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2/08/12 1:20:06 AM#121
It's almost like we've entered an alternate universe, where media reports random quantitative facts, and they in some miraculous way make the game suck less in reality... Perhaps our media outlets have learned to harness the Force! ;) |
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2/08/12 3:13:11 AM#122
http://www.mmo-junkies.net/statistics/search?app=statistics&module=game§ion=view&game=swtor Even since the change in server cap - the figures playing per day - PER HOUR are PLUMMETING "But they changed the cap a weeky or two ago" DOH! Yes we know - and the figures before the change were going down...and the figures AFTER the change are going down. If you aren't prepared to play SWTOR wearing a microphone - then forget it. Chat is dead, republic on just about every server is none existant but worse - gameplay is so shallow "COmabt - combat and more combat) with rubbish professionas, rubbish crafting, rubbish trade network (and by rubbish I mean in comparison with other paper thin theme park games like RIft and WoW. Space combat is about as sophisticated as a "flash" game you'd play for free.
Then this might be the game for you. For everyone else - it pretty much sux, anf judging by MMOJUNKIE people are leaving the game as fast as they can. |
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2/08/12 3:15:45 AM#123
Originally posted by scritty Your post has as much crdibility as your one post account. Just saying ;) |
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2/08/12 3:51:02 AM#124
Agree with op. Swtor so far is for me one of the sole 3 games that are worth subscribing, swtor, wow and rift. Impressive gameplay, complexity, incredible stability and polishness since day 1, .... and incredible swtor immersion. I have been so far very happy with wow and rift. But I was always looking to find something else to play in between. And for the first time maybe in life after found 3rd member to alternate between, i do not feel at all that urge to try anything else. Swtor, wow and rift will keep me busy I guess for next 10 years with various expansions. .-) Guess for pure fun i will add at some time for month or two also CO. Ah, forgot, speaking from current experience and considering that pvp is last thing in my life I'm interested for my gaming needs. In swtor also i do not do space combat, is not appealing to me. Not because not well done, simply I love to play single avatars. As for end games I also can not say a lot, with my all 8 alts on "good" side im currently beetween level 20 and 34 as I'm altholic. But to be hones end game requires to much organization and time planning I do not have. However I do still play really a lot but through day and when having time. I can not affort to plan 1 week ahead for some raid that will take hours. Imo, there are not so many such players, they are just very vocal. But I could be wrong. As said, after swtor, wow and rift I do not feel for the first time in my life any urge to try always new and new games. |
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2/08/12 7:04:50 AM#125
This, as with most somewhat negative, naysaying comments, is purely relative. "Better" is in the eye of the beholder. In my opinion, Tera isn't even a blip on the radar, D3 is in a genre of its own (awesome looking game, nonetheless), and GW2 looks utter shit. I was turned off after watching gameplay and trying to enjoy what I was seeing. SWTOR may lose subscribers and push a lot of hardcore players away, but casuals like me who are loving the story and slowly making our way through (try 4 hours a week, if I'm lucky; 4 hours a day on average is extremely extravagant for a single pastime), are going to stick with it for a good long while. The game doesn't appeal to everyone. We get that. But if it is as much fun to you still as it is to me, then no matter what numbers come out or what people interpret from them, the game is going to be a part of your life for as long as that enjoyment lasts. There is room for a lot of improvement, but they are getting there. I'm happy to see the changes that have happened and that are forthcoming and I honestly don't give a rat's about how other people view the game. :) |
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2/08/12 9:08:55 AM#126
Originally posted by Geckomayhem (try 4 hours a week, if I'm lucky; 4 hours a day on average is extremely extravagant for a single pastime), People would pay 15 bucks a month for 4 hours a week? ...
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2/08/12 10:13:45 AM#127
No dude this means that alot of them bought a set amount of time and not set a renewal plan. You can buy time in TOR from month to month without automatic billing. It does not mean that they not paying. |
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2/08/12 10:20:09 AM#128
Originally posted by Vyeth People pay $12.50 for 90 minutes of entertainment at the movies. Also, lots of gamers often pay $60 for 8-10 hours of entertainment on single player games.
16 hours a month of entertainment for $15 is pretty good value. |
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2/08/12 11:54:51 AM#129
Originally posted by Rusque I understand that, but for all the complaints about having to spend too much money on F2P's and them not being free, you'd figure someone who would prefer to spend 15 bucks for an all you can eat buffet would like to eat more than 1 plate.. I mean he's free to do whatever he chooses but I'll have to archive this for when the F2P arguments about "renting the content per month vs. a flat fee for unlimited access" occur.. Obviously you know that I am on the "Flat fee" side, as if I was in his position, I'd rather pay for what I use than rent the whole thing every month..
But your point has been duly noted. |
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2/08/12 1:09:39 PM#130
Originally posted by Vyeth Yes . You think your way of playing games, your budget , your opinions are the norm. You need to think again. I can only play about 6-8hours a week. That would be for any game at this point in my life. I use to play WoW and raided 15 hours a week, plus another 10 probably organizing things for the guild I was in, and farming mats etc... Life changes and thank goodness, so do my interests. I'm enjoying ToR and there are no other MMO's I care to go back to at this time.
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2/08/12 5:05:49 PM#131
to all the people justifying SWToR. Ill respond to Grandpa Jacks thread as it is fairly organized.
Over all SW:ToR 1 WoW 2.. i dont play wow anymore its boring to me. played 7 years. but still doesnt mean they are not doing a better job at this. as for these, |
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2/08/12 5:12:05 PM#132
"Ready to launch a major mass market television campaign and cross promotion with "Star Wars: The Phantom Menace 3D" which comes out in February." Nooo! Don't associate with that...the end is near :P |
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2/09/12 4:53:48 PM#133
Not sure how you can tie WoW and Swtor for story, the quests in Swtor have a chance of engaging you with backstory usually provided and voiced quests, Wow has... well.. once you get through the first few quests, you go to quest npc, click accept and go do quest, when's the last time you read a quest? let alone had a quest engage you? Graphics is what it is, WoW's aren't great but neither are Swtor's, BW aimed for cartoony, keeping specs relatively low and keeping inline with the comics/pictures and also ties in fairly well with clone wars. I'd say Swtor has the upper hand here tho and probably a better base to improve on. PvP I tend to agree, I like really like where PvP is at in Swtor and don't enjoy PvP in Wow as much as the early days. Server pops; Wow has had dead servers at times, take some of the oceanic server that launched and then were dead, you still have low pop servers all over the place and I dare say 25% or more are just bots farming. Swtor's servers are still travelling well, my server The Harbinger has a Que on Sunday's and is heavy at any peak time for Aus/Nz players. |
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2/10/12 3:21:09 AM#134
ill take that bet and quadruple it, i bet swtor will remain subs for at least 2 years after release though hopefully far longer f2p games suck for real players who aren't poor arse kids or rich weirdos |
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2/10/12 3:39:12 PM#135
Into on line gaming since MUDs (over 20 years now). Played/actually sub'd to many of the biggie MMOs and participated in the alpha/closed beta of dozens more, including SW:TOR.
I found SW:TOR to be my most playable MMO (though there is merit for labeling this as a Co-op RPG) since LotRO ,,, sure, it had (and from what I am told by friends who play it now) SW:TOR still has issues ... but the game is highly playable and BioWare is diligent and remains consistently determined to improve the game with patches and new content (in it's own slow, deliberate, overly cautious manner -- this is their first "MMO").
Let's compare -- I was there for the WoW beta (my son was a GM for Blizzard at the time) ... I was there for the DAoC Beta and the Beat for Mythic's ToA disaster ... I was there from the start for the pre-release testing of LotRO ... Mythic's ubiquitous, highly anticipated and disappointing Warhammer Online ... and let's not forget the absolutely disasterous Betas and tremendously disappointing "Too Early for Prime Time" releases of The Age of Conan and Vanguard ...
Compared to all of the above, LotRO's release was the only MMO with fewer issues at release than SW:TOR.
All that said, I stopped playing SW:TOR when Closed Beta ended at release. I have no doubt about the SW:TOR's success and bright future but lets just say that, when Beta ended, I found myself at odds with the BioWare/EA/LucasArts "pablum for the masses" approach. Since my son (and his guild of 40+) is playing SW:TOR, I'll keep getting game info from him and other friends who play as well as checking on the progress of game polishing BoWare is doing.
Who knows, depending on how it turns out, I may pull the trigger and pick this game up eventually.
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Claymix
Novice Member
Joined: 7/10/10
"Of course I have Self-Destruct in my power tray. I won't click it by accident." |
2/13/12 2:20:17 PM#136
They made this game to get the most subscribers possible (obviously) and thus quality suffers. The graphics system, for example, is incredibly outdated so that people with low-end machines can run this game. (Of course, that only explains the graphics. I have no explanation for the awful UI, the LFG system, the lack of customization, etc.) These numbers are impressive, but obviously not 100% fact, as others have pointed out. While I don't think it is as far off as some doomsayers are predicting on here, I don't think it is as impressive as they wanted it to be. And when parts of the game are hindered for the sake of reaching more people, and you don't reach that many more people, that's not exactly a resounding success. Regardless, the game is brand new, so numbers like these are pretty useless. We'll see what BioWare can manage in the coming months. Way too soon to preach doom or victory. Teamwork: using the morons on your team as bait. |