK OF TRACKING SYSTEM FOR PVP KILLS, PVP CODEX PERIOD, IS THE  MAIN REASON.

Im having a harder and harder time loging in. Theres just so little to do. Yeah yeah the story is good. But that only gets you so far.

 

You're expecting a one-month old MMO to have as many *user-demanded* features as a seven-year-old one.

Imagine, for a moment, that you had reached the top level on Vanilla WoW in one month just when it launched. What would you be saying about what that game was like back then ? 

There was *one* raid, doable once weekly. No hard modes. No daily quests. PvP was catastrophically unbalanced.

No matter how carefully-designed, it takes time to for games to mature. The Devs need time to learn what the community is demanding, then decide if that's in the game's best interest.

 

Yes and no, WoW launched in 2004, and noone expects games to launch like that now. We've had nearly 10 years to improve the games, graphics, engines, etc, it's reasonable to expect at least some kind of end-game frameowrk to be in place. SWTOR was willing to lead players by the nose throughout the game.. but doesn't have any end-game content to lead them around with (?) it's like a total contradiction of their own policies for the game....

  MosesZD

Hard Core Member

Joined: 2/10/12
Posts: 628

2/12/12 6:46:27 PM#105
Originally posted by BilboDoggins

Story in ANY game is only good for 1 go around. 1 playthrough. Thats it.

 

MMO's shouldnt be focused on individual stories. It should be focused on creating a mythology/general overarcing story. The player character then creates their own personal story by being a part of that world.

 

SWTOR's focus on all this individual storylines and V/O's which take up huge amounts of resources and time will bury this game.

 

If I would have liked the stories, I'd disagree with you in some part.   But I didn't like them that much.  Plus, I found I couldn't create my own story.   Their 'three-choice' system with 'light and dark' rewards made it impossible for me to write my own story.  

 

I'm looking at Archeage right now...   http://www.archeage.com/en     It looks interesting...   I mean beyond it's a very pretty game...   Far better looking than SWTOR.     It looks, if they can do it, like I will have more freedom in that game than virtually any other MMO ever written.

  MosesZD

Hard Core Member

Joined: 2/10/12
Posts: 628

2/12/12 7:23:11 PM#106
Originally posted by GMan3
Originally posted by Yamota

I think people need to come to the realization that SW:TOR has a beginning (lvl 1) and an end (lvl 50). The game does not seem to be designed to keep playing at level 50 but rather the two choices you have is either reroll or quit.

More over the game is not a PvP centered game and will always get a backseat to PvE.

I don't think either of those are opinions but rather facts and if people accept those facts they would be less dissapointed. That does not mean I agree with those two aspects of the game (I don't) but it is what it is.

    The first part I can not agree with.  As a Themepark game, it has more "end game" options at release than almost every game to come out since WoW, heck, even including WoW.  Rerolling and quitting are of course option, but by no means the only two options as you stated.

lol.   Get out of your basement and try a few other MMOs then...

 

And for God's sake, stop dragging WoW 2004 into it.   WoW aand EQ2 were the FIRST third-generation MMOs.   They not only polished the genre, they created the modern features in the MMO genre.   Before them, games were far, far more primitive and lacked virtually everything we take for granted in today's MMOs...

Features, I might add, were in non-WoW games released years ago...    LOTRO was a better product on release, back in early 2007, than SWTOR is today...

In the initial release you had three major raids in the Great Barrow, you had three raids in Gareth Argwen (the red maid raids), you had raids in the North Downs, you had raids in Helgorad...    You could easily start raiding at level 20 and raid your way all the way to the end game.

PLUS these raids scaled.    You could run them all at Level 45 if that floated your boat...

And the best part, you have to have a stratagy with a LOTRO raid.   There is no 'I've got uber gear, let's go kick the butt of this RAID on hardmode...'   Tier II raidiing is HARD.   It requires 12 people working as a team, each executing their roles perfectly...  And Tier II 'Challenge Mode."    Wow, it really is a challenge.   You need 12-people, who perfectly execute a 30-minute-to-one-hour boss fight AND have maxxed characters AND maxxed gear.   

So don't act like 'poor SWTOR' and 'BioWare' is doing its best.  Turbine did a heck of a lot better with far less money and resources.   Especially after the bath they took on DDO.     If they had $250 million, they might have made the greatest MMO release in history...   Instead of this third-rate piece of fully-vioced junk...

  Starpower

Elite Member

Joined: 8/06/11
Posts: 986

2/12/12 7:37:50 PM#107

If you are angry and sad about a game then you're unhealthy obsessed with your hobby to the point where you probably should seek help or take a looooong break from it at the very least.

A recreational object shouldn't stir that kind of feelings in you

  Opapanax

Elite Member

Joined: 10/29/11
Posts: 474

JUSTICE FOR THE WORLD!

2/12/12 7:43:58 PM#108
Originally posted by Starpower

If you are angry and sad about a game then you're unhealthy obsessed with your hobby to the point where you probably should seek help or take a looooong break from it at the very least.

A recreational object shouldn't stir that kind of feelings in you

Uninformed gamer.. Well I sort of take that back..

Players are upset that Bioware just hyped their product so much for it to be this lackluster. Some people have had interest in SWTOR for years. So of course they have some invested emotion into their opinion when discussing dislikes.


PM before you report at least or you could just block.

  Starpower

Elite Member

Joined: 8/06/11
Posts: 986

2/12/12 7:50:53 PM#109
Originally posted by Opapanax
Originally posted by Starpower

If you are angry and sad about a game then you're unhealthy obsessed with your hobby to the point where you probably should seek help or take a looooong break from it at the very least.

A recreational object shouldn't stir that kind of feelings in you

Uninformed gamer.. Well I sort of take that back..

Players are upset that Bioware just hyped their product so much for it to be this lackluster. Some people have had interest in SWTOR for years. So of course they have some invested emotion into their opinion when discussing dislikes.

See to me that's pure crazyness. These are games. If one doesn't live up to what you were hoping for you move on to the next. That's normal behavior

You have to be pretty obsessed to feel a deep emotional reaction of sadness or anger. Disappointment I get but this post and many others goes way beyond that. You would think some of you live for games.

 

 

  Killsmallchi

Advanced Member

Joined: 6/26/08
Posts: 162

Don't be simple

2/12/12 7:51:10 PM#110

The only point made here is that you can perform repetitive tasks and the other 2 people can not. That is what MMO's are becoming anyways. I believe it is correct when they said and MMO is for the characters to create the story and not for the story to be force fed to the players.

  eddieg50

Elite Member

Joined: 6/22/05
Posts: 1026

2/12/12 8:39:39 PM#111
Originally posted by Marchosias31

Im a hardcore SWTOR/BIO 'fanboi', mk? Have an official forum account created on Oct 08, etc blah blah blah.

 

Yesterday, hit a massive wall. Ive been waiting for this game and following the Friday updates FOR YEARS, PAID 160 DOLLARS FOR THE CE, AND HAVE LITTLE MORE THEN A MONTHS PLAYTIME TO SHOW FOR IT.

Endgame content, lack of pvp, LACK OF TRACKING SYSTEM FOR PVP KILLS, PVP CODEX PERIOD, IS THE  MAIN REASON.

Im having a harder and harder time loging in. Theres just so little to do. Yeah yeah the story is good. But that only gets you so far.

Alts? Well, party ok. But with the Legacy system being a non existant ingame mechanic, and not likely to be anytime soon, theres little incentive.

 

I feel like im going thru adolescence again. Between being angry/sad at this, im surprised at how strongly I feel about this game..

 

Anyone else feeling this?

 NO!  You ruined me SWTOR, you ruined me

  Khole

Novice Member

Joined: 9/20/10
Posts: 138

2/12/12 8:45:34 PM#112

I can see where the op is coming from, but why did you pust $160.00 into a game that was made by EA?

 

 

  Rollgunner

Apprentice Member

Joined: 9/25/09
Posts: 24

2/13/12 3:23:09 AM#113
Originally posted by Jason2444
Originally posted by Rollgunner
 

You're expecting a one-month old MMO to have as many *user-demanded* features as a seven-year-old one.

 

See above. 

Also, SWTOR has been in development for 6 years, not one month. 

NEXT

At no point did I say that SWTOR has been in development for a month.

It has been *live* for a month.

Developers cannot put in the features that the playerbase wants until they hear from the playerbase.

  altair4

Advanced Member

Joined: 9/21/04
Posts: 123

2/13/12 3:29:14 AM#114
Originally posted by Rollgunner
Originally posted by Jason2444
Originally posted by Rollgunner
 

You're expecting a one-month old MMO to have as many *user-demanded* features as a seven-year-old one.

 

See above. 

Also, SWTOR has been in development for 6 years, not one month. 

NEXT

At no point did I say that SWTOR has been in development for a month.

It has been *live* for a month.

Developers cannot put in the features that the playerbase wants until they hear from the playerbase.

They have been hearing from the soon-to-be playerbase for years. They had official forums up from summer 2008 and they had thousands of beta testers. That they ignored what players asked for and went their own way is a completely different thing.

  sigurd57

Hard Core Member

Joined: 10/30/03
Posts: 268

2/13/12 3:37:35 AM#115
Originally posted by Jason2444
Originally posted by lalartu

 

hated rift for being so soul-less

SWTOR however has a lot going for it. it's the small things in general that make it fun

Ya the small things like sitting in chairs, swimming, day/night cycles...

 

OH WAIT

 

^^^^^   Any modern MMO where I can't sit in a damn chair....   *sigh*    Sad to think how we've actually devolved over the years in terms of genre progression.    Games that made their way out to public consuption nearly 10 years ago, were more feature rich and complete than what we're seeing as 'new and shiny' today.  It's kind of a shame.     But as I've said before in countless other posts.  WE ARE TO BLAME.  We buy this shyte.  So they keep making it.

I only visit the forums to ride the "Hype-to-Hate" roller coaster of every new title.

  Azerin

Gumshoe

Joined: 7/25/09
Posts: 179

2/13/12 6:39:28 AM#116
Originally posted by Marchosias31

BTW, I will say this. I just resubbed to RIFT, and that game has undergone a boat load of changes, just outstanding ones.

Starting to play that while weeping and talking to myself. Sobbing uncontrollably.....Rocking back and forth moaning , SWTOR OH SWTOR....

 

 

:)

I feel the same way about TOR and did the same thing: tried Rift and I'm having a blast. Being an ex WoW player of ~6 years, Rift feels right at home and doesn't seem to be missing any of the features that I've come to expect and like in an MMO. I hope TOR finds it place and perhaps in due time it will be the game that I think a lot of people right now feel it's not, but I'm still shocked at how an MMO in the state that TOR is in could have been released in such a competitive market and with so much development time & investment. Alas, I digress, but I feel like comparing it to manufacturing a brand new car without the most basic of features, like a radio for example.

  FrostWyrm

Hard Core Member

Joined: 6/11/05
Posts: 1028

2/13/12 6:56:13 AM#117

I'm currently playing SWTOR, and I'll be the first to admit the game is not without its faults.

But you're honestly complaining about not being able to sit in every chair you come across? This is really your gripe with the game out of all the other things that could be improved with the game? If that isn't haters hating for the sake of hate I dont know what is.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12526

2/13/12 7:01:50 AM#118
Originally posted by Marchosias31

Im a hardcore SWTOR/BIO 'fanboi', mk? Have an official forum account created on Oct 08, etc blah blah blah.

 

Yesterday, hit a massive wall. Ive been waiting for this game and following the Friday updates FOR YEARS, PAID 160 DOLLARS FOR THE CE, AND HAVE LITTLE MORE THEN A MONTHS PLAYTIME TO SHOW FOR IT.

Endgame content, lack of pvp, LACK OF TRACKING SYSTEM FOR PVP KILLS, PVP CODEX PERIOD, IS THE  MAIN REASON.

Im having a harder and harder time loging in. Theres just so little to do. Yeah yeah the story is good. But that only gets you so far.

Alts? Well, party ok. But with the Legacy system being a non existant ingame mechanic, and not likely to be anytime soon, theres little incentive.

 

Except pvp is not the main reason. It's the story. They've been saying this since "since"!

What you are saying is that you spent money for the CE for a non-pvp focused game but you want pvp to be the main focus.

This is a live and learn moment.

  mgilbrtsn

Spotlight Poster

Joined: 2/14/09
Posts: 770

He who fights and runs away... misses out on the loot

2/13/12 7:16:40 AM#119

Like a lot of users have already stated, if you get that strong of an emotion from a video game, it''s time to step back.  As far as some of your dislikes, there is a patch coming out in March I believe that will fix some of it.  PvP rankings and such, guild banks (for those who are dissapointed that there aren't any), and a bunch more.

It's only a model

  jacklo

Elite Member

Joined: 7/29/09
Posts: 453

2/13/12 7:28:04 AM#120
Originally posted by Sovrath
Originally posted by Marchosias31

Im a hardcore SWTOR/BIO 'fanboi', mk? Have an official forum account created on Oct 08, etc blah blah blah.

 

Yesterday, hit a massive wall. Ive been waiting for this game and following the Friday updates FOR YEARS, PAID 160 DOLLARS FOR THE CE, AND HAVE LITTLE MORE THEN A MONTHS PLAYTIME TO SHOW FOR IT.

Endgame content, lack of pvp, LACK OF TRACKING SYSTEM FOR PVP KILLS, PVP CODEX PERIOD, IS THE  MAIN REASON.

Im having a harder and harder time loging in. Theres just so little to do. Yeah yeah the story is good. But that only gets you so far.

Alts? Well, party ok. But with the Legacy system being a non existant ingame mechanic, and not likely to be anytime soon, theres little incentive.

 

Except pvp is not the main reason. It's the story. They've been saying this since "since"!

What you are saying is that you spent money for the CE for a non-pvp focused game but you want pvp to be the main focus.

This is a live and learn moment.

Throughout development, communication from BW said how important PvP was and that they have a team directly devoted to PvP, even boasting "You haven't seen PvP until you have seen this".

PvP was advertised as one of the major selling points and was shown off at many conferences.

They have several sets of PvP gear and allow you to level up through PvP only.

Don't tell us it's only PvE focussed.

Where did BW ever say PvP would be crap?

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