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Moaky07
Advanced Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
2/02/12 8:35:39 AM#61
Originally posted by Mothanos Says who? You?
I dont know if you paid attention, but there are far more servers dedicated to PVE than there are PVP ones. The PVE is a good time. Hopefully they eventually make PVP as enjoyable, but seeing as how PVP hasnt been BW's focus in prior games, I dont know how that will go.
What I do know is if they keep making the PVE experience better, and adding content, the far majority of their playerbase will be getting exactly what they want. Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
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2/02/12 8:40:47 AM#62
Originally posted by Tenebroso The game is a pile a crap no matter what way you want to look at it. |
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2/02/12 8:53:16 AM#63
@ OP. Nope, Im pretty sure its SWTOR Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR |
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DeaconX
Elite Member
Joined: 2/08/05
Stand up for what you believe; Even if you stand alone. |
2/02/12 8:55:47 AM#64
It's absolutely me and my belief that SWTOR is a shallow shell of what if could have been if BioWare didn't shoot for medicore, 'play-it-safe' design. |
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2/02/12 9:02:09 AM#65
Maybe it is me. I honestly expected alot more than we got. Maybe it is my fault for expecting a known developer with a huge budget to produce a superior product. I wont list the disappointing aspects of the game as that horse is a puddle of red goo from being beaten so much. And its all opinion for each person anyways. If you like TOR and enjoy it then I am happy you ( and others) have found a game to play and enjoy. Myself ( and others ) choose not to play because we do not enjoy what was offered. So I will have to agree it is me. I expected a much better game. |
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2/02/12 9:02:44 AM#66
I played for a month, had no desire near the end to log on. Game was way too easy, no challenge, boring in fact. No sense of danger or risk in anything. As a whole, generally not for me, got better things to do to waste my time, like Skyrim! Now playing: VG (after a long break from MMORPGS) |
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2/02/12 9:06:04 AM#67
Yeah, it is us but it is also because the game launched rather late, if it had launched 3 years ago it would have been a lot more popular than when it launched late 2011. The game do what it is suppose to do excellent, but a lot of people have finally gotten tired of the same MMO mechanics recycled over and over. Anyone who are new to MMOs or just played a little will probably love it but most people here have played for years, some of us over 15 years and eventually you tire of the same thing. |
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2/02/12 9:08:06 AM#68
I agree with Tenebroso, but it applies to a lot of comments on this site, not just comments on ToR. People don't like (for instance) Darkfall, not because of the game's mechanical faults, but because they don't like FFA PvP. Very few people will highlight actual issues with the game that aren't opinions on the type of game it is. Join the League For Gamers. |
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2/02/12 9:20:18 AM#69
Originally posted by Tenebroso I agree completly it took me nearly 10 years to burn out on EQ, 6 years to burn out on EQ2, 6 years to burn out on galaxies, whaaaa? |
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2/02/12 9:26:52 AM#70
Originally posted by lizardbones No FFA PvP game have become very popular since UO, that is true. But that does not neccesarily mean that the concept doesn´t work, Darkfalls problem is deeper than mechanics, it is very poorly coded and no poorly coded game will be big no matter what you do with it. FFA PvP could work with the right mechanics and a good enough game. The difference between TOR and Darkfall is that TOR is good doing what it is supposed to do. Not all of us like what TOR is supposed to do though, that does not mean it is a bad game just that I wont play it. |
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2/02/12 9:29:43 AM#71
I hope you know that most people reading this see through your attempts to pretend you are just stating that SWTOR might not be the game for them, because that is not all you said. "You simply have gotten burned out from MMOs all together, chasing a feeling and a thrill that will never be back, because you have leveled a toon before, and the core elements of an MMO, in order to be an MMO, never change. It is like kissing your first girl, making your first high volume sale, buying your first car, surviving your first public speech. After a while, things just get old. " In the quotation above, you make a very solid statement and support it with weak examples stating the WHY it is not for "us". When you do that, you invite responses that refute your reasoning.
Here is my refutation (why? because it's fun to do). Burned out from MMOs altogether? No, I am not. --- I paid extra to play Korean TERA, because I enjoy this genre both for the immersive lose yoursef in a virtual world aspect and the social aspect. But doing the same old WoW attack structure (not the autoattack, autoattack is fine, but lock on targeting and simple rotation/prioritization combat) is tiring to me. What makes TERA tap into my interest in MMOs is a combination of the graphics, scope pf the world (explorabe vistas without the loading screens) and gameplay innovations (the innovation in TERA's gameplay is that they modeled the gameplay after action game combat(God of War, Devil May Cry, etc.). This was enough to keep me playing for a bit without any of the social aspect (I don't speak, read or write Korean). SWTOR was never going to capture the combat innovation of a TERA or GW2, but it could have replaced WoW as my virtual chat room with a background of mindless combat, but it also failed to do this. Combat in SWTOR is actually a step back from WoW's in terms of responsiveness. It is spongey, and for me about a month or so of story/lightsabers and force powers made up for that. But the sloppiness of the game was too much.
Now, as for your examples - Kissing girls is awesome. I am married, so I can't kiss other girs any more, but it is still awesome. BUT - that isn't the extent of what you have tried to argue in this thread - you had a follow up question asking if kissing the SAME girl was still exciting. Well, you are confusing the parts of your simile. The girl is the game, not the genre. The kissing is the genre. So, you are talking about kissing new girls, and very few people woud say that they tire of it. Woe to he who does tire of it (Maybe kissing a guy will help. Try it out, if you are bored with girls. Or get an anti-depressant.). Making your first high volume sale is amazing, but making an even BIGGER high volume sale is the shiznit! Or try making that kind of sale in an industry that matters instead of just at some car dealership or on a real estate lot. How exciting is it to buy a Nissan Sentra? If it's your first car, probably exciting. But are you able to argue that that same person wouldn't have a carboner puling off the lot with his first Porsche. Or even with his 10th NEW Porsche but this time it is with the better engine and they got the color just right for him? Or with the vintage z300 he wanted in high school but never got but now is able to get? Man, talking in front of the entire Jr. High was scary and exhilirating when that kid was first starting out and running for class president. But do you think that holds a candle to when he mounted the podium to Aretha Franklin singing the national anthem and Yo-yo Ma playing the cello as that kid now grown took command of the USA?
It's not about NOVELTY for us. It is about quality.
MMOs are not heroine. They are not the same product over and over that just doesn't scratch the same way the first one did. We are dealing with an evolving, living genre that will go forward or backward based on our tastes dependent on how vocal or accepting of weaknesses we are.
Make SWTOR prettier, tighten up the combat, make the NPCs use AI and not be cardboard cutouts, and I will resub. It won't be my TERA once TERA comes out, but it will be my WoW. I love me some lightsabers. Someone please make a good MMO. |
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2/02/12 9:35:34 AM#72
Originally posted by Elikal To be fair if you dont like McD but keep going there to eat you really cant blame anyone but yourself tho.... |
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Zekiah
Apprentice Member
Joined: 1/06/07
Hype (noun) |
2/02/12 9:37:14 AM#73
Originally posted by Kyleran I don't think they're unrealistic at all, I just think the MMOs of today suck. Period. "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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Ceridith
Novice Member
Joined: 11/24/09
The more you hype an upcoming game in your mind, the more it will fail to meet your expectations. |
2/02/12 9:37:14 AM#74
Yup, OP is right, it's me. I just can't enjoy overly instanced "MMO" games with on-rails story content and mediocre game mechanics. Though I never assumed the game would be anything other than this considering it's made by Bioware. And best of all, I never wasted $60 on the game |
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2/02/12 9:37:34 AM#75
i agree. the game is a fine game. the players are older and jaded .... www.insomniacsbar.com (my little bar that i own in florida) |
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2/02/12 9:38:39 AM#76
I just think a lot of us are burntout with this genre. I like TOR mostly because I like Star Wars. But I see the arguments being made about it being more of the same and I agree. It is more of the same. There are times when I dont have a problem with that playstyle or configuration, but more and more I'm growing weary of it. The problem is I dont know how different or revolutionary a MMO can be going forward. We've seen raids, pvp, faction wars, tons of social ingame content, exlporable worlds, different type fo crafting, mounts (flying and not), boats, homes, guild houses and the list goes. Whats left to do? How can mmos going forward be something totally diffrent than whats come before? The only thing that hasnt been addressed is the holy trinity. Tank, DPS, Healing specific classes. Well, GW2 claims to fix this "problem". Are they the holy grail of mmos coming out? What if they fail? What then? Time will tell I'm afraid. |
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2/02/12 9:44:26 AM#77
Originally posted by Loke666 You sure it wasn't because one half of Darkfall's userbase killed, looted, pillaged the other half and made them ragequit? |
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2/02/12 9:45:52 AM#78
Originally posted by Tenebroso Ehrm ... couldn't this argument be used for pretty much every game? Even those that are really really horrible? Thats kinda like saying there are no bad games, movies, books or people, its ALL your attitude. Kinda admire that if thats the case ... is it part of some religion? Sounds too extreme for buddhism ... |
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