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2/10/12 6:21:59 PM#61
Games are better if they are policed by players rather than by some artificial criminal flag. If you are going to have some sort of criminal system like this you need to have full or at least partial looting. Otherwise there won't be any pvp at all since you get punished for winning, which doesn't sit well with hardcore pvpers. Are you a Pavlovian Fish Biscuit Addict? Get Help Now! |
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Originally posted by sullivanj69 Full loot on criminals for sure. less loot on lawfull players be they good or evil faction.
keep in mind good, evil are factions not to be confused with criminal(aka greifer). It is perfectly reasonable to have a lawful evil "faction" they get greifed just like the good lawfull players. AMD Phenum II x4 3.6Ghz 975 black edition |
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2/11/12 8:16:19 PM#63
Originally posted by Loke666 ganking and griefing are 2 different things |
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2/11/12 8:29:11 PM#64
Originally posted by Hluill
I don't think it's a good idea or makes any real sense to allow a level 1 player to hold his own against a level 58.. Where players don't have the opportunity to adequately defend themselves against griefing.. that's where a punishment system comes in. |
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2/11/12 8:32:10 PM#65
Originally posted by sullivanj69 Griefing is not PvP.. mechanics set to contend griefing that also devalue PvP as a whole are simply badly implemented mechanics. Worthwhile systems won't deter PvPers who aren't griefers because these systems won't be hampering their performance/experience. |
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