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bartoni33
Elite Member
Joined: 5/03/06
Admit nothing, deny everything and make counter accusations |
2/04/12 1:22:10 PM#121
Originally posted by Pigozz
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Distopia
Drifter
Joined: 11/22/05
If it contains the words video and game, it must be a WOW clone. |
2/04/12 1:33:10 PM#122
Originally posted by bartoni33 First, yep they do have a team for PVP. Second, I wouldn't assume you were (a fanboy). As a realist I have to agree, at least when it comes to world PVP such as Ilum, that should have been held back until it was fleshed out and working. I really have no complaint about the structure of their BG's aside from the random queue BS. THey also should have put a lot more thought into PVP on contested planets, as it stands now it only serves a novelty purpose. More time in the oven would have served these features very well. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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2/04/12 1:39:30 PM#123
Originally posted by Yamota So your saying everyone buys mmos for pvp... considering you said " pvp is mostly add as a feature to make ppl buy the game" well considering they were targeting pve / story line players from the start your just making excuses to try and sell your point. Witch is failing by the way.
Why cant people ever take something for what it is instead of trying to convice others what its not? |
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2/05/12 4:11:45 PM#124
it failed to meet the expectations of gamers following it for the past few years and finacially most likely failed to meet there expectations.
But all in all itll be alright...casuals dig it and they have enough time to release some content before the big mmo's of 2012 drop to keep the pop healthy.
Post GW2,D3 and AA is a crapshot at best imo...i just dont think itll measure up to those very well and dont see it competing, but thats a long ways off and who knows what will happen to TOR in that time. |
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2/05/12 4:25:43 PM#125
Originally posted by youngkg The game is certainly a fail when measured against it's potential. Many, myself included, felt this game had a real shot of becoming the most dominant post-WoW MMO in the western MMORPG market, by a wide margin. That just isn't going to happen and even if it's mildly more successful than average over time, (which, at this point is not guaranteed), it still will signal a huge waste of potential on the part of EA; not to mention millions of dollars and tons of man hours. Some where in development, things went very wrong. The right design team, given another year to develop the game, might have been able to identify the flaws and properly address them. However, given the actual end result, I'm not sure this team could have fixed the flaws if given more time. In any event, there were management failures that led up to this point, but we'll never know at what level and how pervasive, nor will we likely ever know if any one in development understood the game's flaws, but failed to convince higher ups of the need for a change of course before it was too late. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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