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2/12/12 2:17:52 PM#181
Originally posted by Kuinn how is any fanboy thread any differn't? at least I could show you video of my issues.. never seen any of this great video from the games loyal supporters.. http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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2/12/12 2:35:33 PM#182
Originally posted by eddieg50 Nice to see a positive post in the hurricane of hatred.
I am in the same camp as you. I have 8 characters and only one at 50. I love the fact that each class has a very different feel when it comes to the story. Even if a lot of the open world questing is the same, it feels so different to me because of my mind set based on the story of my class. No other MMO has made me care about my class and story like TOR. I just can't get enough and am hooked for a long time.
Thanks for the post OP. I am trying to stay far away from places like this because of the discusting posts after a games launch. But I do look for info from time to time. Glad I saw this. Didn't even bother to read any of the garbage I know fills the rest of this thread. “How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?” |
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2/12/12 3:18:23 PM#183
Originally posted by sanosukex
No no you're right, any fanboy thread is no different, I just dont see any fanboys spamming something a hundred times daily over and over again. So you have proven some point that you have been trying to prove, mission accomplished, you have already won. Can you tell me what the ultimate goal is beyond that? What are you trying to accomplish? Just make me understand what there is beyond the fact that this game has very little that you like and you feel the need to let everyone know it to no end every day. |
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2/12/12 3:22:38 PM#184
Originally posted by Kuinn it's my hopes they will fix the issues I have with this game then I can actually enjoy it.. many say well move on go to something else.. that's all well and good but how many sci-fi mmo's are out there? and how many decent ones? almost 0 one thing that can influence change in MMOs is if enough people complain about a certain aspect things can get changed, thats the beauty of the MMO. More people that here these complaints the more might complain to bioware and possibly we will see some of these changes.. maybe it will happen maybe not but like I said before I'm a huge star wars fan and and pretty big bioware fanboy myself so it's not so easy to just move on as you guys say..
oh and yes there are fanboys oh spam the same thing on here over and over everyday don't kid yourself.. just the displeasing threads are more common.. http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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2/12/12 3:39:08 PM#185
[mod edit] |
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2/12/12 3:43:11 PM#186
[mod edit] http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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2/12/12 4:02:01 PM#187
[mod edit] |
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2/12/12 4:09:45 PM#188
[mod edit] http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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2/12/12 4:32:47 PM#189
Originally posted by sanosukex That's all that can be argued? For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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2/12/12 4:42:07 PM#190
Originally posted by Distopia
http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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2/12/12 4:56:47 PM#191
Originally posted by sanosukex I'm just pointing out why you're getting so many arguments based on the fact vs opinion thing. A lot of this is open to interpretation, as well as the angle the topic is approached from. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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2/12/12 5:05:41 PM#192
Originally posted by Distopia point taken words can be scewed in so many ways nobody can tell whats fact or fiction whats real or not.. reason why i don't follow politics or religion.. http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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2/12/12 5:08:29 PM#193
as long as there is a spacebar .. it doesnt matter to me if there is text or vo. vo was great the first time through. reminded me of why I like single player games. the second time through it bored me to tears. LFD tools are great for cramming people into content, but quality > quantity. |
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2/12/12 5:11:19 PM#194
Originally posted by azmundai which was sort of the point in having a choice based questing it would make playing alts more fun.. but then you find out your actual choices don't make as big impact as they marketed and it's a let down in this aspect.. http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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2/12/12 6:31:14 PM#195
Originally posted by sanosukex
I've played several classes now past 20 in TOR and I find the classes different enough. Then there's the fact that there's only so much you can do differently untill you go past the stupid-different mark. You need slow and big nukes, spammable more fast abilities, aoe abilities etc, and there's only so many ways you can do it. I've heard some people (including you at some point too if I recall right) saying that WoW for example had a lot more unique and interesting classes, which cannot be taken seriously when it has samekind of class structure like any themepark/rpg, each class has abilities suitable to every situation with their own twist.
Just for example, as I play my sniper I use cover all the time ofcourse and I'm quite a bit stationary. I use active shields alot and CC. Then I ofcourse have my castable dps abilities, instant ones etc etc + some combo moves like clusterbombs that gets activated by blasterfire only.
Then when I play my trooper, I have a lot more direct approach, in fact, commando dps is a lot more straight forward and requires no conditions at all unlike the sniper, I could argue it's a lot more boring but I feel it suits the class quite well, you have heavy armour and keep the trigger pulled untill everything stops moving.
When I play my juggernaut I have to use a dozen different abilites almost every fight, it's more cooldown and rage management game with a lot of abilities.
Then there's the stealth classes who obviously has stealth as their trick + they need more positioning and whatnot, havent looked into that much yet.
They all play quite differently and that's not an opinion.
What comes to the talents, for me they are fine for the most part, and I dont feel the need for more active abilities, that's an opinion. In other words, I dont feel the developers should have learned anything on this department since it's fine.
Quest based leveling is ofcourse linear, story is linear, in how many different ways are you supposed to go to cantina X in planet Y to shoot person Z? Also about the red/green instance markers, if they are not areas for you, just ignore them and focus on those areas that are ment to be open or for your own story, it's really easy. What would suck would be to see some random Joes running around on the background when I'm doing my own damn class story lol. I get it those areas are story areas and it stops being a problem.
Those are not issues with the game, they are design choises, issues are stuff like bugs, missing tools (LFG, map browsing, combat log etc), guild function and so on. |
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2/12/12 6:47:43 PM#196
Originally posted by Wickedjelly No one was more surprised than me - when I got to end game and found out there was none I was pissed because I didn't listen to people here (probably because I didn't want to believe it) If you like to do dungeons and raids as nauseum (and I hate them) and especially like them bugged and broken - then SWTOR might be for you. PVP is just a pathestic joke - and not because of the lack of WZ's or world PVP (because that can be added later) but the dev team really doesn't understand PVP...plain and simple. There needs to be other things to do in an MMO than raid and PVP anyway. Crafting is a horrid joke and is useless at level cap which leaves the Space game which still has me laughing. Biofail has created an MMO hoax in SWTOR - sold it as such and gave us a single player game with grouping and a sub cost. Disappointed and pissed just doesn't cover it for me. SWG had more to do at launch than SWTOR so don't give me that crap about giving them more time...that won't fix the problem. The design of SWTOR and the dev team ARE the problems and unless those are changed SWTOR will die a slow painful death. {mod edit} Currently playing as Lord Helmet on Rift (Faeblight) |
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2/12/12 7:01:21 PM#197
Originally posted by Kuinn For starters I never claimed wow has more interesting classes.. i haven't played wow in years so I can't even remember let alone care to compare the classes gameplay to wow. For me it's mostly about the choices.. I still feel classes play to similar but it may also be they play so similar to other MMOs i get that deja vu feeling no matter what class I play. Anyway back to the choices when I play a class I like not being stuck with the same skills, same playstyle, same everything forever. Now yes you get two roles on most classes to pick from so there's a little wiggle room but overall you are very stuck in your role and have very few options. I probably got spoiled a little in rift but in rift I was able to basically use a complete differn't skill set and complete differn't playstyle every 10 levels if I saw fit to do so. At 50 I had such an insane number of soul combinations I could build anything I wanted. Here I basically have two roles and to change I first need to pay for a respec. Then the actual role difference skill wise is very very miniscule. Like i said earlier having so few actual skills in the trees makes it so the actual flexability in the talent trees becomes almost nothing. My commando will play the exact same as your commando and so forth.. I like choices and feel this game goes out of its way to lessen the choices in so many aspects of the game.
I agree questing will always be linear but It can be varied.. upto 30 almost every quest was a go kill this person or go find me this glowing thing.. the story sprused it up a lot but overall it was all the same. I think I had a total of 1 escort quest the entire time I played this game. Just overall I think they could of done a lot more with the questing to make it feel more dynamic and interesting. The dialogue shouldn't be the best part of the quests. Yes you can ignore all the red doors and al lthe instancing and phasing but doesn't mean it's not all over and doesn't bother some people. Same with the repeated dialogue and the clones all over the place and the static npcs, the static weather, ect... it's all there you see it everywhere it just doesn't bother everyone but it certainly does bother some people. now yes this was mostly all design desicion stuff although I feel a lot of things feel very rushed and it's if bioware had some ideas but didn't get time to finish so instead they scrapped stuff to get that christmas release... why in the hell they decided some of this was a good idea I have no clue but either way I'm still hoping for changes. Well see what direction the game takes in the coming months with a couple new AAA games for it to go up against.. well see if Bioware really goes with player feedback or still feels they know what game everyone really wants..
http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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2/12/12 8:15:23 PM#198
Originally posted by sanosukex
I played Rift enough to learn that my choise among the souls were along the common lines, they are still just cast time nuke, instant nuke, spammable, dot etc etc. So I'm not sure what you mean by this. Maybe the illusion is enough? You said that dialog choise is just an illusion, sure, computer games to begin with are just illusions.
Just for the record, one thing I didnt like in Rift was that I couldnt find an identity for my char when I could just instantly turn from firemage to healing druid, one big reason why I didnt like that game, like Batman transforming to Superman at will, it takes away the identity and uniqueness of "class". Any game could break their classes just into a huge pool of abilities and let people build their own classes, however it's not a coincidence that very few games uses this kind of system, and FOTM specs are not the only reason for that. |
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Originally posted by sanosukex "why hang out here on a Sunday" ROFL my God man you really are desperate, all your questions have been asked and answered , do have a nice Sunday lol |
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Originally posted by Wickedjelly Sorry wicked we dont agree with you, compare the story lines in all mmo's and tell me who has better ones than SWTOR |
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