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1/23/12 3:37:09 PM#81
Originally posted by Snaylor47
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1/23/12 3:38:56 PM#82
Originally posted by Snaylor47 good advice unfortunatly I'm a mmo nut on top of a star wars nut and there's nothing else left to play.. i'd go back to rift but got some serious issues with the graphics(texture shimmering) I can't fix but in swtor I can. http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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1/23/12 3:45:18 PM#83
Originally posted by Snaylor47
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1/23/12 3:58:33 PM#84
Sorry I had missed this post and posted your review on another thread, I want to say great review and hope to see some more of your reviews. |
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Originally posted by Souldrainer I never went to any planets outside the starting worlds in beta. The recordings of the Dromund Kaas rain were taken a few days ago - there have been no changes to the location-based rain since launch, something that is plenty easy to fact-check for anyone who'd want to. I took one of my characters from level 19 to level 21 just by playing through the available space combat missions and made a crap-ton of credits doing it. I guess it's just an opionion - but I think that's a lot of reward for a mini-game. Fast travel is only useable once ever 30 minutes (or is it 20?) so that's not a bad option, but it isn't like you can just use it all the time. The funny thing about this is - the time it takes to get from one planet to another didn't even make the review. Believe me - I could have said a lot more about slow travel. I don't know what you mean about the SI story at the 18 minute mark. I will annotate the section about customization. I never found the vendors and had, unfortunately, read some mis-information that they had been removed. GW2 video review!! |
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FlawSGI
Hard Core Member
Joined: 8/14/10
All of history is a lie. The truth depends on who does the listening, and who does the telling... |
1/23/12 5:18:11 PM#86
I agree with the majority on the thread with this being one of the best reviews of the game to date. I love that your opinions mirror my own all while backing it with actual footage. I took more away from your personal review than any professional reviews thus far. keep up the good work. Upped your video and subbed. RIP Jimmy "The Rev" Sullivan and Paul Gray. |
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1/23/12 5:23:57 PM#87
Very good review indeed. Although, I would have loved seeing what you thought about combat in general...its what you will be doing most of the time in the game right? |
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1/23/12 5:25:17 PM#88
Originally posted by musicmann hey!! hadn't seen Mr. TOR in a while |
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Originally posted by Kuppa Yes. It was at least 24 hours after posting that I said, "Combat! How did I forget combat?" Terrible oversite. I discusssed combat a bit, though, in my first look and my opinion hasn't changed - but still. Terrible oversite. For the record - I feel the same about combat that I do about the graphics. It is executed very well within the style that they chose to go with so I give it high marks. GW2 video review!! |
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1/23/12 5:39:56 PM#90
Originally posted by iamflymolo Yes, it seems that for MMO combat its responsive and flashy so it serves it purpose. But like you say, for the style they went with. Because I personally am bored to death with standard mmo combat :( The only thing that would balance that for me is a very robust character development system. |
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1/23/12 6:18:07 PM#91
OP: Well, I must admit I am in a quandary. I really enjoy playing SWTOR, but I also think your review -- and in particular your criticisms of this game -- are entirely fair, valid, and spot on. You did a very good job reviewing this game. The thing is, if one happens to be an "MMORPG" player who is VERY interested in the RPG (as I am), the MMO of choice is SWTOR. There's very little else out there. Even LotRO, with all its good "epic storyline" intentions, did not make me feel like a distinct character the way that SWTOR has done. In fact, for all its limitations, the "RPG" of the SWTOR "MMORPG" blows the "RPG" of most other ""MMORPGs" right off the map. WoW's and Rift's "RPG" content is abysmal, imo. All these games offer on the RPG front is a whole lotta boring lore and very little sense of an individual's story/character progression beyond leveling. As for the "MMO" part of SWTOR, though, I'd say Rift, LotRO, WoW, AoC, STO, CoX, etc., all handle the "MMO" part much better. I still think GW1 has done the best job of merging a story-based RPG with some MMO elements, but since the GW1 platform was not persistent, it is not an MMO. I am hopeful that GW2 will (finally!) be able to offer generous helpings of both MMO goodness and RPG richness -- two great tastes that will go great together eventually, assuming some MMORPG developer finally figures out how to do it. |
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1/23/12 6:43:44 PM#92
Originally posted by Kuppa I can deal with the same stale combat that we have had since EQ1 but what really holds down this game is the lack of customization in the classes.. for a MMO that uses a choice based quest system they really tried their hardest to make everything else give you as little options as possible. With the class system not only do we get mirrored classes we get basically only 3 solid options for builds per class. Now ill compare this to Rift since its the only other recent MMO to come out. With rift I could basically play my cleric in a differn't way every week for months and never run out of fun combos to come up with. In rift you have a ton of abilities in the trees themselves and you can make an TON of hybrid builds that work wonders in the game hence the millions of silly build names that you will see all over the rift forums. Anyway in swtor there's no reason to really hybrid because of how the force you into roles using ammo types or stances. This in turn offers even less reason to try hybrids and makes them that more gimped compared to putting 31 points into a tree. This for me just kills the class system and makes it less interesting than even the orginal wow's that really wasn't that great to begin with. If they revamp the talent tree system and actually add at least 5-6 abilities per tree and get rid of all the stance/ammo specific stuff it will add so much more flexability and keep the classes from feeling so stale after playing the same thing week after week... I really don't get how bioware doesn't understand while yes we are playing a themepark here and yes I'm not suprised with how linear it is at least give us choices with everything else... choices keep people interested for long periods of time.. Hell I stayed with rift probably 4 months longer than I would have if it hadn't been for just the soul system. http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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Benthon
Apprentice Member
Joined: 1/11/07
Even if you can't hear me, you're still wrong. |
1/23/12 6:48:31 PM#93
Awesome, spot-on review. Thank you for this. He who keeps his cool best wins. |
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1/23/12 7:05:08 PM#94
Originally posted by iamflymolo On starting planets: Was your video from live or beta? I am thinking beta, because I have gone to the same waterfall as you on Dromund Kaas. Guess what? The waterfall makes sound. The game also has ambient noises on Dromund Kaas, the planet you complain about.
On space combat: You get credits and exp for space combat because it is supposed to be alternative advancement. That is as intended. Again, did you play in live or beta? In late beta they toned space combat rewards down because they were OP.
On Fast Travel: Even though you complain about quests being far apart, they are not so far that you cannot complete a handful in the same general area and then fast travel back. Furthermore, you later complain that planets are smaller than advertised. Is the game too large for you or too small? Which is it?
On SI Story: The exact group of characters "you will never interact with again." Actually have two more ineraction sequences that play out differently based on your initial choices with them. If you had played live for a month and had played consistently, you would be level 50 by now, and would know this. You make the exact same mistake in your review of the Black Talon, stating that the instance is the same whether Orzik lives or dies, but it is not. Several bosses are different, the crew acts different. You and the rebels both do different things in the story, and you earn a different title depending on whether he lives or dies. This video looks like a delayed beta impression to me.
Error: 37. Signature not found. Please connect to my server for signature access. |
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1/23/12 7:16:19 PM#95
Originally posted by grounnn I really cant say if the game is worth or not the subscription. Theres sure to be some amount of fun in it. Many people are playing it...perhaps they are not very demanding players, but if you can have fun playing something well...play it i suppose. What i can say is this: you cant watch or read a review that points out several negative aspects in the game, bugs, graphical problems, lack of innovation, lack of end game content, etc etc and give it an average score of 85-90%....i mean come on?? What are we talking about here? Does SWTOR hits that average score for the global genre, or inside the "non-innovative-same-old-design mmorpg"??...if its the last, than i can make an effort to agree with the general scores given by almost all websites...an effort. |
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1/23/12 7:24:15 PM#96
Good review. It really shows why this game has no staying power for the masses unfortunately. So many months of hype and hope that we all could play a great Starwars game yet to be disappointed once again. |
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Originally posted by Souldrainer All but about 1 minute of the footage was taken post-beta. I never saw anything past the starter zones in beta. Perhaps it wasn't clear but I was complaining more about the starting planets than Dromund Kaas. The starting planets are almost completely devoid of ambiant noises; I didn't take the time to stop talking in the video long enough to demonstrate examples. Ambiance gets better off of the starting zones but still is not terribly good, imo. I didn't play space combat in beta - only after launch. I suspect they'll be scaling this again because space combat is way too easy and, imo, should not be an alternate way to level. That doesn't mean the devs will agree with me - but generally easy things in games have rewards scaled way back eventually. I did not complain that planets are smaller than advertised at all. I talked about what planets are vs the hype. I think planets and the world itself is nicely sized. That said, I found traveling in this game very tedius. This is an issue that is not related to planet size. Dromund Kaas, as an example, has so little openness and so many winding paths that you can end up having to traverse 50 hexes just to end up 2 hexes to the west. The Black Talon video is not a review. It is a "look at this cool thing that I just did in swtor right after launch" video. Sorry for the inaccuracies there. I played consistantly for a month but leveled 3 different characters so I was unable to reach level 50 with any of them. I felt this was a better way to go than to level 1 character through 1 story and then try to write a review about the game. GW2 video review!! |
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1/23/12 8:01:25 PM#98
"can't compare quest reward mods with what you have equiped" well if only they included a option in the options menu that alows you to have an expanded item overview that display all the stats including mod stats when you mouse over an item in the character window hmm wouldn't that be great? oh wait it's in the fucking game "and the quest window will reopen when you turn in another quest or changing zones" http://shrani.si/f/O/zt/48lfpUCH/bnvcn.png jesus fucking christ but ofcourse, this thread is like any other thread on this matter, a circle jerk of the same people as always proclaming it to be the best review ever unlike those paid sites (christ i can't wait for those sites to give GW2 a 9 ) "later level companions cannot be altered" the fuck is this shit? are you serious with this review? you do realise there are vendors that sell diffent skins for about 22k a pop for all of them right? right? |
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1/23/12 8:07:46 PM#99
Originally posted by Enosh wasn't this already discussed? either way thanks for adding so much to the conversation it's really an inspiriation to the all positive aspects of the game and helps your point so much http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html |
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NBlitz
Advanced Member
Joined: 2/16/08
"Give a man a mask and he will show you his true face." |
1/23/12 8:13:34 PM#100
How to easily spot a BioDroid on the loose.
1. Has video annotations off. 2. Rage posts without checking thread if a solution has already been given. 3. Someone is feeling mighty foolish now. 4. ...I get popcorn. ![]() |