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Wearacup
Apprentice Member
Joined: 6/17/08
UO made people nervous, now it just makes them dress funny. |
2/09/12 12:19:19 PM#61
I'm just mad I went out of town this weekend and forgot to unsubscribe before my free month ended. I want my $15 back. Ug! Trammies need to stop polluting the MMORPG landscape. They already have enough games in which to emote hugs and sell garbage by the banks. |
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2/09/12 12:24:22 PM#62
Who says MMOs have to be "forever?" Some people consume them faster than others. I can understand some general sadness due to being bored and having no ready entertaining replacement but anger? Really? |
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2/09/12 2:00:22 PM#63
Originally posted by Theodwulf This. I played beta and I was advertised Ilum (which was NOT available to play in beta) and I pictured in my mind Warhammer only improved because you know they designed warhammer and long ago the game I loved the most (DAOC). We hit 50 last night, had our 1 purple bag our 1000/1000 tokens and headed to Ilum only to find it a laggy cluster fuck of people standing at the Republic 'keep' like wolves hoping one would peak out far enough to get the 'daily' done. This isn't PvP with a point or true open world pvp. There were no small skirmishes and side 8v8 battles like DAOC, or big true zergs or relic raids...it was a bunch of fluff with horrible FPS. |
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2/09/12 2:15:35 PM#64
It'll never happen. There will never be an MMO that we'll all like because we all like conflicting things. Maybe some day there will be a different MMO for everyone's likes and people will enjoy their favorite game without ragging on others'...seems almost as unlikely though. |
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2/09/12 2:37:30 PM#65
Well, I am still having a blast. I am a guy who is duoing with his wife and on again off again with some RL friends. Been playing since HS, and have no regrets. If I quit tomorrow, I got my money's worth, but I am in for a while yet. And when I get bored, I will quit, and that will be that. The thing is, if this game were not Star Wars, there would not be half this nerdrage, People might make one post about what they didn't like about it, and move on. But because this is the only SW MMO atm, and probably forever, then everyone feels butt hurt because it didn't live up to their expectations. In spite of the vocal majority of people on this site, I don't know anyone I play with who does not love this game. This site makes this game look like a turd, but the truth is, at least with the people I know, it is actually well loved, not without problems, but well loved. I have a guild of about 30 people, not huge, but not tiny. Every single person is still liking this game, and has subbed for the next month at least. The only resentment I harbor regarding this game, is that because I like it, and others like it, we are somehow idiots, or duped by evil corporate America. There are many people on this forum who hate this game, and that's cool. Not every game works for every person, but many people *do* like this game, and this game was made for *those* people, and if you hate the game, obviously *not* you. You have no choice but to move on, really. There are a ton of games coming out, I am sure one of them will suit your desires better. This game never promised anything it did not deliver, at least leading upto launch. The problems we experienced in this game were *well* publicized leading upto HS. Ahh well. I am gonna go play now. ;-)
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2/09/12 2:43:33 PM#66
Originally posted by Naral I find it amusing that you would highlight their opinions and how skewed they are considering some of the comments you made yourself. Anyways, guess it is all in the eye of the bolder because it seems to me there are all types here on these forums. From people that love the game to those that hate it. ...and those that find it entertaining despite some flaws or issues they have with it. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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2/09/12 2:43:44 PM#67
I liked the stories. I liked the companions.
What I loved though was so many people fighting at central on Ilum that it crashed my computer.
Not even kidding, it was beautiful.
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2/09/12 2:44:50 PM#68
Originally posted by Skuldin I'm not really sure what you mean by this. The original Mythic team created DAOC. Warhammer was nothing like DAOC. I'm not even sure the same designers worked on both games. In fact, I would be surprised if they did. Bioware made SWTOR. Mythic had minimal (if any) input on the design decisions of the game. "There is as yet insufficient data for a meaningful answer." |
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2/09/12 2:47:06 PM#69
Originally posted by erinys
One aspect of why this suggestion provides only one real outcome is that there are incentives for pve but the incentives for the pvp this person and others enjoy are near nonexistent. People seek meaning and in pvp there must be risk that allows reward and loss. The op from his post desires reward of "tracking pvp wins" for bragging rights or a sense of pride what have you and the game does not contain this. Suggesting this person go out and do open world pvp etc without the risk and reward is folly. |
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2/09/12 2:49:00 PM#70
That game lasted about as long as I figured. I don't even log in anymore. I need to remember to cancel my sub tonight so I don't get billed again.
I really enjoyed leveling up, but it was short lived, like every other game released in the past 10 years. It is was WAY too easy, and the progression was just not there ... and don't get me started on how silly and easy end game content is.
I have basically done everything in the game, except grind out PvP levels. Though, doing that on 3 instances and the worst world PvP model ever made in the history of MMO's ... I think I will take a pass.
It was fun while it lasted ... but it simply wasn't very memorable looking back on it. I never really struggled or feel like I accomplished something ... it all felt like it was just handed out on a silver platter after dedicating 30 minutes of your time. No thanks ... I want to be smashing my keyboard through my monitor it is so difficult. I want a gamers game, not this. |
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2/09/12 4:29:59 PM#71
Originally posted by Dameonk They merged Mythic and Bioware (EA that is) and EA made Warhammer using the Mythic team (what was left of it) including Mark Jacobs while he was still there. Mark Jacobs made the best RvR game in history with DAoC and so people flocked to Warhammer expecting DAOC2, instead they got two factions and a crap load of problems from the game engine (sound familiar with SWTOR?). So since Bioware and Mythic are essentially the same department one would have thought they could have at LEAST improved upon the PVP in Warhammer and my vain/silly dream was that they might have logged back into their old DAOC game, taken a look at their map layouts, objectives, Darkness Falls Dungeons, relic bonuses etc or HELL EVEN their non-timed leveling Battlegrounds like Leirvik and borrowed some ideas and improved upon them. Instead it plays about like Warhammer did, lag fest with horrible population imbalances that EVERY ONE saw coming. PvP needs 3 factions, period. |
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2/09/12 5:03:04 PM#72
Originally posted by Skuldin "There is as yet insufficient data for a meaningful answer." |
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2/10/12 6:23:48 AM#73
Originally posted by Sojhin As is expecting an in-depth PvP experience from a game who's focus has been on PvE story from the get-go. The guy isn't wrong for liking what he likes, but he seems to be looking for it in the wrong place. |
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2/10/12 6:34:59 AM#74
Give the game some time, they are fixing and adding things all the time, and it will take time, no game is 100% at launch there just isnt that kind of time, every patch makes it better. I still have yet to get a level 50 toon, I think this is why I'm enjoying it so much, I didn't PVP for a week striaght then say it was repetative or race to 50 just doing the story line then say its not replayable as I had dont one story all the others will be the same. I'm looking forward to playing it again as Sith but going Maurader next time and dps not a Jugga, havent touched the Jedi side yet so got all that still to come. The game does seem to be aimed at the solo experiance but this is the way of games now, its been a long time since you NEEDED a group to level to max, people dislike being reliant on others so more and more games are made so Grouping is almost a 2nd thought, perhaps we need to change the titles from MMO's to something else, what do you think?
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2/10/12 7:03:28 AM#75
I resubbed last week, and sadly canceled today. As the OP said, I hit a wall. I was having fun up through level 35, and as early as last week. But I spent the earlier part of this week gearing myself up at 40...got all my mods made, got my companion mods up to speed....all was good. And now I'm level 42, and all my gear is obsolete already, lol. On level elites are yet again a bitch to deal with...I even died from a duo of Strong and standard MOB, lol. I was like, wtf? And I'm someone who can take out gold elites 2+levels above me when my gear matches my level. So yeah, I know h2p. So from this evidence, I conclude that I have to gear up again at 42. And then I realized...that is what this game is all about. The illusion was broken. I can't advance the all-important story, the thing this game is supposedly built on, unless I gear up, and gear up again, and again....ad nausium.
At least in other MMOs, my gear might last me a good half dozen levels, or more.
Why do MMOs always go from being fun the first half of levels, and then turn into slow, grinding, boring tripe later? It was so boring a few nights back wailing on an Champion for nearly 2 minutes he other night. No danger of dying then, mind you, as I had a healer companion. Just a slow, boring slog. How many hits can a thing take, even in a science fantasy setting? These MOBS should be going down in less than a minute, really. Not because I might be ADD or some shite. No. It's because THAT is how fights go in Star Wars. Effing FAST!
Anyway, maybe I'll resub in a few months to see if they've improved playability at all. Problem is, this feels like a core problem with the game design itself.
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2/10/12 8:26:49 AM#76
Originally posted by Marchosias31 cant believe how many people quit SWTOR and then go activate a long dormant RIFT sub. TRION needs to show some love for bioware lol. I just resubbed to RIFT and its the only game that has been able to put a dent in my SKYRIM playtime. |
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Zlayer77
Apprentice Member
Joined: 5/19/09
Start worrying about other players in a game and dont just play |
2/10/12 9:12:28 AM#77
Originally posted by TyvolusNext Rift is full of upset SWTOR players.. I downlaoded the free trail a few days ago.. and the 1-24 chat was filled with Angry people hating on SWTOR haha... had the same experince in STO... but much more so in RIFTs.. think rift might get a serious player boost after this.... |
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2/10/12 9:15:22 AM#78
Hey guys, remember when people said Rift was just a filler mmo till SWTOR came out? BOOYAKA! |
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2/10/12 12:59:46 PM#79
To the OP. i also like rift. And like you said. Rift has since launch improved their game dramatically. I think you should take that as a lesson that some devs can imrpove a game over time.
So with that said, wouldn't it be fair to give Bioware the same amount of time to work out bugs and insert more content as Rift has had. Rift came out 9 months before SWTOR. Its only fitting to see what bioware can do in 9 months.
Personally as it satnds right now, SWTOR is as good if not better then rift was after just 1.5 months after release. And Bioware has already done some good improvements and the things on their plate they claim will be added soon look great.
I'm sticking with SWTOR because. Fro people complaining and have a lot of MMO experience should be ashamed at bashing an MMO this early after launch. You vets should have learned by now that you can;t really judge an MMO until after about 6 or so months after launch. And you should have also known that if you waant a perfect game you need not buy the game until that time frame has past. |
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2/10/12 3:16:51 PM#80
Originally posted by jerlot65 You should be ashamed of asking for unquestionable loyalty in their pocketbooks for a game with terrible mechanics, us old guys can call a spade a spade and this game simply is the victim of bad coding. When the problems are so great the only solution is to start from scratch were talking more than a simple problem with patching. PVP mechanics, skills, all the way down to the cover system are all badly implemented, they thought pvp didn't matter and it shows, I believe as god is my witness that TOR honestly didn't care about PVP. They thought if they just throw a bone, broken or not that it would be successful, because they were under the mistaken impression that were all idiots. Not to mention the serious security holes they cant seem to patch and keep hackers out, speed hacks for pvp and movement, jump hacks, bot hacks for endless gathering and such. I have seen less hackers on an Asian Grinder. |
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