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The Secret World

The Secret World 

General Discussion  » Fool me once, shame on you, fool me twice, shame on me (Re: Funcom's blockbuster failure TSW)

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82 posts found
  Slampig

Elite Member

Joined: 12/29/03
Posts: 1605

Fanboi is not a word, it is just bad grammar.

2/09/12 10:17:45 PM#61
Originally posted by gamesrfun

Sheep have been led to poisoned water twice now. 

For some unexplicable reason, Funcom stock has went up in anticipation of TSW despite the following facts:

 

a)  Funcom has far less money than it ever did to develop and promote the product;

b)  Funcom is participating in a far more brutal mmo market, right in between SWTOR and GW2 and well, 1000s of social facebook type MMOs from North America and Korea;

c)  Funcom is releasing TSW on a far tighter release schedule with less testing and with less beta feedback.

 

It is going to be a catastrophic failure. 

While you are so deep in the stocks and bonds and all that, how about hittin me up with some more prognostications? Maybe NEXT years Super Bowl?

 

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  FrodoFragins

Elite Member

Joined: 4/29/10
Posts: 978

2/10/12 5:15:34 AM#62
Originally posted by LadyNoh
Originally posted by FrodoFragins
Originally posted by LadyNoh

Quick little tidbit. what game has ever launched without a face plant. honestly, every game starts off bad and moves forward until its good. so people who are whining about having a bad product on launch i will say this.

 

You think AoC had a standard launch and everyone should expect that type of experience at launch?  You are deluding yourself.

 

you took that wrong. and i really cant comprehend how you think i believe that AoC launched well. let me explain much simplier.

 

The standard launch is a bad one. everygame faceplants, everygame blooms afterwards. and before you go on about AoC being bad therefore TSW will be bad. Completely different dev team. you wanna see something this Dev team released, go play longest journey.

I don't think every game faceplants on launch and those that do don't always blossom.  I'm not saying TSW will be bad because of AoC, I just don't agree with your statement about all MMOs faceplanting.

LVL 60 Barb__________________1550 Achievement Points

  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 1444

2/10/12 5:41:27 AM#63
Source Engine is valves own upgrade if the quake engine. Valve licenced engine from is for half life 1, then improved the code themselves over the years. The quake engine gas branched into many variants at many.companies over the years, and us probably the most widely used game engine family.
  mrw0lf

Hard Core Member

Joined: 4/09/05
Posts: 2244

2/10/12 6:13:58 AM#64

http://www.youtube.com/watch?v=8Ux3DKxxFoM

Insanity: doing the same thing over and over again and expecting different results.

I can't wait to try this game but to ignore everything that happened before is naive, however my prior experience is not that bad at all when compared to most mmo launches.

-----
“The essence of the independent mind lies not in what it thinks, but in how it thinks.”

  proponent

Novice Member

Joined: 7/28/11
Posts: 57

2/10/12 6:19:39 AM#65

Pointless thread. Try it, don't try it. Don't be led by Mr. Hidden Agenda's opinion.

 

I'm trying it ... deal with it.

  warmaster670

Advanced Member

Joined: 1/04/08
Posts: 1318

2/10/12 6:22:39 AM#66

Calling something that hsant even released yet a failure merely makes you look like a fool.

Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.

  alkarionlog

Hard Core Member

Joined: 3/19/09
Posts: 644

2/10/12 6:24:31 AM#67
Originally posted by gamesrfun

Sheep have been led to poisoned water twice now. 

For some unexplicable reason, Funcom stock has went up in anticipation of TSW despite the following facts:

 

a)  Funcom has far less money than it ever did to develop and promote the product;

b)  Funcom is participating in a far more brutal mmo market, right in between SWTOR and GW2 and well, 1000s of social facebook type MMOs from North America and Korea;

c)  Funcom is releasing TSW on a far tighter release schedule with less testing and with less beta feedback.

 

It is going to be a catastrophic failure. 

a) they are holding the game for over 4years, they spend little money each year in dev so unless you have a cost report or something you can't really say how much was spend on the project.

b) its brutal true, but right now GW2 is not out, SWtor failed hard, a new shiny thing now will get some people, even if its like swtor did, lots of box sold, half people still with sub up

c) funcom was never know for open betas and betas outside they controled servers, they like to use they internal tester, not outside people, plus they are leaking info for years about the game just to keep people looking at it,

 

I was looking up for this game before till I read they would make a P2P cash shop, so yeah gonna stay far from it if its true and I really hope the game fail HARD if that is true

FOR HONOR, FOR FREEDOM.... and for some money.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 4838

Money in politics is the root of all political evil. It is corruption at it's worst.

2/10/12 6:29:26 AM#68
Originally posted by Loke666

Just like Wows success not automatically makes Titan a success anything FunCom make will not automatically be a failure.

Most people fail a few times before learning the ropes and you might not know it but Blizzard started by porting Amiga chess games to PC a long time ago.

It is very possible that TSW will be just like AoC player wise but it is not a must, let every game proves itself by it´s own merits and wait with shooting them down before you tried them.

Past behaviour gives a hint about future behaviour. Sure it is not a guarantee that they will behave the same way but I have not seen any signs that TSW will be much different than AoC in therms of execution.

And it is not like Funcom are new to this. They have been in the industry for ten years and have already released two MMORPGS, neither which I found particulary good.

More over there are strong rumours that they will have both P2P and RMT so again another reason why this game will be a failure. Or rather not a good game imo. I am sure it will sell boxes and make some money for FunCom.

  gotha

Advanced Member

Joined: 10/13/05
Posts: 935

2/10/12 6:30:33 AM#69
Originally posted by gamesrfun

Sheep have been led to poisoned water twice now. 

For some unexplicable reason, Funcom stock has went up in anticipation of TSW despite the following facts:

 

a)  Funcom has far less money than it ever did to develop and promote the product;

b)  Funcom is participating in a far more brutal mmo market, right in between SWTOR and GW2 and well, 1000s of social facebook type MMOs from North America and Korea;

c)  Funcom is releasing TSW on a far tighter release schedule with less testing and with less beta feedback.

 

It is going to be a catastrophic failure. 

I dont think any of this is true?  Do you have anything to back this up?

Funcom has had a money surge from age of conan.  Even as a failure it still made then a pretty decent amount of money.

TSW has been in development for years.  And there is nothing say release wont be pushed backed.  Funcom wanted to push back the release of age of conan,  but eidos pushed them to release early.

Rift was able to pull in 100 mil in revenues. I am pretty sure the secret world can equal that.

 

  Nimar

Apprentice Member

Joined: 1/22/12
Posts: 253

2/10/12 6:31:59 AM#70
Originally posted by gamesrfun

Sheep have been led to poisoned water twice now. 

For some unexplicable reason, Funcom stock has went up in anticipation of TSW despite the following facts:

 

a)  Funcom has far less money than it ever did to develop and promote the product;

b)  Funcom is participating in a far more brutal mmo market, right in between SWTOR and GW2 and well, 1000s of social facebook type MMOs from North America and Korea;

c)  Funcom is releasing TSW on a far tighter release schedule with less testing and with less beta feedback.

 

It is going to be a catastrophic failure. 

It is to early to say that TSW is going to be a failure. Take it easy, wait for game to come out and than we can say is it any good or a just one more let-down.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 4838

Money in politics is the root of all political evil. It is corruption at it's worst.

2/10/12 6:32:23 AM#71
Originally posted by warmaster670

Calling something that hsant even released yet a failure merely makes you look like a fool.

You mean like being suspicious that a thief will steal? No, it makes you an intelligent person who look in the past to predict the future.

If StarVault would release another MMORPG I would think it will be a failure as well.

  Blackbrrd

Elite Member

Joined: 2/24/09
Posts: 265

2/10/12 7:08:24 AM#72
Originally posted by Yamota
Originally posted by warmaster670

Calling something that hsant even released yet a failure merely makes you look like a fool.

You mean like being suspicious that a thief will steal? No, it makes you an intelligent person who look in the past to predict the future.

If StarVault would release another MMORPG I would think it will be a failure as well.

It's also important to look at the people behind TSW. It's Ragnar Tornquist who has two successful games (The longest Journey and Dreamfall), both Funcom games. It's true that AO and AoC had rough launches, but the beta of TSW does look quite different than AoC two months after launch. It's stable and low level game mechanics are actually fun. (I have tried the TSW beta).

  Shivam

Novice Member

Joined: 5/02/10
Posts: 480

2/10/12 7:10:21 AM#73
Originally posted by gamesrfun

Sheep have been led to poisoned water twice now. 

For some unexplicable reason, Funcom stock has went up in anticipation of TSW despite the following facts:

 

a)  Funcom has far less money than it ever did to develop and promote the product;

b)  Funcom is participating in a far more brutal mmo market, right in between SWTOR and GW2 and well, 1000s of social facebook type MMOs from North America and Korea;

c)  Funcom is releasing TSW on a far tighter release schedule with less testing and with less beta feedback.

 

It is going to be a catastrophic failure. 

If people didn't indulge in exaggeration and hyperbolas...it wouldn't be mmorpg.com

Thanks for the laugh.

You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi

  ProfRed

Hard Core Member

Joined: 10/29/03
Posts: 3511

2/10/12 8:50:51 AM#74

Well personally on both of these launches I had an absolute blast, and got more than my moneys worth in the first month of play.  Yes it was broken and PR was horrible, but in the end they delivered fun addictive games.

TSW is a different dev team, led by a guy who has produced 2 console games which require extreme levels of polish.  AoC was not just a new game but a new engine.  TSW is using that same engine.

Also if you look up beta reports the game engine appears to be pretty rock solid allowing 30+ hours of continuous no crash gameplay.

I will be all over this sweetly designed game from day 1 and I will preorder the second it is available to support the ideas that they are putting forward.

  DaSpack

Advanced Member

Joined: 11/11/09
Posts: 358

2/10/12 1:37:07 PM#75

Fool me 500 times and I'll make you a little pie?

:)

The Ultimate Breakdown

  DannyGlover

Elite Member

Joined: 11/28/11
Posts: 1035

I'm gonna die on a toilet, aren't I?

2/10/12 1:55:48 PM#76


Originally posted by ProfRed
Well personally on both of these launches I had an absolute blast, and got more than my moneys worth in the first month of play.  Yes it was broken and PR was horrible, but in the end they delivered fun addictive games.
TSW is a different dev team, led by a guy who has produced 2 console games which require extreme levels of polish.  AoC was not just a new game but a new engine.  TSW is using that same engine.
Also if you look up beta reports the game engine appears to be pretty rock solid allowing 30+ hours of continuous no crash gameplay.
I will be all over this sweetly designed game from day 1 and I will preorder the second it is available to support the ideas that they are putting forward.


Same here. Gotta get in and get my hands dirty on this game day one.

The End

  AdamTM

Elite Member

Joined: 5/05/05
Posts: 1008

I'M PUNCHING YOUR SALAD!!!!

2/10/12 2:01:12 PM#77
Originally posted by ProfRed

Well personally on both of these launches I had an absolute blast, and got more than my moneys worth in the first month of play.  Yes it was broken and PR was horrible, but in the end they delivered fun addictive games.

TSW is a different dev team, led by a guy who has produced 2 console games which require extreme levels of polish.  AoC was not just a new game but a new engine.  TSW is using that same engine.

Also if you look up beta reports the game engine appears to be pretty rock solid allowing 30+ hours of continuous no crash gameplay.

I will be all over this sweetly designed game from day 1 and I will preorder the second it is available to support the ideas that they are putting forward.

They get my money for the box on the fact that they at least tried to do something sufficiently different. If i sub will definitely depend on how much lasting appeal it has however.

But i'm ready to put down that initial investment just for the ideas behind this project alone.

 

With GW2 i have a different logic, there i'll buy it either way, because its a one-time investment anyways.

  profess0r

Novice Member

Joined: 2/27/06
Posts: 34

2/12/12 8:34:58 PM#78

Played the beta , at my mates and i can say thats its actually decent and really fun. I dont think its going to fail like AOC did. If you have played the beta you would understand...

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 676

2/12/12 8:42:55 PM#79

It's an okay game, but people suffer from a misguided belief that this is a sandbox or even a sandpark game.  It is first and foremost a themepark game.  It has it's nice bits, but it's not a game changer for the genre.  I do find it much more entertaining than Age of Conan, but as a casual gamer, I find SWTOR's gameplay and combat more my cup of tea.

  profess0r

Novice Member

Joined: 2/27/06
Posts: 34

2/12/12 9:12:27 PM#80
Originally posted by Vorthanion

It's an okay game, but people suffer from a misguided belief that this is a sandbox or even a sandpark game.  It is first and foremost a themepark game.  It has it's nice bits, but it's not a game changer for the genre.  I do find it much more entertaining than Age of Conan, but as a casual gamer, I find SWTOR's gameplay and combat more my cup of tea.

I dunno man i dont really agree SWTOR to me is decent but gets old fast, TSW seems like its going to be a game you play for more then 1 month and then quit. I cant say ive played all the content but the content i have played its been really good. 

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