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Originally posted by DJJazzy Rift certainly leads along things. There is mostly a road to follow that goes to the next hub. But Rift also had FAR FAR more open space than a SWTOR zone and put rifts into that space. In addition there is more diversification between the zones in higher levels. In Rift you could go from quest hub to quest hub and be fine and play the game that way. You could also go all over the place and do various novel things in that same zone. In SWTOR you can't NOT go from quest hub to quest hub. Its almost impossible. |
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2/05/12 4:33:23 PM#42
Originally posted by Terronte
I was thinking of doing this. Only doing the class quests is probably the only way to keep me playing. I wish there were more reasons to group as well, other than Flashpoints and Epics (both pointless). I'm starting to think (for the first time ever) I want to play a game that forces me to group. GW2 maybe? |
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2/05/12 4:37:01 PM#43
Originally posted by udon I haven't played SWTOR but WoW was massive at release. It had a HUGE world to explore and you had multiple leveling paths if you wanted to roll alts. I leveled up 3 chars in vanilla WoW - war, druid and mage - and I wasn't bored even for a second. |
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2/05/12 4:38:07 PM#44
Originally posted by gestalt11 this is my point sorry if i mistyped. The zones themselves and especially the backdrops do look fine and some actually are quite nice.. but the overall "feel" of the zone is so bland and uninspired it just makes you not care to revisit it. http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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2/05/12 4:38:27 PM#45
Originally posted by udon I feel the same way. If I don't feel like doing the storyline then there is always the side quests. If I don't feel like going solo then I do heroics and flashpoints with others.If I don't feel like doing that then I PVP. If I don't feel like doing that then I do some space. If I don't feel like doing that then I explore for datacrons and resources. Plus there is my alts. I've had no trouble finding something to do in this game. NGE killed SWG. Get over it like the rest of us did in 2005. |
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Originally posted by leojreimroc Thre are only 3 ways to have skipped that much content.
Either you did alot of PvP instances, re-runnung the same heroic dailies, or you did alot of PvE instances. or some combination of these.
I guarantee you did not skip any planet by doing normal quests + space + class quests.
I don't see how having a bland and grindy first play through qualifies as "good replayability". And this is the only thing I have ever seen anybody with the pro-good replayable viewpoint attempt to say.
Basically the argument boils down to "do dailies/repeatable content to level, most of which is the same instance over and over" and then you won't have down the meagre and completely linear quest offering.
Good replayability doesn't mean you can keep doing it. It means its fun to do that stuff a second time. Doing the quest route a second is not different. Its exactly the same up to a factor of about 90% regardless of class.
You can level to 50 and never do a quest. I stated that in my OP. You can do with just instanced content. So what? That is not good replaybility either. That called grinding. |
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2/05/12 4:42:00 PM#47
Originally posted by gestalt11Originally posted by DJJazzy Rift also had a world merely the size of Outland, even smaller than half of Kalimdor and EK and barely larger than a LotrO region. Personally I thought the rifts were fun the first couple of times but became less fun very quickly and the quests were as boring as they could get. If you talk replayability, sorry, but Rift has even less of that than what you claim TOR has. But, to each their own I guess. |
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2/05/12 4:46:05 PM#48
Originally posted by gestalt11 I noticed this as well whenever someone argues there's alternate leveling paths it's always well you can just do these or those over and over.. for a PVE game I'd think multiple unique leveling paths would of been designed.. especially since they claimed as much when in development http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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2/05/12 4:47:35 PM#49
Originally posted by smh_alot agree Rift is pretty small but at least all the zones are connected and nothing aside from dungeons and warzones is instanced or phased and Rift has more quest in the higher zones also.. http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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Originally posted by ktanner3
Not many. When you are gaining significant XP via PvP. You are grinding the same content over and over. Now you may like it. You may get an adrenaline rush from SWTOR's bad PvP and not feel like its a grind.
But its the same thing over and over. There is no way around that.
Of course you can always find something to do in SWTOR. It just happens to be the same canned stuff over and over.
Seriously the whole group content Heroics canard is kind of sad. Do people realize that many herorics are simply one large room with 4 -6 spawns and a champion mob? Or just clearing out an area you could run across in 30 seconds? |
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2/05/12 4:49:39 PM#51
This is something that's becoming more apparent unfortunately... http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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2/05/12 4:56:24 PM#52
The problem I see here:
DAILIES ANYONE?
DAILIES ANYONE?
BUELLER? BUELLER?
Dailies are not replayability. They are an indication of a lack of content. People mentioned WOW having several ways of levleing due to the sheer amount of content. I'll mention POTBS. Again, a game full of incompetence, but they at least gave you replayability. You could level entirely on the open sea fighting fleets. (Provided you had a group and learned how to attack intelligently.) You could go through the quest hubs. And the sheer amount of quests was insane. While up until about level 35 it was a pretty linear path, the final 15 levels had 3 different quest paths to get to 50. And then if you did all the quests in the game, you were playing for 18 months plus. And (at least in the first year of the game) you could level through pvp. You might get ganked a bit, but if you knew how to do the rageboard, you could kill a lot of stupid players. In this game, there is "one" path to level. Doing something over and over again is not a path, it is a grind. Now you may like grinding, and God bless ya. Yet that isn't "replayability." So going forward, they really need to add a lot more content for those leveling up. |
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2/05/12 4:56:54 PM#53
Originally posted by DJJazzy In other MMO's, taking Lord of the Rings Online as an example, you can do quests in various places based on what level you are. Like, I could quest in the Lone Lands, but if I got bored there then I could take a horse ride over to the North Downs and do a few quests there instead, or if that got boring I could go to Forochel or Evendim, depending on level. In TOR you're stuck on one road, there's no roaming from planet to planet or zone to zone, it's a straight path from A to Z when questing. Add that to the fact that the zones are so boring with their lifeless and empty designs, it just breeds boredom from the start. Having to go through it all again in exactly the same way just isn't fun. You can say you can do Flashpoints and PvP, but what if you want to just quest solo? What if you don't like PvP? What if there's no people around for Flashpoints? |
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2/05/12 4:59:00 PM#54
Originally posted by sanosukexOriginally posted by smh_alot It doesn't really matter if the quests are plain and boring and if it means that when you're leveling an alt, you're doing all the exact same quests as well. Sure, in MMO's like LotrO, AoC and SWTOR you're prone to do a lot of the same quests as well, certainly when AoC and LotrO were less than a year out yet, but from all the MMO's Rift was the one that I found had the least replayability of all the MMO's I played, when it came to quest leveling. I'm not saying that people shouldn't enjoy their time in Rift, but when we're talking about replayability, sorry, that claim is just ridiculous imo. Even Aion and LotrO have more, and certainly these days. |
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2/05/12 5:03:08 PM#55
Originally posted by smh_alot big difference in rift is class diversity.. in rift I could literally have a differn't play style every 10 levels depending on how I set my souls up.. this alone broke up a lot of the monotimy of repeated quests.. for me gameplay>all if I'm enjoying combat I tend to pay less attention to the other things.. in swtor you are stuck into a single class single role same abilities.. Yes you can respec but choices are so limited you basically are still using all the same abilities. In rift I could juggle my souls around and have an entire new set of abilities to play with. This added so much to the game and is the main reason I stayed on that game for as long as I did. http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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2/05/12 5:11:38 PM#56
Originally posted by sanosukex Hey dude, like I said, if it works for you in Rift, good for you. For other people, it doesn't work for them in Rift and they consider replayability in it a joke. Same for TOR, some'll claim that it has no replayability for them while for others it does. The fun you're having in Rift with souls, the same way others are having their fun with different classes and class stories and quest choices in TOR. For me, the different souls didn't do a thing to improve replayability in Rift when the quest based leveling was 100% the same and just bland (to me), but on the other hand I had a great time in AoC leveling a different character with a different playstyle and Destiny Quests, even if the quests I did were the same. So, it's good that we have various games that give gamers with different preferences and opinions about replayability what they're looking for, I guess :-) |
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2/05/12 5:13:45 PM#57
LOL!! |
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2/05/12 5:13:59 PM#58
Originally posted by smh_alot and looking at the upcomming MMOs a lot are trying to blend both these styles and a whole lot more.. which is another reason I don't see a bright future ahead for TOR http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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2/05/12 5:14:47 PM#59
Originally posted by Matt_UK LOL... |
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2/05/12 5:16:07 PM#60
Originally posted by Sonictempal ...lmao http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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