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News & Features Discussion  » Diablo 3: Changing Systems to Get It Right

4 Pages « 1 2 3 4 » Search
64 posts found
  wormywyrm

Apprentice Member

Joined: 11/01/04
Posts: 1703

1/19/12 12:18:34 PM#21

ID scrolls heightened the excitement of finding items, I think it was a bad move to not include it in D3 but not a huge deal.  Removing the Cauldron of Jordan was really intelligent...  I thought it was a bad idea from the start.


"This type of feature breaks up the action of the game, and hence pointless."


Breaking up th e action of the game is incredibly important in all games, and you can bet that D3 will have a ton of features that break up the action.


Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  just1opinion

Smart-Alek

Joined: 8/14/07
Posts: 4931

1/19/12 12:20:23 PM#22
Originally posted by Zefire

The diablo wait never ends.It feels like hell

 

Well, to be fair, the game is called "Diablo".....what do you expect?

President of The Marvelously Meowhead Fan Club

  marcuslm

Hard Core Member

Joined: 2/01/05
Posts: 193

1/19/12 12:31:07 PM#23

I like the new changes but enough is enough already.




 




You can't continue to endlessly rework systems and expect to ever get a game to release. Their pusuit of perfection has gotten them to the point where they are second guessing every decision over and over again into infinity. Release it already! You can always patch it later when and if your paying customers (who have been waiting for a crazy amount of time) decide if they don't like a particular feature..





 

  yutty

Novice Member

Joined: 10/18/04
Posts: 186

1/19/12 12:58:24 PM#24

diablo died when Blizzard North got the axe, the true developers of the series.


  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 5870

1/19/12 1:49:29 PM#25
Originally posted by psyknx

Identification Scrolls: Now axed from the game.

 

Best feature from Diablo 2...................... Why would you remove it.

Right, just another thing to take up space in your inventory.  If you read the document you would realize all you have to do to id something now is right click on it, infinitely better.  Next time read the article before spouting something that does not make sense.

I am willing to wait until they are satisfied with it, otherwise we will be looking at multiple game changing patches.

  SkillCosby

Spotlight Poster

Joined: 8/23/08
Posts: 694

1/19/12 2:10:33 PM#26

ID scrolls removed? For crying out loud.


For one second I had actually thought they had removed their cash-grab / PayPal RMT. But no... let's remove a FUN ASPECT OF THE GAME - the ID Scrolls.


  SkillCosby

Spotlight Poster

Joined: 8/23/08
Posts: 694

1/19/12 2:12:49 PM#27

I liked the scrolls.


I'm out leveling. I find a huge lance that takes up 50 INV SPACE BLOCKS.


I take my trusty ID scroll, right click, ID the lance, find out it sucks, and then toss it and continue leveling without having to TP to town every 30 seconds.


  Vindictus

Novice Member

Joined: 3/04/04
Posts: 46

1/19/12 2:22:31 PM#28

If you read the article, scrolls are removed, and now you can right click to identify and item without needing a scroll.


  SkillCosby

Spotlight Poster

Joined: 8/23/08
Posts: 694

1/19/12 2:48:02 PM#29



Originally posted by Vindictus



If you read the article, scrolls are removed, and now you can right click to identify and item without needing a scroll.











 




That's not fun, though. If this is the way it must be, I should be only be able to ID items that are either the same or of a lower level. If the item level is higher, I need to talk to Cain.





 

  WhiteLantern

Hard Core Member

Joined: 1/27/10
Posts: 2585

1/19/12 2:50:23 PM#30
Originally posted by yutty

diablo died when Blizzard North got the axe, the true developers of the series.

Ya, its a shame Bill Roper moved on to bigger and better things. Right?

 

 

 

 

 

Right?

 

 

 

 

 

*crickets*

I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  Zekiah

Apprentice Member

Joined: 1/06/07
Posts: 2487

Hype (noun)
1. to trick; gull.
2. exaggerated publicity; hoopla.
3. swindle, deception, or trick.

1/19/12 2:52:52 PM#31
Originally posted by precious328



Originally posted by Vindictus



If you read the article, scrolls are removed, and now you can right click to identify and item without needing a scroll.











 



That's not fun, though. If this is the way it must be, I should be only be able to ID items that are either the same or of a lower level. If the item level is higher, I need to talk to Cain.





 

Why? Never been that way before, so why?

"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  itgrowls

Elite Member

Joined: 7/10/08
Posts: 2965

1/19/12 2:56:27 PM#32

Funny is this going to be one of those threads where the developers did something utterly stupid making millions wait right before launch for actually good content and then not delivering AGAIN *cough* swtor *ahem* or is it going to be one of those threads where people defend a giant corporation for making people wait because they want more money the any b2p game should get by making it something it shouldn't be and then realizing they made a mistake by making people wait? *cough* ghost *ahem, cough*

 

personally i think they've already made two very LARGE mistakes with this game, persistant online connection and RMT AH, do we really need to see more fail?

  youngkg

Novice Member

Joined: 1/06/08
Posts: 361

1/19/12 4:14:45 PM#33

Originally posted by psyknx

Identification Scrolls: Now axed from the game.


 


Best feature from Diablo 2...................... Why would you remove it.



 


Deckard Cain was a much cooler feature...and he was free.


  Vannor

Elite Member

Joined: 8/11/03
Posts: 2266

I am the lucid dream.

BOW DOWN BEFORE THE GOD OF DEATH!

1/19/12 5:08:47 PM#34

I wasn't a fan of the ID scrolls.. in any game. Seems like a pointless annoyance to me.


Just never seen the point of it. Glad its not going to be included.


  Yuui

Hard Core Member

Joined: 10/21/07
Posts: 694

1/19/12 6:04:19 PM#35

Oh well, not like I would ever try this anyway, whats with world of warcrafty art style and always-online drm and incredibly stupidly streamlined features (no statpoints? no skillpoints? what the holy gods?)


 


I guess I'll wait for Torchlight II.


# A GRIM, ODD, ARCANE SKY
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  itgrowls

Elite Member

Joined: 7/10/08
Posts: 2965

1/19/12 6:38:53 PM#36
Originally posted by Yuui

Oh well, not like I would ever try this anyway, whats with world of warcrafty art style and always-online drm and incredibly stupidly streamlined features (no statpoints? no skillpoints? what the holy gods?)


 


I guess I'll wait for Torchlight II.

actually no statpoints and skillpoints are probably a very progressive thing they are doing i kinda like those ideas because it removes part of the requirement of a gear treadmill which really eliminates the need for game skills and just makes it so if you have the right gear you pretty much can faceroll the content.

the problem areas are RMT AH and Persistantly online. I agree with you there.

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15540

1/19/12 6:42:22 PM#37
Originally posted by adam_nox

lol no one used scrolls after quest 3 act 1, unless it was a rare or set item and you just had to know. 


But with the exception of a potion button, these are all things just being removed, I don't see how that improves the game.  I was hoping maybe they were going to say they were returning to the skill tree setup of D2, or mute the colors and make it a darker game like people wanted.  Oh well.

Agreed, generally when you improve a game you add stuff, not take away small stuff like Id scrolls.

  Fauzruk

Novice Member

Joined: 3/25/11
Posts: 4

1/19/12 7:01:57 PM#38


 



 





Lance of 50 inv space blocks ? They are no items taking more than 2 blocks on Diablo III ... And you can click on an item (cast time) to identify it.







I don't understand why people are whinning about the ID scrolls, it was useless anyway and it doesn't change anything to the game.

  renadi

Apprentice Member

Joined: 1/11/12
Posts: 17

1/19/12 7:38:23 PM#39



Originally posted by precious328



ID scrolls removed? For crying out loud.








For one second I had actually thought they had removed their cash-grab / PayPal RMT. But no... let's remove a FUN ASPECT OF THE GAME - the ID Scrolls.



 



 What?


I've seen like 4 people cite the lack of having to carry around ID scrolls as the main problem with this set of changes... To me every single other thing mentioned, and honestly about everything else in the game is more important to the gameplay than having an inventory slot permanently taken up by ID scrolls...


 


In fact, I am greatly behind this one change.

  Darkeon

Novice Member

Joined: 4/19/04
Posts: 33

1/19/12 8:52:36 PM#40

damn consoles !!!!!!!!!


 


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