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2/07/12 9:36:45 AM#61
Originally posted by shakermaker0 Yeah, I've no idea why it was being compared to Skyrim so heavily. There not in the same category, but nothing ever seems to be in an Elder Scroll games category.
Kingdoms of Amular is better compaired to Action RPG's like Dragon Age 2, Dark Messiah, Zelda, Diablo 3, etc. For what it is the game is good and makes me a little more anxious for the MMO. And yes it's worth the $60. 200-300 hours of gameplay + it's fun and it looks like it has some replayability.
Keep in mind though that my views of the game are only after playing for about 9 1/2 hours straight so far. They gave us a lot of redbull at the midnight release lol. In any case, lot of fun so far but it isn't going to be everyones cup of tea.
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2/07/12 9:51:46 AM#62
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2/07/12 9:52:31 AM#63
The price, sadly, is way over the top. It's not about games not being worth 60 dollars or what we pay, 60 euro's, but rather about the fact that this particular game, simply isn't worth that amount of money. The quests are linear, very generic and hardly contain any form of fantasy. They lack every possible sort of uniqueness.The characters are basic, no special features, no unique animations.There are invisible walls to direct you on a certain path and only that path. The graphics, are not the same as in the screenshots. They are low quality. Compare them with low quality SWTOR if you will, Medium settings tops. It won't ever get near high settings, they simply do not have the quality textures you'd expect from a rich, living world. The only thing that really speaks for this game, is the incredibly fluent combat. That's all there is and it's not worth €60 or $60. Everything about the game is at least 6 years old, in terms of technology. Only the combat works properly as you would expect. How people reckon that this will be the next best thing is beyond me. Had it gone for the indie price of half of what it currently is, it would definitely have been worth it for the fun factor, but this is just insulting. ![]() |
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2/07/12 9:57:19 AM#64
Lvl 14 sofar, the game is ok, its a very clear console port everyting is designed around it. The world is closed and liniar, sure you can walk east insead of west if you like but youre still stuck on the story path that will make you go east, theres simply no walking of the path since the game has no open area's (sofar traveld about 1/3 of the map) its all pathways that lead you,no looking across the hill no freedom to go into a cave you just found, they are mostly closed and only can enter those when you are on the correct quest.
edit: its true btw what the poster above em said aboutt he grapics..its a huge disapointment and I to had to think aboutt he SW:tor thing were in scenes the textures were great but during gameplay it sucked , its exsactly the same in this game, tuning off post-processing stuff actualy makes the game look sharper/nicer but its again to clear its a cosole port designed for older hardware. is it fun?.. yea supose it is, else i would not play it eh, but its a simple action game whit a nice story that can bore you from time to time due to its repeative playstyle. I rember a asian f2p action mmo that gave the same feeling as this game does so I guess I grow bored of the game in a few days unless it starts to suprise me. |
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2/07/12 10:06:12 AM#65
Originally posted by GrayGhost79
I envy people who only need one game, and can just play it month after month. As good as Skyrim was, the operative word is "was." I still got bored of it, and have been looking for a new RPG for a while now.
KoA seems good enough for now, I think.. but still not sure. Even comparing it to Fable III, it lacks a sort of depth. The only towns I've seen are tiny, like two shops and a house. They make the Dweller camp look like a bustling metropolis in comparison. Also, it feels more linear, not in terms of story, but the maze like map design. There are different directions to go in, but so far, it's always along narrow paths. No running around exploring wide open areas, which kills the sense of exploration for me. In Skyrim, I spend a huge amount of time just running around, and enjoyed it. In KoA, the running around is too linear to be much fun.
As for the story-telling.. I'm not big on story, but it feels more like Skyrim, where its there, you can opt to ignore it, but there's not much else to do, except the petty side-quests all over the place. Whereas in Fable, the story really pulled me in - I could ignore it, but found myself following it, without even trying. In KoA, its too much dialogue, and not enough environmental story-telling. All too easy to ignore, but there's not enough of a gameworld to give me any reason to enjoy doing so. When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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2/07/12 10:12:45 AM#66
In single player game you can create more cutscenes, more elaborate quests and so much more when it comes to storyteling and building characters (from lore etc. standpoint not mechanics). In mmos you have much less freedom so it's harder. think a little. that's why I don;t agree with an argument that RASalvatore will show his greatness in mmo. |
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2/07/12 10:32:24 AM#67
I will for sure pick it up after it goes on sale in a month or two. Seems like an OK game but not worth the full price for a console port. Especially as the screenshots are not actual in game scenes. If my PC version looks exactly like the PS3 version then that will be a huge disappointment. For me console ports to PC are rarely worth $60. |
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2/07/12 10:35:30 AM#68
I, for one, am not buying the hype. I realize my point of view is from the Demo BUT it's the very "gameplay" that everyone is going monkey boners over that I don't like. All the quests are just a lot of blah-blah-blah and the controls, at least for mouse and keyboard, kind of suck. That and my character really looks like he needs to poop. |
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2/07/12 11:25:50 AM#69
Originally posted by Uraziel So what your saying is that IF the game was say 30 bucks, all the above that you deam the game to be would be just fine? Thats all it takes is 30 bucks to change your prespective of how you would view this game? I wonder what else 30 bucks would change your prespective on.
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2/07/12 11:34:34 AM#70
First off, you basically cannot buy this game used nor sell it, because it uses an online pass mechanism. So spending $60 on it sucks if you don't like it, that is money out the window. If a game, especially one that is basically single player uses a online pass, you should just boycott it. Buying such a game just reenforces a publisher who uses such despicable methods. So no matter how good the game it, it should be avoided at all costs! |
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2/07/12 11:37:35 AM#71
Originally posted by Ozmodan Weak arguments, especially if you consider that they released a demo. "Skill has not cool downed!" |
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2/07/12 11:38:48 AM#72
And what does it matter what his perspective is on anything else? you act like he insulted you personally with his opinion. For him ( and others ) the game is not worth the money they are asking. If it is worth it to you then go buy it and play. |
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2/07/12 11:39:35 AM#73
Originally posted by Uraziel I kinda look at it like this: If MW3 is worth 60 bucks, then this game sure as hell is. "Skill has not cool downed!" |
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2/07/12 11:40:14 AM#74
Originally posted by TwilightEdge Really? Most single player rpgs iv played you have a set storry you follow and thats it. sure they may be a few "scripted" side adventuers but thats it. MMOs done right lets you tell your own story with the larger game story as the back drop. |
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2/07/12 11:45:11 AM#75
Originally posted by jdnewell Your right. people are alowd the have there opinions and my opinion is that his opinion is wrong. And so is your opinion of my post refering to his post about the game costing to much money. Like someone hinted at in a previous post. If MW3 is worth 60 bucks then this action RPG with 200+ hours of gameplay sure the hell is worth it.
But THAT is just MY opinion.... |
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2/07/12 11:45:27 AM#76
Originally posted by Nicoo You paid $60 for 15 minutes? You should have just played the demo to learn about the camera (which I agree with you by the way, it's why I'm not getting the game). |
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2/07/12 11:49:12 AM#77
Originally posted by DJJazzy the camera angles are MY biggest gripe. |
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2/07/12 11:51:58 AM#78
LOL I only paid $40 D2D, now gamefly had a 30% off deal. |
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2/07/12 11:57:57 AM#79
Well other than giving us trhe purple weapons so early in the game that every fight is cake, I am really enjoying it. |
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2/07/12 11:59:03 AM#80
Originally posted by kantseeme No. See it as a matter of principle. I believe in paying full buck for games that are worth full buck. Granted, you do not always know in advance, so you make mistakes and you live with them. In the case of Amalur there was a demo and it was only half impressive. The game doesn't buy love from me by reducing its price, I'd love or hate it just the same. I would, however, have bought it on the account of the price/quality equasion being more in line with what I'd expect. See it as a moral code. I simply personally do not condone developers that try to cash hard based on dated technology, dated systems and dated promises. I'd pay for effort and hard work. No doubt they did their best on some aspects of their game, but they purposely made sacrifices to the rest. Whatever the reason, I do not care. The game isn't worth 60 bucks. ![]() |
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