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1/19/12 12:18:34 PM#21
ID scrolls heightened the excitement of finding items, I think it was a bad move to not include it in D3 but not a huge deal. Removing the Cauldron of Jordan was really intelligent... I thought it was a bad idea from the start. "This type of feature breaks up the action of the game, and hence pointless." Breaking up th e action of the game is incredibly important in all games, and you can bet that D3 will have a ton of features that break up the action. Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com. |
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1/19/12 12:20:23 PM#22
Originally posted by Zefire
Well, to be fair, the game is called "Diablo".....what do you expect? President of The Marvelously Meowhead Fan Club |
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1/19/12 12:31:07 PM#23
I like the new changes but enough is enough already.
You can't continue to endlessly rework systems and expect to ever get a game to release. Their pusuit of perfection has gotten them to the point where they are second guessing every decision over and over again into infinity. Release it already! You can always patch it later when and if your paying customers (who have been waiting for a crazy amount of time) decide if they don't like a particular feature.. |
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1/19/12 12:58:24 PM#24
diablo died when Blizzard North got the axe, the true developers of the series. |
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1/19/12 1:49:29 PM#25
Originally posted by psyknx Right, just another thing to take up space in your inventory. If you read the document you would realize all you have to do to id something now is right click on it, infinitely better. Next time read the article before spouting something that does not make sense. I am willing to wait until they are satisfied with it, otherwise we will be looking at multiple game changing patches. |
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1/19/12 2:10:33 PM#26
ID scrolls removed? For crying out loud. For one second I had actually thought they had removed their cash-grab / PayPal RMT. But no... let's remove a FUN ASPECT OF THE GAME - the ID Scrolls. |
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1/19/12 2:12:49 PM#27
I liked the scrolls. I'm out leveling. I find a huge lance that takes up 50 INV SPACE BLOCKS. I take my trusty ID scroll, right click, ID the lance, find out it sucks, and then toss it and continue leveling without having to TP to town every 30 seconds. |
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1/19/12 2:22:31 PM#28
If you read the article, scrolls are removed, and now you can right click to identify and item without needing a scroll. |
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1/19/12 2:48:02 PM#29
That's not fun, though. If this is the way it must be, I should be only be able to ID items that are either the same or of a lower level. If the item level is higher, I need to talk to Cain. |
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1/19/12 2:50:23 PM#30
Originally posted by yutty Ya, its a shame Bill Roper moved on to bigger and better things. Right?
Right?
*crickets* I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil |
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Zekiah
Apprentice Member
Joined: 1/06/07
Hype (noun) |
1/19/12 2:52:52 PM#31
Originally posted by precious328 Why? Never been that way before, so why? "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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1/19/12 2:56:27 PM#32
Funny is this going to be one of those threads where the developers did something utterly stupid making millions wait right before launch for actually good content and then not delivering AGAIN *cough* swtor *ahem* or is it going to be one of those threads where people defend a giant corporation for making people wait because they want more money the any b2p game should get by making it something it shouldn't be and then realizing they made a mistake by making people wait? *cough* ghost *ahem, cough*
personally i think they've already made two very LARGE mistakes with this game, persistant online connection and RMT AH, do we really need to see more fail? |
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1/19/12 4:14:45 PM#33
Deckard Cain was a much cooler feature...and he was free. |
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Vannor
Elite Member
Joined: 8/11/03
I am the lucid dream. BOW DOWN BEFORE THE GOD OF DEATH! |
1/19/12 5:08:47 PM#34
I wasn't a fan of the ID scrolls.. in any game. Seems like a pointless annoyance to me. Just never seen the point of it. Glad its not going to be included. |
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1/19/12 6:04:19 PM#35
Oh well, not like I would ever try this anyway, whats with world of warcrafty art style and always-online drm and incredibly stupidly streamlined features (no statpoints? no skillpoints? what the holy gods?)
I guess I'll wait for Torchlight II. # A GRIM, ODD, ARCANE SKY |
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1/19/12 6:38:53 PM#36
Originally posted by Yuui actually no statpoints and skillpoints are probably a very progressive thing they are doing i kinda like those ideas because it removes part of the requirement of a gear treadmill which really eliminates the need for game skills and just makes it so if you have the right gear you pretty much can faceroll the content. the problem areas are RMT AH and Persistantly online. I agree with you there. |
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1/19/12 6:42:22 PM#37
Originally posted by adam_nox Agreed, generally when you improve a game you add stuff, not take away small stuff like Id scrolls. |
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1/19/12 7:01:57 PM#38
Lance of 50 inv space blocks ? They are no items taking more than 2 blocks on Diablo III ... And you can click on an item (cast time) to identify it. I don't understand why people are whinning about the ID scrolls, it was useless anyway and it doesn't change anything to the game. |
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1/19/12 7:38:23 PM#39
What? I've seen like 4 people cite the lack of having to carry around ID scrolls as the main problem with this set of changes... To me every single other thing mentioned, and honestly about everything else in the game is more important to the gameplay than having an inventory slot permanently taken up by ID scrolls... In fact, I am greatly behind this one change. |
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1/19/12 8:52:36 PM#40
damn consoles !!!!!!!!!
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