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The Pub at MMORPG.COM  » MMOs that cater solely to the hardcore faceplant monthly

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67 posts found
  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 11356

Currently playing EVE, SMITE, ESO, and Combat Arms

1/30/12 7:10:19 PM#21
Originally posted by fenistil

Another

Hard raids = hard game   assumption.

Damn this argument "WoW is not easy cause it have hard heroic raids" IS REALLY OLD.

+1

The OP really needs to play something other than WOW.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 5735

 
OP  1/30/12 7:15:40 PM#22
Originally posted by Loktofeit
Originally posted by fenistil

Another

Hard raids = hard game   assumption.

Damn this argument "WoW is not easy cause it have hard heroic raids" IS REALLY OLD.

+1

The OP really needs to play something other than WOW.

 

I notice you say this often, but what MMO is hard, based on this topic?

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 7397

"Really officer, they're herbs."

1/30/12 7:17:55 PM#23
Originally posted by Terranah

If I want to work, I get on the phone and call my boss.  They are always short staffed.  I get bonus pay plus overtime and make a shitload of cash.

 

If I want to play a game, I sit down in my relaxing chair and have some fun.  It is not fun spending my entire afternoon or evening with 20 other people pushing the same few buttons for hours and hours to get nothing or maybe one piece of gear.   It's not fun having to do that 20 or 30 or 50 times to get a complete set.

 

I would rather bla bla bla on mmorpg.com than raid.

Me too.  ^_^

  Cuathon

Advanced Member

Joined: 10/24/04
Posts: 2254

Draw Something is now an MMO. God has forsaken us.

1/30/12 7:29:49 PM#24

Raiding is stupid! Thats why my MMO has no stupid raids or instances or phasing. Gear is something you get to help you in your goal, not the goal itself.

  stealthbr

Apprentice Member

Joined: 5/07/06
Posts: 1058

1/30/12 7:32:27 PM#25

Oh boy.. It's funny how a couple of you underestimate the difficulty of some instanced encounters. The gameplay may not be to your liking, but that clearly does not make it easy by any means.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5313

1/30/12 7:40:04 PM#26

Yeah...as others have said, you're assuming that all hardcore players like to play hard raids in WoW.

Personally, I hate raiding, always have.  It's too much of a hassle.  I've never even been on a raid, the whole thing just seems so tedious to me.

Yet, I like games like Dark/Demon Souls which are hardcore.  And I liked the open loot aspect of Darkfall.  So I don't fall into your assumed box, and many others don't either.

Are you team Azeroth, team Tyria, or team Jacob?

  rounner

Advanced Member

Joined: 9/07/06
Posts: 499

1/30/12 7:51:24 PM#27

Hardcore is a self aggrandising term.

 

A full loot pvper will claim only full loot pvp is hardcore.

A raider will claim only top end game raids are hardcore.

A sandboxer will claim only open world sims are hardcore.

 

I recommend you define the term for the sake of your argument. I refute any claim that WOW is or ever was hardcore. Just because some end game raids are hard doesnt make the game hard as a generalised description.

  Dewm

Spotlight Poster

Joined: 5/29/09
Posts: 1337

Players come for the game, but they stay for the people- Most Devs have forgotten this.

1/30/12 7:59:01 PM#28
Originally posted by MMOExposed
Originally posted by Loktofeit
Originally posted by fenistil

Another

Hard raids = hard game   assumption.

Damn this argument "WoW is not easy cause it have hard heroic raids" IS REALLY OLD.

+1

The OP really needs to play something other than WOW.

 

I notice you say this often, but what MMO is hard, based on this topic?

 

FFXI (for the first 4 years) was very hard in compairison, PLUS it did decent in MMO subs, no it didn't have 10million players, but its had a pop. of around 500k for a very long time now.

 

 

  Mogcat

Novice Member

Joined: 7/19/10
Posts: 198

1/30/12 8:03:47 PM#29

In the end WoWs difficulty is in the raids thats where blizz intended thats where the players expect and they are hard. You guys are being unfair to WoW and then expect the same treatment in return.

  Khors

Apprentice Member

Joined: 5/13/10
Posts: 150

1/30/12 8:08:03 PM#30
Originally posted by Cuathon
Originally posted by Khors
Originally posted by Cuathon
Originally posted by MMOExposed

The major complaint around here is that MMO are becoming easier and more casual.

well on the flip side of things, does making MMO more hardcore, actually make these games more successful?

taking WoW for example. MMO Champion did a sample size on the Fireland Raider population. it shows only a tiny percentage of the player base have completed HardMode Rag, and a small percentage beat normal Rag.

 

 

but word around here in WoW has become a Casual easy game, and has spread this Casual easy trend to new aged MMO.

But if the games are becoming easier, than why so few people can beat the contents.

 

this is when I have to question, what the MMORPG community consider to be "EASY"......

 

WoW has been the top MMORPG in the west, but it started dropping subs as they changed to cater more to the Hardcore community which been crying out. But it seem to have backlashed on Blizzard.

And I notice this same kinda crying out here from the MMORPG community. these Hardcore players as we call them, seem to be the vocal minority, which are driving the development of present and future MMO down hill.


People are not talking about artificially inflated raid difficulties man. They are talking about the game.


Right.

 

Im baffled by the op.

 

Hard mode instanced raiding that one washes repeats and does continuously over and over again has never been and will never be recognized as something similar to hardcore, let alone mmorpg enthusiast-like.

 

Reason why 50% of subscribers seem to leave a subscription-based mmorpg within the first few months has little to do with that and more to do with the realization that one is paying $15/month for what amounts to a lobby-system cooperative online rpg with very little to no content that resembles what a massively-multiplayer open and organic player-involved and influenced world should.


Finally someone agrees with me. I have been fighting the good fight for years but its so hard when no one else weighs in on your side.

Oh they're there.  The thing is that mmorpg.com mods and the establishment usually permanently bans their accounts, so there "appears" to be this casual soft-core themepark majority on forums when that isn't the case at all.

  Cuathon

Advanced Member

Joined: 10/24/04
Posts: 2254

Draw Something is now an MMO. God has forsaken us.

1/30/12 8:28:29 PM#31
Originally posted by Khors
Originally posted by Cuathon
Originally posted by Khors
Originally posted by Cuathon
Originally posted by MMOExposed

The major complaint around here is that MMO are becoming easier and more casual.

well on the flip side of things, does making MMO more hardcore, actually make these games more successful?

taking WoW for example. MMO Champion did a sample size on the Fireland Raider population. it shows only a tiny percentage of the player base have completed HardMode Rag, and a small percentage beat normal Rag.

 

 

but word around here in WoW has become a Casual easy game, and has spread this Casual easy trend to new aged MMO.

But if the games are becoming easier, than why so few people can beat the contents.

 

this is when I have to question, what the MMORPG community consider to be "EASY"......

 

WoW has been the top MMORPG in the west, but it started dropping subs as they changed to cater more to the Hardcore community which been crying out. But it seem to have backlashed on Blizzard.

And I notice this same kinda crying out here from the MMORPG community. these Hardcore players as we call them, seem to be the vocal minority, which are driving the development of present and future MMO down hill.


People are not talking about artificially inflated raid difficulties man. They are talking about the game.


Right.

 

Im baffled by the op.

 

Hard mode instanced raiding that one washes repeats and does continuously over and over again has never been and will never be recognized as something similar to hardcore, let alone mmorpg enthusiast-like.

 

Reason why 50% of subscribers seem to leave a subscription-based mmorpg within the first few months has little to do with that and more to do with the realization that one is paying $15/month for what amounts to a lobby-system cooperative online rpg with very little to no content that resembles what a massively-multiplayer open and organic player-involved and influenced world should.


Finally someone agrees with me. I have been fighting the good fight for years but its so hard when no one else weighs in on your side.

Oh they're there.  The thing is that mmorpg.com mods and the establishment usually permanently bans their accounts, so there "appears" to be this casual soft-core themepark majority on forums when that isn't the case at all.


They must get overly pugnacious. I got a one day temp ban and a warning so far and I have said some mean things to people.

  SkillCosby

Spotlight Poster

Joined: 8/23/08
Posts: 694

1/30/12 8:56:05 PM#32

The problem isn't about being too simple or too hardcore. It's about the face that MMOs have gone from virtual worlds to co'op sass.

  Cuathon

Advanced Member

Joined: 10/24/04
Posts: 2254

Draw Something is now an MMO. God has forsaken us.

1/30/12 9:07:02 PM#33
Originally posted by precious328

The problem isn't about being too simple or too hardcore. It's about the face that MMOs have gone from virtual worlds to co'op sass.

This is the major problem. Casuals played a part though.

  tollbooth

Novice Member

Joined: 12/22/11
Posts: 302

1/30/12 9:11:57 PM#34
Originally posted by jdlamson75

I'm still trying to figure out what, exactly, "Hardcore" means.  Is it spending your entire waking life leveling up toons?  Raiding 5 times a week for 6 hour stretches?  Playing a game that has full loot ffa pvp?  Playing a game with permadeath?  So confoooosed.

Casual gamer = ignorant of the world they are playing in, don't understand the game mechanics, and everything they know about the game they discovered from doing it wrong at least once.

Hardcore gamer = uses his experience in all games to analyze his surroundings, and always moves according to a plan that he's laid out for himself. 

 

or

Casual gamer = doesn't like math

Hardcore gamer = knows the math

  slickbizzle

Advanced Member

Joined: 9/28/11
Posts: 430

1/30/12 9:19:26 PM#35

A hardcore MMO would bomb so bad. Even the people that cry for a hardcore MMO wouldn't play it. They just like saying those kind of  things.  

  Bossalinie

Apprentice Member

Joined: 8/29/07
Posts: 606

1/30/12 9:27:48 PM#36

After reading this thread, can you blame AAA developers for taking the easy way out?

Sooooo many definitions of 'hardcore'

  Goatgod76

Novice Member

Joined: 6/24/06
Posts: 1226

1/30/12 9:47:50 PM#37
Originally posted by MMOExposed

The major complaint around here is that MMO are becoming easier and more casual.

well on the flip side of things, does making MMO more hardcore, actually make these games more successful?

taking WoW for example. MMO Champion did a sample size on the Fireland Raider population. it shows only a tiny percentage of the player base have completed HardMode Rag, and a small percentage beat normal Rag.

 

 

but word around here in WoW has become a Casual easy game, and has spread this Casual easy trend to new aged MMO.

But if the games are becoming easier, than why so few people can beat the contents.

 

this is when I have to question, what the MMORPG community consider to be "EASY"......

 

WoW has been the top MMORPG in the west, but it started dropping subs as they changed to cater more to the Hardcore community which been crying out. But it seem to have backlashed on Blizzard.

And I notice this same kinda crying out here from the MMORPG community. these Hardcore players as we call them, seem to be the vocal minority, which are driving the development of present and future MMO down hill.

Because the majority of the WoW population is that casual factor and don't want to try and beat the harder content because...well.....it's to hard in their eyes to be fun?

Nice try to turn it around though. I mean, how many MMORPG's have you seen "cater" to hardcore in the...IDK...past 7 years? Oh, I know why...because the casual population is larger and they make games to appease them solely, forgetting those that kept the genre afloat with sub fees in the first place.

WoW as an example was a bad choice too. I mean, I can put my friends 7 year old in front of a PC with WoW and I am willing to bet she could pick it up fast and be at cap in less than a month.

  Naowut

Advanced Member

Joined: 1/17/07
Posts: 657

1/30/12 9:56:11 PM#38

You need to understand that only a small % of players give a shit about raids.

You think the perfect hardcore MMO everyone talks about will have shitty uberhardcoreomgsohard raids? >.>

 

As soon as I reach this so called ''End game'' I usually quit.

Only games that I didnt quit right away are Darkfall, Lineage 2 , SWG and my lovely HnH. <-- Oh what do you know, no shitty WoW raids.

 

I actually bought a second monitor cause its impossible to play MMOs without watching TV shows so easy it is.

 

 

  Goatgod76

Novice Member

Joined: 6/24/06
Posts: 1226

1/30/12 9:59:22 PM#39
Originally posted by slickbizzle

A hardcore MMO would bomb so bad. Even the people that cry for a hardcore MMO wouldn't play it. They just like saying those kind of  things.  

Nice ASSumption. We will see when Legends of Antavia goes live. Saying 2013 atm.

  Naowut

Advanced Member

Joined: 1/17/07
Posts: 657

1/30/12 10:03:10 PM#40
Originally posted by precious328

The problem isn't about being too simple or too hardcore. It's about the face that MMOs have gone from virtual worlds to co'op sass.

Also this.

 

''End game'' is to blame.

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